Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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W@W Dawg v. Entek
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Samar to Mindanao Yamamoto take Mindanao from Americans 2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 2 Submarines, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Ulithi to Woleai 1 Artillery moved from Woleai to Truk 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Wake Yamamoto take Wake from Americans 4 Infantrys moved from Tokyo to 85 Sea Zone 2 Tanks moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 2 B.Transports, 2 Destroyers, 5 Infantrys and 2 Tanks moved from 85 Sea Zone to 93 Sea Zone 5 Infantrys and 2 Tanks moved from 93 Sea Zone to Mindoro 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Yamamoto take Manila from Americans 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 2 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Tank moved from Kwangtung to Hunan 2 Artillerys moved from N.French Indochina to Hunan 3 Fighters moved from Peleliu to Mindoro Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindoro Yamamoto attack with 3 Fighters, 5 Infantrys and 2 Tanks Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Mindoro, round 2 : 1/10 hits, 2.83 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindoro Yamamoto roll dice for 3 Fighters, 4 Infantrys and 2 Tanks in Mindoro, round 3 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 3 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Hunan Yamamoto attack with 2 Artillerys and 1 Tank Chinese defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -11 Casualties for Yamamoto: 2 Artillerys and 1 Tank Casualties for Chinese: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 1/6 hits, 2.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Fighters and 1 Tank in Sumatra, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra 1 Fighter owned by the Yamamoto retreated Dutch win with 2 Artillerys and 1 Bunker remaining. Battle score for attacker is -19 Casualties for Yamamoto: 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Casualties for Dutch: 2 Infantrys Battle in Kiangsi Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Tank Yamamoto roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Kyushu to Bangkok 1 Fighter moved from Sumatra to 110 Sea Zone 3 Fighters moved from Mindoro to Formosa Place Units - Yamamoto 1 Carrier, 2 Destroyers and 2 Submarines placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Davao 1 Elite and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Yamamoto regular : -3.00 Americans regular : 0.33 Dutch regular : 1.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Shensi to Hupeh 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks moved from Shensi to Shansi 3 Infantrys and 2 Tanks moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow Purchase Units - Chinese Chinese buy 5 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 2 Infantrys and 2 Tanks Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/6 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 4/4 hits, 1.67 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi 1 Fighter owned by the Chinese retreated 1 Tank owned by the Chinese retreated to Shensi Hisaichi win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -11 Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Hisaichi regular : 2.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone 5 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 2 Fighters moved from Shantung to Hong Kong 1 Bomber moved from Shantung to Hong Kong 1 Infantry moved from Ayan to Yakutsk Hisaichi take Yakutsk from Russians 1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia 4 Infantrys and 5 Tanks moved from Chita to N.Buryat Mongolia 2 Artillerys moved from Ayan to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Infantry and 1 Tank moved from Shansi to Shensi 1 Tank moved from Anhwei to Shanghai 3 Transports moved from 106 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hong Kong Hisaichi attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank British defend with 1 AAGun, 1 Factory and 6 Infantrys British roll AA dice in Hong Kong : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Hong Kong, round 2 : 3/9 hits, 2.67 expected hits British roll dice for 6 Infantrys in Hong Kong, round 2 : 2/6 hits, 2.00 expected hits 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 3/7 hits, 2.33 expected hits British roll dice for 3 Infantrys in Hong Kong, round 3 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 4 Infantrys Casualties for British: 6 Infantrys Battle in Shanghai Hisaichi attack with 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 2 Artillerys, 4 Infantrys and 5 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in N.Buryat Mongolia, round 2 : 3/11 hits, 4.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk 1 Artillery owned by the Hisaichi retreated to Heilungchiang Russians win with 1 Bunker remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Hupeh Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 Artillery owned by the Hisaichi retreated to Chahar Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Shensi 1 Tank owned by the Hisaichi retreated to Shansi Chinese win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 AAGun moved from Changchun to Kirin 1 Bomber moved from Hong Kong to Kiangsi 2 Fighters moved from Hong Kong to Kiangsi 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Factory placed in Liaoning 1 Artillery and 2 Infantrys placed in Hulunbuir 4 ArmoredCars, 3 Artillerys and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 British AA : -0.50 Russians regular : 2.33 British regular : 1.00 Hisaichi regular : -3.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 31 Sea Zone 1 Submarine moved from 30 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from Munster to Dublin 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Manchester 1 Bomber moved from Wales to Dublin 3 Fighters moved from Wales to Paris 1 Infantry moved from Amazon to Colombia 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 1 Fighter moved from Cairo to 48 Sea Zone 3 Fighters moved from Lower Egypt to 48 Sea Zone 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 3 Tanks moved from New Valley to Kordofan 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Cairo 1 Infantry moved from Palestine to Syria 1 Infantry moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Sudan to 31 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from South Atlantic USA to Amazon 1 Infantry moved from South Africa to Rhodesia 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Ceylon to 64 Sea Zone 2 Infantrys moved from Ceylon to 64 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Hyderabad to 60 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Tank moved from Assam to N.Thailand British take N.Thailand from Thai 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 1 Artillery moved from Rajputana to Hyderabad 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from British Columbia to Yukon 1 Tank moved from Yukon to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Attu 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Fighter British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Fighter Battle in Burma British attack with 1 Artillery, 3 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Dublin British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 48 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 4 Fighters Italians defend with 1 Carrier and 2 Fighters British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Italians: 1 Carrier and 2 Fighters Battle in Kordofan British attack with 2 Infantrys and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kordofan British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British lost in Kordofan 1 Tank owned by the British retreated to Nubia Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Tanks Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from 48 Sea Zone to Malta 3 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone 1 Bomber moved from Dublin to London 1 Fighter moved from S.Thailand to Malaya Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester British undo move 9. 4 Infantrys placed in Wales 3 Infantrys placed in Manchester Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Thai regular : 2.00 Germans regular : -0.33 Neutral regular : 0.67 British regular : -2.50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 31 Sea Zone 1 Submarine moved from 30 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from Munster to Dublin 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Manchester 1 Bomber moved from Wales to Dublin 3 Fighters moved from Wales to Paris 1 Infantry moved from Amazon to Colombia 1 Infantry moved from Mersa Matruh to Tobruk British take Tobruk from Italians 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 1 Fighter moved from Cairo to 48 Sea Zone 3 Fighters moved from Lower Egypt to 48 Sea Zone 1 Infantry moved from Italian East Africa to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Mersa Matruh to Kufra 3 Tanks moved from New Valley to Kordofan 1 Infantry moved from New Valley to Kufra 1 Tank moved from Lower Egypt to Cairo 1 Infantry moved from Palestine to Syria 1 Infantry moved from French Equatorial Africa to Equatoria 1 Fighter moved from French Sudan to 31 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 18 Sea Zone to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 10 Sea Zone 4 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland 1 Fighter moved from South Atlantic USA to Amazon 1 Infantry moved from South Africa to Rhodesia 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Ceylon to 64 Sea Zone 2 Infantrys moved from Ceylon to 64 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Hyderabad to 60 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Tank moved from Assam to N.Thailand British take N.Thailand from Thai 1 Artillery, 3 Infantrys and 1 Tank moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 1 Artillery moved from Rajputana to Hyderabad 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from British Columbia to Yukon 1 Tank moved from Yukon to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry moved from 71 Sea Zone to Attu 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 4 Infantrys and 1 Tank in Iceland, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 3 Infantrys and 1 Tank in Iceland, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys and 1 Tank in Iceland, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland British roll dice for 2 Infantrys and 1 Tank in Iceland, round 5 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Infantry Battle in Kufra British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Fighter British roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 Fighter in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Fighter Battle in Burma British attack with 1 Artillery, 3 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Burma, round 2 : 2/5 hits, 1.50 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Dublin British attack with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in Dublin, round 2 : 4/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 2 Infantrys British roll dice for 1 Cruiser in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Thai: 2 Infantrys Battle in 48 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 4 Fighters Italians defend with 1 Carrier and 2 Fighters British roll dice for 1 Cruiser, 1 Destroyer and 4 Fighters in 48 Sea Zone, round 2 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 Carrier and 2 Fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the British lost in 48 Sea Zone British roll dice for 1 Cruiser and 4 Fighters in 48 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 1 Fighter owned by the British lost in 48 Sea Zone British win with 1 Cruiser and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer and 1 Fighter Casualties for Italians: 1 Carrier and 2 Fighters Battle in Kordofan British attack with 2 Infantrys and 3 Tanks Italians defend with 2 Infantrys and 1 Tank British roll dice for 2 Infantrys and 3 Tanks in Kordofan, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Kordofan British roll dice for 1 Infantry and 3 Tanks in Kordofan, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 3 : 2/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan British roll dice for 2 Tanks in Kordofan, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British lost in Kordofan 1 Tank owned by the British retreated to Nubia Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -12 Casualties for British: 2 Infantrys and 2 Tanks Casualties for Italians: 1 Infantry Non Combat Move - British 3 Fighters moved from 48 Sea Zone to Malta 3 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Battleship and 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone 1 Bomber moved from Dublin to London 1 Fighter moved from S.Thailand to Malaya Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters placed in 56 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Cairo 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone 2 Artillerys and 3 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester British undo move 9. 4 Infantrys placed in Wales 3 Infantrys placed in Manchester Turn Complete - British British collect 108 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by British from 14 Sea Zone: 1 Destroyer EDIT: Adding units owned by British to 16 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83 Thai regular : 2.00 Germans regular : -0.33 Neutral regular : 0.67 British regular : -2.50
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from West Papua to Hollandia 4 Infantrys moved from New South Wales to South Australia 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Infantry moved from New Britain to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Anzac take Yap from Yamamoto 1 Infantry moved from Guadalcanal to New Georgia Purchase Units - Anzac Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 2 Cruisers and 1 Transport placed in 67 Sea Zone 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 unit repaired. 1 Destroyer moved from 103 Sea Zone to 95 Sea Zone 1 Transport moved from 103 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from Hollandia to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Ulithi Dutch take Ulithi from Yamamoto 2 Tanks moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in 95 Sea Zone Dutch attack with 1 Destroyer Yamamoto defend with 1 Transport Dutch roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 95 Sea Zone Dutch win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Dutch regular : 0.67
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Lapland Finns take Lapland from Russians 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Tampere to Vyborg Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Tampere 1 Infantry moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Fighter moved from Bucharest to Bulgaria 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Artillery moved from S.French Indochina to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 3 Bombers moved from Midway to 93 Sea Zone 1 Infantry moved from Panay to Mindanao 1 Fighter moved from Malaya to 93 Sea Zone 1 Artillery moved from Pearl Harbor to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 2 Adv.Fighters, 2 Carriers, 1 Fighter, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 2 Adv.Fighters moved from 96 Sea Zone to Kwajalein 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 1 Fighter moved from 96 Sea Zone to Kwajalein 1 Fighter moved from Midway to Kwajalein 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone 1 Transport moved from 26 Sea Zone to 25 Sea Zone 1 Infantry and 1 Tank moved from E.Mexico to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Cuba 1 Transport moved from 13 Sea Zone to 25 Sea Zone 1 Artillery moved from E.Mexico to 25 Sea Zone 1 Infantry moved from South Central USA to 25 Sea Zone 1 Artillery and 1 Infantry moved from 25 Sea Zone to Jamaica 2 Artillerys moved from Galapagos to 100 Sea Zone 2 Artillerys and 2 Transports moved from 100 Sea Zone to 99 Sea Zone 1 Infantry moved from W.Mexico to 99 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 99 Sea Zone to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru 4 Tanks moved from W.Mexico to Central America 1 B.Transport moved from 13 Sea Zone to 26 Sea Zone 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from Hispaniola to 26 Sea Zone 2 Infantrys and 1 Tank moved from 26 Sea Zone to Venezuela 1 Fighter moved from South Atlantic USA to Venezuela Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Bombers, 2 Destroyers, 1 Factory, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Peru, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Peru Americans roll dice for 2 Artillerys in Peru, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Peru, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Peru, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Peru, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Peru, round 8 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 8 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Americans and 1 Artillery owned by the Neutral lost in Peru Neutral win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 2 Artillerys and 2 Infantrys Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Jamaica Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Jamaica, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica Americans loses 0 PUs for violating Jamaicas neutrality. Americans win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Kwajalein Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Bomber Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Kwajalein, round 2 : 1/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Bomber in Kwajalein, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber Battle in 93 Sea Zone Americans attack with 3 Bombers and 1 Fighter Yamamoto defend with 2 B.Transports, 2 Destroyers and 1 T.Boat Americans roll dice for 3 Bombers and 1 Fighter in 93 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Yamamoto roll dice for 2 B.Transports, 2 Destroyers and 1 T.Boat in 93 Sea Zone, round 2 : 1/5 hits, 1.17 expected hits 1 Fighter owned by the Americans, 2 B.Transports owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 3 Bombers in 93 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Yamamoto roll dice for 2 Destroyers in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 2 Bombers in 93 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 Bomber and 1 Fighter Casualties for Yamamoto: 2 B.Transports, 2 Destroyers and 1 T.Boat Battle in Venezuela Americans attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Venezuela, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Venezuela, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Cuba Americans roll dice for 1 Tank in Cuba, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cuba, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Americans lost in Cuba Neutral win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 Infantry and 1 Tank Battle in Mindanao Americans attack with 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao Americans win, taking Mindanao from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 Bombers moved from 93 Sea Zone to Panay 2 Adv.Fighters moved from Kwajalein to 96 Sea Zone 2 Fighters moved from Kwajalein to 96 Sea Zone 2 Fighters moved from Midway to Ponape 1 Infantry moved from Oahu to Pearl Harbor 1 Fighter moved from San Francisco to Midway 1 Fighter moved from Venezuela to Colombia Place Units - Americans 1 B.Transport and 1 Transport placed in 13 Sea Zone 2 Destroyers placed in 98 Sea Zone 1 Bomber placed in Pearl Harbor 1 Factory placed in Alaska 1 Adv.Fighter and 1 Bomber placed in San Francisco 3 Infantrys placed in South Atlantic USA 2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Washington Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : -5.50 Neutral regular : 0.33
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The post won’t load for some reason. Attached is the file. Let me know if you have the same issue after Russia.triplea_37917_3ger.tsvg
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@dawgoneit It’s not working
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