L22 Martin (X) - elche (A+20) BM

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Northern Italy to Malta
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Malta
                Italians attack with 1 armour, 1 bomber and 1 infantry
                British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Malta
                1 bomber owned by the Italians retreated
                British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for British: 1 aaGun
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Albania to Romania
            2 infantry moved from Albania to Bulgaria
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Malta to Southern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British AA : -0,17
    British regular : 1,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Java
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Java
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to Alexandria
            1 bomber, 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    Scrambling to SZ110?

    Scramble.jpg

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to Alexandria
            1 bomber, 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers
                British defend with 1 battleship and 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4,00 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 battleship and 1 destroyer
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            2 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 armour moved from France to Yugoslavia
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            10 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,00
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Szechwan
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Bryansk to Western Ukraine
            2 artilleries moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            2 artilleries moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 10/15 hits, 8,67 expected hits
                    Chinese roll dice for 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 6/13 hits, 5,83 expected hits
                    2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians and 5 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 3 : 9/9 hits, 5,33 expected hits
                    Chinese roll dice for 3 fighters in Szechwan, round 3 : 1/3 hits, 2,00 expected hits
                    1 fighter owned by the Japanese and 3 fighters owned by the Russians lost in Szechwan
                Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 5 fighters and 2 tactical_bombers
                Casualties for Chinese: 5 infantry
                Casualties for Russians: 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
            Battle in Kweichow
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Jehol to Manchuria
            3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
            2 bombers moved from Szechwan to Anhwe
            3 infantry moved from Anhwe to Hunan
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Shantung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from Anhwe to Hunan
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 infantry
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Changing ownership of French Indo China from Japanese to Neutral_Axis
            EDIT: Changing PUs for Japanese from 34 to 42
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 6,33
    

    Savegame

  • 2024 2023 '22 '21

    I have edited a non-combat move. Instead of one inf walking into French Indo China, both infs from Siam went on the transport and sit on SZ36.


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Rhodesia to Union of South Africa
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 bomber moved from Malta to 96 Sea Zone
            1 artillery moved from Persia to Iraq
            2 infantry moved from Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 109 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win, taking Morocco from Neutral_Axis with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 2/5 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 3 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 aaGun moved from Burma to Shan State
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 96 Sea Zone to Persia
            2 fighters moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
    
        Place Units - British
            1 carrier and 1 transport placed in 71 Sea Zone
            1 artillery placed in Union of South Africa
            1 destroyer placed in 110 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,1,1,3,2,6,6,2,4,6,3,3,6,6
            UK_Pacific collect 26 PUs (2 lost to blockades); end with 26 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Some Units in India change ownership: 3 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Italians regular : 1,17
    Germans regular : -0,17
    Neutral_Axis regular : 0,67
    British regular : 2,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 bomber moved from Southern Italy to 81 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 cruiser and 2 transports
                    Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 bomber owned by the Italians lost in 81 Sea Zone
                British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -14
                Casualties for Italians: 1 bomber
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/5 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tobruk
            1 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Albania
            2 artilleries moved from Yugoslavia to Albania
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,67
    British regular : -0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from Java to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 fighter moved from Java to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 bomber moved from Southern France to 91 Sea Zone
            1 fighter moved from Alexandria to 81 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Yugoslavia to Eastern Poland
            2 armour moved from Yugoslavia to Bessarabia
            3 armour moved from Romania to Bessarabia
            12 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            13 infantry moved from Romania to Bessarabia
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
            5 infantry moved from Finland to Karelia
            4 infantry moved from Finland to Vyborg
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    Do you scramble to SZ109/110? How?

    Scramble.jpg

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 bomber moved from Southern France to 91 Sea Zone
            1 fighter moved from Alexandria to 81 Sea Zone
            1 bomber moved from Western Germany to 81 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            2 artilleries moved from Romania to Bessarabia
            3 armour moved from Yugoslavia to Eastern Poland
            2 armour moved from Yugoslavia to Bessarabia
            3 armour moved from Romania to Bessarabia
            12 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            13 infantry moved from Romania to Bessarabia
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
            5 infantry moved from Finland to Karelia
            4 infantry moved from Finland to Vyborg
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 81 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 cruiser and 2 transports
                    Germans roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
                Casualties for British: 1 cruiser and 2 transports
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer and 2 fighters
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Karelia
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 3 artilleries, 14 infantry and 8 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 14 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 5/28 hits, 6,67 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 5 armour, 2 artilleries and 13 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 artilleries and 13 infantry in Bessarabia, round 2 : 6/20 hits, 5,67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Eire
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 fighter moved from 81 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Romania to Bessarabia
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Southern France to Normandy Bordeaux
            1 armour moved from Norway to Finland
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 bomber moved from 91 Sea Zone to Southern France
            1 tactical_bomber moved from Baltic States to Poland
    
        Place Units - Germans
            9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -3,50
    British regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Ukraine to Bryansk
            4 artilleries moved from Western Ukraine to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Baltic States
            2 infantry moved from Belarus to Baltic States
            2 artilleries, 1 fighter and 3 infantry moved from Novgorod to Karelia
            6 infantry moved from Yenisey to Timguska
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Caucasus to Northwest Persia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 5 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Karelia, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Karelia, round 3 : 0/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia, round 4 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Karelia, round 5 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Karelia to Bryansk
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 aaGun and 4 infantry moved from Ukraine to Bryansk
            1 aaGun and 4 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Belarus to Bryansk
            2 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 artillery moved from Belarus to Bryansk
            2 infantry moved from Russia to Bryansk
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -2,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to 37 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
            2 infantry moved from Hunan to Kwangsi
            1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 bomber moved from Anhwe to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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