Argothair Allies +24 vs Karl7 Axis (Training Mission)

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Morocco to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Morocco to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 artilleries moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Russia to Vologda
            3 armour and 3 mech_infantrys moved from Russia to Samara
            1 armour moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Greece
            1 artillery moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 bombers moved from Germany to 115 Sea Zone
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Greece
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 3 artilleries and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 1 bomber in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 3 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Samara
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Samara, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            20 armour and 3 mech_infantrys moved from Russia to Rostov
            3 aaGuns moved from Bryansk to Rostov
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 bombers moved from 115 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from Tambov to Southern Italy
            1 fighter and 4 tactical_bombers moved from Bryansk to Germany
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            3 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            2 bombers, 1 fighter and 2 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 3 infantry
            EDIT: Adding units owned by Germans to France: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : 0.50
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 artilleries moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Russia to Vologda
            3 armour and 3 mech_infantrys moved from Russia to Samara
            1 armour moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Greece
            1 artillery moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 bombers moved from Germany to 115 Sea Zone
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Greece
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 3 artilleries and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 1 bomber in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 3 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 3 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Samara
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Samara, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            20 armour and 3 mech_infantrys moved from Russia to Rostov
            3 aaGuns moved from Bryansk to Rostov
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 bombers moved from 115 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Gibraltar
            1 fighter moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Greece to Bulgaria
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from Tambov to Southern Italy
            1 fighter and 4 tactical_bombers moved from Bryansk to Germany
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            3 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            2 bombers, 1 fighter and 2 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 3 infantry
            EDIT: Adding units owned by Germans to France: 3 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : 0.50
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 infantry moved from Caucasus to Kazakhstan
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 20 Sea Zone to 44 Sea Zone
            2 bombers moved from Philippines to Celebes
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            5 fighters and 6 tactical_bombers moved from 6 Sea Zone to Iwo Jima
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery and 2 bombers in Celebes, round 3 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Iwo Jima
                Japanese attack with 5 fighters, 2 infantry and 6 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 5 fighters, 2 infantry and 6 tactical_bombers in Iwo Jima, round 2 : 8/13 hits, 6.67 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            5 fighters moved from Iwo Jima to 6 Sea Zone
            6 tactical_bombers moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to 20 Sea Zone
            2 bombers moved from Celebes to Kwangtung
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
    
        Place Units - Japanese
            2 fighters placed in 6 Sea Zone
            2 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 marine
            EDIT: Adding units owned by Japanese to Kwangtung: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
            Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 1.33
    ANZAC regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Politics - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northwest Persia: 6 infantry and 1 mech_infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
            EDIT: Adding units owned by Russians to Caucasus: 6 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Midway
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 bomber moved from Caroline Islands to Iwo Jima
            1 artillery moved from Midway to 25 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 25 Sea Zone
            1 bomber moved from Iwo Jima to Marianas
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Morocco to Western United States
            1 bomber moved from Yunnan to Caroline Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            2 carriers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Jehol to Manchuria
            1 infantry moved from Chahar to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Anhwe
            4 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Timguska to Yenisey
                  UK_Pacific take Yenisey from Japanese
            1 armour moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Urals
            2 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Hunan to Kiangsi
            1 bomber moved from Yunnan to Kiangsi
            1 tactical_bomber moved from Yunnan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 armour moved from Kweichow to Kiangsi
            1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kwangsi
            2 armour, 3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Kweichow to Kwangsi
            1 armour moved from Anhwe to Kwangsi
            2 infantry moved from Hopei to Anhwe
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Northwest Persia
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yakut S.S.R.
                British attack with 1 armour
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yakut S.S.R.
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 97 Sea Zone
                British attack with 2 fighters and 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from British Guiana to Brazil
            1 fighter moved from Kiangsi to Kwangsi
            1 bomber moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangsi
            1 aaGun moved from Yunnan to Kwangsi
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 fighter placed in United Kingdom
            1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,3
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : 0.67
    Japanese regular : 1.00
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Italians
            4 infantry and 1 mech_infantry moved from Rostov to Caucasus
            1 bomber and 1 fighter moved from Southern Italy to Caucasus
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                French defend with 1 infantry; Russians defend with 6 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/7 hits, 2.00 expected hits
                    Russians roll dice for 7 infantry in Caucasus, round 2 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 5 infantry in Caucasus, round 3 : 4/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the French, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                Russians win with 4 infantry remaining. Battle score for attacker is -29
                Casualties for Italians: 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Gibraltar to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Italians collect 10 PUs (1 lost to blockades); end with 11 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 3.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 fighter and 4 tactical_bombers
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 carriers
            EDIT: Adding units owned by Germans to Germany: 1 fighter and 4 tactical_bombers
            EDIT: Turning off Edit Mode
            1 armour moved from Nenetsia to Urals
            1 mech_infantry moved from Vologda to Urals
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            3 artilleries moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Samara to Kazakhstan
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Bulgaria to Kazakhstan
            1 tactical_bomber moved from Bulgaria to Kazakhstan
            1 fighter moved from Russia to Novosibirsk
            20 armour, 3 infantry and 3 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Caucasus
            6 infantry moved from France to Normandy Bordeaux
            5 infantry moved from Western Germany to Holland Belgium
            1 fighter and 4 tactical_bombers moved from Germany to 110 Sea Zone
            5 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers and 1 fighter moved from Southern Italy to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 carriers and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 24 armour, 3 infantry and 3 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 24 armour, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 15/30 hits, 13.00 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 24 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 7 bombers, 3 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Germans roll dice for 7 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 10/14 hits, 8.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    1 transport owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 110 Sea Zone
                Americans and Germans reach a stalemate
                . Battle score for attacker is 82
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                Casualties for British: 1 transport
            Battle in Urals
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Urals
                Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 5 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 5 infantry in Holland Belgium, round 2 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Holland Belgium, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 6 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to Western Germany
            7 bombers moved from 110 Sea Zone to Western Germany
            2 fighters and 4 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Finland to Norway
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
            3 mech_infantrys moved from Germany to Romania
            1 artillery moved from Greece to Bulgaria
            2 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Novgorod to Bryansk
            3 aaGuns moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara
            3 armour and 1 mech_infantry moved from Samara to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            1 mech_infantry moved from Russia to Samara
            1 armour moved from Vologda to Volgograd
            1 fighter moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            3 carriers placed in 112 Sea Zone
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Germans collect 64 PUs (6 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 3 carriers
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Russians regular : -0.33
    Germans regular : 2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            2 bombers moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Amur
            1 infantry moved from Soviet Far East to Siberia
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking Kiangsu from Chinese with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Kiangsi, round 2 : 6/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Formosa
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
            1 aaGun moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            2 bombers moved from Kiangsi to Japan
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            3 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            4 fighters moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            4 tactical_bombers moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Japan to 20 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsi
            3 mech_infantrys moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            1 destroyer placed in 20 Sea Zone
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
            Japanese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 3.50
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            2 bombers moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Amur
            1 infantry moved from Soviet Far East to Siberia
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking Kiangsu from Chinese with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Kiangsi, round 2 : 6/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Formosa
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
            1 aaGun moved from Kwangtung to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            2 bombers moved from Kiangsi to Japan
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            3 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            3 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            4 fighters moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 battleship moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            4 tactical_bombers moved from 6 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Japan to 20 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsi
            3 mech_infantrys moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            1 destroyer placed in 20 Sea Zone
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
            Japanese collect 31 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier and 2 fighters
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 3.50
    British regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from 25 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from 25 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 fighter moved from 25 Sea Zone to 17 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from Western United States to 7 Sea Zone
            1 bomber moved from Western United States to 7 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 4 cruisers, 7 destroyers, 3 infantry, 1 marine and 2 transports moved from 25 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
            2 bombers moved from 7 Sea Zone to Iwo Jima
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            3 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Midway to Iwo Jima
            1 bomber moved from Marianas to Iwo Jima
            1 bomber moved from Caroline Islands to Iwo Jima
            2 fighters moved from Caroline Islands to Iwo Jima
            1 artillery moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 airfield placed in Iwo Jima
            1 carrier, 1 cruiser and 3 transports placed in 10 Sea Zone
            1 armour, 3 infantry and 1 marine placed in Western United States
            1 artillery and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 4 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 4/4 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry and 1 mech_infantry in Kiangsi, round 3 : 3/5 hits, 1.67 expected hits
                    4 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 artillery and 4 infantry
                Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries and 5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - British
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Anhwe to Kiangsu
            1 mech_infantry moved from Kwangsi to Anhwe
            4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery and 12 infantry moved from Northwest Persia to Iraq
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from Trans-Jordan to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to Iraq
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 carrier and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from India to Eastern Persia
            2 infantry moved from India to West India
    
        Purchase Units - British
            British buy 12 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Greece
            Battle in Kiangsu
                British attack with 4 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 infantry and 5 mech_infantrys
                    British roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 6/12 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Kiangsu, round 2 : 4/7 hits, 2.50 expected hits
                    1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Kiangsu
                    British roll dice for 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kiangsu
                British win, taking Greece from Germans, taking Kiangsu from Japanese with 4 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 2 infantry and 3 mech_infantrys
                Casualties for Japanese: 1 armour, 1 infantry and 5 mech_infantrys
    
        Non Combat Move - British
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 aaGun moved from Kwangsi to Kwangtung
            1 artillery and 2 infantry moved from Burma to India
            1 armour moved from Yunnan to India
            1 mech_infantry moved from Yunnan to India
            2 artilleries and 5 infantry moved from Yunnan to Burma
            1 artillery and 5 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from Kiangsu to India
            1 fighter moved from Kiangsu to Shensi
            1 tactical_bomber moved from Kiangsu to Shensi
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,4,1,1,6,1,1,3,3,5,1,1,3,6,6,1,3
            UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : 0.33
    Japanese regular : 2.00
    British regular : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 99 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 battleship
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 99 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Italians
            3 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 aaGuns
            EDIT: Adding units owned by Italians to Caucasus: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,2,1,3,3
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to 99 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 3 fighters
                British defend with 1 battleship
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 99 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Italians
            3 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 aaGuns
            EDIT: Adding units owned by Italians to Caucasus: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,2,1,3,3
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 artillery moved from Borneo to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to Celebes
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 43 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            3 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from India to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Celebes, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Celebes, round 3 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Philippines
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Celebes to 44 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            1 fighter moved from Southern Italy to Greece
            6 bombers moved from Western Germany to Greece
            1 bomber moved from Western Germany to Greece
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 armour moved from Urals to Timguska
                  Germans take Timguska from UK_Pacific
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from UK_Pacific
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            27 armour, 3 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour moved from Volgograd to Northwest Persia
            1 artillery moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Novosibirsk to Kazakhstan
            1 mech_infantry moved from Samara to Kazakhstan
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 5 infantry and 8 transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Scotland
            Battle in Greece
                Germans attack with 1 artillery, 7 bombers, 1 fighter and 1 mech_infantry
                British defend with 1 marine
                    Germans roll dice for 1 artillery, 7 bombers, 1 fighter and 1 mech_infantry in Greece, round 2 : 6/10 hits, 5.83 expected hits
                    British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Greece
                Germans win, taking Scotland from British, taking Greece from British with 1 artillery, 7 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Northwest Persia
                Germans attack with 28 armour, 3 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 28 armour, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 14/36 hits, 15.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 28 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Samara to Finland
            3 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Greece to Western Germany
            7 bombers moved from Greece to Western Germany
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            4 infantry moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from Romania to Germany
            3 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns moved from Caucasus to Northwest Persia
            2 artilleries moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 airfield placed in Finland
            3 transports placed in 110 Sea Zone
            2 transports placed in 113 Sea Zone
            3 transports placed in 112 Sea Zone
            1 artillery and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,3,6,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 71 PUs (5 lost to blockades); end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.67
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
            2 bombers moved from Japan to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            2 battleships moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in French Indo China
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            4 fighters moved from 19 Sea Zone to Japan
            3 fighters moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            5 carriers, 1 destroyer, 1 fighter and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 bombers moved from 6 Sea Zone to Evenkiyskiy
            2 marines moved from Formosa to 20 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 marines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.17
    ANZAC regular : -0.33
    

    Savegame

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