L21 BM SC (Allies+18) vs AetV (Axis) game 5

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Anhwe to Kiangsi
            1 fighter moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 10 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Vologda
            1 fighter moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            6 infantry moved from Belarus to Bryansk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour, 3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys in Bryansk, round 2 : 9/22 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Novgorod
            1 bomber and 1 fighter moved from Vologda to Novgorod
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            8 artilleries moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 armour, 19 infantry and 7 mech_infantrys moved from Rostov to Bryansk
            4 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
            1 artillery and 2 infantry placed in France
            5 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 3,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Chahar to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            2 infantry moved from Samara to Tambov
            2 fighters moved from Russia to Vologda
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns, 15 artilleries and 20 infantry moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Timguska to Yenisey
            2 armour and 2 mech_infantrys moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Hopei to Kiangsi
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : 2,00
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            4 fighters moved from Kiangsu to Shantung
            2 tactical_bombers moved from Kiangsu to Shantung
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,83
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            4 fighters moved from Kiangsu to Shantung
            2 tactical_bombers moved from Kiangsu to Shantung
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,83
    ANZAC regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Algeria
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Algeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 28 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            1 submarine moved from 83 Sea Zone to 87 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - Americans
            1 airfield, 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 bomber placed in Eastern United States
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Jehol
            2 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Kiangsi to Shantung
            2 fighters moved from Kiangsi to Shantung
    
        Combat - British
            Battle in Shantung
                British attack with 2 fighters and 3 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 3 mech_infantrys in Shantung, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shantung to Kiangsi
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Iraq
            4 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery moved from Persia to Iraq
            1 battleship and 2 transports moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Persia
            2 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,2,3,6,6,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -1,33
    Germans AA : -0,17
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malta
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 96 Sea Zone to Egypt
            3 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 marine placed in Southern Italy
            2 armour and 1 fighter placed in Egypt
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 1,83
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from South Australia to Queensland
            3 fighters moved from Kiangsi to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas The french infantry is on a USA tt in the Channel.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 artillery and 1 infantry moved from France to Southern France
            2 fighters moved from Western Germany to Southern France
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 artillery moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 92 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            1 mech_infantry moved from Southern Italy to Western Germany
            2 fighters moved from Southern France to Western Germany
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 fighters, 6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -1,00
    Germans regular : -0,83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
            2 infantry moved from Novosibirsk to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Kazakhstan to Russia
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : -0,67
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Amur to Siberia
            1 bomber moved from Kiangsu to Siberia
            3 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
            3 fighters moved from Kiangsu to Shantung
            1 bomber moved from Kiangsu to Shantung
            1 fighter moved from 19 Sea Zone to Shantung
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Manchuria to Jehol
            2 fighters moved from Shantung to Jehol
            2 tactical_bombers moved from Shantung to Jehol
            1 fighter moved from Shantung to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Malaya
            Battle in Jehol
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/7 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Malaya from UK_Pacific, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 5/9 hits, 4,33 expected hits
                    Chinese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 3 mech_infantrys
            Battle in Siberia
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Manchuria
            1 bomber moved from Siberia to Japan
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 4 infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            2 fighters moved from Shantung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 bomber moved from Shantung to Kiangsu
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            1 armour and 5 infantry placed in Japan
            1 destroyer and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,67
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
            5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
            3 bombers moved from Normandy Bordeaux to 113 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 fighter moved from Gibraltar to 112 Sea Zone
            3 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas Scramble sz 113-112? How many planes and OOl. Thank you.


  • Full scramble and round by round battle, please as well.

    Thank you.

  • '19

    @aequitas-et-veritas just to be sure, sz :113, 3 planes and sz 112, no planes?


  • Sz 113 full scramble

  • '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
            5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
            3 bombers moved from Normandy Bordeaux to 113 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 fighter moved from Gibraltar to 112 Sea Zone
            3 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Denmark
            Battle in Celebes
            Battle in Norway
            Battle in Sumatra
            Battle in 113 Sea Zone
                Americans attack with 3 bombers, 6 fighters and 4 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                1 submarine owned by the Germans submerged
                    Americans roll dice for 3 bombers, 6 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 7/13 hits, 7,67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    

    Savegame

  • '19

    @aequitas-et-veritas 7 hits 1sr round


  • Go max Def but keep the plane this round (take CR instead of TacB).

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