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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Persia to 94 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer; Italians defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans and 1 bomber owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber and 1 destroyer
Casualties for Italians: 1 cruiser
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 96 Sea Zone
2 marines moved from Algeria to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New Zealand to 26 Sea Zone
1 tactical_bomber moved from New Zealand to Queensland
4 fighters and 1 tactical_bomber moved from Java to Queensland
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 tactical_bombers placed in Eastern United States
1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Persia to Iraq
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
3 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Shantung
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
British win, taking Shantung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Russia
7 fighters and 1 tactical_bomber moved from Persia to Russia
4 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
5 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi
2 battleships, 1 carrier, 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
3 artilleries placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 1,33
Italians regular : 1,17
Germans regular : 0,17
British regular : 0,67
@aequitas-et-veritas In sz 96, 1 USA marine is on a UK cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
3 fighters moved from Kiangsi to India
Place Units - ANZAC
1 aaGun and 1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
2 bombers moved from Volgograd to Samara
2 fighters moved from Novgorod to Samara
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
2 bombers moved from Volgograd to Samara
2 fighters moved from Novgorod to Samara
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Samara
Germans attack with 2 bombers, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 infantry in Samara, round 2 : 4/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from Samara to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
6 armour and 5 mech_infantrys moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria
2 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun and 8 infantry moved from Normandy Bordeaux to France
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
4 infantry moved from Karelia to Finland
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 3,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kiangsi to Hopei
2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 mech_infantrys moved from Russia to Volgograd
3 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Hopei
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters and 3 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
4 aaGuns, 9 artilleries and 60 infantry moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
3 fighters moved from Volgograd to Iraq
Place Units - Russians
2 infantry and 1 marine placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,50
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
1 carrier and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
3 bombers moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Solomon Islands
Battle in Shantung
Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 5/8 hits, 4,50 expected hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Shantung from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour
British defend with 1 mech_infantry
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 30 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Borneo to 21 Sea Zone
1 fighter moved from Shantung to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsu
3 bombers moved from Shantung to Japan
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
3 artilleries placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 1,33
Russians regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece
Combat - Americans
Combat Hit Differential Summary :
@aequitas-et-veritas Do you scramble sz 97 and or submerge your sub?
Sub submerges and No scramble, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 marines moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from 97 Sea Zone to Greece
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malta
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Malta from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Russians loiter and taunt
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 cruiser and 1 destroyer
1 submarine owned by the Germans submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports in 97 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Greece
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Tunisia
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Queensland to New Zealand
3 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Algeria
Place Units - Americans
1 cruiser placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 marine placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
2 artilleries and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Kiangsi to Shantung
2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Kazakhstan to Rostov
Russians take Rostov from Italians
Combat - British
Battle in Shantung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi
5 mech_infantrys moved from Yunnan to Kiangsi
1 armour and 4 mech_infantrys moved from India to Yunnan
1 bomber, 7 fighters and 1 tactical_bomber moved from Russia to Greece
2 battleships, 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
Place Units - British
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
EDIT: Removing units owned by British from Iraq: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 1,33
Italians regular : -1,83
Japanese regular : -1,00
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Alexandria to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 fighters
British defend with 1 mech_infantry
Italians roll dice for 3 fighters in Rostov, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 mech_infantry moved from Northern Italy to Albania
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun, 1 armour, 4 artilleries, 12 infantry, 2 marines and 1 mech_infantry moved from Alexandria to Tobruk
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,4,3,5,1,2,3,4,3,2,2,3,5,2,2,2,5,6,6
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 19 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 aaGun and 1 marine moved from Queensland to New South Wales
3 fighters moved from India to Java
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 37 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Germans attack with 1 submarine
British defend with 2 battleships, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Germans submerged
Battle in Tambov
Germans attack with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys in Tambov, round 2 : 24/79 hits, 21,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans winAmericans winAmericans win with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining with 3 battleships, 3 carriers, 2 cruisers, 6 fighters, 2 submarines and 4 transports remaining, taking Tambov from Russians with 17 armour, 9 artilleries, 28 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 2 infantry and 1 marine
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 6/10 hits, 5,00 expected hits
Russians roll dice for 2 infantry and 1 marine in Russia, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 marine owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry and 1 marine
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
2 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Tambov
2 aaGuns moved from Bryansk to Tambov
1 armour moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Finland to Norway
6 infantry moved from France to Northern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Ukraine
1 armour and 5 mech_infantrys placed in Western Germany
1 infantry placed in France
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,2,1,4,6,4,6,2,2,3,3,1,4,2,4,1,1,6
Germans collect 63 PUs (5 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -2,67
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Volgograd
3 fighters moved from Iraq to Volgograd
1 mech_infantry moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from Kiangsi to Chahar
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Chahar
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Volgograd, round 2 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Volgograd to Samara
1 infantry moved from Urals to Nenetsia
2 fighters and 1 tactical_bomber moved from Chahar to Kiangsi
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,17
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
3 bombers moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Shensi to Suiyuyan
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from Anhwe to Chahar
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 3 bombers and 2 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 3 bombers and 2 infantry in Shantung, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 3 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Chahar to Suiyuyan
1 tactical_bomber moved from Anhwe to 19 Sea Zone
3 bombers moved from Shantung to Japan
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 bomber and 5 infantry placed in Japan
3 artilleries placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 tactical_bomber moved from Algeria to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
2 carriers moved from 97 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Gibraltar to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Combat Hit Differential Summary :
@aequitas-et-veritas Scramble sz 95?
No scramble please.
Thank you.