Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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ABH and crockett36, (A+69) tutor game
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 7 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 2 artilleries moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kazakhstan to India 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Kazakhstan to Eastern Persia 1 tactical_bomber moved from Novosibirsk to Eastern Persia Combat - Americans Air Battle in India Americans attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 1 artillery and 7 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 bombers moved from India to Eastern Persia 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone Non Combat Move - British Place Units - British 1 factory_minor placed in Persia 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 Japanese AA : -0.33 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 7 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 2 artilleries moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kazakhstan to India 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Kazakhstan to Eastern Persia 1 tactical_bomber moved from Novosibirsk to Eastern Persia Combat - Americans Air Battle in India Americans attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 1 artillery and 7 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 bombers moved from India to Eastern Persia 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone Non Combat Move - British Place Units - British 1 factory_minor placed in Persia 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 Japanese AA : -0.33 Germans AA : -0.17
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@crockett36 EDITED US PURCHASE N 1 NONCOM. WHAT WOULD YOU HAVE DONE?
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You are in a difficult situation as the Allies are forced to abandon any threat in the Atlantic to counter the Japanese growth. That allows Germany to reclaim lost ground in Russia in the coming turns. Not much you can do there.
I think the sacrifice of the American transports heading to W India is too great. You desperately need those in the theater and you did not achieve enough with that move. India will not fall and that 35 PUs are desperately needed elsewhere.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from Americans 1 infantry moved from Rostov to Caucasus 1 bomber moved from Bessarabia to Caucasus 3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from Americans 1 infantry moved from Rostov to Caucasus 1 bomber moved from Bessarabia to Caucasus 3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 4 fighters moved from 26 Sea Zone to Midway 2 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Midway ANZAC attack with 4 fighters Japanese defend with 1 airfield, 1 armour and 1 infantry ANZAC roll dice for 4 fighters in Midway, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.83 expected hits 2 fighters owned by the ANZAC lost in Midway 2 fighters owned by the ANZAC retreated Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -20 Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC 2 fighters moved from Midway to 26 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Iraq to Persia 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -2.00
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I would have moved my Anzac fighters to Hawaii to free up space on your ships for American planes later. Might not be critical as you have so many carriers and so few American planes. You got diced in that battle, but I don’t think it was a wise choice to begin with as you desperately needed the planes and I didn’t really need those ground troops.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 5 artilleries, 1 bomber and 23 infantry moved from Bessarabia to Ukraine 8 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Bryansk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 fighter Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 fighter Battle in Ukraine Germans attack with 5 artilleries, 11 bombers, 1 fighter, 23 infantry and 1 tactical_bomber Russians defend with 3 aaGuns, 1 factory_minor and 32 infantry Russians roll AA dice in Ukraine : 1/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Germans lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 23 infantry in Ukraine, round 2 : 15/40 hits, 14.17 expected hits Russians roll dice for 3 aaGuns and 32 infantry in Ukraine, round 2 : 12/32 hits, 10.67 expected hits 12 infantry owned by the Russians, 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 11 infantry in Ukraine, round 3 : 7/28 hits, 12.17 expected hits Russians roll dice for 20 infantry in Ukraine, round 3 : 9/20 hits, 6.67 expected hits 7 infantry owned by the Russians and 9 infantry owned by the Germans lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 2 infantry in Ukraine, round 4 : 11/19 hits, 10.17 expected hits Russians roll dice for 13 infantry in Ukraine, round 4 : 6/13 hits, 4.33 expected hits 11 infantry owned by the Russians, 4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 11 bombers and 1 fighter in Ukraine, round 5 : 8/13 hits, 8.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 11 bombers and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 4 artilleries, 23 infantry and 1 tactical_bomber Casualties for Russians: 3 aaGuns and 32 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 8 bombers moved from Ukraine to Novgorod 1 aaGun moved from Bessarabia to Ukraine 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bessarabia 3 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 armour, 1 infantry and 3 mech_infantrys moved from Archangel to Novgorod 4 infantry moved from Finland to Karelia 1 infantry moved from Archangel to Novgorod 1 armour and 3 mech_infantrys moved from Poland to Novgorod 1 bomber moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Western Ukraine 1 bomber and 1 fighter moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 3 artilleries placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 destroyer and 2 submarines placed in 112 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 5.00 Germans regular : -3.00 Russians AA : -0.50
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With the split stack of infantry, it was a good time to destroy half of the Russian army.
I also didn’t pass up a chance to destroy the last Russian plane as I know it is almost impossible for you to replace. Without that flexibility to support the many theaters of operation, Russia has little ability to counterattack and achieve positive trades after the German counter-counterattack.
With no remaining Allied fleet in the Atlantic, I can abandon all defense of the western front.
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@arthur-bomber-harris i need a mulligan for the us builds i had it right the first time 2 carriers and 4 figs
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@crockett36 said in ABH and crockett36, (A+69) tutor game:
@arthur-bomber-harris i need a mulligan for the us builds i had it right the first time 2 carriers and 4 figs
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 6 PUs; Combat Move - Russians 4 armour, 1 infantry and 3 mech_infantrys moved from Sikang to Szechwan 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 2 armour moved from Kazakhstan to Sikang 1 armour and 2 mech_infantrys moved from Volgograd to Sikang 2 armour moved from Sikang to Szechwan 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 30 infantry moved from Belarus to Bryansk 2 armour and 3 mech_infantrys moved from Russia to Kazakhstan 1 artillery moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Tobruk to Egypt Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 30 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 30 infantry in Bryansk, round 2 : 5/31 hits, 5.50 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 29 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.50
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@crockett36 this move makes the victory city win impossible since one of the allies will recapture calcutta
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No problem to make the edit. I can also change that if I take my turn before you.
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@crockett36 triplea_37451_8 RUS ALT.tsvg
I would have been more conservative with my units, but it is a tough choice. Pulling units back towards Moscow will be critical if the Allies become so focused on the Pacific.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 10 Sea Zone: 4 fighters EDIT: Turning off Edit Mode Japanese buy 6 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from India to 79 Sea Zone 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from French Indo China to Szechwan 2 fighters and 4 tactical_bombers moved from Shantung to Szechwan 3 bombers moved from Japan to Szechwan 1 mech_infantry moved from Chahar to Shensi Japanese take Shensi from Chinese 1 armour moved from Jehol to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Jehol to Suiyuyan 3 infantry moved from Jehol to Chahar 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 fighter Americans defend with 5 transports 5 transports owned by the Americans lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Szechwan Japanese attack with 3 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 5 tactical_bombers Chinese defend with 3 infantry; Russians defend with 6 armour, 1 infantry and 3 mech_infantrys Japanese roll dice for 3 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 5 tactical_bombers in Szechwan, round 2 : 6/20 hits, 9.33 expected hits Chinese roll dice for 6 armour, 4 infantry and 3 mech_infantrys in Szechwan, round 2 : 8/13 hits, 5.33 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 6 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 3 bombers, 3 fighters and 5 tactical_bombers in Szechwan, round 3 : 7/12 hits, 7.17 expected hits Chinese roll dice for 6 armour and 1 mech_infantry in Szechwan, round 3 : 5/7 hits, 3.33 expected hits 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 6 armour owned by the Russians and 1 armour owned by the Japanese lost in Szechwan Japanese win with 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is -23 Casualties for Japanese: 3 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 3 infantry Casualties for Russians: 6 armour, 1 infantry and 3 mech_infantrys Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Szechwan to Yunnan 3 bombers and 3 tactical_bombers moved from Szechwan to Yunnan 1 fighter moved from 79 Sea Zone to Burma 1 artillery and 2 infantry moved from India to Burma 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to Midway 3 fighters moved from 25 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to Midway 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 3 carriers, 1 destroyer and 3 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber placed in Japan 3 armour placed in French Indo China 3 armour placed in Kwangtung 4 infantry and 4 mech_infantrys placed in Japan Japanese undo move 4. Japanese undo move 2. 2 armour and 1 infantry placed in French Indo China Japanese undo move 3. 3 armour placed in French Indo China 4 infantry and 4 mech_infantrys placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33 Americans regular : -0.33 Japanese regular : -3.50
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That did not go as plan. Was going to strafe and retreat, but the dice disagreed.
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@arthur-bomber-harris PLAYTESTING A VARIETY OF RESPONSES. AND BUSY AS A UPS DRIVER.