@tincanofthesea when I designed the game I tried very hard to allow it to replicate any action that actually happened during the war.
The war started in June 1950, by August North Korea nearly pushed the Allies off Korea completely.
So yeah, that can happen in the game… although it isn’t very easy.
Another example is that I changed the movement value for naval units from 4 to 5. My reason was that it was impossible to transfer units from the West coast (Inchon) to the East coast (Wonsan) in one move. This actually happened during the war. In October 1950 Marines were pulled from Inchon to Wonsan.
The turns are month based. One turn round (both players have moved) equals one month.
A&A variant
-
Does anyone know if Avalon Hill plans to release another A&A sequel?
I love to play A&A Europe and Pacific, but I want more…! -
I’m not sure if Avalon Hill is planning any additional A&A related games; however, there are several Expansion Set that you can get to enhance A&A from other companies.
I suggest getting “World at War” by Xeno Games (www.xenogames.com). This game rocks!
Also, I like using the “A&A Accessories” and “Central Powers” Miniatures Expansion sets from Table Tactics (www.tabletactics.com).
I especially, like to mix all three of these together … and with a few modifications of the rules (“House Rules”) – it doesn’t get any better!
Also, try visiting the Strafe Zone (www.andale.com/stores/sf_home.jsp?mode=1&sfUrl=strafezone) for some other goodies to spice up your A&A games – like Battle Cards!
Or try out Black Baron’s Expansion Set for A&A … found at
(www.thegameshop.ca/enonhoraaex.html).Try these … I think you’ll enjoy!
Mista Biggs 8)