Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
dawgoneit Axis-VS- Entek Allies TRS.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from sz27 to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 1 EarlyFighter moved from Johnston to sz25 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Submarine moved from sz13 to sz25 1 Battleship moved from sz23 to sz25 2 Submarines moved from sz40 to sz45 1 EarlyFighter moved from Davao to S.Borneo 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 Infantry moved from Mindor to Punay 1 Artillery moved from Fais to Ifalk 2 Infantrys moved from Weno to Lasap 1 Infantry moved from Pula to Pikelot 1 Tank moved from Phonpei to Lasap 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from San Francisco to sz25 Purchase Units - Americans Americans buy 2 B.Transports and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 Submarines in sz25, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in sz25, round 2 : 0/1 hits, 0.17 expected hits 1 Submarine owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 1 Carrier moved from sz23 to sz25 2 EarlyFighters moved from sz25 to Kauai 1 Transport moved from sz27 to sz25 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Alaska to sz5 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4 1 EarlyFighter moved from Alaska to Palana 1 Infantry and 1 Tank moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 1 Tank moved from High Desert to Seattle 2 Infantrys moved from Nor Cal to Portland 1 Tank moved from Central Valley to Seattle 2 Tanks moved from San Francisco to Portland 2 Infantrys moved from Central Valley to Portland 1 Artillery moved from San Francisco to Nor Cal 2 Infantrys moved from San Francisco to Nor Cal 2 Infantrys moved from Los Angeles to High Desert 1 Bomber moved from sz25 to Kauai Place Units - Americans 2 B.Transports placed in sz23 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 0.33
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 1 Artillery, 1 Infantry and 1 Tank moved from Hsingan to Jinan 1 Artillery, 1 Infantry and 1 Tank moved from Hsingan to Quingdao 2 Infantrys moved from Hsingan to Belogorsk 1 Infantry moved from Manchuria to Belogorsk 1 Infantry moved from Manchuria to Belogorsk 1 Artillery moved from Manchuria to Belogorsk 2 Infantrys moved from Manchuria to Vladivostok 1 Infantry moved from Akina to sz15 1 Infantry and 1 T.Boat moved from sz15 to sz1 1 Infantry moved from sz1 to Amursk 1 Infantry and 1 Tank moved from Akina to sz15 1 Infantry and 1 Tank moved from sz15 to Vladivostok 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from sz1 to Amursk 1 Tank moved from Sukhalin to sz1 1 Infantry moved from Sukhalin to sz1 1 Infantry and 1 Tank moved from sz1 to Amursk 1 Artillery and 1 Infantry moved from N.Japan to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Destroyer and 1 Submarine moved from sz7 to sz1 1 EarlyFighter moved from Akina to Belogorsk 1 Bomber moved from Akina to Quingdao 4 Infantrys and 1 Tank moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 3 Infantrys and 1 Tank in Vladivostok, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 3 Infantrys and 1 Tank in Vladivostok, round 3 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Vladivostok Masaharu roll dice for 2 Infantrys and 1 Tank in Vladivostok, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Belogorsk, round 2 : 1/6 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantrys in Belogorsk, round 3 : 4/6 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Jinan Masaharu roll dice for 1 Artillery and 1 Tank in Jinan, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Artillery and 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Quingdao, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Amursk Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Amursk, round 2 : 1/5 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Amursk, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu lost in Amursk Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Belogorsk to Manchuria 1 Bomber moved from Quingdao to Manchuria Place Units - Masaharu 2 Artillerys, 5 Infantrys and 1 Marine placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.33 Russians regular : 0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Kaask to Jinan Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Tank Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/3 hits, 0.67 expected hits Masaharu roll dice for 1 Tank in Jinan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Tank Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Irkutsk to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Jinquan to Kyzal 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Krasnoyarsk to Bratsk 1 Artillery moved from Achinsk to Krasnoyarsk 1 Infantry moved from Kyzyl to Kaask 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi 1 Tank moved from Achinsk to Kaask 1 AAGun and 1 Infantry moved from Achinsk to Krasnoyarsk 1 Infantry moved from Palana to Magadan 1 Submarine moved from sz4 to sz3 Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.50 Russians regular : 1.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 1 unit repaired. 1 Tank moved from Iwo Jima to sz75 3 Artillerys moved from Manila to sz75 2 Tanks moved from Manila to sz75 6 Infantrys moved from Manila to sz75 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz75 to sz70 3 Artillerys, 6 Infantrys and 3 Tanks moved from sz70 to Davao 2 EarlyFighters moved from Iwo Jima to sz45 2 EarlyFighters moved from Iwo Jima to sz45 2 Bombers moved from Iwo Jima to sz48 1 Artillery moved from Manila to sz68 1 Infantry moved from Manila to sz68 1 Infantry moved from Manila to sz68 1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz71 1 Infantry and 1 T.Boat moved from sz68 to sz71 1 Artillery, 2 EarlyFighters and 2 Infantrys moved from sz71 to Samar 1 Marine moved from Tokyo to sz78 1 Infantry moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 B.Transport, 3 Infantrys and 1 Marine moved from sz78 to sz71 3 Infantrys and 1 Marine moved from sz71 to Punay 2 Submarines moved from sz68 to sz59 1 Destroyer moved from sz68 to sz59 1 Destroyer and 1 Submarine moved from sz75 to sz45 1 Submarine moved from sz70 to sz48 1 Destroyer moved from sz71 to sz48 1 Submarine moved from sz71 to sz60 1 T.Boat moved from sz75 to sz74 1 Artillery moved from Naha to Nagasaki 3 Artillerys, 17 Infantrys and 7 Tanks moved from S.Japan to Nagasaki 3 Infantrys moved from Tokyo to S.Japan 1 Carrier moved from sz71 to sz60 2 EarlyFighters moved from sz70 to sz59 1 EarlyFighter moved from Korea to Phuket 1 Artillery, 1 Infantry and 1 Tank moved from N.French I. to Thailand 1 Destroyer moved from sz78 to sz18 1 Tank moved from Korea to Hopeh 1 Artillery and 3 Infantrys moved from Korea to Tientsin 1 Artillery moved from Manila to Mindor Yamamoto take Mindor from Americans Purchase Units - Yamamoto Yamamoto buy 5 B.Transports and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Punay Yamamoto attack with 3 Infantrys and 1 Marine Americans defend with 2 Infantrys Yamamoto roll dice for 1 Battleship in Punay, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Infantrys and 1 Marine in Punay, round 2 : 2/4 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Punay, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Punay Yamamoto win, taking Punay from Americans with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Samar Yamamoto attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Samar, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in Samar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Samar Yamamoto win, taking Samar from Americans with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in sz45 Yamamoto attack with 1 Destroyer, 4 EarlyFighters and 1 Submarine Americans defend with 2 Submarines Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz45 Yamamoto roll dice for 1 Destroyer and 4 EarlyFighters in sz45, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45 Yamamoto win with 1 Destroyer and 4 EarlyFighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 1 Submarine Battle in sz59 Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 2 Submarines Dutch defend with 2 T.Boats Yamamoto roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz59, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Dutch lost in sz59 Yamamoto win with 1 Destroyer, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 10 Casualties for Dutch: 2 T.Boats Battle in sz48 Yamamoto attack with 2 Bombers, 1 Destroyer and 1 Submarine British defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 1 Destroyer in sz48, round 2 : 2/3 hits, 1.67 expected hits 1 Submarine owned by the British lost in sz48 Yamamoto win with 2 Bombers, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in Thailand Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Thailand Yamamoto roll dice for 1 Tank in Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Davao Yamamoto attack with 3 Artillerys, 6 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Yamamoto roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Davao, round 2 : 2/12 hits, 4.00 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 3/5 hits, 2.00 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 3 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 Artillery and 2 Tanks in Davao, round 3 : 0/3 hits, 1.33 expected hits 1 Artillery owned by the Americans and 1 Tank owned by the Americans lost in Davao Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 4 : 2/9 hits, 3.50 expected hits Americans roll dice for 1 Tank in Davao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 3 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Non Combat Move - Yamamoto 2 Bombers moved from sz48 to Spralty 4 EarlyFighters moved from sz45 to Spralty 2 EarlyFighters moved from Samar to Spralty 2 EarlyFighters moved from sz59 to sz60 Place Units - Yamamoto 4 B.Transports placed in sz74 1 B.Transport placed in sz78 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : -0.50 British regular : 0.50 Dutch regular : -0.17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Szechwan to Shangsi 1 Infantry moved from Gansu to Shangsi 1 EarlyFighter moved from Gansu to Shangsi 1 EarlyFighter moved from Sian to Shangsi 1 Artillery moved from Quyan to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Tank moved from Ming Jong to W.Mongolia 1 Infantry moved from Quyan to W.Mongolia 1 Infantry moved from Quyan to Gobi 1 Artillery moved from Ming Jong to Gobi 1 Tank moved from Ming Jong to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mongolia, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Shangsi Chinese attack with 2 EarlyFighters and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 EarlyFighters and 2 Infantrys in Shangsi, round 2 : 3/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Gobi Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gobi, round 2 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gobi Chinese roll dice for 1 Artillery and 1 Tank in Gobi, round 3 : 1/2 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Chinese lost in Gobi Chinese roll dice for 1 Tank in Gobi, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Bunker in Gobi, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 2 Tanks moved from Gansu to Sian 1 Tank moved from Szechwan to Sian 2 EarlyFighters moved from Shangsi to Sian 1 Infantry moved from Hanan to Sian 1 Tank moved from Hanan to Sian 1 Infantry moved from Sikang to Szechwan 6 Infantrys moved from Tsingnan to Gansu 2 Artillerys moved from Tsingnan to Gansu 1 AAGun moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 Infantry moved from Ming Jong to Tsingnan 1 AAGun moved from Quyan to Ming Jong Place Units - Chinese 3 Infantrys and 3 Mech.Infs placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Neutral regular : 1.00 Hisaichi regular : 0.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 unit repaired. 1 Mech.Inf moved from Seoul to Jinan 2 Tanks moved from Tientsin to Shansi 5 Infantrys and 4 Tanks moved from Hopeh to Shansi 1 Artillery and 2 Infantrys moved from Nanking to Hanan 1 Infantry moved from Kichedung to Nanking 2 Infantrys and 1 Tank moved from Shantung to Shansi 2 Tanks moved from Kichedung to Shansi 1 Artillery and 1 Infantry moved from N.Shangsi to Shangsi 2 Tanks moved from Hankou to Shansi 1 Artillery and 2 Infantrys moved from Hankou to Kiangsi 2 Artillerys and 1 Tank moved from Hongkong to sz67 1 Artillery and 1 Tank moved from Kwangtung to sz67 1 Artillery and 1 Tank moved from Kwangsi to sz67 1 Artillery moved from Frenchindochina to sz67 2 Infantrys moved from Kwangtung to sz67 1 Infantry moved from Hongkong to sz67 2 Infantrys moved from Kwangsi to sz67 3 Infantrys moved from Frenchindochina to sz67 5 Artillerys, 8 Infantrys, 3 Tanks and 8 Transports moved from sz67 to sz60 5 Artillerys, 8 Infantrys and 3 Tanks moved from sz60 to S.Borneo 1 Tank moved from Frenchindochina to Chunking 1 Artillery moved from Frenchindochina to N.French I. 2 EarlyFighters moved from Hainan to Chunking 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Formosa to sz74 1 Infantry moved from sz74 to Shantung 4 Artillerys and 3 Infantrys moved from Seoul to Korea 2 Bombers moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to sz57 Purchase Units - Hisaichi Hisaichi buy 7 Infantrys, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz57 Hisaichi attack with 4 EarlyFighters British defend with 1 Destroyer and 2 Transports Hisaichi roll dice for 4 EarlyFighters in sz57, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in sz57, round 2 : 1/3 hits, 0.83 expected hits 1 Transport owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz57 Hisaichi roll dice for 3 EarlyFighters in sz57, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in sz57, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the British, 1 Destroyer owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz57 Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 EarlyFighters Casualties for British: 1 Destroyer and 2 Transports Battle in S.Borneo Hisaichi attack with 5 Artillerys, 2 Bombers, 8 Infantrys and 3 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 5 Artillerys, 1 Bomber, 8 Infantrys and 3 Tanks in S.Borneo, round 2 : 6/17 hits, 6.00 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 4/12 hits, 4.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 5 Artillerys, 1 Bomber, 4 Infantrys and 3 Tanks in S.Borneo, round 3 : 4/13 hits, 5.17 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 5 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in S.Borneo, round 4 : 2/10 hits, 4.17 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi and 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 5 Artillerys, 1 Bomber and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Bomber and 8 Infantrys Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in Shangsi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chunking Hisaichi attack with 2 EarlyFighters and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Hisaichi win, taking Chunking from Chinese with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Jinan Hisaichi attack with 1 Mech.Inf Russians defend with 1 Infantry Hisaichi roll dice for 1 Mech.Inf in Jinan, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Jinan Hisaichi win, taking Jinan from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hanan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hanan Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 EarlyFighters moved from Chunking to N.French I. 2 EarlyFighters moved from sz57 to sz59 1 Carrier moved from sz68 to sz59 1 Carrier moved from sz68 to sz60 1 Destroyer moved from sz68 to sz59 1 Submarine moved from sz68 to sz59 1 Destroyer and 2 Submarines moved from sz68 to sz60 2 EarlyFighters moved from Phuket to sz60 1 EarlyFighter moved from Phuket to N.French I. 1 Bomber moved from S.Borneo to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 6 Tankettes placed in Hongkong 7 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : 0.67 Russians regular : -0.33 Dutch regular : 0.83 British regular : 0.50 Hisaichi regular : -0.83
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to Malaya 1 Transport moved from sz61 to sz66 1 Artillery and 1 Infantry moved from Sarong to New Guinea Non Combat Move - Dutch Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Thai 1 Tank moved from N.French I. to N.Chunking Thai take N.Chunking from Chinese 1 Infantry moved from Sumatra to sz60 1 Artillery moved from Sumatra to sz60 1 Artillery, 1 Infantry and 1 Transport moved from sz60 to sz59 1 Artillery and 1 Infantry moved from sz59 to Celebs 1 Infantry moved from Borneo to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao Thai take Mindanao from Americans 1 Transport moved from sz60 to sz73 1 Artillery and 1 Infantry moved from Phuket to sz73 1 EarlyFighter moved from Phuket to W.Borneo 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to W.Borneo Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in W.Borneo Thai attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Dutch defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Borneo, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in W.Borneo Thai roll dice for 1 Artillery and 1 EarlyFighter in W.Borneo, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in W.Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in W.Borneo Thai win, taking W.Borneo from British with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Celebs Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebs Thai win, taking Celebs from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 EarlyFighter moved from W.Borneo to S.Borneo Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : 1.67 Dutch regular : -0.33 British regular : 0.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - British 1 Artillery, 2 Infantrys and 1 Tank moved from Burma to N.French I. 2 EarlyFighters moved from Bengal to N.French I. 1 Infantry moved from Bengal to W.Chunking 1 T.Boat moved from sz66 to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from sz64 to Burma 2 Infantrys moved from C.India to sz63 2 Infantrys moved from Calcutta to sz63 4 Infantrys and 2 Transports moved from sz63 to sz66 4 Infantrys moved from sz66 to Malaya 2 Transports moved from sz66 to sz63 1 Infantry moved from N.B to Borneo British take Borneo from Thai 1 Tank moved from N.B to Borneo 1 Infantry moved from Java to Sumatra British take Sumatra from Thai 1 Artillery and 2 Infantrys moved from Java to Sumatra 1 Infantry moved from New Guinea to Moresby Purchase Units - British British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Factory, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 1 PUs; Combat - British Battle in N.French I. British attack with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 3 EarlyFighters; Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 1 Tank in N.French I., round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys, 3 EarlyFighters and 1 Infantry in N.French I., round 2 : 1/6 hits, 2.50 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.French I. British roll dice for 1 Artillery, 2 EarlyFighters, 1 Infantry and 1 Tank in N.French I., round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Artillerys and 3 EarlyFighters in N.French I., round 3 : 2/5 hits, 2.17 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.French I. 2 EarlyFighters owned by the British retreated 1 Tank owned by the British retreated to Burma Yamamoto win with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 2 EarlyFighters moved from N.French I. to Bengal 1 Artillery, 1 Infantry and 1 Tank moved from Nepal to Bengal 1 Tank moved from E.India to Bengal 1 AAGun moved from Bhopa to Nepal 2 Infantrys moved from Bhopa to Nepal 1 Artillery and 1 Infantry moved from E.India to Bengal 1 Tank moved from C.India to Bengal 1 Artillery and 5 Infantrys moved from C.India to E.India 1 Infantry moved from Calcutta to sz63 1 Infantry moved from sz63 to C.India 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz6 1 AAGun moved from Vancouver to sz6 1 Infantry moved from N.Canada to sz6 Place Units - British 1 Factory placed in Bengal 1 Carrier placed in sz63 2 Artillerys and 2 Infantrys placed in Calcutta 1 Tank and 2 Tankettes placed in Dheli 1 Destroyer placed in sz49 2 Infantrys placed in Moresby Turn Complete - British British collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67 British regular : -1.83
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Anzac 2 Infantrys moved from Townsville to sz41 2 Infantrys and 2 T.Boats moved from sz41 to sz46 2 Infantrys moved from sz46 to E.G Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Non Combat Move - Anzac 2 Infantrys moved from W.Australia to sz50 2 Infantrys moved from sz50 to Soem 2 Infantrys moved from Derby to sz49 2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem 1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia 1 EarlyFighter moved from Derby to Soem 1 Destroyer, 1 Submarine and 2 Transports moved from sz37 to sz50 2 Infantrys and 2 Tanks moved from W.Australia to sz50 2 Infantrys and 2 Tanks moved from sz50 to Soem Place Units - Anzac 1 Factory placed in W.Australia 1 Destroyer placed in sz37 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Hilo to sz25 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry, 2 Submarines and 1 Transport moved from sz25 to sz20 1 Artillery and 1 Infantry moved from sz20 to Wake 1 Bomber moved from Kauai to Wake 2 EarlyFighters moved from Kauai to Wake Purchase Units - Americans Americans buy 2 B.Transports, 2 Destroyers, 2 Factorys, 9 Marines and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 Infantry moved from San Francisco to sz23 1 Artillery moved from Nor Cal to sz23 2 Infantrys moved from Nor Cal to sz23 1 Artillery, 2 B.Transports and 3 Infantrys moved from sz23 to sz14 2 Tanks moved from Portland to sz14 1 Artillery, 2 B.Transports, 3 Infantrys and 2 Tanks moved from sz14 to sz6 1 Artillery, 3 Infantrys and 2 Tanks moved from sz6 to N.Canada 1 Infantry and 1 Tank moved from Seattle to sz6 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4 1 Infantry and 1 Tank moved from sz4 to Palana 1 Transport moved from sz4 to sz5 1 Artillery and 1 Infantry moved from N.Canada to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 EarlyFighter, 1 Infantry and 1 Tank moved from Palana to Magadan 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 3 Infantrys moved from British Columbia to N.Canada 1 Tank moved from Seattle to N.Canada 4 Infantrys moved from Portland to Seattle 2 Infantrys moved from High Desert to Rocky Mt Place Units - Americans 1 Destroyer and 1 Transport placed in sz25 1 Destroyer placed in sz25 2 B.Transports placed in sz23 9 Marines placed in San Francisco 1 Factory placed in Alaska 1 Factory placed in Wake Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Masaharu round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Masaharu 1 Artillery moved from Vostok to Quingdao 1 Artillery and 3 Infantrys moved from Belogorsk to Quingdao 1 Tank moved from Amursk to Quingdao 1 Infantry moved from Sukhalin to sz1 1 Infantry moved from sz1 to Vostok 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk 3 Transports moved from sz1 to sz15 2 Artillerys moved from Akina to sz15 2 Tanks moved from N.Japan to sz15 1 Marine moved from Akina to sz15 3 Infantrys moved from Akina to sz15 1 Artillery, 1 Marine and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Marine moved from sz1 to Ostrov 1 Artillery moved from Sukhalin to Ostrov 1 Bomber and 1 EarlyFighter moved from Manchuria to Ostrov 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz15 to sz1 2 Infantrys moved from Vladivostok to Amursk 1 Tank moved from Vladivostok to Belogorsk 1 Artillery, 3 Infantrys and 2 Tanks moved from sz1 to Belogorsk 2 Infantrys moved from Akina to N.Japan Purchase Units - Masaharu Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Masaharu Battle in Ostrov Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine Russians defend with 1 Bunker Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter and 1 Marine in Ostrov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Ostrov Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Marine remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Artillery Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Ostrov to Sukhalin 1 Bomber moved from Ostrov to Belogorsk Place Units - Masaharu 1 Destroyer placed in sz15 2 Artillerys and 1 Tank placed in Amursk 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.17 Russians regular : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 1 Fighter, 8 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Jinan, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Jinan Russians win, taking Jinan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Ustkut to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 2 Tanks moved from Kaask to Ulaan Ude 4 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Krasnoyarsk to Kaask 1 AAGun moved from Krasnoyarsk to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 Fighter and 5 Infantrys placed in Kaask 3 Infantrys and 1 Mech.Inf placed in Achinsk Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Research Technology - Yamamoto Combat Move - Yamamoto 1 Tank moved from Nagasaki to sz74 5 Artillerys moved from Nagasaki to sz74 1 Tank moved from Nagasaki to sz74 1 Tank moved from Nagasaki to sz74 5 Infantrys moved from Nagasaki to sz74 5 Artillerys, 4 B.Transports, 4 Infantrys and 3 Tanks moved from sz74 to sz60 1 Tank moved from Thailand to Malaya 3 Tanks moved from Davao to sz70 3 Artillerys moved from Davao to sz70 2 Infantrys moved from Davao to sz70 1 Marine moved from Punay to sz70 1 Infantry moved from Spralty to sz70 2 Infantrys moved from Punay to sz70 3 Artillerys, 5 Infantrys, 1 Marine, 3 Tanks and 6 Transports moved from sz70 to sz60 3 Artillerys, 5 Infantrys, 1 Marine and 3 Tanks moved from sz60 to Malaya 1 Artillery moved from Samar to sz71 1 Artillery moved from Mindor to sz71 1 Infantry moved from Samar to sz71 2 Artillerys, 1 B.Transport and 1 Infantry moved from sz71 to sz60 1 T.Boat moved from sz71 to sz75 1 Infantry moved from Punay to sz71 1 Infantry moved from Samar to sz71 1 Battleship, 2 Infantrys and 1 Transport moved from sz71 to sz60 2 Artillerys and 3 Infantrys moved from sz60 to Malaya 5 Artillerys, 4 Infantrys and 3 Tanks moved from sz60 to Malaya 2 EarlyFighters moved from sz60 to sz66 2 Bombers moved from Spralty to sz66 1 EarlyFighter moved from Phuket to sz66 4 EarlyFighters moved from Spralty to sz66 1 EarlyFighter moved from Spralty to sz66 1 EarlyFighter moved from Spralty to Malaya 1 Carrier moved from sz70 to sz60 1 Destroyer and 1 Submarine moved from sz48 to sz46 1 Destroyer moved from sz45 to sz76 1 Destroyer moved from sz18 to sz76 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to N.B Yamamoto take N.B from British 1 B.Transport moved from sz78 to sz67 2 Artillerys moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys and 1 Infantry moved from sz67 to Frenchindochina 5 Infantrys and 5 Tanks moved from Hopeh to Shansi 1 Artillery and 3 Infantrys moved from Tientsin to Hopeh 1 Submarine moved from sz59 to sz81 1 Submarine moved from sz59 to sz58 1 Destroyer moved from sz59 to sz60 1 Submarine moved from sz60 to sz70 3 Infantrys moved from S.Japan to Nagasaki 3 Infantrys moved from Tokyo to S.Japan 1 Artillery moved from Macau to Kwangsi Purchase Units - Yamamoto Yamamoto buy 4 Destroyers, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz46 Yamamoto attack with 1 Destroyer and 1 Submarine Anzac defend with 2 T.Boats Yamamoto roll dice for 1 Submarine in sz46, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 T.Boat in sz46, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in sz46, round 3 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Anzac lost in sz46 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 10 Casualties for Anzac: 2 T.Boats Battle in Malaya Yamamoto attack with 10 Artillerys, 1 EarlyFighter, 12 Infantrys, 1 Marine and 7 Tanks British defend with 2 Artillerys, 1 Bunker, 3 EarlyFighters, 12 Infantrys and 2 Tanks; Dutch defend with 1 EarlyFighter Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 10 Artillerys, 1 EarlyFighter, 12 Infantrys, 1 Marine and 7 Tanks in Malaya, round 2 : 15/31 hits, 11.17 expected hits British roll dice for 2 Artillerys, 1 Bunker, 4 EarlyFighters, 12 Infantrys and 2 Tanks in Malaya, round 2 : 6/21 hits, 8.17 expected hits 1 Tank owned by the British, 6 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 12 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 10 Artillerys, 1 EarlyFighter, 6 Infantrys, 1 Marine and 7 Tanks in Malaya, round 3 : 12/25 hits, 9.67 expected hits British roll dice for 1 Bunker, 4 EarlyFighters and 1 Tank in Malaya, round 3 : 2/6 hits, 3.00 expected hits 1 Bunker owned by the British, 1 Tank owned by the British, 2 Infantrys owned by the Yamamoto, 1 EarlyFighter owned by the Dutch and 3 EarlyFighters owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 10 Artillerys, 1 EarlyFighter, 4 Infantrys, 1 Marine and 7 Tanks remaining. Battle score for attacker is 64 Casualties for Yamamoto: 8 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 3 EarlyFighters, 12 Infantrys and 2 Tanks Casualties for Dutch: 1 EarlyFighter Battle in sz66 Yamamoto attack with 2 Bombers and 8 EarlyFighters British defend with 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports; Dutch defend with 1 Transport Yamamoto roll dice for 2 Bombers and 8 EarlyFighters in sz66, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 2 Destroyers, 1 T.Boat and 3 Transports in sz66, round 2 : 3/6 hits, 1.67 expected hits 1 Transport owned by the Dutch, 2 Submarines owned by the British, 2 Transports owned by the British, 1 T.Boat owned by the British and 3 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 Bombers and 5 EarlyFighters in sz66, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 2 Destroyers in sz66, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the British and 2 EarlyFighters owned by the Yamamoto lost in sz66 Yamamoto win with 2 Bombers and 3 EarlyFighters remaining. Battle score for attacker is 11 Casualties for Yamamoto: 5 EarlyFighters Casualties for British: 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports Casualties for Dutch: 1 Transport Non Combat Move - Yamamoto 2 EarlyFighters moved from sz66 to sz60 1 EarlyFighter moved from Malaya to sz60 1 EarlyFighter moved from sz66 to sz60 2 Bombers moved from sz66 to S.Borneo Place Units - Yamamoto 4 Infantrys placed in Davao 4 Destroyers placed in sz78 3 Infantrys and 1 Marine placed in S.Japan 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : 10.50 Anzac regular : -0.17 British regular : -0.83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Gansu to N.Shangsi Chinese take N.Shangsi from Hisaichi 1 Infantry moved from Szechwan to W.Sian 2 Artillerys and 5 Infantrys moved from Gansu to Shangsi 2 Infantrys moved from Tsingnan to S.Mongolia 1 Tank moved from Gobi to S.Mongolia 1 Artillery, 1 Infantry and 1 Tank moved from W.Mongolia to N.Mongolia Purchase Units - Chinese Chinese buy 1 Elite, 3 Infantrys, 2 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Mongolia Chinese attack with 2 Infantrys and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 2 Infantrys and 1 Tank in S.Mongolia, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in S.Mongolia, round 3 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia Chinese loses 0 PUs for violating S.Mongolias neutrality. Chinese win, taking S.Mongolia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Shangsi Chinese attack with 2 Artillerys and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 Artillerys and 5 Infantrys in Shangsi, round 2 : 2/7 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in N.Mongolia Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 3 : 0/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Mongolia, round 4 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in N.Mongolia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in N.Mongolia Chinese loses 0 PUs for violating N.Mongolias neutrality. Chinese win, taking N.Mongolia from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 AAGun moved from Gansu to Szechwan 3 Mech.Infs moved from Xining to Szechwan 2 Infantrys moved from Tsingnan to Gansu 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 4 Mech.Infs moved from Urumal to Tsingnan Place Units - Chinese 1 Elite, 3 Infantrys and 2 Tankettes placed in Xining 2 Mech.Infs and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Neutral regular : -0.50 Hisaichi regular : -0.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Hisaichi 8 Infantrys and 11 Tanks moved from Shansi to Sian 1 Infantry moved from Nanking to Sian 1 Artillery and 2 Infantrys moved from Hanan to Sian 1 Tank moved from Chunking to Sian 1 Artillery moved from N.French I. to Thailand 1 Bomber moved from Phuket to Sian 1 Tank and 2 Tankettes moved from Peking to N.Shangsi 4 Artillerys and 3 Infantrys moved from Korea to Tientsin 3 EarlyFighters moved from N.French I. to Sian 1 Infantry moved from Shantung to Shansi 1 Artillery moved from S.Borneo to E.Borneo Hisaichi take E.Borneo from Dutch 4 Artillerys and 3 Tanks moved from S.Borneo to sz60 4 Artillerys, 2 EarlyFighters and 3 Tanks moved from sz60 to N.S 2 EarlyFighters moved from sz59 to N.S 1 Carrier moved from sz59 to sz60 1 Destroyer and 1 Submarine moved from sz59 to sz60 1 Submarine moved from sz60 to sz59 Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Elite, 1 Marine, 4 Mech.Infs, 1 Tank and 12 Tankettes; Remaining resources: 2 PUs; Combat - Hisaichi Battle in N.Shangsi Hisaichi attack with 1 Tank and 2 Tankettes Chinese defend with 1 Infantry Hisaichi roll dice for 1 Tank and 2 Tankettes in N.Shangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Tank and 2 Tankettes remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Sian Hisaichi attack with 1 Artillery, 1 Bomber, 3 EarlyFighters, 11 Infantrys and 12 Tanks Chinese defend with 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 11 Infantrys and 12 Tanks in Sian, round 2 : 11/28 hits, 10.00 expected hits Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks in Sian, round 2 : 7/21 hits, 8.33 expected hits 7 Infantrys owned by the Hisaichi and 11 Infantrys owned by the Chinese lost in Sian Hisaichi roll dice for 1 Artillery, 1 Bomber, 3 EarlyFighters, 4 Infantrys and 12 Tanks in Sian, round 3 : 8/21 hits, 8.83 expected hits Chinese roll dice for 2 Artillerys, 2 EarlyFighters and 6 Tanks in Sian, round 3 : 5/10 hits, 4.67 expected hits 6 Tanks owned by the Chinese, 4 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Sian Hisaichi roll dice for 1 Bomber, 3 EarlyFighters and 12 Tanks in Sian, round 4 : 9/16 hits, 7.67 expected hits Chinese roll dice for 2 EarlyFighters in Sian, round 4 : 2/2 hits, 1.00 expected hits 2 EarlyFighters owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Sian Hisaichi win, taking Sian from Chinese with 1 Bomber, 3 EarlyFighters and 10 Tanks remaining. Battle score for attacker is 40 Casualties for Hisaichi: 1 Artillery, 11 Infantrys and 2 Tanks Casualties for Chinese: 2 Artillerys, 2 EarlyFighters, 11 Infantrys and 6 Tanks Battle in N.S Hisaichi attack with 4 Artillerys, 4 EarlyFighters and 3 Tanks Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Artillerys, 4 EarlyFighters and 3 Tanks in N.S, round 2 : 5/11 hits, 4.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in N.S, round 2 : 1/5 hits, 2.00 expected hits 1 Artillery owned by the Dutch, 1 Bunker owned by the Dutch, 2 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 3 Artillerys, 4 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Artillery Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 4 EarlyFighters moved from N.S to sz60 3 EarlyFighters moved from Sian to Hanan 1 Artillery and 1 Infantry moved from Kiangsi to Hanan 1 Bomber moved from Sian to Hanan 6 Tankettes moved from Hongkong to Hankou 7 Infantrys moved from Seoul to Manchuria Place Units - Hisaichi 2 Artillerys, 1 Elite and 1 Marine placed in S.Borneo 6 Tankettes placed in Hongkong Hisaichi undo move 2. 4 Mech.Infs and 2 Tankettes placed in Hongkong 1 Tank and 2 Tankettes placed in Peking 8 Tankettes placed in Seoul Turn Complete - Hisaichi Hisaichi collect 59 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Dutch regular : -1.00 Hisaichi regular : 2.50
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Dutch 1 Destroyer and 1 Transport moved from sz50 to sz58 Combat - Dutch Battle in sz58 Dutch attack with 1 Destroyer and 1 Transport Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 5 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz58, round 6 : 1/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in sz58, round 6 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Dutch lost in sz58 Yamamoto roll dice for 1 Submarine in sz58, round 7 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer in sz58, round 7 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in sz58 Dutch win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Transport Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from New Guinea to Moresby Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Dutch regular : -1.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Mindanao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to N.G Thai take N.G from British 1 Infantry moved from Celebs to sz59 1 Tank moved from N.Chunking to Burma 1 Tank moved from Phuket to Burma 1 Transport moved from sz60 to sz73 1 Marine moved from Phuket to sz73 1 Artillery moved from Phuket to sz73 1 Artillery, 1 Marine and 1 Transport moved from sz73 to sz68 1 Artillery and 1 Marine moved from sz68 to Borneo 1 Artillery moved from W.Borneo to Borneo 1 EarlyFighter moved from S.Borneo to Borneo 1 Infantry and 1 Transport moved from sz59 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery and 12 Infantrys moved from Phuket to Thailand Purchase Units - Thai Thai buy 1 Marine, 4 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 Tanks British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Tanks in Burma, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 2/2 hits, 0.83 expected hits 2 Tanks owned by the Thai lost in Burma British win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10 Casualties for Thai: 2 Tanks Battle in Borneo Thai attack with 2 Artillerys, 1 EarlyFighter and 1 Marine British defend with 1 Infantry and 1 Tank Thai roll dice for 2 Artillerys, 1 EarlyFighter and 1 Marine in Borneo, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Borneo Thai roll dice for 1 Artillery, 1 EarlyFighter and 1 Marine in Borneo, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Tank in Borneo, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Thai lost in Borneo Thai roll dice for 1 Artillery and 1 Marine in Borneo, round 4 : 2/2 hits, 0.83 expected hits British roll dice for 1 Tank in Borneo, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Marine owned by the Thai lost in Borneo Thai win, taking Borneo from British with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Thai: 1 Artillery, 1 EarlyFighter and 1 Marine Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Thai Place Units - Thai 1 Marine and 4 Tankettes placed in Phuket 1 Transport placed in sz73 Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -1.50 British regular : 2.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - British 1 Infantry moved from W.Chunking to Chunking Chinese take Chunking from Hisaichi 1 Infantry moved from Burma to N.French I. British take N.French I. from Yamamoto 1 Destroyer moved from sz49 to sz46 1 AAGun, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Infantry moved from sz4 to Palana 1 Artillery and 2 Infantrys moved from Bikaner to Punjab Purchase Units - British British buy 2 Artillerys, 2 B.Transports, 2 Destroyers, 2 EarlyFighters and 5 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Punjab British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in sz46 British attack with 1 Destroyer Yamamoto defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the British retreated to sz49 Non Combat Move - British 1 T.Boat moved from sz64 to sz66 2 Artillerys moved from Calcutta to sz63 2 Infantrys moved from Calcutta to sz63 2 Artillerys and 2 Infantrys moved from sz63 to E.India 1 Artillery and 5 Infantrys moved from E.India to Bengal 1 Tank moved from Burma to Bengal 1 Infantry moved from Bengal to Burma 1 AAGun and 2 Infantrys moved from Nepal to Bengal 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Infantry moved from C.India to E.India Place Units - British 2 B.Transports, 1 Destroyer and 2 EarlyFighters placed in sz63 2 Artillerys and 1 Infantry placed in Calcutta 2 Infantrys placed in Bengal 2 Infantrys placed in Dheli 1 Destroyer placed in sz49 Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Neutral regular : -0.67 British regular : -1.00
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3 Combat Move - Anzac 1 Destroyer moved from sz37 to sz46 1 EarlyFighter moved from sz50 to sz46 1 EarlyFighter moved from sz50 to sz81 1 Submarine moved from sz50 to sz81 1 EarlyFighter moved from Soem to sz59 1 Tank moved from Derby to sz50 2 Artillerys moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 3 Infantrys moved from W.Australia to sz50 6 Infantrys and 2 Tanks moved from Soem to Lambok 3 Artillerys, 4 Infantrys and 1 Tank moved from sz50 to Soem 2 Infantrys moved from New Guinea to N.G 2 Infantrys moved from E.G to N.G Purchase Units - Anzac Anzac buy 3 Destroyers and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz81 Anzac attack with 1 EarlyFighter and 1 Submarine Yamamoto defend with 1 Submarine Anzac roll dice for 1 Submarine in sz81, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz81, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz81 Anzac roll dice for 1 EarlyFighter in sz81, round 2 : 0/1 hits, 0.33 expected hits 1 EarlyFighter owned by the Anzac retreated Yamamoto win with 1 Submarine remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Battle in N.G Anzac attack with 4 Infantrys Thai defend with 1 Infantry Anzac roll dice for 4 Infantrys in N.G, round 2 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.G, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 4 Infantrys in N.G, round 3 : 0/4 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.G, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in N.G Anzac roll dice for 3 Infantrys in N.G, round 4 : 1/3 hits, 0.50 expected hits Thai roll dice for 1 Infantry in N.G, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in N.G Anzac win, taking N.G from Thai with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Thai: 1 Infantry Battle in sz59 Anzac attack with 1 EarlyFighter Hisaichi defend with 1 Submarine Anzac roll dice for 1 EarlyFighter in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in sz59 Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Battle in sz46 Anzac attack with 1 Destroyer and 1 EarlyFighter Yamamoto defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 1 Submarine in sz46, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in sz46 Anzac roll dice for 1 Destroyer and 1 EarlyFighter in sz46, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in sz46, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz46 Anzac win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Casualties for Anzac: 1 EarlyFighter Non Combat Move - Anzac 1 EarlyFighter moved from sz59 to sz50 1 EarlyFighter moved from sz81 to sz50 1 Infantry moved from Darwin to Derby Place Units - Anzac 3 Destroyers placed in sz50 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 0.83 Thai regular : 1.00