L21 BM SC (Allies+18) vs AetV (Axis) game 5

  • '19

    @aequitas-et-veritas Intercept bombing raid in Egypt?


  • No interceptors.
    The AA should take care of it.

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Algeria
            1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Aleutian Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/13 hits, 5,83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 tactical_bomber
                Casualties for Germans: 2 infantry
            Battle in Algeria
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 bomber moved from Algeria to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 28 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 submarine moved from 71 Sea Zone to 83 Sea Zone
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            2 bombers and 1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
    
        Non Combat Move - Chinese
            12 artilleries and 9 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Szechwan to Kiangsi
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Anhwe to Shantung
            2 fighters moved from Anhwe to Shantung
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 bomber and 3 fighters moved from Trans-Jordan to Egypt
    
        Combat - British
            Air Battle in Egypt
                British attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Shantung
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            3 fighters moved from Egypt to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Morocco to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Hunan to Kiangsi
            2 aaGuns, 1 armour, 5 infantry and 8 mech_infantrys moved from Anhwe to Kiangsi
            1 infantry moved from Szechwan to Yunnan
            1 aaGun and 1 artillery moved from Burma to India
            1 infantry moved from Persia to Iraq
            1 armour moved from Iraq to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
            4 mech_infantrys moved from India to Eastern Persia
            2 fighters moved from Shantung to Kiangsi
            1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            3 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3,17
    Japanese regular : 0,33
    Italians regular : -0,33
    Germans regular : 0,33
    British regular : -0,33
    Italians AA : 0,83
    

    Savegame


  • @aequitas-et-veritas said in L21 BM SC (Allies+18) vs AetV (Axis) game 5:

    No interceptors.
    The AA should take care of it.

    @aequitas-et-veritas You called it and bomber got hit…


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Rostov to Bryansk
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            2 armour and 1 mech_infantry moved from Rostov to Caucasus
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Egypt
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,33
    Russians regular : 0,67
    British regular : 0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Anhwe to Kiangsi
            1 fighter moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 10 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Vologda
            1 fighter moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            6 infantry moved from Belarus to Bryansk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour, 3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys in Bryansk, round 2 : 9/22 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Novgorod
            1 bomber and 1 fighter moved from Vologda to Novgorod
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            8 artilleries moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 armour, 19 infantry and 7 mech_infantrys moved from Rostov to Bryansk
            4 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to France
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
            1 artillery and 2 infantry placed in France
            5 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
            EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : 3,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Chahar to Hopei
            1 tactical_bomber moved from Anhwe to Hopei
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            2 infantry moved from Samara to Tambov
            2 fighters moved from Russia to Vologda
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            2 aaGuns, 15 artilleries and 20 infantry moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 infantry moved from Timguska to Yenisey
            2 armour and 2 mech_infantrys moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Hopei to Kiangsi
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : 2,00
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            4 fighters moved from Kiangsu to Shantung
            2 tactical_bombers moved from Kiangsu to Shantung
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,83
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            4 fighters moved from Kiangsu to Shantung
            2 tactical_bombers moved from Kiangsu to Shantung
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Manchuria
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,83
    ANZAC regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Algeria
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Algeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 28 Sea Zone to 26 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            1 submarine moved from 83 Sea Zone to 87 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 bombers moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - Americans
            1 airfield, 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux
            1 bomber placed in Eastern United States
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Jehol
            2 artilleries and 2 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British buy 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Kiangsi to Shantung
            2 fighters moved from Kiangsi to Shantung
    
        Combat - British
            Battle in Shantung
                British attack with 2 fighters and 3 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 3 mech_infantrys in Shantung, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shantung to Kiangsi
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to Rhodesia
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Iraq
            4 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery moved from Persia to Iraq
            1 battleship and 2 transports moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 infantry and 1 mech_infantry placed in Iraq
            3 infantry placed in Persia
            2 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,2,3,6,6,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -1,33
    Germans AA : -0,17
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malta
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 96 Sea Zone to Egypt
            3 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 marine placed in Southern Italy
            2 armour and 1 fighter placed in Egypt
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 1,83
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from South Australia to Queensland
            3 fighters moved from Kiangsi to India
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas The french infantry is on a USA tt in the Channel.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 artillery and 1 infantry moved from France to Southern France
            2 fighters moved from Western Germany to Southern France
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 mech_infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Nenetsia to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Tambov
            1 artillery moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 92 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
            1 mech_infantry moved from Southern Italy to Western Germany
            2 fighters moved from Southern France to Western Germany
            4 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 fighters, 6 infantry and 2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -1,00
    Germans regular : -0,83
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
            2 infantry moved from Novosibirsk to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Kazakhstan to Russia
            1 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : -0,67
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Amur to Siberia
            1 bomber moved from Kiangsu to Siberia
            3 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
            3 fighters moved from Kiangsu to Shantung
            1 bomber moved from Kiangsu to Shantung
            1 fighter moved from 19 Sea Zone to Shantung
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Manchuria to Jehol
            2 fighters moved from Shantung to Jehol
            2 tactical_bombers moved from Shantung to Jehol
            1 fighter moved from Shantung to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in Malaya
            Battle in Jehol
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 5/7 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Malaya from UK_Pacific, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 5/9 hits, 4,33 expected hits
                    Chinese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 3 mech_infantrys
            Battle in Siberia
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Manchuria
            1 bomber moved from Siberia to Japan
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 4 infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            3 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            2 fighters moved from Shantung to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 bomber moved from Shantung to Kiangsu
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            1 armour and 5 infantry placed in Japan
            1 destroyer and 1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 1,67
    Russians regular : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
            5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
            3 bombers moved from Normandy Bordeaux to 113 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 cruisers and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 fighter moved from Gibraltar to 112 Sea Zone
            3 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aequitas-et-veritas Scramble sz 113-112? How many planes and OOl. Thank you.


  • Full scramble and round by round battle, please as well.

    Thank you.

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