BM FlyingBadger (Axis) vs Giallo (Allies+21) #1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            10 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Urals to Vologda
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6,3,3
            Japanese collect 2 PUs (6 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 4 factory_minors, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Iraq to Greece
            1 armour moved from Caucasus to Greece
            3 armour moved from Turkey to Greece
            18 fighters and 10 tactical_bombers moved from Northwest Persia to Greece
            1 armour moved from Saudi Arabia to Turkey
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            17 fighters moved from Egypt to Greece
            5 transports moved from 6 Sea Zone to 26 Sea Zone
            5 transports moved from 6 Sea Zone to 26 Sea Zone
            4 carriers, 2 cruisers and 4 fighters moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 7 armour, 35 fighters and 10 tactical_bombers
                Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 7 armour, 35 fighters and 10 tactical_bombers in Greece, round 2 : 30/52 hits, 27,67 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/19 hits, 8,67 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 6 armour owned by the Americans, 4 fighters owned by the Americans, 7 fighters owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 armour, 31 fighters and 10 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Americans: 6 armour and 4 fighters
                Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            31 fighters and 10 tactical_bombers moved from Greece to Turkey
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
            3 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 21 fighters moved from Gibraltar to Spain
            10 fighters moved from United Kingdom to Spain
            1 infantry moved from Kazakhstan to Volgograd
    
        Place Units - Americans
            3 infantry placed in Korea
            1 factory_minor placed in Spain
            1 factory_minor placed in Saudi Arabia
            1 factory_minor placed in Turkey
            1 factory_minor placed in Caucasus
            3 armour placed in Iraq
            3 transports placed in 101 Sea Zone
            Americans undo move 1.
            3 artilleries placed in Korea
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 1,33
    Italians AA : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 52 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 75 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 4 factory_minors, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Iraq to Greece
            1 armour moved from Caucasus to Greece
            3 armour moved from Turkey to Greece
            18 fighters and 10 tactical_bombers moved from Northwest Persia to Greece
            1 armour moved from Saudi Arabia to Turkey
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            17 fighters moved from Egypt to Greece
            5 transports moved from 6 Sea Zone to 26 Sea Zone
            5 transports moved from 6 Sea Zone to 26 Sea Zone
            4 carriers, 2 cruisers and 4 fighters moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in Greece
                Americans attack with 7 armour, 35 fighters and 10 tactical_bombers
                Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 7 armour, 35 fighters and 10 tactical_bombers in Greece, round 2 : 30/52 hits, 27,67 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 10/19 hits, 8,67 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians, 6 armour owned by the Americans, 4 fighters owned by the Americans, 7 fighters owned by the Italians, 2 artilleries owned by the Italians and 7 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 armour, 31 fighters and 10 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Americans: 6 armour and 4 fighters
                Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            31 fighters and 10 tactical_bombers moved from Greece to Turkey
            1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
            3 battleships, 6 carriers, 2 destroyers, 7 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 21 fighters moved from Gibraltar to Spain
            10 fighters moved from United Kingdom to Spain
            1 infantry moved from Kazakhstan to Volgograd
    
        Place Units - Americans
            3 infantry placed in Korea
            1 factory_minor placed in Spain
            1 factory_minor placed in Saudi Arabia
            1 factory_minor placed in Turkey
            1 factory_minor placed in Caucasus
            3 armour placed in Iraq
            3 transports placed in 101 Sea Zone
            Americans undo move 1.
            3 artilleries placed in Korea
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Americans collect 75 PUs (2 lost to blockades); end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 52 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 75 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 78 PUs
    
        Purchase Units - British
            British buy 7 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Rostov
            2 fighters moved from Turkey to Rostov
            9 armour moved from Volgograd to Tambov
            1 armour moved from Volgograd to Tambov
            2 fighters moved from Caucasus to Rostov
    
        Combat - British
            Battle in Tambov
                British attack with 10 armour
                Germans defend with 1 infantry
                    British roll dice for 10 armour in Tambov, round 2 : 5/10 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                British win, taking Tambov from Germans with 10 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                British attack with 1 armour and 4 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 4 fighters in Rostov, round 2 : 1/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Rostov to Greece
            6 armour, 6 fighters, 1 infantry and 3 mech_infantrys moved from Turkey to Greece
            4 armour moved from Northwest Persia to Greece
            1 aaGun moved from Northwest Persia to Turkey
            5 armour moved from Eastern Persia to Northwest Persia
            3 armour moved from Persia to Turkey
            3 armour and 3 mech_infantrys moved from Iraq to Greece
            1 artillery moved from Iraq to Turkey
            3 mech_infantrys moved from Belgian Congo to Egypt
            5 armour moved from India to Eastern Persia
    
        Place Units - British
            3 infantry placed in Volgograd
            3 armour placed in Persia
            3 armour placed in Egypt
            British undo move 1.
            1 armour and 2 infantry placed in Volgograd
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 1,00
    Germans regular : -0,33
    British regular : -1,50
    Italians AA : -0,50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 artilleries and 9 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            4 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece
            1 fighter moved from Turkey to Caucasus
            1 fighter moved from Turkey to Volgograd
            1 fighter moved from Turkey to Egypt
            2 fighters moved from Eastern Persia to Greece
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia
            2 fighters moved from Queensland to 39 Sea Zone
            3 fighters moved from Queensland to Shan State
            2 artilleries moved from Northern Territory to 55 Sea Zone
            2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 4 fighters and 3 infantry moved from Turkey to Greece
            1 fighter moved from Turkey to Caucasus
            1 fighter moved from Turkey to Volgograd
            1 fighter moved from Turkey to Egypt
            2 fighters moved from Eastern Persia to Greece
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 4 infantry moved from West India to Eastern Persia
            2 fighters moved from Queensland to 39 Sea Zone
            3 fighters moved from Queensland to Shan State
            2 artilleries moved from Northern Territory to 55 Sea Zone
            2 artilleries and 2 transports moved from 55 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Archangel to Vologda
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 infantry moved from Samara to Vologda
            2 artilleries and 2 infantry moved from Russia to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                Russians defend with 2 aaGuns and 10 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Vologda, round 2 : 2/11 hits, 2.83 expected hits
                    Russians roll dice for 2 aaGuns and 10 infantry in Vologda, round 2 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Vologda
                    Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Vologda, round 3 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 10 infantry in Vologda, round 3 : 4/10 hits, 3.33 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Vologda, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 6 infantry in Vologda, round 4 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                1 armour owned by the Germans retreated to Russia
                Russians win with 5 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for Russians: 2 aaGuns and 5 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
            5 artilleries and 7 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Romania
            6 infantry moved from Eastern Poland to Bessarabia
            5 artilleries and 5 infantry moved from Southern France to France
            2 armour and 6 mech_infantrys moved from France to Western Germany
            1 artillery and 4 infantry moved from Western Germany to France
            2 marines moved from France to Western Germany
            2 fighters moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 infantry placed in Southern France
            3 infantry placed in France
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            1 armour, 4 infantry and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Combat Move - Russians
            5 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 5 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 3 infantry
                    Russians roll dice for 5 infantry in Russia, round 2 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Russia, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 5 infantry in Russia, round 3 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Russia, round 3 : 2/4 hits, 1,50 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                3 infantry owned by the Russians retreated to Vologda
                Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,2,1,4,6,6,2,2,3,1,6,6,3
            Japanese collect 0 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
            15 fighters moved from Spain to Normandy Bordeaux
            16 fighters moved from Spain to Southern France
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 armour moved from Turkey to Greece
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 15 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 16 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win with 16 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            16 fighters moved from Southern France to Spain
            15 fighters moved from Normandy Bordeaux to Spain
            3 armour moved from Iraq to Caucasus
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
            8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            3 fighters moved from Spain to Gibraltar
            31 fighters and 10 tactical_bombers moved from Turkey to Greece
            10 transports moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            8 artilleries placed in Central United States
            8 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Spain
            1 artillery and 2 infantry placed in Turkey
            1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Korea
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Italians regular : -0,33
    Germans regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 78 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 101 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 13 artilleries and 21 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Spain to Southern France
            15 fighters moved from Spain to Normandy Bordeaux
            16 fighters moved from Spain to Southern France
            1 armour moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 armour moved from Turkey to Greece
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 15 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 15 fighters and 1 infantry in Normandy Bordeaux, round 2 : 9/16 hits, 7,67 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 15 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Americans attack with 16 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 16 fighters and 1 infantry in Southern France, round 2 : 10/17 hits, 8,17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win with 16 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            16 fighters moved from Southern France to Spain
            15 fighters moved from Normandy Bordeaux to Spain
            3 armour moved from Iraq to Caucasus
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
            8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            3 fighters moved from Spain to Gibraltar
            31 fighters and 10 tactical_bombers moved from Turkey to Greece
            10 transports moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            8 artilleries placed in Central United States
            8 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Spain
            1 artillery and 2 infantry placed in Turkey
            1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Korea
            1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 78 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 101 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 104 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 16 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Volgograd to Samara
                  British take Samara from Germans
            1 armour moved from Samara to Russia
            1 armour moved from Tambov to Bryansk
            4 fighters moved from Greece to Bryansk
            1 armour moved from Tambov to Ukraine
            1 armour moved from Rostov to Ukraine
            1 armour moved from Tambov to Ukraine
            4 fighters moved from Greece to Ukraine
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Greece to Romania
            2 fighters moved from Greece to Romania
            7 armour moved from Tambov to Russia
    
        Combat - British
            Battle in Romania
                British attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Romania
                2 fighters owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                British attack with 1 armour and 4 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 4 fighters in Bryansk, round 2 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                British win, taking Bryansk from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                British attack with 3 armour and 4 fighters
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 3 armour and 4 fighters in Ukraine, round 2 : 5/7 hits, 3,50 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                British win, taking Ukraine from Germans with 2 armour and 4 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 armour
                Casualties for Germans: 3 infantry
            Battle in Russia
                British attack with 8 armour
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
                    British roll dice for 8 armour in Russia, round 2 : 6/8 hits, 4,00 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Russia, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Russia
                British win, taking Russia from Germans, taking Timguska from Americans, taking Kazakhstan from Americans, taking Bryansk from British, taking Rostov from British, taking Urals from Americans, taking Tambov from British, taking Ukraine from British, taking Volgograd from British, taking Turkmenistan from British, taking Caucasus from Americans, taking Samara from British with 7 armour remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - British
            4 fighters moved from Ukraine to Greece
            4 fighters moved from Bryansk to Volgograd
            2 fighters moved from Romania to Greece
            5 armour moved from Northwest Persia to Rostov
            3 armour moved from Persia to Caucasus
            5 armour moved from Eastern Persia to Northwest Persia
            6 armour and 3 mech_infantrys moved from Egypt to Iraq
            5 armour moved from India to Eastern Persia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Rostov
            1 aaGun, 3 armour and 1 artillery moved from Turkey to Greece
    
        Place Units - British
            3 artilleries placed in Persia
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 53 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 59 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 62 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 65 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Italians regular : -0,67
    Germans regular : 1,17
    British regular : 2,83
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            4 artilleries and 15 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Yugoslavia
                Italians attack with 4 artilleries and 15 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 4 artilleries and 15 infantry in Yugoslavia, round 2 : 7/19 hits, 4.50 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            4 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 2.50
    British regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Greece to Albania
                  ANZAC take Albania from Italians
            1 fighter moved from Volgograd to Russia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia
            1 artillery and 2 infantry moved from Greece to Albania
            2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone
            2 artilleries moved from 79 Sea Zone to West India
            3 fighters moved from Shan State to Eastern Persia
            2 fighters moved from 39 Sea Zone to Iraq
            2 fighters moved from Iraq to Greece
            2 fighters moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            ANZAC undo move 1.
            1 fighter and 2 infantry placed in Queensland
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 25
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Greece to Albania
                  ANZAC take Albania from Italians
            1 fighter moved from Volgograd to Russia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 4 infantry moved from Eastern Persia to Persia
            1 artillery and 2 infantry moved from Greece to Albania
            2 artilleries and 2 transports moved from 41 Sea Zone to 79 Sea Zone
            2 artilleries moved from 79 Sea Zone to West India
            3 fighters moved from Shan State to Eastern Persia
            2 fighters moved from 39 Sea Zone to Iraq
            2 fighters moved from Iraq to Greece
            2 fighters moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            ANZAC undo move 1.
            1 fighter and 2 infantry placed in Queensland
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


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  • 2023 '22 '21

    TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Americans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from France to Southern France
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            5 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
            5 armour, 2 fighters and 14 mech_infantrys moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            3 artilleries placed in France
            10 infantry placed in Western Germany
            2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @Giallo Let me know if when you are finding this game boring, as I think we can safely call the result at this point, but I find it sneaky fun to play out the final crushing of the Axis and don’t want to just quit and deny the Allied player the chance to have some facist stomping fun in the end game.

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