OOL
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@max334 Well, what I understand here is that air units require destroyer which is friendly to them. Your air units to have a destroyer that is friendly unit. Isn’t this saying so?
If you can find someone to ask, it would help, this is interesting case to know for the future.
ok, I’ll ask simon33
@nikola1975 You have to bring a dd ( from your side ) to be able to hit enemy subs from your planes; even if Max has a dd. If your planes hit X2 and Max has only one dd, only the dd can be chosen for the casualty. You cannot use his dd for his advantage, Max should have the option to even submerge the subs because you are not bringing a dd.
@sovietishcat thank you for helping with that
if my DD hits you can assign to your sub, but not hits from my planes unless you bring in your own DD
Can’t Be Hit by Air Units: When attacking or defending, hits scored by air units can’t be assigned to submarines unless
there is a destroyer that is friendly to the air units in the battle Page 33 from Europe rule book. Allies dd are not friendly to axis. hope it helps.
ok Nikola… no scrambles … and I better not see you doing a victory dance
@max334 hm, cant upload the game, it seems there is some problem with a forum. will try later
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
2 bombers moved from Western Germany to Rostov
1 armour, 2 artilleries and 3 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Northern Caucasus to Southern Caucasus
3 armour and 1 mech_infantry moved from Northern Caucasus to Rostov
1 fighter moved from 99 Sea Zone to 101 Sea Zone
2 fighters moved from Southern Italy to 101 Sea Zone
1 tactical_bomber moved from Western Germany to Vyborg
1 fighter moved from Western Germany to Northern Belarus
1 artillery and 1 infantry moved from Leningrad to Archangel
3 armour, 1 infantry and 2 mech_infantrys moved from Leningrad to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Novgorod to Smolensk
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vologda
4 armour, 3 artilleries and 1 mech_infantry moved from Novgorod to Yaroslavl
10 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Novgorod to Yaroslavl
2 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 submarine moved from 122 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans roll dice for 3 fighters in 101 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 101 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Northern Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 artillery and 1 tactical_bomber in Vyborg, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Vyborg, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 3 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 4/8 hits, 3.17 expected hits
Russians roll dice for 2 artilleries in Vologda, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yaroslavl
Germans attack with 4 armour, 3 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 artilleries, 13 infantry and 1 mech_infantry in Yaroslavl, round 2 : 6/21 hits, 6.00 expected hits
Russians roll dice for 2 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 4 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Caucasus
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Rostov, round 2 : 5/12 hits, 4.83 expected hits
Russians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 2/9 hits, 3.33 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Rostov, round 3 : 3/10 hits, 4.33 expected hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Rostov, round 4 : 8/9 hits, 4.00 expected hits
Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Vyborg to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 tactical_bomber moved from Smolensk to Leningrad
1 tactical_bomber moved from Vologda to Leningrad
1 aaGun moved from Novgorod to Leningrad
2 artilleries and 2 infantry moved from Eire to 112 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
1 armour moved from Holland Belgium to Germany
1 infantry moved from Western Germany to Germany
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Western Germany
1 fighter moved from 101 Sea Zone to 99 Sea Zone
2 fighters moved from 101 Sea Zone to Southern Italy
2 bombers moved from Rostov to Ukraine
Place Units - Germans
1 factory_minor placed in Leningrad
1 submarine placed in 115 Sea Zone
5 armour and 1 mech_infantry placed in Germany
1 armour and 2 infantry placed in Romania
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 4.83
British regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Northern Manchuria to Korea
1 artillery and 3 infantry moved from Amur to Korea
1 infantry moved from Northern Manchuria to Korea
1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Karelia to Vologda
1 infantry moved from Nenetsia to Vologda
5 infantry moved from Gorky to Vologda
2 armour moved from Russia to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
1 artillery and 2 infantry moved from Southern Belarus to Smolensk
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Northern Manchuria to Korea
1 artillery and 3 infantry moved from Amur to Korea
1 infantry moved from Northern Manchuria to Korea
1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Karelia to Vologda
1 infantry moved from Nenetsia to Vologda
5 infantry moved from Gorky to Vologda
2 armour moved from Russia to Vologda
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Germans
1 artillery and 2 infantry moved from Southern Belarus to Smolensk
Combat - Russians
Germans scrambles 3 units out of Leningrad to defend against the attack in Vologda
Battle in Vologda
Russians attack with 2 armour, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians roll dice for 2 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 5/11 hits, 3.67 expected hits
Germans roll dice for 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/10 hits, 4.83 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/8 hits, 3.17 expected hits
Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 3/5 hits, 2.67 expected hits
3 infantry owned by the Russians, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Vologda, round 4 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 4 : 2/2 hits, 1.17 expected hits
2 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Russians: 2 armour and 6 infantry
Casualties for Germans: 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Southern Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Southern Manchuria
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 7 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 8 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 9 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 5 infantry in Korea, round 2 : 4/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Siberia to Amur
1 aaGun moved from Northern Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun and 1 infantry moved from Karelia to Archangel
1 infantry moved from Kursk to Tambov
1 infantry moved from Bryansk to Kursk
8 infantry moved from Bryansk to Russia
2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Komi
2 infantry moved from Kazakhstan to Stalingrad
1 artillery and 2 infantry moved from Samara to Stalingrad
2 infantry moved from Samara to Stalingrad
1 infantry moved from Russia to Gorky
Place Units - Russians
2 artilleries and 1 infantry placed in Siberia
2 artilleries and 1 infantry placed in Stalingrad
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -0.67
Russians regular : -3.83
@max334 said in PtV Nikola1975 (axis+6) vs Max334:
@nikola1975 You brought 2 subs to the battle, but only hits from my DD can be assigned to your subs. Any hits from scrambling planes can only be assigned to your planes unless you bring your own DD to the battle. I think thats the rule…Is that your understanding as well?
No, the hits from scrambling planes can be assigned to the attacking subs because the defender has a destroyer. Whether the attacker has a destroyer does not matter as to whether defending planes can hit attacking subs.
@gamerman01 thank you, understood, but it just didn’t seem quite right for the attacker to be able to use the defenders destroyer to his advantage. If it was a cruiser instead of a destroyer then subs could not be taken as casualties from ftr hits; is that correct?
@gamerman01 Can the attacker assign hits to his subs in this situation: Attacker attacks with 2 subs, a DD and 4 ftrs; defender defends with a cruised and 3 ftrs
Again, here is the rule:
Can’t Be Hit by Air Units: When attacking or defending, hits scored by air units can’t be assigned to submarines unless
there is a destroyer that is friendly to the air units in the battle Page 33 from Europe rule book. Allies dd are not friendly to axis.
The DD has to be friendly, if its hostile, then subs can not be taken as casualties.
@max334 said in PtV Nikola1975 (axis+6) vs Max334:
@gamerman01 thank you, understood, but it just didn’t seem quite right for the attacker to be able to use the defenders destroyer to his advantage. If it was a cruiser instead of a destroyer then subs could not be taken as casualties from ftr hits; is that correct?
Yes. And yes, defending destroyers can work to the attacker’s advantage
@max334 said in PtV Nikola1975 (axis+6) vs Max334:
@gamerman01 Can the attacker assign hits to his subs in this situation: Attacker attacks with 2 subs, a DD and 4 ftrs; defender defends with a cruised and 3 ftrs
NO, the defender can’t “see” the subs, and all the subs can do is attack the cruiser. Maximum number of hits have to be taken (defender can’t say the attacking fighters hit the cruiser if the subs score at least 1 hit)
@max334 said in PtV Nikola1975 (axis+6) vs Max334:
Again, here is the rule:
Can’t Be Hit by Air Units: When attacking or defending, hits scored by air units can’t be assigned to submarines unless
there is a destroyer that is friendly to the air units in the battle Page 33 from Europe rule book. Allies dd are not friendly to axis.
The DD has to be friendly, if its hostile, then subs can not be taken as casualties.
The DD is friendly to the defending planes. That’s what that means.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 marines moved from Caroline Islands to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 marines moved from 33 Sea Zone to Marshall Islands
2 armour moved from Shantung to Southern Manchuria
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 artillery moved from Shantung to Anhwe
1 bomber moved from French Indo China to Eastern India
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Hunan
1 mech_infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 tactical_bombers moved from French Indo China to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 bomber moved from French Indo China to Eastern India
1 fighter moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 cruiser moved from 43 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Eastern India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Eastern India causes 3 damage total.
Battle in 40 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Marshall Islands
Battle in Southern Manchuria
Japanese attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Southern Manchuria, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
Japanese win, taking Marshall Islands from Americans, taking Southern Manchuria from Chinese with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 3/8 hits, 4.17 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese roll dice for 4 fighters and 3 tactical_bombers in Hunan, round 3 : 5/7 hits, 4.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in 132 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 fighter
ANZAC defend with 1 cruiser
Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 132 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 132 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from ANZAC with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Sumatra to 132 Sea Zone
1 bomber moved from Eastern India to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
1 submarine placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 6.
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -0.67
UK_Pacific AA : 0.67
ANZAC regular : -0.83
Those 3 trns in sz20 are within range of my bomber. How would you like to protect them