L22 BM Giallo (Axis) Sovietishcat (Allies+12)

  • '19

    @Giallo I edited the walk in of Finland after USA turn.

  • '19

    @giallo said in L22 BM Giallo (Axis) Sovietishcat (Allies+12):

    @giallo well that was amazing what those chinese guys pulled together…

    Maybe they will do it a second time.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
            4 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
                Russians defend with 1 armour and 1 factory_minor
                    Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/7 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Northern Italy
                Italians win, taking Northern Italy from Russians with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from South West Africa to Angola
            1 artillery moved from Tanganyika Territory to Belgian Congo
            1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,5,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 15 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Queensland to New South Wales
            3 fighters moved from Bulgaria to Yugoslavia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 71 Sea Zone to 70 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Sweden to Norway
                  Germans take Norway from Americans
            1 marine moved from Sweden to 113 Sea Zone
            1 infantry moved from Sweden to Finland
            1 mech_infantry moved from Rostov to Russia
            1 infantry moved from Tambov to Russia
            1 bomber moved from Ukraine to Russia
            1 armour moved from Rostov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Ukraine to Romania
            2 mech_infantrys moved from Germany to Slovakia Hungary
            1 armour and 9 mech_infantrys moved from Germany to Greater Southern Germany
            7 artilleries moved from Western Germany to Greater Southern Germany
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 113 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Finland
            1 bomber moved from Western Germany to 115 Sea Zone
            1 bomber moved from Western Germany to Finland
            1 bomber moved from Ukraine to 115 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            6 infantry moved from Western Germany to Greater Southern Germany
            1 fighter moved from Western Germany to Slovakia Hungary
            1 bomber moved from Ukraine to Slovakia Hungary
            1 bomber moved from Ukraine to Romania
            1 infantry moved from Sweden to Finland
            3 infantry moved from Sweden to Finland
            1 armour and 1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Romania
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 armour, 7 artilleries, 6 infantry and 9 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 7 artilleries, 6 infantry and 9 mech_infantrys in Greater Southern Germany, round 2 : 6/23 hits, 6,50 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 1 armour, 7 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 2 bombers and 1 destroyer
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Finland
                Germans attack with 1 bomber, 5 infantry and 1 marine
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 5 infantry and 1 marine in Finland, round 2 : 0/7 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 bomber, 4 infantry and 1 marine in Finland, round 3 : 0/6 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 bomber, 3 infantry and 1 marine in Finland, round 4 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Slovakia Hungary
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Russia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans destroys 42PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            11 artilleries and 19 infantry moved from Tambov to Rostov
            1 aaGun moved from Bessarabia to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 bomber moved from Slovakia Hungary to Germany
            1 fighter moved from Slovakia Hungary to Germany
            1 bomber moved from Romania to Germany
            2 bombers moved from 115 Sea Zone to Germany
            1 bomber moved from Finland to Germany
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            2 aaGuns, 11 artilleries and 3 infantry moved from France to Northern Italy
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            2 armour moved from Ukraine to Rostov
            1 bomber moved from Russia to Rostov
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            6 artilleries and 4 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Russians regular : 1,00
    Germans regular : -5,50
    British regular : 1,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
            3 fighters and 1 tactical_bomber moved from Egypt to Bulgaria
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Tsagaan Olom
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour and 1 infantry moved from Buryatia to Amur
            4 infantry moved from Manchuria to Jehol
            3 infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Shensi to Sikang
            2 bombers moved from Hopei to Sikang
            3 artilleries and 6 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 armour moved from Kweichow to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 mech_infantry moved from Shensi to Sikang
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 battleships, 7 carriers, 2 cruisers, 4 fighters, 3 submarines and 6 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 4 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Sikang
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
                Chinese defend with 14 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 7/17 hits, 6,00 expected hits
                    Chinese roll dice for 14 infantry in Sikang, round 2 : 5/14 hits, 4,67 expected hits
                    5 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 3/12 hits, 5,17 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 4/7 hits, 2,33 expected hits
                    4 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 tactical_bombers in Sikang, round 4 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries and 9 mech_infantrys
                Casualties for Chinese: 14 infantry
            Battle in 36 Sea Zone
                Japanese attack with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Sikang to French Indo China
            2 bombers moved from Sikang to French Indo China
            1 fighter moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            4 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
            Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3,33
    Japanese regular : 2,33
    ANZAC regular : 0,83
    Russians regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 armour and 1 infantry moved from Buryatia to Amur
            4 infantry moved from Manchuria to Jehol
            3 infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Shensi to Sikang
            2 bombers moved from Hopei to Sikang
            3 artilleries and 6 mech_infantrys moved from Shensi to Sikang
            1 mech_infantry moved from Szechwan to Sikang
            1 armour moved from Kweichow to Sikang
            1 mech_infantry moved from Hopei to Sikang
            1 mech_infantry moved from Shensi to Sikang
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 battleships, 7 carriers, 2 cruisers, 4 fighters, 3 submarines and 6 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 4 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Sikang
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers
                Chinese defend with 14 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 9 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 7/17 hits, 6,00 expected hits
                    Chinese roll dice for 14 infantry in Sikang, round 2 : 5/14 hits, 4,67 expected hits
                    5 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 3/12 hits, 5,17 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 4/7 hits, 2,33 expected hits
                    4 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers and 2 tactical_bombers in Sikang, round 4 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 4 infantry in Sikang, round 4 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries and 9 mech_infantrys
                Casualties for Chinese: 14 infantry
            Battle in 36 Sea Zone
                Japanese attack with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 3 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Sikang to French Indo China
            2 bombers moved from Sikang to French Indo China
            1 fighter moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            4 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
            Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 3,33
    Japanese regular : 2,33
    ANZAC regular : 0,83
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Peru to Ecuador
                  Americans take Ecuador from Neutral_True
            1 mech_infantry moved from Bolivia to Paraguay
                  Americans take Paraguay from Neutral_True
            1 bomber moved from Spain to Northern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            1 armour moved from Spain to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Northern Italy causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from Northern Italy to Bulgaria
            1 fighter moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            7 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 46 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Eastern United States to Gibraltar
            1 armour and 2 infantry moved from Algeria to Tunisia
            1 marine moved from Algeria to 92 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 109 Sea Zone
            1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Spain to Normandy Bordeaux
            1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 infantry moved from Brazil to Bolivia
            1 aaGun moved from Brazil to British Guiana
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            1 destroyer placed in 92 Sea Zone
            5 transports placed in 101 Sea Zone
            2 artilleries and 8 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to Kweichow
            2 fighters moved from Shan State to Kweichow
            1 bomber moved from Yugoslavia to Volgograd
            1 infantry moved from Union of South Africa to South West Africa
                  British take South West Africa from Italians
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 infantry moved from Mozambique to Tanganyika Territory
                  British take Tanganyika Territory from Italians
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Kweichow
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Kweichow to Yunnan
            3 infantry moved from Burma to Yunnan
            5 aaGuns, 2 artilleries and 15 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 aaGun and 11 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Yugoslavia to Bulgaria
            5 fighters moved from Yugoslavia to Caucasus
            1 bomber moved from Volgograd to Caucasus
            1 aaGun, 1 armour and 1 infantry moved from Spain to Normandy Bordeaux
            1 artillery and 4 infantry moved from Mozambique to Tanganyika Territory
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 destroyer, 1 submarine and 2 transports placed in 109 Sea Zone
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,33
    Germans AA : -0,17
    Germans regular : 0,83
    British regular : 0,67
    Italians AA : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 27 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Ukraine
            2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Angola to Rhodesia
            1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
            1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Rhodesia
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 3 : 1/3 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Rhodesia, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Rhodesia
                    Italians roll dice for 1 artillery in Rhodesia, round 4 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Rhodesia
                Italians win, taking Rhodesia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 armour and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 armour and 3 infantry in Tunisia, round 2 : 0/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 armour and 3 infantry in Tunisia, round 3 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Libya
                Americans win with 1 armour and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,1,6
            Italians collect 7 PUs (8 lost to blockades); end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Italians regular : -2,33
    British regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from Yugoslavia to Caucasus
            1 infantry moved from New South Wales to Queensland
            1 armour moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 70 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
            1 armour moved from Samara to Timguska
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from British
            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
            4 mech_infantrys moved from Germany to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Americans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Spain
            1 armour moved from Greater Southern Germany to Yugoslavia
            10 mech_infantrys moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Greater Southern Germany to Yugoslavia
            1 artillery moved from Greater Southern Germany to Yugoslavia
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Spain
                    Americans roll AA dice in Spain : 0/1 hits, 0,17 expected hits
                Bombing raid in Spain rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Spain causes 6 damage total. 
            Battle in Timguska
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yugoslavia
                Germans attack with 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 3 infantry and 15 mech_infantrys in Yugoslavia, round 2 : 5/24 hits, 6,00 expected hits
                    Russians roll dice for 4 infantry in Yugoslavia, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Russians with 1 armour, 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 5,00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,83 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Spain to Northern Italy
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Greater Southern Germany to Northern Italy
            1 aaGun moved from Greater Southern Germany to Western Germany
            6 artilleries moved from Germany to Western Germany
            4 bombers moved from Germany to Western Germany
            1 infantry moved from Norway to Finland
            1 aaGun, 1 armour and 10 mech_infantrys moved from Ukraine to Rostov
            3 artilleries moved from Volgograd to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 artilleries placed in Ukraine
            5 artilleries and 5 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            5 artilleries placed in Western Germany
            5 infantry and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,2,6
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Americans AA : -0,17
    Russians regular : 1,33
    Germans regular : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Bulgaria to Romania
            3 fighters and 1 tactical_bomber moved from Bulgaria to Romania
            1 infantry moved from Caucasus to Volgograd
                  Russians take Volgograd from Germans
    
        Combat - Russians
            Battle in Romania
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Albania
            1 infantry moved from Bulgaria to Albania
            3 fighters and 1 tactical_bomber moved from Romania to Caucasus
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Tsagaan Olom to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
            3 battleships moved from 36 Sea Zone to 35 Sea Zone
            7 carriers moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to India
            1 armour and 1 mech_infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Olgiy to Kansu
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Chahar to Kansu
            1 armour moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Chahar
            2 infantry moved from Amur to Manchuria
            2 fighters moved from Japan to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Philippines
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from Philippines to 35 Sea Zone
            3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 bomber moved from Hopei to French Indo China
            1 bomber moved from India to French Indo China
            2 fighters moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 artilleries placed in Kiangsu
            3 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
            Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,67
    Japanese regular : -4,67
    UK_Pacific AA : -0,17
    ANZAC regular : -0,50
    

    Savegame

  • '19

    @Giallo Sorry for the delay, here it is triplea_37870_9jap (7).tsvg


  • '19

  • '21 '20 '19 '18 '17 '16

  • '19

  • '19

    @Giallo Scrap first save file posted, use second one please. triplea_37870_10Rus.tsvg

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