Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Hilo to sz25 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 1 Bomber moved from Kauai to Wake 2 EarlyFighters moved from Kauai to Wake Purchase Units - Americans Americans buy 2 B.Transports, 2 Destroyers, 2 Factorys, 9 Marines and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 Infantry moved from San Francisco to sz23 1 Artillery moved from Nor Cal to sz23 2 Infantrys moved from Nor Cal to sz23 1 Artillery, 2 B.Transports and 3 Infantrys moved from sz23 to sz14 2 Tanks moved from Portland to sz14 1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz14 to sz6 1 Artillery, 3 Infantrys and 2 Tanks moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Transport moved from sz4 to sz5 1 Artillery and 1 Infantry moved from N.Canada to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 EarlyFighter, 1 Infantry and 1 Tank moved from Palana to Magadan 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 3 Infantrys moved from British Columbia to N.Canada 1 Tank moved from Seattle to N.Canada 4 Infantrys moved from Portland to Seattle 2 Infantrys moved from High Desert to Rocky Mt Place Units - Americans 1 Destroyer and 1 Transport placed in sz25 1 Destroyer placed in sz25 2 B.Transports placed in sz23 9 Marines placed in San Francisco 1 Factory placed in Alaska 1 Factory placed in Wake Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery moved from Vostok to Quingdao 1 Artillery and 3 Infantrys moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 1 Infantry moved from Sukhalin to sz1 1 Infantry moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 3 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Tanks moved from N.Japan to sz15 1 Marine moved from Akina to sz15 3 Infantrys moved from Akina to sz15 1 Artillery, 1 Marine and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Marine moved from sz1 to Ostrov 1 Artillery moved from Sukhalin to Ostrov 1 Bomber and 1 EarlyFighter moved from Manchuria to Ostrov 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz15 to sz1 2 Infantrys moved from Vladivostok to Amursk 1 Tank moved from Vladivostok to Belogorsk 1 Artillery, 3 Infantrys and 2 Tanks moved from sz1 to Belogorsk 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine in Ostrov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Artillery Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Ostrov to Sukhalin 1 Bomber moved from Ostrov to Belogorsk Place Units - Masaharu 1 Destroyer placed in sz15 2 Artillerys and 1 Tank placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.17 Russians regular : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Fighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask 1 AAGun moved from Krasnoyarsk to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 Fighter and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from Nagasaki to sz74 5 Artillerys moved from Nagasaki to sz74 1 Tank moved from Nagasaki to sz74 1 Tank moved from Nagasaki to sz74 5 Infantrys moved from Nagasaki to sz74 5 Artillerys, 4 B.Transports, 4 Infantrys and 3 Tanks moved from sz74 to sz60 1 Tank moved from Thailand to Malaya 3 Tanks moved from Davao to sz70 3 Artillerys moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Marine moved from Punay to sz70 1 Infantry moved from Spralty to sz70 2 Infantrys moved from Punay to sz70 3 Artillerys, 5 Infantrys, 1 Marine, 3 Tanks and 6 Transports moved from sz70 to sz60 3 Artillerys, 5 Infantrys, 1 Marine and 3 Tanks moved from sz60 to Malaya 1 Artillery moved from Samar to sz71 1 Artillery moved from Mindor to sz71 1 Infantry moved from Samar to sz71 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz71 to sz60 1 T.Boat moved from sz71 to sz75 1 Infantry moved from Punay to sz71 1 Infantry moved from Samar to sz71 1 Battleship, 2 Infantrys and 1 Transport moved from sz71 to sz60 2 Artillerys and 3 Infantrys moved from sz60 to Malaya 5 Artillerys, 4 Infantrys and 3 Tanks moved from sz60 to Malaya 2 EarlyFighters moved from sz60 to sz66 2 Bombers moved from Spralty to sz66 1 EarlyFighter moved from Phuket to sz66 4 EarlyFighters moved from Spralty to sz66 1 EarlyFighter moved from Spralty to sz66 1 EarlyFighter moved from Spralty to Malaya 1 Carrier moved from sz70 to sz60 1 Destroyer and 1 Submarine moved from sz48 to sz46 1 Destroyer moved from sz45 to sz76 1 Destroyer moved from sz18 to sz76 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 B.Transport moved from sz78 to sz67 2 Artillerys moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys and 1 Infantry moved from sz67 to Frenchindochina 5 Infantrys and 5 Tanks moved from Hopeh to Shansi 1 Artillery and 3 Infantrys moved from Tientsin to Hopeh 1 Submarine moved from sz59 to sz81 1 Submarine moved from sz59 to sz58 1 Destroyer moved from sz59 to sz60 1 Submarine moved from sz60 to sz70 3 Infantrys moved from S.Japan to Nagasaki 3 Infantrys moved from Tokyo to S.Japan 1 Artillery moved from Macau to Kwangsi Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz46 Yamamoto attack with 1 Destroyer and 1 Submarine Anzac defend with 2 T.Boats Yamamoto roll dice for 1 Submarine in sz46, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz46, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in sz46, round 3 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Anzac: 2 T.Boats Battle in Malaya Yamamoto attack with 10 Artillerys, 1 EarlyFighter, 12 Infantrys, 1 Marine and 7 Tanks British defend with 2 Artillerys, 1 Bunker, 3 EarlyFighters, 12 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 10 Artillerys, 1 EarlyFighter, 12 Infantrys, 1 Marine and 7 Tanks in Malaya, round 2 : 15/31 hits, 11.17 expected hits British roll dice for 2 Artillerys, 1 Bunker, 4 EarlyFighters, 12 Infantrys and 2 Tanks in Malaya, round 2 : 6/21 hits, 8.17 expected hits 1 Tank owned by the British, 6 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 12 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 10 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine and 7 Tanks in Malaya, round 3 : 12/25 hits, 9.67 expected hits British roll dice for 1 Bunker, 4 EarlyFighters and 1 Tank in Malaya, round 3 : 2/6 hits, 3.00 expected hits 1 Bunker owned by the British, 1 Tank owned by the British, 2 Infantrys owned by the Yamamoto, 1 EarlyFighter owned by the Dutch and 3 EarlyFighters owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 10 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is 64 Casualties for Yamamoto: 8 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 3 EarlyFighters, 12 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in sz66 Yamamoto attack with 2 Bombers and 8 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports; Dutch defend with 1 Transport Yamamoto roll dice for 2 Bombers and 8 EarlyFighters in sz66, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 2 Destroyers, 1 T.Boat and 3 Transports in sz66, round 2 : 3/6 hits, 1.67 expected hits 1 Transport owned by the Dutch, 2 Submarines owned by the British, 2 Transports owned by the British, 1 T.Boat owned by the British and 3 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 5 EarlyFighters in sz66, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 2 Destroyers in sz66, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 11 Casualties for Yamamoto: 5 EarlyFighters Casualties for British: 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports Casualties for Dutch: 1 Transport Non Combat Move - Yamamoto 2 EarlyFighters moved from sz66 to sz60 1 EarlyFighter moved from Malaya to sz60 1 EarlyFighter moved from sz66 to sz60 2 Bombers moved from sz66 to S.Borneo Place Units - Yamamoto 4 Infantrys placed in Davao 4 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in S.Japan 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : 10.50 Anzac regular : -0.17 British regular : -0.83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Gansu to N.Shangsi Chinese take N.Shangsi from Hisaichi 1 Infantry moved from Szechwan to W.Sian 2 Artillerys and 5 Infantrys moved from Gansu to Shangsi 2 Infantrys moved from Tsingnan to S.Mongolia 1 Tank moved from Gobi to S.Mongolia 1 Artillery, 1 Infantry and 1 Tank moved from W.Mongolia to N.Mongolia Purchase Units - Chinese Chinese buy 1 Elite, 3 Infantrys, 2 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 1 Tank in S.Mongolia, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in S.Mongolia, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Shangsi Chinese attack with 2 Artillerys and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 Artillerys and 5 Infantrys in Shangsi, round 2 : 2/7 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in N.Mongolia Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 3 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 4 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 AAGun moved from Gansu to Szechwan 3 Mech.Infs moved from Xining to Szechwan 2 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Elite, 3 Infantrys and 2 Tankettes placed in Xining 2 Mech.Infs and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Neutral regular : -0.50 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 8 Infantrys and 11 Tanks moved from Shansi to Sian 1 Infantry moved from Nanking to Sian 1 Artillery and 2 Infantrys moved from Hanan to Sian 1 Tank moved from Chunking to Sian 1 Artillery moved from N.French I. to Thailand 1 Bomber moved from Phuket to Sian 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 4 Artillerys and 3 Infantrys moved from Korea to Tientsin 3 EarlyFighters moved from N.French I. to Sian 1 Infantry moved from Shantung to Shansi 1 Artillery moved from S.Borneo to E.Borneo Hisaichi take E.Borneo from Dutch 4 Artillerys and 3 Tanks moved from S.Borneo to sz60 4 Artillerys, 2 EarlyFighters and 3 Tanks moved from sz60 to N.S 2 EarlyFighters moved from sz59 to N.S 1 Carrier moved from sz59 to sz60 1 Destroyer and 1 Submarine moved from sz59 to sz60 1 Submarine moved from sz60 to sz59 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 1 Marine, 4 Mech.Infs, 1 Tank and 12 Tankettes; Remaining resources: 2 PUs; Combat - Hisaichi Battle in N.Shangsi Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 11 Infantrys and 12 Tanks Chinese defend with 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 11 Infantrys and 12 Tanks in Sian, round 2 : 11/28 hits, 10.00 expected hits Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks in Sian, round 2 : 7/21 hits, 8.33 expected hits 7 Infantrys owned by the Hisaichi and 11 Infantrys owned by the Chinese lost in Sian Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 4 Infantrys and 12 Tanks in Sian, round 3 : 8/21 hits, 8.83 expected hits Chinese roll dice for 2 Artillerys, 2 EarlyFighters and 6 Tanks in Sian, round 3 : 5/10 hits, 4.67 expected hits 6 Tanks owned by the Chinese, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 1 Bomber, 3 EarlyFighters and 12 Tanks in Sian, round 4 : 9/16 hits, 7.67 expected hits Chinese roll dice for 2 EarlyFighters in Sian, round 4 : 2/2 hits, 1.00 expected hits 2 EarlyFighters owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 1 Bomber, 3 EarlyFighters and 10 Tanks remaining. Battle score for attacker is 40 Casualties for Hisaichi: 1 Artillery, 11 Infantrys and 2 Tanks Casualties for Chinese: 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks Battle in N.S Hisaichi attack with 4 Artillerys, 4 EarlyFighters and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Artillerys, 4 EarlyFighters and 3 Tanks in N.S, round 2 : 5/11 hits, 4.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 1/5 hits, 2.00 expected hits 1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch, 2 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 4 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 4 EarlyFighters moved from N.S to sz60 3 EarlyFighters moved from Sian to Hanan 1 Artillery and 1 Infantry moved from Kiangsi to Hanan 1 Bomber moved from Sian to Hanan 6 Tankettes moved from Hongkong to Hankou 7 Infantrys moved from Seoul to Manchuria Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 6 Tankettes placed in Hongkong Hisaichi undo move 2. 4 Mech.Infs and 2 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 8 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Dutch regular : -1.00 Hisaichi regular : 2.50
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Destroyer and 1 Transport moved from sz50 to sz58 Combat - Dutch Battle in sz58 Dutch attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 5 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 6 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 6 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Dutch lost in sz58 Yamamoto roll dice for 1 Submarine in sz58, round 7 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz58, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in sz58 Dutch win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Transport Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from New Guinea to Moresby Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : -1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Mindanao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to N.G Thai take N.G from British 1 Infantry moved from Celebs to sz59 1 Tank moved from N.Chunking to Burma 1 Tank moved from Phuket to Burma 1 Transport moved from sz60 to sz73 1 Marine moved from Phuket to sz73 1 Artillery moved from Phuket to sz73 1 Artillery, 1 Marine and 1 Transport moved from sz73 to sz68 1 Artillery and 1 Marine moved from sz68 to Borneo 1 Artillery moved from W.Borneo to Borneo 1 EarlyFighter moved from S.Borneo to Borneo 1 Infantry and 1 Transport moved from sz59 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery and 12 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 1 Marine, 4 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 Tanks British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Tanks in Burma, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 2/2 hits, 0.83 expected hits 2 Tanks owned by the Thai lost in Burma British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10 Casualties for Thai: 2 Tanks Battle in Borneo Thai attack with 2 Artillerys, 1 EarlyFighter and 1 Marine British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Borneo Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in Borneo, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Thai lost in Borneo Thai roll dice for 1 Artillery and 1 Marine in Borneo, round 4 : 2/2 hits, 0.83 expected hits British roll dice for 1 Tank in Borneo, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Marine owned by the Thai lost in Borneo Thai win, taking Borneo from British with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Thai: 1 Artillery, 1 EarlyFighter and 1 Marine Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Thai Place Units - Thai 1 Marine and 4 Tankettes placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -1.50 British regular : 2.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 1 Infantry moved from W.Chunking to Chunking Chinese take Chunking from Hisaichi 1 Infantry moved from Burma to N.French I. British take N.French I. from Yamamoto 1 Destroyer moved from sz49 to sz46 1 AAGun, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Artillery and 2 Infantrys moved from Bikaner to Punjab Purchase Units - British British buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 2 EarlyFighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in sz46 British attack with 1 Destroyer Yamamoto defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British retreated to sz49 Non Combat Move - British 1 T.Boat moved from sz64 to sz66 2 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 2 Artillerys and 2 Infantrys moved from sz63 to E.India 1 Artillery and 5 Infantrys moved from E.India to Bengal 1 Tank moved from Burma to Bengal 1 Infantry moved from Bengal to Burma 1 AAGun and 2 Infantrys moved from Nepal to Bengal 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Infantry moved from C.India to E.India Place Units - British 2 B.Transports, 1 Destroyer and 2 EarlyFighters placed in sz63 2 Artillerys and 1 Infantry placed in Calcutta 2 Infantrys placed in Bengal 2 Infantrys placed in Dheli 1 Destroyer placed in sz49 Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Neutral regular : -0.67 British regular : -1.00
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 1 Destroyer moved from sz37 to sz46 1 EarlyFighter moved from sz50 to sz46 1 EarlyFighter moved from sz50 to sz81 1 Submarine moved from sz50 to sz81 1 EarlyFighter moved from Soem to sz59 1 Tank moved from Derby to sz50 2 Artillerys moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 6 Infantrys and 2 Tanks moved from Soem to Lambok 3 Artillerys, 4 Infantrys and 1 Tank moved from sz50 to Soem 2 Infantrys moved from New Guinea to N.G 2 Infantrys moved from E.G to N.G Purchase Units - Anzac Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz81 Anzac attack with 1 EarlyFighter and 1 Submarine Yamamoto defend with 1 Submarine Anzac roll dice for 1 Submarine in sz81, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz81, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 2 : 0/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac retreated Yamamoto win with 1 Submarine remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Battle in N.G Anzac attack with 4 Infantrys Thai defend with 1 Infantry Anzac roll dice for 4 Infantrys in N.G, round 2 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.G, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Infantrys in N.G, round 3 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.G, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in N.G Anzac roll dice for 3 Infantrys in N.G, round 4 : 1/3 hits, 0.50 expected hits Thai roll dice for 1 Infantry in N.G, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in N.G Anzac win, taking N.G from Thai with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Thai: 1 Infantry Battle in sz59 Anzac attack with 1 EarlyFighter Hisaichi defend with 1 Submarine Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in sz59 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Battle in sz46 Anzac attack with 1 Destroyer and 1 EarlyFighter Yamamoto defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz46 Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz46 Anzac win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Casualties for Anzac: 1 EarlyFighter Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz50 1 EarlyFighter moved from sz81 to sz50 1 Infantry moved from Darwin to Derby Place Units - Anzac 3 Destroyers placed in sz50 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 0.83 Thai regular : 1.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Infantry moved from Canada to N.Canada 1 Artillery moved from Wake to sz20 1 Infantry moved from Wake to sz20 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz20 to sz18 1 Artillery and 1 Infantry moved from sz18 to Marcus 2 EarlyFighters moved from sz18 to Marcus 1 Bomber moved from Wake to sz81 1 Artillery moved from Hilo to sz25 1 Infantry moved from Hilo to sz25 1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 4 Infantrys moved from Seattle to sz6 2 Artillerys and 1 Infantry moved from N.Canada to sz6 2 Transports moved from sz4 to sz5 2 Tanks moved from N.Canada to sz5 2 Infantrys moved from N.Canada to sz5 2 Infantrys, 2 Tanks and 2 Transports moved from sz5 to sz4 2 Artillerys, 2 B.Transports and 5 Infantrys moved from sz6 to sz4 2 Artillerys, 7 Infantrys and 2 Tanks moved from sz4 to Palana 1 EarlyFighter, 1 Infantry and 1 Tank moved from Magadan to Yakutsk 1 Artillery, 2 Infantrys and 1 Tank moved from Palana to Magadan 1 Tank moved from Magadan to Yakutsk 1 Tank moved from N.Canada to Alaska 1 Artillery and 5 Infantrys moved from N.Canada to Anchorage 2 B.Transports and 8 Marines moved from sz14 to sz6 8 Marines moved from sz6 to British Columbia 2 Infantrys moved from Rocky Mt to Canada 1 Marine moved from San Francisco to Nor Cal Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 4 Destroyers and 8 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in Marcus Americans attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 1 Battleship in Marcus, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Marcus, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Marcus, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Americans roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Marcus, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in sz81 Americans attack with 1 Bomber Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber in sz81, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto submerged Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 Bomber moved from sz81 to Nayumo 2 Infantrys moved from Lasap to Pula 1 Tank moved from Lasap to Pula 2 Infantrys moved from Pearl Harbor to Kauai EDIT: 1 AAGun moved from sz4 to Palana 2 EarlyFighters moved from Marcus to sz18 2 EarlyFighters moved from Wake to sz19 Place Units - Americans 1 Carrier placed in sz19 2 Destroyers placed in sz4 2 Destroyers placed in sz25 2 B.Transports placed in sz23 8 Marines placed in San Francisco Turn Complete - Americans Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : -2.00
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TripleA Turn Summary: Masaharu round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Masaharu 1 Artillery and 2 Infantrys moved from Quingdao to Jinan 1 Bomber moved from Belogorsk to Jinan 1 Infantry moved from N.Japan to sz1 1 Artillery and 1 Marine moved from Ostrov to sz1 1 Artillery moved from Amursk to sz1 1 Artillery and 1 Tank moved from Amursk to sz1 3 Infantrys moved from N.Japan to sz1 3 Artillerys, 4 Infantrys, 1 Marine and 1 Tank moved from sz1 to Yakutsk 1 EarlyFighter moved from Sukhalin to Yakutsk 1 Destroyer moved from sz15 to sz1 Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 2 Infantrys Masaharu roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Jinan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Yakutsk Masaharu attack with 3 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 1 Tank Americans defend with 1 EarlyFighter, 1 Infantry and 2 Tanks; Russians defend with 1 Infantry Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 1 Tank in Yakutsk, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in Yakutsk, round 2 : 3/5 hits, 2.17 expected hits 1 Infantry owned by the Russians, 3 Infantrys owned by the Masaharu, 1 Infantry owned by the Americans and 2 Tanks owned by the Americans lost in Yakutsk Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 1 Infantry, 1 Marine and 1 Tank in Yakutsk, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 EarlyFighter in Yakutsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in Yakutsk Masaharu win, taking Yakutsk from Russians with 3 Artillerys, 1 EarlyFighter, 1 Marine and 1 Tank remaining. Battle score for attacker is 14 Casualties for Masaharu: 4 Infantrys Casualties for Americans: 1 EarlyFighter, 1 Infantry and 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 EarlyFighter moved from Yakutsk to Vostok 2 Artillerys, 5 Infantrys and 3 Tanks moved from Belogorsk to Quingdao 1 EarlyFighter moved from Vostok to Quingdao 2 Infantrys moved from Amursk to Belogorsk 1 Bomber moved from Jinan to Belogorsk 2 Destroyers moved from sz1 to sz7 1 Submarine moved from sz1 to sz7 Place Units - Masaharu 1 Destroyer placed in sz16 2 Artillerys and 1 Elite placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.50 Russians regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Russians 3 Artillerys, 1 EarlyFighter, 10 Infantrys and 4 Tanks moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao 1 Fighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 3 Artillerys, 1 EarlyFighter, 1 Fighter, 11 Infantrys and 4 Tanks Masaharu defend with 4 Artillerys, 1 EarlyFighter, 7 Infantrys and 5 Tanks Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Fighter, 11 Infantrys and 4 Tanks in Quingdao, round 2 : 6/20 hits, 6.17 expected hits Masaharu roll dice for 4 Artillerys, 1 EarlyFighter, 7 Infantrys and 5 Tanks in Quingdao, round 2 : 3/17 hits, 6.67 expected hits 3 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Fighter, 8 Infantrys and 4 Tanks in Quingdao, round 3 : 3/17 hits, 5.67 expected hits Masaharu roll dice for 4 Artillerys, 1 EarlyFighter, 1 Infantry and 5 Tanks in Quingdao, round 3 : 6/11 hits, 4.67 expected hits 6 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 2 Artillerys owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Fighter, 2 Infantrys and 4 Tanks in Quingdao, round 4 : 4/11 hits, 4.50 expected hits Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 5 Tanks in Quingdao, round 4 : 2/8 hits, 3.67 expected hits 2 Infantrys owned by the Russians, 2 Artillerys owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Quingdao Russians roll dice for 3 Artillerys, 1 EarlyFighter, 1 Fighter and 4 Tanks in Quingdao, round 5 : 5/9 hits, 3.83 expected hits Masaharu roll dice for 1 EarlyFighter and 3 Tanks in Quingdao, round 5 : 3/4 hits, 2.00 expected hits 3 Artillerys owned by the Russians, 3 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 29 Casualties for Russians: 3 Artillerys and 11 Infantrys Casualties for Masaharu: 4 Artillerys, 1 EarlyFighter, 7 Infantrys and 5 Tanks Non Combat Move - Russians 1 Fighter moved from Quingdao to Ulaan Ude 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Infantry moved from Ustkut to Irkutsk 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 1 Artillery moved from Kaask to Tulun 6 Infantrys moved from Kaask to Tulun 3 Infantrys moved from Achinsk to Kyzyl 1 Mech.Inf moved from Achinsk to Tulun Place Units - Russians 5 Infantrys and 1 Marine placed in Kaask 1 Infantry and 3 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -3.00 Russians regular : -2.17
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 1 T.Boat moved from sz75 to sz72 1 Destroyer moved from sz76 to sz17 5 Artillerys, 4 Infantrys, 1 Marine and 5 Tanks moved from Malaya to sz60 5 Artillerys, 5 B.Transports, 4 Infantrys, 1 Marine and 5 Tanks moved from sz60 to sz59 5 Artillerys, 4 Infantrys, 1 Marine and 5 Tanks moved from sz59 to Soem 1 Infantry moved from N.B to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Boho Yamamoto take Boho from Americans 1 Artillery moved from Malaya to sz60 1 Artillery and 1 Transport moved from sz60 to sz70 1 Artillery moved from sz70 to S Yamamoto take S from Americans 1 Transport moved from sz60 to sz73 1 Transport moved from sz73 to sz67 1 B.Transport moved from sz67 to sz74 1 Tank moved from Nagasaki to sz74 1 Tank moved from Nagasaki to sz74 1 Infantry moved from Nagasaki to sz74 5 Infantrys and 5 Tanks moved from Shansi to Shangsi 2 Infantrys moved from Hainan to sz67 2 Infantrys moved from sz67 to N.French I. 2 Artillerys and 1 Infantry moved from Frenchindochina to N.French I. 1 B.Transport, 1 Infantry and 2 Tanks moved from sz74 to sz67 1 Infantry and 2 Tanks moved from sz67 to N.French I. 1 Artillery and 3 Infantrys moved from Hopeh to Shansi 5 Transports moved from sz60 to sz74 3 Tanks moved from Nagasaki to sz74 7 Infantrys moved from Nagasaki to sz74 7 Infantrys and 3 Tanks moved from sz74 to Hopeh 2 Carriers moved from sz60 to sz59 4 EarlyFighters moved from sz60 to sz66 2 Bombers moved from S.Borneo to sz58 1 Submarine moved from sz81 to sz58 1 Battleship and 1 Destroyer moved from sz60 to sz59 2 Tanks moved from Malaya to Burma Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 6 Destroyers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz58 Yamamoto attack with 2 Bombers and 1 Submarine Dutch defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers in sz58, round 2 : 2/2 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in sz58, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz58 Yamamoto win with 2 Bombers remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Submarine Casualties for Dutch: 1 Destroyer Battle in Shangsi Yamamoto attack with 5 Infantrys and 5 Tanks Chinese defend with 2 Artillerys and 5 Infantrys Yamamoto roll dice for 5 Infantrys and 5 Tanks in Shangsi, round 2 : 4/10 hits, 3.33 expected hits Chinese roll dice for 2 Artillerys and 5 Infantrys in Shangsi, round 2 : 4/7 hits, 2.33 expected hits 4 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Shangsi Yamamoto roll dice for 1 Infantry and 5 Tanks in Shangsi, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Shangsi, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shangsi Yamamoto roll dice for 5 Tanks in Shangsi, round 4 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shangsi Yamamoto win, taking Shangsi from Chinese with 5 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 5 Infantrys Casualties for Chinese: 2 Artillerys and 5 Infantrys Battle in Burma Yamamoto attack with 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 2 Tanks in Burma, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in Burma, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma Yamamoto win, taking Burma from British with 1 Tank remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Infantry Battle in Soem Yamamoto attack with 5 Artillerys, 4 Infantrys, 1 Marine and 5 Tanks Anzac defend with 3 Artillerys, 4 Infantrys and 1 Tank; Dutch defend with 3 Infantrys Yamamoto roll dice for 1 Battleship in Soem, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 5 Artillerys, 4 Infantrys, 1 Marine and 5 Tanks in Soem, round 2 : 4/15 hits, 6.00 expected hits Dutch roll dice for 3 Artillerys, 7 Infantrys and 1 Tank in Soem, round 2 : 7/11 hits, 3.83 expected hits 2 Infantrys owned by the Anzac, 3 Artillerys owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Soem Yamamoto roll dice for 2 Artillerys, 1 Marine and 5 Tanks in Soem, round 3 : 5/8 hits, 3.67 expected hits Dutch roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Soem, round 3 : 2/6 hits, 2.17 expected hits 3 Artillerys owned by the Anzac, 2 Infantrys owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Soem Yamamoto roll dice for 1 Marine and 5 Tanks in Soem, round 4 : 2/6 hits, 2.83 expected hits Dutch roll dice for 1 Tank in Soem, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Soem Yamamoto win, taking Soem from Dutch with 1 Marine and 5 Tanks remaining. Battle score for attacker is 3 Casualties for Yamamoto: 5 Artillerys and 4 Infantrys Casualties for Anzac: 3 Artillerys, 4 Infantrys and 1 Tank Casualties for Dutch: 3 Infantrys Battle in sz66 Yamamoto attack with 4 EarlyFighters British defend with 1 T.Boat Yamamoto roll dice for 4 EarlyFighters in sz66, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 T.Boat in sz66, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 4 EarlyFighters in sz66, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 T.Boat in sz66, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 4 EarlyFighters in sz66, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 T.Boat in sz66, round 4 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in sz66 Yamamoto win with 4 EarlyFighters remaining. Battle score for attacker is 5 Casualties for British: 1 T.Boat Battle in N.French I. Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks British defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in N.French I., round 2 : 4/8 hits, 2.67 expected hits British roll dice for 1 Infantry in N.French I., round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French I. Yamamoto win, taking N.French I. from British with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Yamamoto 4 EarlyFighters moved from sz66 to sz59 2 Bombers moved from sz58 to Davao 1 Submarine moved from sz70 to sz45 Place Units - Yamamoto 2 Destroyers placed in sz70 4 Destroyers placed in sz78 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : -4.00 British regular : -0.50 Dutch regular : 3.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from W.Sian to N.Chunking Chinese take N.Chunking from Thai 2 Infantrys moved from Gansu to Shangsi 4 Mech.Infs moved from Tsingnan to Shangsi 1 Tank moved from S.Mongolia to Shangsi 1 Tank moved from N.Mongolia to Gansu 1 Infantry moved from S.Mongolia to Gansu 1 Artillery moved from N.Mongolia to S.Mongolia 2 Tankettes moved from Xining to Gansu 3 Infantrys moved from Tsingnan to Gansu 1 Elite moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 2 Tankettes moved from Urumal to Gobi 2 Mech.Infs moved from Urumal to Tsingnan Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 1 EarlyFighter, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shangsi Chinese attack with 2 Infantrys, 4 Mech.Infs and 1 Tank Yamamoto defend with 5 Tanks Chinese roll dice for 2 Infantrys, 4 Mech.Infs and 1 Tank in Shangsi, round 2 : 4/7 hits, 2.50 expected hits Yamamoto roll dice for 5 Tanks in Shangsi, round 2 : 3/5 hits, 2.50 expected hits 1 Mech.Inf owned by the Chinese, 4 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shangsi Chinese roll dice for 3 Mech.Infs and 1 Tank in Shangsi, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Shangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Shangsi Chinese win, taking Shangsi from Yamamoto with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 16 Casualties for Chinese: 2 Infantrys and 1 Mech.Inf Casualties for Yamamoto: 5 Tanks Non Combat Move - Chinese 1 Mech.Inf moved from Szechwan to W.Sian 1 AAGun moved from Szechwan to Gansu 1 Mech.Inf moved from Szechwan to Gansu Place Units - Chinese 6 Infantrys placed in Xining 1 EarlyFighter, 1 Infantry and 2 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Chinese regular : 1.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 2 Tankettes moved from Hankou to Chunking 2 Tankettes moved from Hankou to N.Chunking 1 Infantry moved from Shansi to Shangsi 1 Tank and 2 Tankettes moved from Peking to Shangsi 1 Tank and 1 Tankette moved from N.Shangsi to Shangsi 1 Infantry moved from Hanan to W.Sian 1 Artillery moved from Hanan to N.Chunking 2 Tankettes moved from Hankou to W.Sian 2 Tanks moved from Sian to Szechwan 8 Tanks moved from Sian to Shangsi 1 Submarine moved from sz60 to sz58 2 Artillerys moved from S.Borneo to sz60 1 Elite and 1 Marine moved from S.Borneo to sz60 2 Artillerys, 4 EarlyFighters, 1 Elite and 1 Marine moved from sz60 to Sumatra 1 Artillery moved from E.Borneo to sz60 1 Artillery moved from sz60 to Sumatra 1 Tank moved from N.S to sz60 1 Tank moved from sz60 to Malaya 1 Artillery moved from Thailand to Malaya 2 Artillerys and 2 Tanks moved from N.S to sz60 2 Artillerys and 2 Tanks moved from sz60 to Malaya 1 Artillery moved from N.S to Sumatra 4 Mech.Infs moved from Hongkong to N.French I. 2 Tankettes moved from Hongkong to Kiangsi 1 Bomber moved from Hanan to Chunking 3 EarlyFighters moved from Hanan to Chunking 1 Battleship moved from sz60 to sz59 2 Destroyers moved from sz60 to sz59 7 Infantrys moved from Manchuria to Hsingan 8 Tankettes moved from Seoul to Hsingan 4 Artillerys moved from Tientsin to Hopeh 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Hopeh 3 Infantrys moved from Tientsin to Hopeh Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 2 Artillerys, 9 Infantrys, 1 Marine, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in W.Sian Hisaichi attack with 1 Infantry and 2 Tankettes Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 Infantry and 2 Tankettes in W.Sian, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in W.Sian, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in W.Sian Hisaichi win, taking W.Sian from Chinese with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Battle in N.Chunking Hisaichi attack with 1 Artillery and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Tankettes in N.Chunking, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Chunking Hisaichi win, taking N.Chunking from Chinese with 1 Artillery and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Infantry, 10 Tanks and 3 Tankettes Chinese defend with 3 Mech.Infs and 1 Tank Hisaichi roll dice for 1 Infantry, 10 Tanks and 3 Tankettes in Shangsi, round 2 : 7/14 hits, 6.17 expected hits Chinese roll dice for 3 Mech.Infs and 1 Tank in Shangsi, round 2 : 3/4 hits, 1.50 expected hits 3 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese and 3 Tankettes owned by the Hisaichi lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Infantry and 10 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 3 Tankettes Casualties for Chinese: 3 Mech.Infs and 1 Tank Battle in Chunking Hisaichi attack with 1 Bomber, 3 EarlyFighters and 2 Tankettes British defend with 1 Infantry Hisaichi roll dice for 1 Bomber, 3 EarlyFighters and 2 Tankettes in Chunking, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Chunking Hisaichi win, taking Chunking from Chinese with 1 Bomber, 3 EarlyFighters and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sumatra Hisaichi attack with 4 Artillerys, 4 EarlyFighters, 1 Elite and 1 Marine British defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 4 Artillerys, 4 EarlyFighters, 1 Elite and 1 Marine in Sumatra, round 2 : 4/10 hits, 3.83 expected hits British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the British, 3 Infantrys owned by the British and 2 Artillerys owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from British with 2 Artillerys, 4 EarlyFighters, 1 Elite and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Artillerys Casualties for British: 1 Artillery and 3 Infantrys Battle in Szechwan Hisaichi attack with 2 Tanks Chinese defend with 1 Mech.Inf Hisaichi roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Mech.Inf Non Combat Move - Hisaichi 3 EarlyFighters moved from Chunking to Malaya 4 EarlyFighters moved from Sumatra to sz60 1 Carrier and 2 EarlyFighters moved from sz60 to sz59 1 Bomber moved from Chunking to Phuket Place Units - Hisaichi 8 Infantrys placed in Seoul 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 2 Artillerys, 1 Infantry and 1 Marine placed in S.Borneo Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 British regular : 0.67 Hisaichi regular : 0.83
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 1 T.Boat moved from sz48 to sz70 1 Infantry moved from Java to sz60 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery moved from Borneo to sz68 1 Artillery and 1 Transport moved from sz68 to sz59 1 Artillery moved from sz59 to Bali Thai take Bali from Dutch 1 Artillery moved from Celebs to sz59 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz58 1 Artillery and 1 Infantry moved from sz58 to Flores 1 Tankette moved from Phuket to sz73 1 Marine moved from Phuket to sz73 1 Marine, 1 Tankette and 1 Transport moved from sz73 to sz70 1 Marine and 1 Tankette moved from sz70 to Halma 1 Artillery and 12 Infantrys moved from Thailand to Malaya 3 Tankettes moved from Phuket to N.French I. Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 4 Artillerys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Flores Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Artillery Thai roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Dutch lost in Flores Thai win, taking Flores from Dutch with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Artillery Battle in Halma Thai attack with 1 Marine and 1 Tankette Dutch defend with 1 Infantry Thai roll dice for 1 Marine and 1 Tankette in Halma, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Marine and 1 Tankette in Halma, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Marine and 1 Tankette in Halma, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Marine and 1 Tankette in Halma, round 5 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Halma, round 5 : 1/1 hits, 0.33 expected hits 1 Tankette owned by the Thai and 1 Infantry owned by the Dutch lost in Halma Thai win, taking Halma from Dutch with 1 Marine remaining. Battle score for attacker is -2 Casualties for Thai: 1 Tankette Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Artillerys and 1 Tank placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : -1.33 Dutch regular : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 2 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 2 Artillerys moved from E.India to sz63 3 Infantrys moved from E.India to sz63 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Artillery and 1 Infantry moved from sz66 to Thailand British take Thailand from Thai 1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66 1 Artillery and 1 Infantry moved from sz66 to N.S British take N.S from Hisaichi 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz63 to sz66 2 Artillerys and 1 Infantry moved from sz66 to Thailand 1 B.Transport and 1 Infantry moved from sz63 to sz66 1 Infantry moved from sz66 to N.S 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz63 to sz66 1 Artillery and 1 Infantry moved from Bengal to Burma 1 Tank and 2 Tankettes moved from Nepal to Bengal 2 EarlyFighters moved from Bengal to Burma 2 Infantrys moved from Dheli to Bhopa 1 Artillery and 2 Infantrys moved from Punjab to Agra 1 Transport moved from sz4 to sz6 2 Destroyers moved from sz49 to sz58 Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 4 Artillerys, 1 Bunker, 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Agra British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Agra, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Burma British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry Yamamoto defend with 1 Tank British roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Burma British win, taking Burma from Yamamoto with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in sz58 British attack with 2 Destroyers Hisaichi defend with 1 Submarine; Thai defend with 1 Transport Hisaichi roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Destroyers in sz58, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in sz58, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 2 Destroyers in sz58, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in sz58, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 2 Destroyers in sz58, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Transport in sz58, round 4 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai, 1 Destroyer owned by the British and 1 Submarine owned by the Hisaichi lost in sz58 British win with 1 Destroyer remaining. Battle score for attacker is 4 Casualties for British: 1 Destroyer Casualties for Hisaichi: 1 Submarine Casualties for Thai: 1 Transport Non Combat Move - British 2 EarlyFighters moved from Burma to Bengal 1 Infantry moved from Bengal to W.Chunking Place Units - British 1 Destroyer and 1 Transport placed in sz49 1 Bunker and 2 Infantrys placed in Bengal 1 Transport placed in sz63 4 Artillerys and 3 Infantrys placed in Calcutta 3 Infantrys placed in Dheli Turn Complete - British British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Neutral regular : -0.67 British regular : -1.00 Hisaichi regular : 0.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 1 Infantry and 1 Tank moved from Lambok to Bali 2 Infantrys moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 4 Infantrys moved from Derby to sz50 1 Artillery, 2 EarlyFighters and 6 Infantrys moved from sz50 to Soem Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 2 Artillerys, 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Bali Anzac attack with 1 Infantry and 1 Tank Thai defend with 1 Artillery Anzac roll dice for 1 Infantry and 1 Tank in Bali, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Bali, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Bali Anzac win, taking Bali from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Soem Anzac attack with 1 Artillery, 2 EarlyFighters and 6 Infantrys Yamamoto defend with 1 Marine and 5 Tanks Anzac roll dice for 1 Battleship in Soem, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 2 EarlyFighters and 6 Infantrys in Soem, round 2 : 3/9 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine and 5 Tanks in Soem, round 2 : 1/6 hits, 2.83 expected hits 1 Infantry owned by the Anzac, 1 Marine owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Soem Anzac roll dice for 1 Artillery, 2 EarlyFighters and 5 Infantrys in Soem, round 3 : 2/8 hits, 2.00 expected hits Yamamoto roll dice for 3 Tanks in Soem, round 3 : 0/3 hits, 1.50 expected hits 2 Tanks owned by the Yamamoto lost in Soem Anzac roll dice for 1 Artillery, 2 EarlyFighters and 5 Infantrys in Soem, round 4 : 1/8 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Soem, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Soem Anzac win, taking Soem from Yamamoto with 1 Artillery, 2 EarlyFighters and 4 Infantrys remaining. Battle score for attacker is 24 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Marine and 5 Tanks Non Combat Move - Anzac 2 EarlyFighters moved from Soem to sz50 2 Infantrys moved from N.G to E.G 1 Infantry moved from Darwin to Derby Place Units - Anzac 1 Artillery and 1 Infantry placed in W.Australia 1 Destroyer placed in sz50 1 Artillery and 2 Infantrys placed in Darwin 3 Infantrys placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.83 Anzac regular : 0.50 Thai regular : -0.33