PTV Art of War (Ax+5) v Nikola (Al)


  • @artofwar1947

    I cannot seem to get the dice to work.

    Let me try:

    [dice 2d6 <=2]


  • @artofwar1947
    [dice 1d6]
    [dice 1d6]


  • 1d6: 3
    1d6: 5


  • Will edit out an art and inf from Japan instead of the fighter and tac lost in Manila.

    I don’t understand why the US still has two fighters in Hawaii. I thought I had scrambled them and battle ended. Unfortunately, I don’t have US Martis for any rolls other the US sub. Do you have any of the US rolls. Did I some how not scramble the fighters?

    I should have waited to do this when I had no other distractions.


  • @artofwar1947

    Looking at the history. Apparently, I selected 2 fighters but then did not hit the scramble button.

    I will roll for the 2 US fighters on the forum.

    [dice 1d6]

    [dice 1d6]


  • 1d6: 5
    1d6: 3


  • @dicebot

    1 hit against the J DD., which missed in the next round any way.

    Second round for US fighters, which both survived the first round:

    [dice 1d6]

    [dice 1d6]


  • 1d6: 5
    1d6: 3


  • @dicebot

    1 more hit (on the J bomber).


  • @artofwar1947

    Correction, the US CA got a hit which was originally taken on the J DD, which a US fighter now knocked round 1. So that CA hit goes on the J. Bomber in round 2, and the US fighter hit goes on a J. Tac in round 2.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
            1 bomber moved from Japan to 27 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 bomber moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Fukien to Kwangtung
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 34 Sea Zone to 36 Sea Zone
            1 cruiser moved from 7 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter moved from Formosa to Kwangtung
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung
    
        Combat - Japanese
            Battle in Guam
            Battle in Midway
            Battle in Wake Island
            Battle in Shansi
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Guam from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 27 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 27 Sea Zone
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 27 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Davao
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Davao, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Davao
                Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -20
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Turning off Edit Mode
            1 bomber and 1 tactical_bomber could not land in 27 Sea Zone and were removed
            2 carriers moved from 7 Sea Zone to 32 Sea Zone
            1 transport moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 7 Sea Zone to 27 Sea Zone
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Japan to 32 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            3 infantry moved from Southern Manchuria to Jehol
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from Korea to Japan
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries and 5 infantry
            EDIT: Removing units owned by Japanese from Shantung: 1 artillery and 2 infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
            Japanese collect 38 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.67
    Japanese regular : 0.00
    UK_Pacific regular : 2.00
    

    Savegame


  • @artofwar1947 Hm, I am not sure I am following this. I am taking your word for it, if you are sure you are right?


  • @nikola1975

    You can can check this against History & dicebot rolls:

    Round 1.
    J: Ss, DD, bmr, 2 F, 2 Tacs scored 1 hit (on US Ss).
    US: Ss, DD, CA scored 1 hit (on J Ss).

    US: 2 F dicebot 5 & 3 (1 hit on J DD).

    Round 2
    J: bmr 2 F and 2 Tacs scored 5 hits ( 1 more than needed to destroy US ships and air)
    US DD & CA scored 1 hit (on J bmr).

    US 2 F dicebot 5 & 3 again (1 hit on J Tac)

    Basically, without the fighters, the US ships (DD and subs) got a total of 2 hits total
    The fighters got 2 more total.

    I splashed the J Tac and bmr (instead of edited).


  • @artofwar1947 Thanks, I get it. Not bad turn for US, considering Japan’s overwhelming power.

    Will play later.


  • @nikola1975

    I agree, the Allies defense took it toll.


  • @artofwar1947

    The DD in SZ 27 should be in SZ 32. Without the 2 fighters from Hawaii, there is only a 2% to 6% chance of a US attack being successful. So, no real need to block SZ 27 and lose another DD.


  • @artofwar1947 I moved it. Do you think it would be good to say once the turn is posted, there is no editing after? Is there an agreement like that on the forum maybe?


  • @nikola1975

    I’m not comfortable with no edits after a post. If that were, in fact, the rule, I would have to take forever with every turn, checking and re-checking before I posted.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 27 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            1 cruiser moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 mech_infantry moved from Western United States to Eastern United States
            1 fighter moved from Davao to Queensland
            1 infantry moved from Manilla to Davao
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            Americans undo move 3.
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,4,2,5,6,2,3
            Americans collect 50 PUs (3 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 infantry moved from Hopei to Szechwan
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 fighter moved from Scotland to 114 Sea Zone
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 114 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 battleship and 1 submarine
                1 submarine owned by the Germans submerged
                    British roll dice for 2 fighters in 114 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 114 Sea Zone
                    British roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 114 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship
            Battle in 98 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern France
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from 114 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 transport moved from 112 Sea Zone to 90 Sea Zone
            1 bomber moved from 109 Sea Zone to Eastern United States
            1 armour and 1 infantry moved from Quebec to Eastern United States
            1 artillery and 1 infantry moved from Ontario to Eastern United States
            1 armour and 1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 transport moved from 40 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            6 infantry moved from Eastern India to Burma
            2 aaGuns moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans regular : 0.17
    British regular : -1.33
    

    Savegame


  • @artofwar1947 Well, I usually post and don’t go back. It is the same if you play live on the board. Once you collect the money, that’s it, the other guy’s turn.

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