21 BM3 playoff Ksmckay(x) vs Surfer(A+21)

  • '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Southern France, round 2 : 2/7 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            4 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Bulgaria
            1 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6,4,1
            Italians collect 9 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.50
    Italians regular : 1.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @ksmckay I’m not sure what your policy is towards edits…I don’t mind edits that change NCM as long as they are made before the opponent’s move.
    Regardless, I forgot to move the AA to Queensland and made edit.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    

    Savegame

  • '19

    @surfer OOL in 97? 5 hits (dd ca cv 2 ftr)

  • 2024 2023 '22 '21 '20

    5 hits…bummer. Kill everything but the CR.

  • '19

    @surfer said in 21 BM3 playoff Ksmckay(x) vs Surfer(A+21):

    @ksmckay I’m not sure what your policy is towards edits…I don’t mind edits that change NCM as long as they are made before the opponent’s move.
    Regardless, I forgot to move the AA to Queensland and made edit.

    pretty flexible for anything reasonable. I dont think anyone could ever deny this.

  • '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 13
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 destroyer and 2 fighters
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                2 artilleries owned by the Germans retreated to France
                French win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 bomber moved from 97 Sea Zone to Western Germany
            1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun moved from Norway to Finland
            6 artilleries and 2 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Germans regular : -0.17
    British regular : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            1 fighter and 8 infantry moved from Novgorod to Belarus
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 fighter moved from 35 Sea Zone to Caroline Islands
            2 tactical_bombers moved from 36 Sea Zone to Caroline Islands
            2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            2 fighters moved from 36 Sea Zone to 42 Sea Zone
            5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kwangsi to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Anhwe to Yunnan
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            3 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 fighter moved from Kwangsi to Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 armour moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Kwangsi to Siam
            3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    

    Savegame

  • '19

    @surfer please pay attention to DOW rules in pac when you consider your turn. Im sure you are aware, but I just want to make sure as they arent something that have to be considered very often.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Hawaiian Islands
            1 carrier moved from 101 Sea Zone to 102 Sea Zone
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            8 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 artilleries moved from Ethiopia to British Somaliland
            1 infantry moved from 76 Sea Zone to British Somaliland
    
        Combat - British
            Battle in British Somaliland
                British attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            2 destroyers moved from 122 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from Iceland to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone
            1 marine moved from 79 Sea Zone to West India
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            3 infantry moved from Shan State to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : -0.33
    Japanese regular : -0.33
    British regular : -0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
            Battle in Cyprus
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 2 infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Cyprus from British, taking Normandy Bordeaux from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 armour moved from Southern France to Yugoslavia
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Southern France to France
            1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Libya
            1 armour moved from Libya to Tunisia
            1 artillery moved from Tobruk to Libya
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.67
    British regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to New Zealand
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to New Zealand
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @ksmckay Ok. Let the chaos begin.

  • '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            1 infantry moved from Finland to Karelia
    
        Combat - Germans
            Battle in Novgorod
    
        Non Combat Move - Germans
            1 armour, 6 artilleries and 2 infantry moved from Poland to Eastern Poland
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
            3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 aaGun, 5 artilleries and 28 infantry moved from Romania to Bessarabia
            2 aaGuns moved from Romania to Eastern Poland
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

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