Initial test. First time tries.
W@W captain walker vs dawgoneit (axis) #3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Artillery and 2 Infantrys moved from Mersa Matruh to New Valley 5 Infantrys moved from Mersa Matruh to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 6 Tanks moved from Cairo to Lower Egypt 1 HeavyTank and 1 Tank moved from Kufra to Darfur 1 ArmoredCar moved from Kufra to Lower Egypt 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur 1 Artillery and 2 Infantrys moved from N.Tunisia to N.Algeria 1 ArmoredCar, 1 HeavyTank, 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria 1 ArmoredCar and 1 Tank moved from Tunis to S.Algeria 1 HeavyTank moved from Tunis to S.Algeria 1 Infantry moved from Tunis to N.Tunisia 2 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone 1 Tank moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 1 Infantry moved from Rome to Campania 1 Tank moved from Lombardy to Rome 1 Artillery moved from Provence to Lombardy Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 12 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 6 Tanks British defend with 3 Infantrys and 1 Tank Italians roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 6 Tanks in Lower Egypt, round 2 : 4/13 hits, 4.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 0/4 hits, 1.50 expected hits 1 Tank owned by the British and 3 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 11 Casualties for British: 3 Infantrys and 1 Tank Battle in Darfur Italians attack with 1 ArmoredCar, 2 HeavyTanks and 2 Tanks British defend with 3 Infantrys Italians roll dice for 1 ArmoredCar, 2 HeavyTanks and 2 Tanks in Darfur, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 2 Infantrys owned by the British lost in Darfur Italians roll dice for 2 HeavyTanks and 2 Tanks in Darfur, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 ArmoredCar Casualties for British: 3 Infantrys Battle in N.Algeria Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria Italians roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 2 ArmoredCars, 2 HeavyTanks, 4 Infantrys and 2 Tanks French defend with 1 Artillery and 3 Infantrys Italians roll dice for 2 ArmoredCars, 2 HeavyTanks, 4 Infantrys and 2 Tanks in S.Algeria, round 2 : 4/10 hits, 3.67 expected hits French roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the French, 3 Infantrys owned by the French and 1 Infantry owned by the Italians lost in S.Algeria Italians win, taking S.Algeria from French with 2 ArmoredCars, 2 HeavyTanks, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Infantry Casualties for French: 1 Artillery and 3 Infantrys Battle in New Valley Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 48 Sea Zone: 4 Infantrys and 2 Transports EDIT: Adding units owned by Italians to Mersa Matruh: 4 Infantrys EDIT: Adding units owned by Italians to 51 Sea Zone: 2 Transports EDIT: Turning off Edit Mode 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank placed in Tunis 2 Artillerys and 4 Infantrys placed in Cairo 1 Submarine placed in 46 Sea Zone 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.67 British regular : -1.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - French French buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 2 PUs; Non Combat Move - French 1 Infantry moved from Syria to Palestine 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Italian East Africa to Nubia Place Units - French 1 Bunker, 3 Infantrys and 1 Tank placed in E.Morocco 2 Infantrys placed in Syria Turn Complete - French French collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun and 1 Factory Syria : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 7 Infantrys and 2 Tanks French Equatorial Africa : 2 Infantrys E.Morocco : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 9 Infantrys and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Dover : 1 Fighter Nubia : 1 Infantry Palestine : 1 Infantry Greenland : 1 flag, 1 Artillery and 3 Infantrys 8 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 117 Russians : 101 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 68 / 81 Chinese : 31 / 33 Hisaichi : 62 / 67 British : 84 / 93 Anzac : 36 / 36 Dutch : 14 / 14 Finns : 14 / 16 Romanians : 16 / 16 Thai : 21 / 21 Americans : 104 / 104
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Submarine moved from 102 Sea Zone to 95 Sea Zone 10 Fighters moved from 102 Sea Zone to 95 Sea Zone 7 Infantrys moved from Kiangsi to Hunan 1 Artillery and 1 Infantry moved from Anhwei to Shansi 2 Artillerys and 2 Infantrys moved from Anhwei to Hupeh 1 Bomber moved from Saipan to Shansi 1 Bomber moved from Saipan to Shansi 2 Artillerys moved from Hollandia to 107 Sea Zone 2 Marines moved from Davao to 107 Sea Zone 1 Infantry moved from Hollandia to 107 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Java 1 Artillery and 2 Infantrys moved from Hollandia to West Papua Purchase Units - Yamamoto Yamamoto buy 5 Destroyers, 7 Infantrys, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hupeh Yamamoto attack with 2 Artillerys and 2 Infantrys Chinese defend with 2 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese lost in Hupeh Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Hupeh, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Yamamoto roll dice for 2 Artillerys and 1 Infantry in Hupeh, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 Infantrys and 1 Tank Casualties for Yamamoto: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 10 Fighters and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 95 Sea Zone Yamamoto win with 10 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in West Papua Yamamoto attack with 1 Artillery and 2 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in West Papua, round 2 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Hunan Yamamoto attack with 7 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 7 Infantrys in Hunan, round 2 : 2/7 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 6 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Java Yamamoto attack with 2 Artillerys, 1 Infantry and 2 Marines Anzac defend with 1 Artillery and 5 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Marines in Java, round 2 : 4/5 hits, 2.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Java, round 2 : 2/7 hits, 2.50 expected hits 4 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Artillery and 2 Marines in Java, round 3 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 1 Artillery and 2 Marines in Java, round 4 : 3/3 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 2 Marines remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 Artillerys and 1 Infantry Casualties for Anzac: 1 Artillery and 5 Infantrys Casualties for Dutch: 1 Bunker Battle in Shansi Yamamoto attack with 1 Artillery, 2 Bombers and 1 Infantry Chinese defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Shansi, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi Yamamoto roll dice for 1 Artillery and 2 Bombers in Shansi, round 3 : 0/3 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Bombers in Shansi, round 4 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 Tank in Shansi, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Yamamoto 2 Bombers moved from Shansi to Shantung 3 Battleships, 5 Carriers, 2 Cruisers, 4 Destroyers and 3 Submarines moved from 102 Sea Zone to 86 Sea Zone 10 Fighters moved from 95 Sea Zone to 86 Sea Zone 1 Cruiser, 2 Destroyers and 2 Submarines moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 Transport placed in 107 Sea Zone 3 Infantrys placed in Davao 5 Destroyers and 3 Submarines placed in 85 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine EDIT: Adding units owned by Yamamoto to Shantung: 2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine EDIT: Turning off Edit Mode Yamamoto undo move 3. 4 Destroyers placed in 85 Sea Zone 1 Destroyer and 3 Submarines placed in 85 Sea Zone 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Yamamoto regular : 3.00 Anzac regular : -0.33 Dutch regular : -1.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Shensi to Hupeh 1 Adv.Fighter moved from Shensi to Hupeh 1 Fighter moved from Shensi to Chahar 1 Infantry moved from Kweichow to Hupeh Purchase Units - Chinese Chinese buy 1 Factory and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Yamamoto defend with 2 Artillerys and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hupeh, round 2 : 1/6 hits, 1.67 expected hits Yamamoto roll dice for 2 Artillerys and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Hupeh, round 3 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Artillerys in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Artillerys and 1 Infantry Battle in Chahar Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Chahar, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Artillery and 1 Fighter in Chahar, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Adv.Fighter moved from Hupeh to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 1 Elite moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Artillery moved from Lanchow to Shensi 1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Urumqi to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Factory placed in Shensi 6 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : -1.00 Hisaichi regular : -0.17
Territory Summary for Chinese :
Suiyuan : 1 Infantry E.Qinghai : 1 AAGun, 2 Artillerys, 1 Elite and 3 Infantrys Hupeh : 1 Artillery and 3 Infantrys E.Sinkiang : 2 Infantrys Urumqi : 1 Factory and 3 Infantrys Lanchow : 1 Elite and 3 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 7 Tanks Ningsia : 3 Infantrys Chahar : 1 Artillery Hsining : 1 Factory and 6 Infantrys Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 113 / 117 Russians : 101 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 74 / 77 Chinese : 31 / 31 Hisaichi : 60 / 67 British : 84 / 93 Anzac : 34 / 36 Dutch : 12 / 14 Finns : 14 / 16 Romanians : 16 / 16 Thai : 21 / 21 Americans : 104 / 104
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Khabarovsk 4 Infantrys, 2 Mech.Infs and 8 Tanks moved from Heilungchiang to Hulunbuir 4 Infantrys moved from Liaoning to Hulunbuir 3 Infantrys moved from Shantung to Chahar 3 Infantrys and 2 Tanks moved from Peking to Hulunbuir 6 Infantrys moved from Kwangtung to Hunan 2 Infantrys moved from Shantung to Chahar 1 Infantry moved from Shanghai to Hunan 1 Infantry moved from Shanghai to Anhwei 5 Infantrys moved from Hong Kong to Kwangtung 1 Adv.Fighter and 1 Fighter moved from Malaya to Soembawa 2 Fighters moved from 110 Sea Zone to Soembawa 2 Tanks moved from Malaya to 110 Sea Zone 1 Elite and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Elite, 1 Infantry and 2 Tanks moved from 111 Sea Zone to Soembawa 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Kolyma to Koryakia Hisaichi take Koryakia from Russians 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Elite and 32 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 3 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 5 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 5 Infantrys in Chahar, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 5 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Soembawa Hisaichi attack with 1 Adv.Fighter, 1 Elite, 3 Fighters, 1 Infantry and 2 Tanks Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 3 Fighters, 1 Infantry and 2 Tanks in Soembawa, round 2 : 2/8 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker and 4 Infantrys in Soembawa, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 3 Fighters and 2 Tanks in Soembawa, round 3 : 3/7 hits, 2.83 expected hits Dutch roll dice for 1 Bunker and 3 Infantrys in Soembawa, round 3 : 2/4 hits, 1.50 expected hits 3 Infantrys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 2 Tanks in Soembawa, round 4 : 1/5 hits, 2.17 expected hits Dutch roll dice for 1 Bunker in Soembawa, round 4 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Elite, 2 Fighters and 1 Infantry Casualties for Anzac: 4 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Soembawa to 111 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Hisaichi 1 Elite and 3 Infantrys placed in Banjarmasin 6 Infantrys placed in Malaya 3 Infantrys placed in Hulunbuir 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 6 Infantrys placed in Hong Kong Hisaichi undo move 6. 8 Infantrys placed in Changchun 5 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Russians regular : -0.67 Dutch regular : 0.17 Hisaichi regular : -2.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Adv.Fighter and 1 Fighter moved from 11 Sea Zone to Lapland 1 Carrier moved from 11 Sea Zone to 6 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Yunnan to N.Thailand 1 Artillery, 2 Infantrys and 1 Tank moved from Assam to Burma 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 3 Infantrys moved from Mysore to 59 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 3 Infantrys moved from 58 Sea Zone to E.Iran 1 Tank moved from W.Iran to E.Iran 1 Adv.Fighter moved from Nubia to E.Iran 1 Infantry moved from W.Iran to E.Iran Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 13 Infantrys, 6 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burma, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burma, round 3 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 4 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in N.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Battle in E.Iran British attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 2 : 2/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in E.Iran, round 3 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Lapland British attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank Finns defend with 1 Elite and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 2 : 2/6 hits, 1.83 expected hits Finns roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns, 1 Elite owned by the Finns and 1 Infantry owned by the British lost in Lapland British win, taking Lapland from Finns with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Finns: 1 Elite and 1 Infantry Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Lapland to 6 Sea Zone 2 Infantrys moved from Wales to Dover 1 T.Boat moved from 12 Sea Zone to 21 Sea Zone 1 Destroyer moved from 11 Sea Zone to 21 Sea Zone 1 Infantry moved from Italian East Africa to Equatoria 1 Mot.Inf moved from Kenya to French Equatorial Africa 1 Artillery, 4 Infantrys and 2 Tanks moved from Italian East Africa to Kordofan 1 Infantry moved from Nubia to Kordofan 1 Infantry moved from W.Iran to Iraq 1 Adv.Fighter moved from E.Iran to W.Iran 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Tank moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from South Africa to Rhodesia 1 Mot.Inf moved from Cape Town to Kenya 1 Infantry moved from Calcutta to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 3 Infantrys moved from Madras to Mysore 1 Artillery and 1 Infantry moved from Delhi to Rajputana 3 Infantrys moved from Delhi to Bihar Place Units - British 1 Infantry and 2 Tanks placed in Italian East Africa 2 ArmoredCars placed in Cape Town 2 Infantrys and 1 Tank placed in W.Iran 2 Tanks placed in Bombay 1 Transport placed in 21 Sea Zone 1 Artillery and 1 Infantry placed in Manchester 1 Artillery and 1 Infantry placed in Wales 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi Turning on Edit Mode EDIT: Removing units owned by British from Madras: 1 Infantry EDIT: Adding units owned by British to Hyderabad: 1 Infantry EDIT: Turning off Edit Mode 1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Madras 1 Infantry placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Thai regular : 0.00 Neutral regular : -0.67 British regular : 0.83
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 3 Infantrys and 3 Tanks French Equatorial Africa : 1 Fighter and 1 Mot.Inf Yunnan : 1 Artillery and 1 Infantry Assam : 1 AAGun, 1 Artillery and 5 Infantrys Vancouver : 1 AAGun and 1 Factory Equatoria : 1 Infantry Burma : 1 Artillery, 1 Infantry and 1 Tank Rajputana : 1 Artillery and 1 Infantry Kordofan : 1 Artillery, 5 Infantrys and 2 Tanks Bombay : 1 AAGun, 1 Factory and 2 Tanks Dover : 4 Infantrys Rhodesia : 1 Infantry Hyderabad : 1 Infantry Wales : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks Kenya : 1 Mot.Inf Madras : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys Mysore : 3 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 3 Infantrys Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Lapland : 1 flag, 2 Infantrys and 1 Tank N.Thailand : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Alaska : 3 Infantrys and 1 Tank Attu : 2 Infantrys Cape Town : 2 ArmoredCars and 1 Factory Dublin : 1 flag E.Iran : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank Munster : 1 flag 21 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 2 Transports 56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Destroyer, 1 Submarine and 4 Transports 6 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Transports
Production/PUs Summary :
Germans : 113 / 117 Russians : 98 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 74 / 77 Chinese : 29 / 31 Hisaichi : 66 / 66 British : 92 / 92 Anzac : 34 / 36 Dutch : 11 / 14 Finns : 12 / 16 Romanians : 16 / 16 Thai : 18 / 21 Americans : 104 / 104
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Artillery moved from Port Moresby to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Merauke Dutch take Merauke from Yamamoto 1 Artillery, 8 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Soembawa 1 Adv.Fighter moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 1 Artillery, 8 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Anzac roll dice for 1 Artillery, 8 Infantrys and 1 Tank in West Papua, round 2 : 2/10 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in West Papua, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in West Papua Anzac roll dice for 1 Artillery, 7 Infantrys and 1 Tank in West Papua, round 3 : 0/9 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in West Papua Anzac roll dice for 1 Artillery, 6 Infantrys and 1 Tank in West Papua, round 4 : 0/8 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery, 6 Infantrys and 1 Tank in West Papua, round 5 : 1/8 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Soembawa Anzac attack with 1 Adv.Fighter and 4 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Soembawa Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Soembawa, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Soembawa, round 3 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter and 4 Infantrys in Soembawa, round 4 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Yamamoto defend with 2 Marines Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Marine owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Java, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Marines Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Soembawa to 67 Sea Zone Place Units - Anzac 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Broome 2 Infantrys and 1 Tank placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -7.17 Hisaichi regular : -1.50
Territory Summary for Anzac :
West Papua : 1 Artillery, 6 Infantrys and 1 Tank Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys Canberra : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 1 Tank Soembawa : 4 Infantrys Lombok : 2 Infantrys Merauke : 1 Infantry Java : 1 Artillery and 3 Infantrys 113 Sea Zone : 1 T.Boat 67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 Submarine and 5 Transports
Production/PUs Summary :
Germans : 113 / 117 Russians : 98 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 65 / 66 British : 92 / 92 Anzac : 36 / 36 Dutch : 15 / 14 Finns : 12 / 16 Romanians : 16 / 16 Thai : 18 / 21 Americans : 104 / 104
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 Infantrys and 1 Tank moved from Amazon to Bolivia 1 Tank moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Bunker; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Infantry and 2 Tanks in Bolivia, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Java 2 ArmoredCars placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : -0.67
Territory Summary for Dutch :
Timor : 1 Infantry Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Flores : 1 Infantry Lombok : 1 Bunker Suriname : 2 ArmoredCars and 1 Factory Tanimbar : 1 Infantry Java : 1 Bunker Bolivia : 1 flag, 1 Infantry and 2 Tanks Amazon : 1 flag, 2 Infantrys 67 Sea Zone : 1 Destroyer and 1 Submarine
Production/PUs Summary :
Germans : 113 / 117 Russians : 98 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 65 / 66 British : 92 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 12 / 16 Romanians : 16 / 16 Thai : 18 / 21 Americans : 104 / 104
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 6 Infantrys moved from Oulu to Vyborg 1 Elite moved from N.Karelia to Vyborg 1 Infantry moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Elite and 5 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Elite and 6 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Elite and 6 Infantrys in Vyborg, round 2 : 1/7 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns roll dice for 1 Elite and 6 Infantrys in Vyborg, round 3 : 0/7 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Elite and 5 Infantrys in Vyborg, round 4 : 2/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Finns: 2 Infantrys Non Combat Move - Finns Place Units - Finns 2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 3 Artillerys, 1 Elite and 4 Infantrys moved from Bulgaria to Istanbul 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Istanbul Romanians attack with 3 Artillerys, 1 Elite and 4 Infantrys Neutral defend with 1 Bunker and 2 Infantrys Romanians roll dice for 3 Artillerys, 1 Elite and 4 Infantrys in Istanbul, round 2 : 2/8 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Istanbul Romanians roll dice for 3 Artillerys, 1 Elite and 4 Infantrys in Istanbul, round 3 : 2/8 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul Romanians loses 0 PUs for violating Istanbuls neutrality. Romanians win, taking Istanbul from Neutral with 3 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Bunker and 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 1 Infantry placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Neutral regular : -1.00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Elite and 1 Infantry moved from S.French Indochina to N.Thailand 1 Elite and 1 Infantry moved from N.French Indochina to N.Thailand 7 Infantrys moved from S.Thailand to Burma 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from S.Thailand to Burma 2 Elites and 4 Infantrys moved from Bangkok to S.Thailand 2 Transports moved from 92 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 8 Infantrys British defend with 1 Artillery, 1 Infantry and 1 Tank Thai roll dice for 8 Infantrys in Burma, round 2 : 2/8 hits, 1.33 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Thai roll dice for 7 Infantrys in Burma, round 3 : 3/7 hits, 1.17 expected hits British roll dice for 1 Tank in Burma, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Burma Thai win, taking Burma from British with 7 Infantrys remaining. Battle score for attacker is 9 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Battle in N.Thailand Thai attack with 2 Elites and 3 Infantrys British defend with 1 Artillery, 1 Infantry and 1 Tank Thai roll dice for 2 Elites and 3 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 2 Elites and 1 Infantry in N.Thailand, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Tank in N.Thailand, round 3 : 0/2 hits, 0.83 expected hits Thai roll dice for 2 Elites and 1 Infantry in N.Thailand, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Tank in N.Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in N.Thailand Thai roll dice for 2 Elites in N.Thailand, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Tank in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Thai lost in N.Thailand Thai roll dice for 1 Elite in N.Thailand, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in N.Thailand, round 6 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Thai lost in N.Thailand British win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Thai: 2 Elites and 3 Infantrys Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 British regular : 0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Artillerys and 2 Tanks moved from Bahia to Salvador 7 Infantrys moved from Bahia to Salvador 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 Infantry and 3 Tanks moved from Santiago to S.Chile 1 Cruiser and 1 Infantry moved from 125 Sea Zone to 35 Sea Zone 1 Infantry moved from 35 Sea Zone to Salvador Purchase Units - Americans Americans buy 1 B.Transport, 1 Cruiser, 1 Elite, 1 Factory, 9 Infantrys, 1 Marine, 1 S.Submarine, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Salvador Americans attack with 2 Artillerys, 8 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Salvador, round 2 : 5/12 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Americans: 1 Infantry Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in S.Chile Americans attack with 1 Artillery, 1 Infantry and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in S.Chile, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 3 Tanks in S.Chile, round 3 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral and 1 Tank owned by the Americans lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Americans 1 Fighter moved from Amazon to French Sudan 3 Infantrys and 1 Tank moved from Bahia to 39 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 39 Sea Zone to 38 Sea Zone 3 Infantrys and 1 Tank moved from 38 Sea Zone to French Equatorial Africa 2 Bombers moved from Amazon to Bahia 1 B.Transport, 1 Destroyer and 1 Submarine moved from 32 Sea Zone to 35 Sea Zone 1 Transport moved from 32 Sea Zone to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport, 1 Destroyer, 4 Infantrys and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Wake 1 Carrier and 2 Submarines moved from 91 Sea Zone to 89 Sea Zone 1 Adv.Fighter and 1 Fighter moved from San Francisco to 89 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 1 Carrier moved from 89 Sea Zone to 88 Sea Zone 2 Submarines moved from 89 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Transport moved from 74 Sea Zone to 71 Sea Zone Place Units - Americans 2 Submarines placed in 91 Sea Zone 1 S.Submarine placed in 98 Sea Zone 2 Submarines placed in 88 Sea Zone 1 B.Transport and 1 Cruiser placed in 13 Sea Zone 1 Elite, 3 Infantrys and 1 Marine placed in Washington 1 Factory placed in Alaska 1 Transport placed in 125 Sea Zone 2 Infantrys placed in Santiago 2 Infantrys placed in South Atlantic USA 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Neutral regular : 0.67
Territory Summary for Americans :
French Equatorial Africa : 3 Infantrys and 1 Tank French Sudan : 1 Fighter Kwajalein : 1 flag Eniwetok : 1 flag, 1 Infantry Jaluit : 1 flag New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Elite, 1 Factory, 3 Infantrys and 1 Marine San Francisco : 1 AAGun, 1 Factory and 2 Infantrys Pearl Harbor : 1 AAGun and 1 Factory South Central USA : 1 AAGun and 1 Factory Wake : 2 Artillerys, 2 Bombers, 2 Elites, 1 Factory, 16 Infantrys and 1 Marine Alaska : 1 Factory and 2 Infantrys Palmyra : 1 Infantry Midway : 6 Infantrys Kermandec : 1 Infantry Attu : 1 Artillery and 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 3 Infantrys Bahia : 1 flag, 2 Bombers and 2 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 7 Infantrys and 2 Tanks Peru : 1 flag Central America : 1 flag S.Chile : 1 flag, 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys 35 Sea Zone : 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Submarine 13 Sea Zone : 1 B.Transport and 1 Cruiser 32 Sea Zone : 1 Transport 89 Sea Zone : 1 B.Transport and 1 Destroyer 91 Sea Zone : 2 Submarines 125 Sea Zone : 1 Transport 71 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 38 Sea Zone : 2 Transports 98 Sea Zone : 1 S.Submarine 88 Sea Zone : 4 Adv.Fighters, 3 B.Transports, 2 Battleships, 5 Carriers, 2 Cruisers, 8 Destroyers, 6 Fighters, 1 S.Submarine, 9 Submarines and 2 Transports
Production/PUs Summary :
Germans : 113 / 117 Russians : 95 / 101 Italians : 73 / 73 French : 21 / 23 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 65 / 66 British : 91 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 15 / 15 Romanians : 17 / 17 Thai : 19 / 19 Americans : 108 / 108
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 ArmoredCar moved from Krakow to Minsk 1 Tank moved from Warsaw to Minsk 1 Elite and 5 Infantrys moved from Vinnytsia to Donetsk 1 Bomber moved from Vinnytsia to Donetsk 2 Tanks moved from Vinnytsia to Donetsk 2 HeavyTanks moved from Kiev to Vinnytsia 1 Tank moved from Vinnytsia to Donetsk 1 HeavyTank moved from Upper Norrland to Lapland 2 Artillerys and 1 Infantry moved from N.Karelia to Lapland 1 Artillery and 6 Infantrys moved from Oslo to Middle Norrland 1 Artillery moved from Hamburg to 23 Sea Zone 5 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery and 5 Infantrys moved from 24 Sea Zone to Latvia 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 2 Destroyers moved from 24 Sea Zone to 23 Sea Zone 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Infantry moved from Pomerania to Danzig 3 Infantrys moved from Rhine to Netherlands 2 Infantrys moved from Brandenburg to Pomerania 1 Infantry moved from Warsaw to Brest 2 Tanks moved from Warsaw to Vinnytsia 5 Infantrys and 5 Tanks moved from Krakow to Vinnytsia 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 4 Infantrys moved from Bohemia to Krakow 1 Tank moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 51 Sea Zone to 55 Sea Zone 1 Infantry and 1 Tank moved from 55 Sea Zone to Palestine 2 Infantrys moved from Bulgaria to Istanbul Purchase Units - Germans Germans buy 58 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Palestine Germans attack with 1 Infantry and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Palestine Germans win, taking Palestine from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lapland Germans attack with 2 Artillerys, 1 HeavyTank and 3 Infantrys British defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lapland Germans roll dice for 2 Artillerys, 1 HeavyTank and 3 Infantrys in Lapland, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Lapland Germans win, taking Lapland from British with 2 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys and 1 Tank Battle in Donetsk Germans attack with 1 Bomber, 1 Elite, 5 Infantrys and 3 Tanks Russians defend with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Germans roll dice for 1 Bomber, 1 Elite, 5 Infantrys and 3 Tanks in Donetsk, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/8 hits, 2.83 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans roll dice for 1 Bomber, 1 Elite, 4 Infantrys and 3 Tanks in Donetsk, round 3 : 2/9 hits, 3.17 expected hits Russians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.83 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans roll dice for 1 Bomber, 1 Elite, 3 Infantrys and 3 Tanks in Donetsk, round 4 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 Artillerys and 1 Tank in Donetsk, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 1 Bomber, 1 Elite, 1 Infantry and 3 Tanks in Donetsk, round 5 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Bomber, 1 Elite and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 5 Infantrys Casualties for Russians: 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Battle in Minsk Germans attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Artillery and 5 Infantrys Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Cruisers in Latvia, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery and 4 Infantrys in Latvia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Donetsk to Vinnytsia Place Units - Germans 3 Infantrys placed in Normandy 6 Infantrys placed in Hamburg 4 Infantrys placed in Warsaw 3 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Middle Norrland 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 8 Infantrys placed in Paris 15 Infantrys placed in Berlin Turn Complete - Germans Germans collect 120 PUs; end with 121 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -1.17 British regular : -1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Mech.Rocket moved from Kursk to Erzurum 1 Artillery and 2 Infantrys moved from Georgia to Erzurum 2 Infantrys moved from Azerbaijan to Erzurum 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Donetsk 4 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Artillery moved from Kursk to Donetsk 1 Adv.Fighter moved from Leningrad to Minsk 1 Tank moved from Kursk to Kiev 1 Infantry moved from Kursk to Minsk 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 1 Artillery moved from Leningrad to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 ArmoredCar, 5 Artillerys, 16 Infantrys, 3 Mot.Infs and 8 Tanks moved from Chita to Heilungchiang Purchase Units - Russians Russians buy 4 Artillerys, 1 HeavyTank, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 4 Infantrys Finns defend with 1 Elite and 4 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Vyborg, round 2 : 2/7 hits, 1.83 expected hits Finns roll dice for 1 Elite and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Vyborg, round 3 : 3/7 hits, 1.83 expected hits Finns roll dice for 1 Elite and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns, 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Finns: 1 Elite and 4 Infantrys Casualties for Russians: 1 Infantry Battle in Kiev Russians attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 1 Factory and 3 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Germans defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Minsk, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 ArmoredCar and 1 Tank Battle in Heilungchiang Russians attack with 1 ArmoredCar, 5 Artillerys, 16 Infantrys, 3 Mot.Infs and 8 Tanks Yamamoto defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 5 Artillerys, 16 Infantrys, 3 Mot.Infs and 8 Tanks in Heilungchiang, round 2 : 10/33 hits, 10.00 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 ArmoredCar, 5 Artillerys, 16 Infantrys, 3 Mot.Infs and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Erzurum Russians attack with 1 Artillery, 4 Infantrys and 1 Mech.Rocket Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Rocket in Erzurum, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 4 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank Germans defend with 1 Elite and 3 Tanks Russians roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 Elite and 3 Tanks in Donetsk, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Tanks owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 16 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Elite and 3 Tanks Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Kolyma from Hisaichi to Russians EDIT: Removing units owned by Russians from Bulun: 1 Infantry EDIT: Adding units owned by Russians to Kolyma: 1 Infantry EDIT: Turning off Edit Mode 1 Bomber moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Leningrad 2 Fighters moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Novgorod 2 ArmoredCars and 2 Infantrys moved from Rostov to Kursk 8 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Mot.Inf moved from Gorky to Saratov 2 Infantrys moved from Georgia to Rostov 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 2 Artillerys and 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Ufa to Kuybyshev 1 Mech.Rocket moved from Sverdlovsk to Gorky 1 Mech.Rocket moved from Sverdlovsk to Saratov 2 Infantrys moved from Sverdlovsk to Ufa 1 Infantry moved from Ayan to Heilungchiang 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Zhigansk to Okhotsk 1 Infantry moved from N.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk 2 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Uzbekistan to 126 Sea Zone 2 Infantrys moved from Tashkent to Uzbekistan 2 Infantrys moved from 126 Sea Zone to Astrakhan Place Units - Russians 2 Infantrys placed in Tashkent 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 3 Infantrys and 1 Tank placed in Arkhangelsk 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Finns regular : -1.67 Germans regular : -3.83 Russians regular : 4.00 Neutral regular : -0.67 Hisaichi regular : -0.33
Territory Summary for Russians :
Okhotsk : 1 Infantry Evenkia : 1 Artillery and 2 Infantrys Arkhangelsk : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Donetsk : 1 Artillery, 3 Infantrys and 1 Tank Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank Astrakhan : 2 Infantrys Chita : 1 Infantry Kiev : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank S.Buryat Mongolia : 2 Infantrys Ufa : 2 Infantrys Gorky : 2 Mech.Rockets and 2 Mot.Infs Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Factory, 1 HeavyTank, 8 Infantrys and 1 Tank Kuybyshev : 2 Infantrys Kursk : 1 AAGun, 2 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Bunker, 12 Infantrys and 16 Tanks Khatanga : 2 Infantrys Saratov : 1 Mech.Rocket and 1 Mot.Inf Ayan : 1 Artillery, 1 Bunker and 2 Infantrys Kamchatka : 1 Bunker Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 2 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 5 Infantrys Estonia : 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Rostov : 1 AAGun, 1 Artillery and 5 Infantrys Uzbekistan : 2 Infantrys N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Yaroslavl : 8 Infantrys S.Karelia : 2 Artillerys and 3 Infantrys N.Karelia : 1 Infantry Novgorod : 1 Infantry Kolyma : 1 Infantry Minsk : 1 Artillery and 3 Infantrys Heilungchiang : 1 flag, 1 ArmoredCar, 5 Artillerys, 17 Infantrys, 3 Mot.Infs and 8 Tanks Vyborg : 1 flag, 1 Artillery and 3 Infantrys Azerbaijan : 1 flag Khobdo : 1 flag Erzurum : 1 flag, 1 Artillery, 4 Infantrys and 1 Mech.Rocket 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 114 / 121 Russians : 104 / 104 Italians : 73 / 73 French : 21 / 23 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 61 / 66 British : 87 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 14 / 15 Romanians : 17 / 17 Thai : 19 / 19 Americans : 108 / 108
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 Artillery moved from N.Algeria to S.Algeria 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Tunis to S.Algeria 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to S.Tunisia 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Artillery moved from Lombardy to 44 Sea Zone 1 Artillery and 1 Transport moved from 44 Sea Zone to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 2 HeavyTanks and 2 Tanks moved from Darfur to Lower Egypt 1 Infantry moved from New Valley to Darfur 1 ArmoredCar and 2 Infantrys moved from Lower Egypt to Nubia 1 Infantry moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 Artillerys, 2 Destroyers, 1 HeavyTank, 7 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in Nubia, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in Nubia, round 3 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in Nubia, round 4 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia Italians roll dice for 1 ArmoredCar and 1 Infantry in Nubia, round 5 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Nubia Italians win, taking Nubia from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 2 Artillerys and 4 Infantrys moved from Cairo to Lower Egypt 3 Mech.Infs moved from Cairo to Lower Egypt 3 Infantrys moved from Mersa Matruh to Lower Egypt 1 Artillery moved from New Valley to Lower Egypt 1 Infantry moved from Mersa Matruh to New Valley 3 Transports moved from 51 Sea Zone to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 6 Infantrys moved from 46 Sea Zone to N.Tunisia Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 46 Sea Zone: 1 Destroyer and 3 Submarines EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Destroyer and 3 Submarines EDIT: Turning off Edit Mode 2 Destroyers placed in 46 Sea Zone 2 Artillerys and 4 Infantrys placed in Cairo 4 Mech.Infs placed in Tunis 1 HeavyTank, 1 Infantry and 1 Tank placed in Hun 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Adv.Fighter, 3 Infantrys and 1 Tank moved from Syria to Palestine Purchase Units - French French buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank Germans defend with 1 Infantry and 1 Tank French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Palestine French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Palestine, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Tank in Palestine, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Palestine French win, taking Palestine from Germans with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for French: 2 Infantrys Casualties for Germans: 1 Infantry and 1 Tank Non Combat Move - French 1 Adv.Fighter moved from Palestine to Syria 1 AAGun, 1 Artillery, 1 Elite, 9 Infantrys and 3 Tanks moved from E.Morocco to W.Morocco 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland Place Units - French 2 Infantrys placed in Syria 1 Factory placed in French Equatorial Africa 2 Infantrys placed in E.Morocco Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : 0.67
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun and 1 Factory Syria : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank French Equatorial Africa : 1 Factory and 2 Infantrys E.Morocco : 1 Bunker, 1 Factory and 2 Infantrys W.Morocco : 1 AAGun, 1 Artillery, 1 Elite, 9 Infantrys and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Dover : 1 Fighter Scotland : 1 Artillery and 1 Infantry Palestine : 1 Infantry and 1 Tank Greenland : 1 flag, 2 Infantrys 10 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 112 / 121 Russians : 104 / 104 Italians : 74 / 74 French : 21 / 21 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 61 / 66 British : 88 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 14 / 15 Romanians : 17 / 17 Thai : 19 / 19 Americans : 108 / 108
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Adv.Fighter, 3 Infantrys and 1 Tank moved from Syria to Palestine Purchase Units - French French buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Palestine French attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank Germans defend with 1 Infantry and 1 Tank French roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Palestine French roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Palestine, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Tank in Palestine, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Palestine French win, taking Palestine from Germans with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for French: 2 Infantrys Casualties for Germans: 1 Infantry and 1 Tank Non Combat Move - French 1 Adv.Fighter moved from Palestine to Syria 1 AAGun, 1 Artillery, 1 Elite, 9 Infantrys and 3 Tanks moved from E.Morocco to W.Morocco 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland Place Units - French 2 Infantrys placed in Syria 1 Factory placed in French Equatorial Africa 2 Infantrys placed in E.Morocco Turn Complete - French French collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by French from Syria: 1 Adv.Fighter EDIT: Adding units owned by French to 56 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : 0.67
Territory Summary for French :
Corsica : 1 Infantry Churchill : 1 AAGun and 1 Factory Syria : 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank French Equatorial Africa : 1 Factory and 2 Infantrys E.Morocco : 1 Bunker, 1 Factory and 2 Infantrys W.Morocco : 1 AAGun, 1 Artillery, 1 Elite, 9 Infantrys and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Dover : 1 Fighter Scotland : 1 Artillery and 1 Infantry Palestine : 1 Infantry and 1 Tank Greenland : 1 flag, 2 Infantrys 10 Sea Zone : 1 Transport 56 Sea Zone : 1 Adv.Fighter
Production/PUs Summary :
Germans : 112 / 121 Russians : 104 / 104 Italians : 74 / 74 French : 21 / 21 Yamamoto : 69 / 77 Chinese : 29 / 31 Hisaichi : 61 / 66 British : 88 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 14 / 15 Romanians : 17 / 17 Thai : 19 / 19 Americans : 108 / 108
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Infantry moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 1 Infantry moved from Shantung to Shansi 5 Infantrys moved from Hunan to N.French Indochina 1 Artillery moved from Shansi to Shantung 5 Infantrys moved from Tokyo to 84 Sea Zone 1 Elite and 1 Marine moved from Shantung to 84 Sea Zone 1 Elite, 5 Infantrys and 1 Marine moved from 84 Sea Zone to Liaoning 2 Bombers moved from Shantung to N.Thailand 3 Battleships, 5 Carriers, 3 Cruisers, 6 Destroyers, 10 Fighters and 5 Submarines moved from 86 Sea Zone to 87 Sea Zone 5 Destroyers and 3 Submarines moved from 85 Sea Zone to 87 Sea Zone 2 Tanks moved from Hollandia to 107 Sea Zone 2 Infantrys moved from Hollandia to 107 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Tanks moved from Hollandia to 107 Sea Zone 2 Tanks moved from 107 Sea Zone to Davao Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 2 Infantrys and 2 Tanks Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Infantrys and 2 Tanks in Java, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Java, round 2 : 1/5 hits, 1.83 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Infantry and 2 Tanks in Java, round 3 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 2 Tanks in Java, round 4 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 4 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Java Dutch win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -8 Casualties for Yamamoto: 2 Infantrys and 2 Tanks Casualties for Anzac: 3 Infantrys Battle in N.Thailand Yamamoto attack with 2 Bombers British defend with 1 Tank Yamamoto roll dice for 2 Bombers in N.Thailand, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Bomber owned by the Yamamoto lost in N.Thailand Yamamoto win with 1 Bomber remaining. Battle score for attacker is -9 Casualties for Yamamoto: 1 Bomber Casualties for British: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from N.Thailand to Bangkok Place Units - Yamamoto 1 Battleship, 1 Carrier and 1 Destroyer placed in 85 Sea Zone 2 Adv.Fighters placed in 85 Sea Zone 2 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 British regular : 0.50 Dutch regular : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 2 Infantrys moved from Hupeh to Kweichow 1 Adv.Fighter moved from Shensi to Kweichow 1 Fighter moved from Shensi to Anhwei 1 ArmoredCar and 1 Infantry moved from Shensi to Shansi 1 Artillery and 1 Elite moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kweichow Chinese attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter moved from Kweichow to Shensi 1 Fighter moved from Anhwei to Shensi 1 Infantry moved from Shensi to Hupeh 3 Infantrys moved from Ningsia to Suiyuan 2 Tanks moved from Gobi Altai to Shensi 1 Elite and 3 Infantrys moved from Lanchow to Shensi 1 Elite moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Artillery and 1 Elite placed in Shensi 1 Artillery and 5 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Chinese regular : 0.83
Territory Summary for Chinese :
Shansi : 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Kweichow : 2 Infantrys Suiyuan : 4 Infantrys E.Qinghai : 1 AAGun and 6 Infantrys Hupeh : 1 Infantry E.Sinkiang : 3 Infantrys Urumqi : 1 Factory, 3 Infantrys and 1 Tank Lanchow : 1 Artillery, 1 Elite and 2 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Elites, 1 Factory, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 9 Tanks Ningsia : 1 Artillery and 1 Infantry Anhwei : 1 Artillery and 1 Infantry Hsining : 1 Artillery, 1 Factory and 5 Infantrys Gobi Altai : 1 flag, 2 Infantrys
Production/PUs Summary :
Germans : 112 / 121 Russians : 104 / 104 Italians : 74 / 74 French : 21 / 21 Yamamoto : 66 / 70 Chinese : 32 / 32 Hisaichi : 61 / 66 British : 88 / 92 Anzac : 36 / 36 Dutch : 17 / 18 Finns : 14 / 15 Romanians : 17 / 17 Thai : 19 / 19 Americans : 108 / 108
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British
Combat Hit Differential Summary :