L22 PtV Gorshak (Axis+6) vs AldoRaine (Allies) #1

  • 2024

    L22 PtV Gorshak (Axis+6) vs AldoRaine (Allies) #1

  • 2024

    @AldoRaine
    Bid: 1 sub in sz 127

    scramble?
    any special order of losses?

    germany-1-combat.tsvg

  • '19

    @gorshak scramble 110. keep fighter alive.

  • 2024

    @aldoraine
    forgot to bring the BB 🙈

    Good decision to scramble - their finest hour!

    germany-1-finish.tsvg

  • '19

    dang that was lucky. r1.tsvg

    i dont want to lose my dice but i will let you switch out your battleship for planes or any combo of bb damage and planes. I know it sucks to forget a move in round 1. Basically you can assume you brought the Battle ship and it missed on attack but can take the place of planes for casualties.

  • 2024

    Thank you for the offer.

    I changed it to the way it would have been if the BB came along and missed - kind of what i originally planned.

    japan-1-combat.tsvg

    You can scramble in the Phillipines - Davao

  • '19

    @gorshak no scramble

  • 2024

  • '19

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to Eastern United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 carrier and 1 submarine placed in 11 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,6,6,2,6,1,5,5,6,3,6,4,1,4
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Hopei to Szechwan
            1 infantry moved from Eastern Sinkiang to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to 98 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 bomber owned by the British lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 112 Sea Zone to 94 Sea Zone
            1 carrier moved from 100 Sea Zone to 94 Sea Zone
            1 destroyer moved from 73 Sea Zone to 85 Sea Zone
            1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 artillery moved from Eastern India to 40 Sea Zone
            1 artillery and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 infantry moved from Western India to Baluchistan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from United Kingdom to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Burma to Eastern India
            3 aaGuns and 6 infantry moved from Eastern India to Burma
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Italians regular : 0.67
    Japanese regular : -0.67
    Germans regular : -0.17
    British regular : 0.50
    

    UK1 finished.tsvg

  • '19

    sorry for the delay.

  • 2024

  • '19

    french-r1.tsvg
    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from New Zealand to 65 Sea Zone
            1 destroyer moved from 64 Sea Zone to 65 Sea Zone
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    ANZAC regular : -0.33
    
  • 2024

  • '19

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Northern Belarus to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland
            1 fighter moved from Leningrad to Bessarabia
    
        Combat - Russians
            Russians creates battle in territory 118 Sea Zone
            Battle in 118 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier, 2 fighters and 1 transport
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 118 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 118 Sea Zone
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Germans lost in 118 Sea Zone
                Germans and Russians reach a stalemate
                . Battle score for attacker is 22
                Casualties for Germans: 1 carrier and 1 transport
            Battle in Eastern Poland
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
                2 fighters owned by the Germans forced to land in Baltic States
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            2 aaGuns, 2 artilleries and 14 infantry moved from Leningrad to Novgorod
            5 infantry moved from Northern Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 armour and 1 mech_infantry moved from Kursk to Smolensk
            2 mech_infantrys moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Tsagaan Olom to Inner Mongolia
            1 infantry moved from Central Mongolia to Inner Mongolia
            2 infantry moved from Olgiy to Yenisey
            1 fighter moved from Bessarabia to Kursk
    
        Place Units - Russians
            2 armour, 4 mech_infantrys and 1 tactical_bomber placed in Russia
            1 artillery placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,2,1,6,4
            Russians collect 39 PUs (1 lost to blockades); end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.67
    

    Russia-2-finish.tsvg

  • 2024

  • '19

    @gorshak sorry i forgot about this game. I will post this one as your victory unless you want to continue. One of my other games finished so I now have more time.

    If you are too busy now I understand. Let me know what you would prefer.

    Thanks again for the game. Sorry about not finishing.

  • 2024

    @aldoraine

    we do not need to continue (I am already totally out of the game situation), but also no need to give it to me as a win (it would have been more likely your win anyway i guess).

    For me it is fine just to stop.

Suggested Topics

  • 61
  • 122
  • 86
  • 169
  • 106
  • 107
  • 95
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts