W@W captain walker vs dawgoneit (axis) #2


  • @captainwalker did it go thru for you that time?


  • @dawgoneit yeah…tip the other bb take the cruiser and a bb out


  • TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
            1 Infantry and 1 Tank moved from Kwangsi to Kwangtung
            2 Artillerys moved from Hainan to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Artillery and 1 Transport moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Davao
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            4 Fighters moved from 88 Sea Zone to 91 Sea Zone
            1 Battleship and 1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Fighter moved from Rongelap to 108 Sea Zone
            1 Fighter moved from Minamitori to 108 Sea Zone
            1 Battleship, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Tokyo to 106 Sea Zone
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Transport moved from 103 Sea Zone to 101 Sea Zone
            1 Artillery moved from Ulithi to 101 Sea Zone
            1 Infantry moved from Yap to 101 Sea Zone
            1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam
            2 Fighters moved from 85 Sea Zone to Davao
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Yamamoto take S.French Indochina from French
            1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Hokkaido to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi
            1 Tank moved from Fukien to Kiangsi
            1 Artillery and 1 Infantry moved from Fukien to Kiangsi
            2 Infantrys moved from Tohoku to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangtung
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 ArmoredCars and 2 B.Transports; Remaining resources: 3 PUs; 
    
        Combat - Yamamoto
            Battle in 108 Sea Zone
                Yamamoto attack with 2 Fighters
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in 108 Sea Zone
                    Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Destroyer and 1 Transport
                Casualties for Yamamoto: 1 Fighter
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    2 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Destroyer, 1 Fighter and 4 Transports remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in N.French Indochina
                Yamamoto attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Guam
                    Yamamoto roll dice for 1 Artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Guam, round 6 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Davao
                Yamamoto attack with 3 Artillerys, 2 Fighters and 5 Infantrys
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter and 5 Infantrys in Davao, round 2 : 3/9 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 0/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 3 Artillerys, 1 Fighter and 5 Infantrys in Davao, round 3 : 4/9 hits, 2.67 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 3 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    2 Submarines owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 Destroyer owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Battleships owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
                Casualties for Yamamoto: 4 Submarines
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Yamamoto
            4 Fighters moved from 91 Sea Zone to 96 Sea Zone
            2 Carriers moved from 88 Sea Zone to 96 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 96 Sea Zone
            1 Bomber moved from 91 Sea Zone to Kwajalein
            1 Infantry moved from Jaluit to Kwajalein
            1 Fighter moved from 108 Sea Zone to Peleliu
            1 Fighter moved from 107 Sea Zone to Peleliu
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from Davao to 107 Sea Zone
            1 Bomber moved from 106 Sea Zone to Hainan
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            2 Infantrys moved from Chubu to Kyushu
            1 Tank moved from Hokkaido to Tokyo
            2 Infantrys moved from Tokyo to Chubu
            1 Tank moved from Tokyo to Kyushu
    
        Place Units - Yamamoto
            2 B.Transports placed in 84 Sea Zone
            6 ArmoredCars placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : 4.33
    Americans regular : -0.83
    French regular : -0.33
    Americans AA : 0.67
    British regular : -0.33
    Dutch regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Infantry and 1 Tank moved from Yunnan to N.Thailand
            1 Tank moved from Szechwan to N.Thailand
            1 Infantry moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 Tank moved from C.Sinkiang to Gobi Altai
            1 Tank moved from Hsining to Gobi Altai
            1 Fighter moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Gobi Altai
                Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai
                Chinese loses 0 PUs for violating Gobi Altais neutrality.
                Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in N.Thailand
                Chinese attack with 1 Infantry and 2 Tanks
                Thai defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in N.Thailand
                Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hunan
            1 Artillery moved from Shensi to Suiyuan
            1 Tank moved from Suiyuan to Hupeh
            1 Tank moved from Ningsia to Hupeh
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from Gobi Altai to Shensi
            1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Thai regular : 0.33
    Neutral regular : 0.33
    

    Territory Summary for Chinese :

    Kwangsi : 1 Infantry
    Shansi : 1 Infantry
    Kweichow : 1 Infantry
    Suiyuan : 1 Artillery and 2 Infantrys
    E.Qinghai : 1 AAGun, 1 Artillery and 3 Infantrys
    Hupeh : 2 Artillerys, 2 Infantrys and 2 Tanks
    Shanghai : 1 Infantry and 1 Tank
    E.Sinkiang : 1 AAGun and 2 Infantrys
    Urumqi : 1 Factory
    Lanchow : 1 Infantry
    Shensi : 1 Fighter and 1 Infantry
    Chahar : 1 Infantry
    Szechwan : 1 Infantry
    Hunan : 1 Infantry
    Anhwei : 1 Infantry
    Hsining : 1 Factory and 6 Infantrys
    N.Thailand : 1 flag, 2 Tanks
    Gobi Altai : 1 flag, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 116 / 116
    Italians : 51 / 51
    French : 52 / 56
    Yamamoto : 58 / 64
    Chinese : 42 / 42
    Hisaichi : 33 / 30
    British : 95 / 20
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 10 / 6
    Romanians : 12 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery moved from Kirin to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            3 Artillerys and 3 Infantrys moved from 92 Sea Zone to Hong Kong
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hong Kong
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from 92 Sea Zone to Kwangsi
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Tank moved from Heilungchiang to Chita
            3 Tanks moved from Liaoning to Chita
            1 Tank moved from Kirin to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            1 Artillery and 2 Infantrys moved from Shantung to Shanghai
            2 Infantrys moved from Shantung to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            2 Tanks moved from Peking to Shantung
            1 Tank moved from Shantung to Anhwei
            1 Infantry moved from Korea to Liaoning
            1 Fighter moved from 84 Sea Zone to 110 Sea Zone
            1 Fighter moved from 84 Sea Zone to 106 Sea Zone
            1 Carrier moved from 84 Sea Zone to 106 Sea Zone
            1 Fighter moved from 106 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Battleship moved from 84 Sea Zone to 92 Sea Zone
            1 Fighter moved from Changchun to Chita
            1 Fighter moved from Peking to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 5 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Anhwei
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in Hong Kong
                Hisaichi attack with 5 Artillerys and 6 Infantrys
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 5 Artillerys and 6 Infantrys in Hong Kong, round 2 : 4/11 hits, 3.50 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 5 Artillerys and 5 Infantrys remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 5 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 5 Tanks in Chita, round 2 : 4/11 hits, 4.17 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Destroyer and 1 Submarine moved from 75 Sea Zone to 84 Sea Zone
    
        Place Units - Hisaichi
            5 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Russians regular : -0.50
    British regular : -0.83
    Dutch regular : 0.17
    Hisaichi regular : 1.17
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone
            1 Bomber moved from London to 5 Sea Zone
            1 Cruiser moved from 31 Sea Zone to 42 Sea Zone
            1 Fighter moved from Gibraltar to 42 Sea Zone
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Tank moved from Palestine to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            1 Fighter moved from Trucial Coast to W.Iran
            1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Fighter moved from Lower Egypt to Nubia
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Nubia
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
    
        Purchase Units - British
            British buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in W.Iran
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1.83 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in W.Iran, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 3/4 hits, 1.50 expected hits
                    1 Fighter owned by the British, 2 Infantrys owned by the Neutral, 1 Artillery owned by the British and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 2 Tanks in W.Iran, round 4 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in W.Iran
                    British roll dice for 2 Tanks in W.Iran, round 5 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Tanks remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Neutral: 1 Bunker and 4 Infantrys
            Battle in 8 Sea Zone
                British attack with 1 Fighter
                Germans defend with 3 Submarines
                    British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the British retreated
            Battle in 42 Sea Zone
                British attack with 1 Cruiser and 1 Fighter
                Germans defend with 1 Destroyer and 2 Transports
                    British roll dice for 1 Cruiser and 1 Fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the British lost in 42 Sea Zone
                    British roll dice for 1 Cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 42 Sea Zone
                Germans winGermans win with 3 Submarines remaining with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -20
                Casualties for British: 1 Cruiser and 1 Fighter
            Battle in 5 Sea Zone
                British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport
                Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Finns roll dice for 1 Submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Finns, 1 Transport owned by the British and 1 Submarine owned by the Finns lost in 5 Sea Zone
                    British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Finns roll dice for 1 Destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Finns lost in 5 Sea Zone
                British win with 1 Battleship, 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 15
                Casualties for British: 1 Transport
                Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Nubia
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Nubia, round 2 : 3/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Nubia
                British win, taking Nubia from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry and 1 Tank
    
        Non Combat Move - British
            1 Fighter moved from Nubia to Cairo
            1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Lower Egypt
            1 Fighter moved from Cyprus to Cairo
            1 Fighter moved from Malta to Cairo
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Bomber moved from 5 Sea Zone to Manchester
            2 Fighters moved from London to Wales
            2 Tanks moved from Manchester to Northern Ireland
            3 Infantrys moved from London to Manchester
            2 Infantrys moved from London to Wales
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Canadian Prairies to British Columbia
            1 Tank moved from Ontario to British Columbia
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Infantry moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
            2 Infantrys moved from 71 Sea Zone to Attu
            1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
            1 Infantry moved from Burma to N.Thailand
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Fighter moved from Madras to Banjarmasin
            4 Infantrys moved from 65 Sea Zone to Malaya
            1 Infantry moved from Calcutta to Assam
            1 Tank moved from Hyderabad to Assam
            1 Tank moved from Delhi to Assam
            1 AAGun and 1 Infantry moved from Delhi to Bihar
            2 Artillerys moved from Madras to Hyderabad
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Rajputana to Baluchistan
            1 Submarine moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 AAGun and 1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Punjab to Bihar
            1 Submarine moved from 115 Sea Zone to 114 Sea Zone
            1 Fighter moved from 8 Sea Zone to Greenland
    
        Place Units - British
            6 Infantrys placed in Cairo
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Neutral AA : -0.17
    Finns regular : 0.00
    Germans regular : 0.67
    Neutral regular : 0.33
    British regular : -3.17
    

    Territory Summary for British :

    London : 1 AAGun, 1 Factory and 1 Tank
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 Artillery and 1 Infantry
    French Equatorial Africa : 1 Infantry
    French Sudan : 1 Infantry
    Yunnan : 1 Infantry
    New Valley : 1 Infantry
    Assam : 1 Artillery, 2 Infantrys and 2 Tanks
    Vancouver : 1 AAGun and 1 Factory
    Equatoria : 1 Infantry
    British Columbia : 1 Infantry and 1 Tank
    Darfur : 2 Infantrys
    Baluchistan : 1 Artillery and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Yukon : 1 Infantry
    Dover : 2 Infantrys
    Rhodesia : 1 Infantry
    Northern Ireland : 1 Infantry and 2 Tanks
    Hyderabad : 2 Artillerys and 1 Infantry
    Wales : 1 AAGun, 1 Artillery, 1 Factory, 3 Fighters and 5 Infantrys
    Mersa Matruh : 1 Infantry
    Scotland : 1 Infantry
    Trucial Coast : 1 Infantry
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory and 5 Infantrys
    Nubia : 1 Artillery
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Factory and 4 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory
    Malta : 3 Bunkers
    Bihar : 1 AAGun and 2 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 3 Fighters, 6 Infantrys and 2 Tanks
    Lower Egypt : 1 Artillery and 5 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    East And South Borneo : 1 Artillery and 1 Infantry
    Banjarmasin : 1 Fighter
    N.Thailand : 1 Infantry
    Malaya : 1 AAGun, 1 Bunker, 6 Infantrys and 1 Tank
    Alaska : 1 Infantry
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    South Africa : 1 AAGun and 1 Infantry
    W.Iran : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
    Greenland : 1 Fighter
    18 Sea Zone : 1 Submarine and 1 T.Boat
    56 Sea Zone : 2 Destroyers and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    58 Sea Zone : 1 Cruiser and 1 Transport
    57 Sea Zone : 1 Cruiser, 1 Submarine and 1 Transport
    65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    114 Sea Zone : 1 Submarine
    2 Sea Zone : 1 Destroyer and 1 Transport
    5 Sea Zone : 1 Battleship and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 113 / 116
    Italians : 47 / 51
    French : 52 / 56
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 96 / 96
    Anzac : 36 / 6
    Dutch : 27 / 8
    Finns : 10 / 6
    Romanians : 12 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame


  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Fighter moved from Townsville to Banjarmasin
            1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from 122 Sea Zone to Banjarmasin
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            2 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Queensland to Northern Territory
            1 Tank moved from Townsville to Western Australia
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Submarine moved from 123 Sea Zone to 122 Sea Zone
            3 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Anzac :

    New South Wales : 2 Infantrys
    North New Zealand : 1 Infantry
    Western Australia : 1 Infantry and 1 Tank
    Tasmania : 1 Infantry
    West Papua : 1 Artillery and 5 Infantrys
    Port Moresby : 1 AAGun, 1 Factory and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Northern Territory : 1 Infantry
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Banjarmasin : 2 Fighters
    Java : 1 Infantry and 1 Tank
    122 Sea Zone : 1 Submarine and 1 Transport
    113 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Carrier, 2 Destroyers and 1 Transport
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 113 / 116
    Italians : 47 / 51
    French : 52 / 56
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 8
    Finns : 10 / 6
    Romanians : 12 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame


  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                1 Fighter owned by the Dutch retreated
                Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Dutch: 1 Destroyer and 1 Submarine
                Casualties for Hisaichi: 1 Submarine
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Artillery moved from Java to Sumatra
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : -2.67
    Hisaichi regular : 0.00
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 2 Infantrys and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
    Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
    Suriname : 1 Infantry and 1 Tank
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 113 / 116
    Italians : 47 / 51
    French : 52 / 56
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 27 / 27
    Finns : 10 / 6
    Romanians : 12 / 6
    Thai : 6 / 8
    Americans : 97 / 50
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Tank moved from Bucharest to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            1 Artillery moved from Bulgaria to E.Romania
            1 Artillery moved from W.Romania to E.Romania
            1 Infantry moved from W.Romania to Bulgaria
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Panay
                  Thai take Panay from Americans
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Mindanao
            2 Artillerys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys
                French defend with 1 Artillery
                    Thai roll dice for 2 Artillerys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in S.Thailand
                Thai win, taking S.Thailand from French with 2 Artillerys remaining. Battle score for attacker is 4
                Casualties for French: 1 Artillery
            Battle in Mindanao
                Thai attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Thai win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea Zone
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : -0.33
    Thai regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Fighter moved from Washington to 13 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Bomber moved from North Central USA to 8 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 119 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Peru
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            2 Transports moved from 99 Sea Zone to 83 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Tanks moved from San Francisco to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Infantry moved from Colombia to Peru
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Battleship, 1 Destroyer and 1 Submarine
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    2 Submarines owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 2 Submarines
                Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral lost in W.Mexico
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Mexico, round 3 : 5/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Tank in W.Mexico, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                Casualties for Neutral: 1 Infantry and 1 Tank
                Casualties for Americans: 1 Infantry
            Battle in Peru
                Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Peru, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 5 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Peru
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Peru, round 6 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in 8 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 3 Submarines
                    Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                2 Bombers owned by the Americans retreated
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 13 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Fighter owned by the Americans retreated
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans winGermans win with 1 Submarine remaining, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Fighter moved from 13 Sea Zone to Washington
            1 Infantry moved from North Central USA to South Central USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            2 Bombers moved from 8 Sea Zone to Northeast USA
            1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
    
        Place Units - Americans
            2 Artillerys, 1 Elite and 1 Infantry placed in San Francisco
            1 Battleship, 1 Cruiser and 1 Transport placed in 91 Sea Zone
    
        Turn Complete - Americans
            Americans collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : -6.83
    Neutral regular : -0.67
    

    Territory Summary for Americans :

    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys
    San Francisco : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
    Pearl Harbor : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
    Christmas : 1 Infantry
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 Artillery and 1 Infantry
    Oahu : 1 Infantry
    Johnston : 1 Infantry
    Colombia : 2 Infantrys
    Palmyra : 1 Infantry
    Northeast USA : 2 Bombers
    Midway : 1 Infantry
    Manila : 1 Artillery, 1 Fighter and 2 Infantrys
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 2 Infantrys
    W.Mexico : 1 flag, 2 Artillerys, 2 Infantrys and 3 Tanks
    Peru : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    E.Mexico : 1 flag, 1 Infantry and 2 Tanks
    91 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters and 1 Transport
    119 Sea Zone : 2 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 107 / 116
    Italians : 47 / 51
    French : 50 / 56
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 24 / 27
    Finns : 12 / 12
    Romanians : 16 / 16
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 Artillery and 1 Infantry moved from Krakow to Brest
            1 Artillery moved from Danzig to 23 Sea Zone
            6 Infantrys moved from Pomerania to 23 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Latvia
            1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            1 Artillery and 3 Infantrys moved from Hungary to E.Romania
            2 Artillerys and 3 Infantrys moved from Croatia to W.Romania
            2 Artillerys, 4 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
            4 ArmoredCars and 1 Tank moved from Rhine to Burgundy
            1 Artillery and 4 Infantrys moved from Danzig to Warsaw
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Artillery and 2 Infantrys moved from Danzig to Warsaw
            5 Tanks moved from East Prussia to Warsaw
            1 Bomber, 3 Fighters and 1 Stuka moved from East Prussia to Brest
            1 Stuka moved from Bohemia to Brest
            5 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 Tank moved from S.Tunisia to N.Tunisia
            1 Destroyer and 2 Transports moved from 42 Sea Zone to 46 Sea Zone
            1 Submarine moved from 13 Sea Zone to 2 Sea Zone
            2 Submarines moved from 8 Sea Zone to 2 Sea Zone
            1 Submarine moved from 25 Sea Zone to 32 Sea Zone
            2 Submarines moved from 34 Sea Zone to 37 Sea Zone
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 12 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 2 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Destroyer and 1 Transport; French defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 2 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 2 Destroyers and 2 Transports in 2 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the British, 1 Transport owned by the French and 1 Destroyer owned by the French lost in 2 Sea Zone
                    Germans roll dice for 2 Submarines in 2 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 2 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 21
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
                Casualties for French: 1 Destroyer and 1 Transport
            Battle in Lapland
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery and 3 Infantrys in Lapland, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Lapland, round 4 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks in Burgundy, round 2 : 7/25 hits, 10.17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 4 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Warsaw, round 2 : 2/13 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Warsaw, round 3 : 3/13 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 6 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters, 3 Infantrys and 2 Stukas
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters, 3 Infantrys and 2 Stukas in Brest, round 2 : 4/11 hits, 4.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            2 Fighters moved from Brest to 23 Sea Zone
            1 Bomber, 1 Fighter and 2 Stukas moved from Brest to Danzig
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Carrier and 2 Submarines placed in 23 Sea Zone
            2 ArmoredCars and 1 Artillery placed in Hamburg
            1 Artillery and 4 Infantrys placed in Bohemia
            3 Infantrys placed in Bavaria
            5 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.50
    Germans regular : -6.67
    Neutral regular : -1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Bomber moved from Chimkent to Vinnytsia
            2 Infantrys moved from Kiev to Vinnytsia
            1 Fighter and 2 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery moved from Minsk to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Tank moved from Leningrad to Latvia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 25 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 Fighters and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 1 Bomber and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Bomber and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Tank in Vinnytsia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Romanians: 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Vinnytsia to Donetsk
            2 Fighters moved from Vyborg to Leningrad
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Artillery and 1 Tank moved from Kiev to Kursk
            1 AAGun moved from Rostov to Donetsk
            3 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Kursk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Penza to Tula
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Tank moved from Azerbaijan to Georgia
            1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
            1 Infantry moved from Kuybyshev to Penza
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Ayan to Khabarovsk
            1 Infantry moved from Okhotsk to Ayan
            1 Fighter moved from N.Buryat Mongolia to Olyokminsk
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 AAGun and 1 Infantry moved from Evenkia to Olyokminsk
            1 Artillery moved from Zhigansk to Yakutsk
            2 Infantrys moved from Khatanga to Zhigansk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Yeniseysk to Evenkia
            1 Tank moved from Krasnoyarsk to Olyokminsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Khobdo to Irkutsk
            2 Tanks moved from Khobdo to Olyokminsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Artillery moved from Uzbekistan to Chimkent
            1 Infantry moved from Crimea to Donetsk
    
        Place Units - Russians
            1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Adv.Fighter, 3 Infantrys and 1 Mot.Inf placed in Sverdlovsk
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Finns regular : -0.33
    Germans regular : -0.67
    Russians regular : 2.67
    

    Territory Summary for Russians :

    Vladivostok : 1 Bunker
    Penza : 1 Infantry
    Okhotsk : 1 Infantry
    Irkutsk : 1 Artillery and 3 Infantrys
    Evenkia : 1 Infantry
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Donetsk : 1 AAGun, 1 Bomber and 4 Infantrys
    Olyokminsk : 1 AAGun, 1 Artillery, 1 Fighter, 5 Infantrys and 4 Tanks
    Astrakhan : 1 AAGun, 1 Artillery and 3 Infantrys
    Kiev : 2 Infantrys
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 1 Infantry
    Vinnytsia : 2 Infantrys
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks
    Kursk : 2 Artillerys, 6 Infantrys and 4 Tanks
    Zhigansk : 2 Infantrys
    Ayan : 1 Bunker and 1 Infantry
    Yakutsk : 1 Artillery and 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Artillery, 2 Infantrys and 1 Tank
    Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 10 Infantrys and 1 Tank
    Odessa : 1 Infantry
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Mot.Inf
    Estonia : 1 Infantry
    Tula : 1 Artillery
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank
    Chimkent : 1 Artillery
    Murmansk : 1 Infantry
    N.Buryat Mongolia : 1 Infantry
    Khabarovsk : 1 Bunker and 1 Infantry
    S.Karelia : 2 Infantrys
    N.Karelia : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 74 / 76
    Russians : 111 / 111
    Italians : 47 / 51
    French : 48 / 56
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 96 / 96
    Anzac : 36 / 36
    Dutch : 24 / 27
    Finns : 12 / 12
    Romanians : 12 / 16
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            2 Artillerys, 2 Infantrys and 4 Tanks moved from Serbia to Greece
            4 Infantrys moved from Campania to 49 Sea Zone
            2 Infantrys and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Greece
            1 Destroyer moved from 49 Sea Zone to 48 Sea Zone
            2 Fighters and 4 Infantrys moved from Lombardy to Provence
            2 Fighters moved from 46 Sea Zone to Provence
            2 Artillerys and 1 Tank moved from Tunis to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Artillerys, 1 Infantry, 1 Tank and 3 Transports moved from 47 Sea Zone to 44 Sea Zone
            2 Artillerys, 1 Infantry and 1 Tank moved from 44 Sea Zone to Provence
            1 Battleship and 2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
            1 Carrier moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Hun to Kufra
            1 Artillery and 1 Infantry moved from Kordofan to Darfur
            2 Infantrys moved from Kufra to Darfur
            1 Fighter moved from Kufra to Darfur
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 2 Artillerys, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Darfur, round 2 : 0/5 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Darfur, round 3 : 1/5 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Darfur, round 4 : 2/5 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank
                French defend with 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
                    French roll AA dice in Provence : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 4 Fighters, 5 Infantrys and 1 Tank in Provence, round 2 : 3/12 hits, 3.67 expected hits
                    French roll dice for 4 Infantrys and 1 Tank in Provence, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank in Provence, round 3 : 2/9 hits, 3.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the French, 1 Infantry owned by the French and 2 Infantrys owned by the Italians lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 4 Fighters and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 5 Infantrys
                Casualties for French: 4 Infantrys and 1 Tank
            Battle in Greece
                Italians attack with 2 Artillerys, 6 Infantrys and 4 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Greece, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
                    5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Greece, round 3 : 4/9 hits, 3.50 expected hits
                    Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 2 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 13
                Casualties for Italians: 5 Infantrys
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Provence to 48 Sea Zone
            2 Fighters moved from Provence to Sardinia
            1 Fighter moved from Darfur to Tobruk
    
        Place Units - Italians
            2 ArmoredCars and 1 Tank placed in Hun
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis
            2 Artillerys and 5 Infantrys placed in Rome
            3 Infantrys placed in Lombardy
            1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.33
    Italians regular : -2.00
    Neutral regular : 1.33
    British regular : -0.67
    French AA : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 13 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from W.Morocco to E.Morocco
            1 AAGun moved from Paris to Normandy
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from Orleanais to Aquitaine
            1 Infantry moved from Paris to Orleanais
            1 Artillery and 4 Infantrys moved from Paris to Normandy
    
        Place Units - French
            8 Infantrys placed in Paris
            2 Infantrys and 1 Tank placed in Normandy
            2 Infantrys and 2 Tanks placed in E.Morocco
            1 Adv.Fighter and 1 Tank placed in Syria
            1 Infantry placed in Churchill
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Italian East Africa : 1 Infantry
    Corsica : 1 Infantry
    Paris : 1 Factory and 8 Infantrys
    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
    Aquitaine : 1 Infantry
    Orleanais : 1 Infantry
    Languedoc : 1 Infantry
    Normandy : 2 AAGuns, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank
    Picardy : 1 Bunker
    N.Algeria : 1 Infantry
    Keewatin : 1 Infantry
    Syria : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 1 Tank
    French Equatorial Africa : 2 Infantrys
    E.Morocco : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 2 Tanks
    S.Algeria : 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Dover : 1 Fighter
    Greenland : 1 flag, 1 Artillery and 1 Infantry
    56 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 74 / 76
    Russians : 111 / 111
    Italians : 57 / 57
    French : 44 / 44
    Yamamoto : 58 / 64
    Chinese : 33 / 42
    Hisaichi : 51 / 51
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 24 / 27
    Finns : 12 / 12
    Romanians : 12 / 16
    Thai : 15 / 15
    Americans : 99 / 99
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Bomber moved from Kwajalein to Ponape
            2 Fighters moved from Peleliu to 67 Sea Zone
            1 Fighter moved from 107 Sea Zone to 67 Sea Zone
            1 Bomber moved from Hainan to 67 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            2 Tanks moved from Kyushu to 84 Sea Zone
            1 Tank moved from Kyushu to 84 Sea Zone
            4 ArmoredCars moved from Tokyo to 84 Sea Zone
            3 Artillerys moved from Davao to 107 Sea Zone
            5 Infantrys moved from Davao to 107 Sea Zone
            4 Fighters moved from 96 Sea Zone to Ponape
            2 Carriers moved from 96 Sea Zone to 102 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
            1 Artillery moved from Guam to 101 Sea Zone
            1 Artillery and 1 Transport moved from 101 Sea Zone to 102 Sea Zone
            1 Infantry moved from Eniwetok to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            2 T.Boats moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Kyushu to 93 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 93 Sea Zone
            2 Artillerys and 4 Infantrys moved from 93 Sea Zone to Manila
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from 110 Sea Zone to Java
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar, 1 Tank and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 ArmoredCar and 1 Tank moved from 93 Sea Zone to Manila
            3 ArmoredCars and 3 Tanks moved from 84 Sea Zone to Shantung
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 1 Destroyer, 1 Elite, 1 Fighter and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Manila
                Yamamoto attack with 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank in Manila, round 2 : 4/8 hits, 2.50 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 1/4 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 ArmoredCar, 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry in Ponape, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Artillery and 3 Infantrys
                Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 0/3 hits, 0.83 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in 67 Sea Zone
                Yamamoto attack with 1 Bomber and 3 Fighters
                Anzac defend with 1 Carrier, 2 Destroyers and 1 Transport
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in 67 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    1 Transport owned by the Anzac and 2 Destroyers owned by the Anzac lost in 67 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 3 Fighters in 67 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Anzac roll dice for 1 Carrier in 67 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 36
                Casualties for Anzac: 1 Carrier, 2 Destroyers and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Tank moved from N.French Indochina to Anhwei
            1 Tank moved from Kiangsi to Anhwei
            1 Tank moved from Kwangtung to Anhwei
            1 Infantry moved from Kwangtung to Hunan
            1 Artillery moved from Kiangsi to Hunan
            1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 102 Sea Zone
            4 Fighters moved from Ponape to 102 Sea Zone
            1 Bomber moved from Ponape to Peleliu
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Fighter moved from 67 Sea Zone to West Borneo
            2 Fighters moved from 67 Sea Zone to 110 Sea Zone
            1 Bomber moved from 67 Sea Zone to West Borneo
            1 Infantry moved from N.French Indochina to Hunan
            1 Infantry moved from S.French Indochina to N.French Indochina
    
        Place Units - Yamamoto
            1 Destroyer and 2 Submarines placed in 85 Sea Zone
            5 ArmoredCars placed in Tokyo
            1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 0.67
    Americans regular : -1.17
    Anzac regular : -1.83
    Dutch regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Suiyuan to Chahar
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Shensi
            2 Tanks moved from N.Thailand to Szechwan
            2 Artillerys and 2 Tanks moved from Hupeh to Shensi
            1 Infantry moved from Hupeh to Shensi
            1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            1 Artillery moved from E.Qinghai to Lanchow
            1 AAGun moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Hisaichi regular : -0.33
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry
    Kweichow : 1 Infantry
    Suiyuan : 1 Infantry
    E.Qinghai : 6 Infantrys
    Hupeh : 1 Infantry
    Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
    Lanchow : 1 AAGun, 1 Artillery and 2 Infantrys
    Shensi : 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks
    Ningsia : 2 Infantrys
    Chahar : 1 Artillery and 1 Infantry
    Szechwan : 1 Infantry and 2 Tanks
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    N.Thailand : 1 flag
    Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys
    

    Production/PUs Summary :

    Germans : 74 / 76
    Russians : 111 / 111
    Italians : 57 / 57
    French : 44 / 44
    Yamamoto : 67 / 67
    Chinese : 34 / 36
    Hisaichi : 49 / 51
    British : 94 / 96
    Anzac : 36 / 36
    Dutch : 22 / 27
    Finns : 12 / 12
    Romanians : 12 / 16
    Thai : 15 / 15
    Americans : 93 / 99
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 4:01:14 PM
    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Heilungchiang to Khabarovsk
            2 Fighters moved from Heilungchiang to Khabarovsk
            6 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            2 Mech.Infs moved from Changchun to Ayan
            2 Mech.Infs moved from Changchun to Chita
            1 Mech.Inf moved from Changchun to Peking
            1 Infantry moved from Anhwei to Shansi
            1 Tank moved from Anhwei to Shansi
            3 Tanks moved from Shantung to Chahar
            1 Artillery and 2 Infantrys moved from Shanghai to Anhwei
            5 Artillerys and 5 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
            5 Artillerys, 1 Battleship, 7 Infantrys, 2 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Bomber moved from Bangkok to 65 Sea Zone
            1 Artillery moved from 110 Sea Zone to Lombok
                  Hisaichi take Lombok from Dutch
            1 Artillery moved from 110 Sea Zone to Java
            3 Artillerys and 2 Tanks moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to West Borneo
            3 Infantrys moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to Java
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 1 B.Transport, 1 Factory, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 6 Infantrys, 2 Mech.Infs and 1 Tank
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 1 Tank in Ayan, round 2 : 5/9 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 5 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Khabarovsk, round 2 : 2/4 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Khabarovsk, round 4 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Tanks in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the British and 1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                1 Submarine owned by the British submerged
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 1 Fighter
                Casualties for British: 1 Destroyer and 2 Transports
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from 65 Sea Zone to Bangkok
            2 Fighters moved from Khabarovsk to Chita
    
        Place Units - Hisaichi
            1 Mech.Inf placed in Changchun
            1 Factory placed in Peking
            1 B.Transport placed in 84 Sea Zone
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
            2 ArmoredCars placed in Changchun
            Hisaichi undo move 5.
            Hisaichi undo move 3.
            Hisaichi undo move 3.
            1 B.Transport placed in 92 Sea Zone
            4 Infantrys placed in Hong Kong
            4 ArmoredCars placed in Changchun
            Hisaichi undo move 4.
            Hisaichi undo move 4.
            4 ArmoredCars and 1 Infantry placed in Hong Kong
            Hisaichi undo move 3.
            1 Infantry placed in Hong Kong
            1 B.Transport placed in 84 Sea Zone
            Hisaichi undo move 5.
            Hisaichi undo move 4.
            1 B.Transport placed in 92 Sea Zone
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : 0.33
    British regular : 0.00
    Hisaichi regular : 6.33
    

    Savegame


  • TripleA Manual Gamesave Post: Hisaichi round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Formosa to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from Heilungchiang to Khabarovsk
            2 Fighters moved from Heilungchiang to Khabarovsk
            6 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            2 Mech.Infs moved from Changchun to Ayan
            2 Mech.Infs moved from Changchun to Chita
            1 Mech.Inf moved from Changchun to Peking
            1 Infantry moved from Anhwei to Shansi
            1 Tank moved from Anhwei to Shansi
            3 Tanks moved from Shantung to Chahar
            1 Artillery and 2 Infantrys moved from Shanghai to Anhwei
            5 Artillerys and 5 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 2 Tanks moved from Kwangsi to 92 Sea Zone
            5 Artillerys, 1 Battleship, 7 Infantrys, 2 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 106 Sea Zone to 65 Sea Zone
            1 Bomber moved from Bangkok to 65 Sea Zone
            1 Artillery moved from 110 Sea Zone to Lombok
                  Hisaichi take Lombok from Dutch
            1 Artillery moved from 110 Sea Zone to Java
            3 Artillerys and 2 Tanks moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to Lombok
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to West Borneo
            3 Infantrys moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to Java
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 1 B.Transport, 1 Factory, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 6 Infantrys, 2 Mech.Infs and 1 Tank
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 1 Tank in Ayan, round 2 : 5/9 hits, 2.50 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 5 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in Khabarovsk, round 2 : 2/4 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Khabarovsk, round 4 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win with 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 3 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Tanks in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 2 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    2 Transports owned by the British and 1 Fighter owned by the Hisaichi lost in 65 Sea Zone
                1 Submarine owned by the British submerged
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 1 Fighter
                Casualties for British: 1 Destroyer and 2 Transports
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from 65 Sea Zone to 110 Sea Zone
            1 Bomber moved from 65 Sea Zone to Bangkok
            2 Fighters moved from Khabarovsk to Chita
    
        Place Units - Hisaichi
            1 Mech.Inf placed in Changchun
            1 Factory placed in Peking
            1 B.Transport placed in 84 Sea Zone
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
            2 ArmoredCars placed in Changchun
            Hisaichi undo move 5.
            Hisaichi undo move 3.
            Hisaichi undo move 3.
            1 B.Transport placed in 92 Sea Zone
            4 Infantrys placed in Hong Kong
            4 ArmoredCars placed in Changchun
            Hisaichi undo move 4.
            Hisaichi undo move 4.
            4 ArmoredCars and 1 Infantry placed in Hong Kong
            Hisaichi undo move 3.
            1 Infantry placed in Hong Kong
            1 B.Transport placed in 84 Sea Zone
            Hisaichi undo move 5.
            Hisaichi undo move 4.
            1 B.Transport placed in 92 Sea Zone
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Fighter
            EDIT: Adding units owned by Hisaichi to Java: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : 0.33
    British regular : 0.00
    Hisaichi regular : 6.33
    

    Savegame

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