you meant sz7 not 17 right? but still same thing applies: if there’s a dd it blocks loading from that sz… it’s the reason why i sent my dd to 65, to prevent you loading those units from new zealand. but 18 is not blocked as there are no surface ships there (and subs do not prevent loading during cm)
L22 BM Me1945 (Axis) vs. BombsAway (+20)
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Sub in sz 98 & 91, destroyer in sz 111
Coming. HF & GL. -
I am getting the error message when testing the dice server:
Error Message:
Emails [readyforadicing@hotmail.com] are not registered. Please register them at https://dice.marti.triplea-game.org/register.php .<Please register. Also I (plus at least one another player) had a problem with my hotmail email to receive the dice results. I registered an email at yahoo.
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G1Scramble_.tsvg
Scramble order pls. -
@me1945 Switched email to readyforadicing@yahoo.com .
Scramble sz 110
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Getting an erro when choosing to play by email
class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)
java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader ‘bootstrap’)
Will have to look into it later and try to resolve.
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Select “Play by Forum”
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I am. What version are you using? I downloaded the latest one and tried on 2 different computers.
Attached Russia 1 - no rolling, so I just made my moves and saved.
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@bombsaway right now, regular posting is down and the only way we can play is by saving the file and attaching to a post. If you have registered with the dice server, dice still work though and are shared by email.
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@bombsaway that I am not sure about. In local game though the dice server isn’t used so you will need to find a way to fix it. Although if I read your email right , you have. You might have just had an issue that you were unable to open the file because you were using an older version.
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@Me1945 Just noticed I was left with a French Fig in sz 110, going to swap it for a brit.
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Please select Play by Forum before starting your move. If you don’t, the file you save and attach in the thread is loosing the settings - emails and thread number. -
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@me1945 Will do.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 armour moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 armour moved from Volgograd to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 6 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Save Game
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@Me1945 Scramble in sz 97?
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Can you please send me a link to where you uploaded your TripleA version?
I cannot open the file.