TWW malmessi vs aagamerz test match


  • @aagamerz13
    It’s Churchill turn…


  • TripleA Manual Gamesave Post: Britain round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Research Technology - Britain
            Note to players Britain: <body><img src="hongkong.png"/></body>
            Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
            Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover IncreasedFighterRange
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishCombatEngineer moved from London to Southern Britain
            2 Materials moved from Central Britain to Southern Britain
            1 Material moved from Central Britain to Scotland
            1 britishDestroyer, 1 britishSubmarine and 3 britishTransports moved from 24 Sea Zone to 7 Sea Zone
            2 britishInfantrys moved from Exiled Allies to Central Britain
            1 britishMarine moved from Exiled Allies to London
            1 britishInfantry moved from Sinai to Cairo
            1 britishInfantry moved from Trans Jordan to Sinai
            1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Abyssinia to 73 Sea Zone
            1 britishArtillery, 1 britishDestroyer, 2 britishInfantrys, 1 britishMech.Infantry, 1 britishSubmarine and 2 britishTransports moved from 73 Sea Zone to 72 Sea Zone
            1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from 72 Sea Zone to Cairo
            1 britishTank moved from Cape Town to Rhodesia
            1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
            1 britishInfantry moved from Eastern Madras to Calcutta
            1 britishMech.Infantry moved from Western Bengal to Calcutta
            1 Material moved from Bombay to New Dehli
            1 Truck moved from Calcutta to Western Madras
            1 britishTank moved from Bombay to Eastern Madras
            1 britishArtillery and 1 britishInfantry moved from New Dehli to Eastern Madras
            1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
            1 britishInfantry moved from Iraq to Trans Jordan
    
        Purchase Units - Britain
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Canada round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - Canada
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ExiledAllies round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - ExiledAllies
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Egypt round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: SouthAfrica round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - SouthAfrica
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: India round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Australia round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Australia round 2

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 28 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 8 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 15 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Note to players Britain: <body><img src="hongkong.png"/></body>
            Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
            Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover IncreasedFighterRange
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishCombatEngineer moved from London to Southern Britain
            2 Materials moved from Central Britain to Southern Britain
            1 Material moved from Central Britain to Scotland
            1 britishDestroyer, 1 britishSubmarine and 3 britishTransports moved from 24 Sea Zone to 7 Sea Zone
            2 britishInfantrys moved from Exiled Allies to Central Britain
            1 britishMarine moved from Exiled Allies to London
            1 britishInfantry moved from Sinai to Cairo
            1 britishInfantry moved from Trans Jordan to Sinai
            1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Abyssinia to 73 Sea Zone
            1 britishArtillery, 1 britishDestroyer, 2 britishInfantrys, 1 britishMech.Infantry, 1 britishSubmarine and 2 britishTransports moved from 73 Sea Zone to 72 Sea Zone
            1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from 72 Sea Zone to Cairo
            1 britishTank moved from Cape Town to Rhodesia
            1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
            1 britishInfantry moved from Eastern Madras to Calcutta
            1 britishMech.Infantry moved from Western Bengal to Calcutta
            1 Material moved from Bombay to New Dehli
            1 Truck moved from Calcutta to Western Madras
            1 britishTank moved from Bombay to Eastern Madras
            1 britishArtillery and 1 britishInfantry moved from New Dehli to Eastern Madras
            1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
            1 britishInfantry moved from Iraq to Trans Jordan
    
        Purchase Units - Britain
            Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishCombatEngineer, 2 britishCruisers and 1 britishNavalFighter; Remaining resources: 3 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            1 britishCombatEngineer placed in Scotland
            Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishBattleship and 2 britishCruisers placed in 7 Sea Zone
            Units in Southern Britain being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in Southern Britain
    
        Activate Technology - Britain
            Britain activating IncreasedFighterRange
            Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
            Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
            Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
    
        Turn Complete - Britain
            Britain collect 36 PUs; end with 39 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 britishCombatEngineer
                Some Units in Calcutta change ownership: 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in New Dehli change ownership: 1 Material
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 5 PUs; 
    
        Place Units - Canada
            1 britishFighter, 1 britishNavalFighter and 1 britishTacticalBomber placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by Canada from Quebec: 1 britishFighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Ontario change ownership: 1 britishCombatEngineer
                Some Units in Manitoba change ownership: 1 Material
                Some Units in Quebec change ownership: 1 Material, 1 britishNavalFighter and 1 britishTacticalBomber
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 21 PUs; end with 23 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 17 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
            Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 1 PUs; 
    
        Place Units - Egypt
            1 Material and 1 britishInfantry placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
    
        Place Units - SouthAfrica
            1 britishTank placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 8 PUs
            Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
            India buy 1 Material and 3 britishInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            2 Materials and 1 britishInfantry placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by India from Bombay: 1 Material
            EDIT: Turning off Edit Mode
    
        Turn Complete - India
            India collect 13 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in New Dehli change ownership: 1 Material
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
            Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; 
    
        Place Units - Australia
            2 britishDestroyers placed in 161 Sea Zone
            1 Material placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by Australia from New South Wales: 1 Material
            EDIT: Turning off Edit Mode
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 18 PUs
            Units Change Ownership
                Some Units in 161 Sea Zone change ownership: 2 britishDestroyers
                Some Units in New South Wales change ownership: 1 Material
                Some Units in Queensland change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain rolls : 1.00
    

    Savegame


  • @aagamerz13
    I use to post after AUS placement only, just 1 map for (CHI+brit forces)


  • @aagamerz13
    Why did you remove material from Calcullta and Sydney ?


  • TripleA Turn Summary: Italy round 2

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover SpecialWarfare
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianSubmarine moved from 5 Sea Zone to 36 Sea Zone
    
        Combat - Italy
            Battle in 36 Sea Zone
                Italy attack with 2 italianSubmarines
                Usa defend with 1 americanDestroyer
                    Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 americanDestroyer owned by the Usa lost in 36 Sea Zone
                Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
                Casualties for Usa: 1 americanDestroyer
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
            1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
            2 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianInfantrys moved from Sicily to 50 Sea Zone
            4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            4 italianInfantrys moved from 51 Sea Zone to Western Egypt
            1 italianArtillery moved from Al Kufrah to Western Egypt
            1 italianInfantry moved from Al Kufrah to Western Egypt
            1 italianNavalFighter moved from Al Kufrah to Cyrenaica
            1 italianAirTransport moved from Al Kufrah to Tripolitania
            1 Truck moved from Al Kufrah to Tripolitania
            1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
            1 italianArtillery moved from Greece to 50 Sea Zone
            1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            1 italianInfantry moved from Cyrenaica to 51 Sea Zone
            1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
            1 italianAntiTankGun moved from Cyrenaica to Al Kufrah
            1 Truck moved from Southern Italy to Northern Italy
            1 italianInfantry moved from Rome to Southern Italy
            2 italianInfantrys and 1 italianMech.Infantry moved from Kharkov to Orel Kursk
            1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk
            1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov
            2 italianInfantrys moved from Belorussia to Orel Kursk
            1 Truck and 1 italianInfantry moved from Romania to Kharkov
            1 italianAlpineInfantry moved from Romania to Western Ukraine
            1 italianInfantry and 1 italianMech.Infantry moved from Hungary Slovakia to Western Ukraine
            1 italianTank moved from Northern Yugoslavia to Western Ukraine
            1 italianTank moved from Hungary Slovakia to Western Ukraine
            1 Train moved from Belorussia to Rome
    
        Purchase Units - Italy
            Italy buy 1 ResearchCenter, 1 Truck, 2 italianArtillerys, 4 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Northern Italy being upgraded or consumed: 2 Materials
            1 ResearchCenter, 1 Truck, 2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy
            4 italianInfantrys placed in Rome
    
        Activate Technology - Italy
            Italy activating SpecialWarfare
            Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
            Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
            Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 27 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Italy regular : 0,33
    Italy rolls : 1,00
    

    Savegame


  • @malmessi74 thought they were there by mistake. I’ll place them


  • @aagamerz13 no mistakes
    Immagine.jpg


  • TripleA Manual Gamesave Post: Usa round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Research Technology - Usa
            Trigger americanaTIL: Usa gains access to ImprovedLogistics
            Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
            Usa spend 8 on tech rolls
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedDestroyers
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Usa round 2

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Research Technology - Usa
            Trigger americanaTIL: Usa gains access to ImprovedLogistics
            Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
            Usa spend 8 on tech rolls
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedDestroyers
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanStrategicBomber moved from Solomon Islands to Queensland
            1 americanNavalFighter moved from New Brunswick to Labrador
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula
            1 Train moved from Southeastern US to Washington
            1 Material and 1 Train moved from Washington to Florida Peninsula
            1 americanFighter moved from Chicago to Florida Peninsula
            1 americanFighter moved from Northwestern US to Alaska
            1 Truck moved from San Francisco to Detroit
            1 Truck moved from San Francisco to Detroit
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
    
        Purchase Units - Usa
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: Usa round 2

    TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 2
    
        Research Technology - Usa
            Trigger americanaTIL: Usa gains access to ImprovedLogistics
            Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
            Usa spend 8 on tech rolls
                Usa rolls : 1/1 hits, 0.00 expected hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedDestroyers
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanStrategicBomber moved from Solomon Islands to Queensland
            1 americanNavalFighter moved from New Brunswick to Labrador
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula
            1 Train moved from Southeastern US to Washington
            1 Material and 1 Train moved from Washington to Florida Peninsula
            1 americanFighter moved from Chicago to Florida Peninsula
            1 americanFighter moved from Northwestern US to Alaska
            1 Truck moved from San Francisco to Detroit
            1 Truck moved from San Francisco to Detroit
            1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
    
        Purchase Units - Usa
            Usa buy 3 americanDestroyers, 1 americanMech.Infantry, 1 americanStrategicBomber, 1 americanTacticalBomber and 1 americanTank; Remaining resources: 4 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            Trigger LLquSBL2: has removed 1 americanStrategicBomber owned by Usa in Queensland
            Trigger LLquSBL1: has removed 1 Pg owned by Britain in Queensland
            Trigger LLquSBL1: Britain has 1 britishStrategicBomber placed in Queensland
    
        Place Units - Usa
            2 americanDestroyers placed in 36 Sea Zone
            1 americanDestroyer placed in 156 Sea Zone
            1 americanStrategicBomber and 1 americanTacticalBomber placed in Chicago
            1 americanMech.Infantry and 1 americanTank placed in Detroit
    
        Activate Technology - Usa
            Usa activating ImprovedDestroyers
            Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
            Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
            Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
            Trigger americanImpD: Setting isDestroyer to true for unitAttachment attached to americanDestroyer
    
        Turn Complete - Usa
            Usa collect 69 PUs; end with 73 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa rolls : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Germany round 3

    TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0

    Game History

    Round: 3
    
        Research Technology - Germany
            Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
            Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0,00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover Production
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanFighter moved from Kharkov to Voronezh
            1 germanTacticalBomber moved from Belorussia to Voronezh
            2 germanStrategicBombers moved from Kharkov to Smolensk
            2 germanInfantrys moved from Eastern Ukraine to Voronezh
            1 germanInfantry moved from Orel Kursk to Smolensk
            1 germanInfantry moved from Pskov to Smolensk
            1 germanTacticalBomber moved from Belorussia to Smolensk
            1 germanInfantry moved from Eastern Finland to Western Karelia
                  Finland take Western Karelia from Russia
            2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone
            1 germanInfantry moved from French Central Africa to Nigeria
            1 germanInfantry moved from Gold Coast to Nigeria
            1 germanCombatEngineer moved from Gold Coast to Nigeria
    

    Combat Hit Differential Summary :

    Germany rolls : 1,00
    

    Savegame


  • @aagamerz13 Scramble ?


  • @malmessi74 scramble sz6 only

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