http://www.axisandallies.org/forums/index.php?topic=14676.0
2) Mistergreen’s game
Round 1 – This time Egypt goes utterly bad (I kill 2 infs and UK kills 3 units) I retreat to at least save Lybia. This it going to hurt. However, I do the same as in Pin’s game and all the other attacks go well: ukr, epol, bst, z12 and z6. Soviets are very aggressive: attack 2 zones and buy 6 tanks: it’s a totally different R1 than Pin’s
Japan goes worst than Pin’s game: fuk is not taken and Mc Arthur kill 2 jap infs at Phi, but it’s not so cathastrophical as Egypt. I leave Manchuria open to a possible soviet attack, exploiting game bugs again (Manchuria income will not go to USSR and chineses will not use that because Japan will take before than China). The attack is very similar to later time
UK leaves form Egypt and India and try hold Middle East, buy boats for Europe. Since there are no axis troops in Egypt and a counter is setup, in this case is reasonable not build SAF IC, and MrGreen wisely decides not doing so. Joins fleets at z45 and builds one sub to z56, the rest against Europe. Intriguing, and it doesn’t compromise him to nothing. Italy takes Egypt and fuk inf fails in a risky attack
Round 2 – I get paras, a great tech, and so I buy 1 bomber. But a attack on bst fails. Even if I take Sudan, the bad G1 is starting to hurt: only 38 IPCs colected. USSR buys more offensive units and doesn’t bit the bait in Manchuria, retreating to Siberia: a fair good soviet turn (the submarine starts its typical trip of pleasure to Indian Ocean). Japan takes India and Australia, but collects less than Pin’s J2 (only 57), buying a Manchurian IC
UK uberstacks TRJ (5 inf, 2 art, tank, fig, aa gun) and protects Congo with 2 inf: I’m trapped if I want hold Egypt, so no need of SAF IC again. Takes Norway. Egypt failure is starting to hurt very bad
USA stacks z56 and does Torch (with 4 units). China is cornered again, but this time has 2 infs instead of classical 1
Round 3 – 1 more bomber, but only 8 land units. This lack of defense will hurt me later, probably I’m getting too confident with shiny paras. I cannot use them much more than for speeding up units against USSR. At least I collect more: 40 IPCs. Stack Egypt
Soviets buy even more tanks (2 this time) and stack Epol. This is a critical blow: I didn’t saw that time, but seems a combo of few german untis and plenty of soviet tanks can be deadly for axis. If I played again this turn, probably would skip the bomber and instead buy 4 tanks, 6 inf (to ensure non stack Epol). Maybe I sent too much defenders to France
Japan send more fodder to Egypt (2 figs), but her buildup is slower than in Pin’s game: only 62 IPCs. IC to India, a thing that later will discover as a big mistake: Burma would be better
UK SBRs Germany and send untis to Karelia and Epol, canceling soviet NO. It’s a all against Germany now, exploiting german weakeness in eastern front. Takes Iwo Jima with aussies and the protects with USA, earning a new NO for UK, a great move. Since my fleets are busy in Australia and Madagascar, I cannot destroy the combinated fleet! They even SBR Berlin, and USA buys some more boats for Pacific
Round 4 – Germany buys 10 infs, but have not enough for all: I manage retake Finland from soviets (to prevent them getting the big NO), but I’m force to left France empty. I collect 34 IPCs and it’s getting worse
Nasty soviets buy 1 more tank and even a bomber, the uberstack at Epol continues: seems Stalin will not let this one escape, and even enters in Bulgaria
Japan takes SAF by tra, but it’s forced to send figs to protect Egypt and even Poland! I cannot kill Iwo fleet, so I must stack z60 and Japan to have a chance. China is taken totally, and I collect 66 IPCs
With channel closed (by trj stack), Italian fleet cannot escape to Indian Ocean and is killed by RAF (costly, but mission complete, one more point to allies). Takes France and collects 43!
Italian attack on TRJ succes and seems clear the situation, but I send 8 infs against France and reveals as an error: USA takes the risk and kills the stack,destroying my defensive system. This is almost as bad as Egypt G1: USA colects 61 IPCs and add more boats against Japan. Now west axis cannot hold all fronts
Round 5 – Soviet stack forces me to trade France again. Even if I manage buy 10 more infs, it’s clear that I cannot hold this way much time, and now there is no way of soviets taking their big NO. He adds more soviet tanks to the fight! And since UK retreated form soviet land last round, USSR collects 42 IPCs. Ouch!
Japan retakes Iwo Jima and annoys Africa. Jap figs must defend Italy now. Economic advantage is on allied side (opposite to Pin’s game)
UK makes a very aggressive move: attacks France with 4 infs, 2 tanks. I can toast that with Germany, but that would mean leaving Poland! And Italy cannot retake, so It’s more IPCs to USA as well. Ouch ouch!
USA’s SBRs continue with 1 bomber only, but now MrGreen shift the focus and builds mostly in EUSA, advancing also to Lybia with a stack
Round 6 – to stack France, I must leave Poland and bul to trade. This hurts, and I must stack Hungary to ensure I can trade bul next time (yes, you read well: 19 inf, 1 art to hun/cze). Afrika Korps must escape to Middle East: I cannot hold against Eisenhower’s troops
USSR get’s rockets! This is a deadly blow, and he brings more tanks to the fight (4). More than that: in a brightly good shift, he sends his stacks to Ukr and Caucasus. The target is clear: India, and he has 20 tanks and about 15 infs to do the job. He can allow retreating from Epol because there are no german stack at Poland! Poland traded!
Super artillery is not going to aid Japan. Even if I control most of Africa with them, India is going to be a problem. I approach to Pacific fleet: it will be enough? I doubt so…
A new UK’s attack on France costs more units to him than to me, but he can afford lose 8 units and I cannot afford lose 6. I cannot exploit soviet retreat now!
USA escapes to Solomon sz using aussie dd as block, and starts a big shuck against north Africa, bombing more Berlin. His system is starting to work as a clock
Round 7 – paras make a good attack and take Norway, so I can gain my NO again and prevent soviet one. My system seems restored, but it’s only a ilusion: I only built 9 units due soviet rockets
Soviets continue with rockets and stack Persia. India will be lost next round: 4 tanks build in Stalingrad to join the fight! Japan collects 70, but seems not enough, for first time in many games, even if I kill the aussie fleets and retake Carolines and Hawai. Super Industry, but even then seems not enough
UK gets supershipyards, go figure, and learns the lesson, stacking Norway. USA gets radar and escapes to z39 (west Australia). Ike pursues italian army to south
Round 8 – paras are not valuable anymore: I must foucus in holding the position at many places, but at least USSR will not get the big NO next time. India is evacuated totally (Rommel and his Burma Korps!)
USSR trades India and shifts again the focus! Now he has the tank stack at Ukr and still buy even more tanks
Japan retakes India in force and make a great victory killing USA’s z39 fleet, but cannot advance to novo or Siberia. This will be the last victory for axis, and I have still to retake Australia. UK uberstacks Norway and now has 6 trannies: defense is getting more difficult, and now USA is totally KGF: seems the Pacific fleet was a distraction. Ike is about to chase fleeing italians in Rhodesia
Round 9 – germans stack Poland, but soviets take the big NO again. Soviets get super industry and aims for China now. They seem being in are places, tanks are big!
Japan faces various lone subs and must kill only one, retakes the advance, hoping arrive at time. UK continues annoying and Italy is now a mere inf supplier. USA gets jet figs and sets up a stack at Persia
Round 10 – Germay does relatively good, but USSR sends the final blow against Japan: a total of 60 soviets units will take and hold India next round. No way of preventing this, so Japan will not arrive never at time to save west axis. I surrender
Resume
Cathastrophe at Egypt, few german units, a too early India IC and a agressive USSR. Mistergreen played much better and deserves the victory. Seems a offensive Soviet Union can solve some of the problems allies have. My only concern is that even with so much flaws in my strat I could resist 10 turns
Tanks, tanks and more soviet tanks! Great strat, MrGreen! :-)