No scramble
L21 BM SC (Allies+18) vs AetV (Axis) game 5
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Szechwan: 3 fighters EDIT: Adding units owned by ANZAC to Anhwe: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@aequitas-et-veritas Please use last file posted!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Szechwan: 3 fighters EDIT: Adding units owned by ANZAC to Anhwe: 3 fighters EDIT: Turning off Edit Mode Germans buy 4 artilleries, 2 fighters, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Egypt to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Volgograd Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 aaGuns, 8 armour, 8 artilleries, 24 infantry and 12 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov 4 armour moved from Rostov to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 8 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 bombers moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 1 artillery, 4 infantry and 2 mech_infantrys placed in Western Germany 1 fighter placed in Western Germany 1 fighter and 2 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Central Mongolia to Chahar 1 tactical_bomber moved from Kiangsi to Chahar 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 2 fighters moved from Russia to Volgograd 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns, 15 artilleries and 17 infantry moved from Tambov to Samara 2 fighters moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Volgograd to Russia 5 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Chahar to Anhwe 2 armour and 2 mech_infantrys moved from Kiangsi to Anhwe 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Kansu to Timguska 1 infantry moved from Tsagaan Olom to Kansu 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -0,33 Germans regular : 0,17 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry moved from Suiyuyan to Hopei 2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Shantung 1 bomber moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Shantung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1,67 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber French defend with 1 destroyer; Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the French lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 infantry and 3 transports moved from 46 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Kiangsu 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 bomber, 2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu 1 aaGun moved from Manchuria to Amur 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 2 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Siberia to Amur 2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 aaGun and 2 armour placed in Kiangsu 1 artillery, 2 fighters and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,50 Japanese regular : -0,17 ANZAC regular : -0,33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - British 2 infantry moved from Anhwe to Shantung 2 fighters moved from Anhwe to Shantung 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 bomber and 3 fighters moved from Trans-Jordan to Egypt Combat - British Air Battle in Egypt
Combat Hit Differential Summary :
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@aequitas-et-veritas Intercept bombing raid in Egypt?
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No interceptors.
The AA should take care of it. -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Algeria 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Aleutian Islands Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/13 hits, 5,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Normandy Bordeaux Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 2 infantry Battle in Algeria Americans attack with 1 bomber Italians defend with 1 infantry Americans roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 28 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 submarine moved from 71 Sea Zone to 83 Sea Zone 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Western United States to British Columbia Place Units - Americans 2 bombers and 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Combat - Chinese Chinese creates battle in territory Suiyuyan Non Combat Move - Chinese 12 artilleries and 9 infantry moved from Anhwe to Kiangsi 1 fighter moved from Szechwan to Kiangsi Place Units - Chinese 1 artillery and 2 infantry placed in Kiangsi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Anhwe to Shantung 2 fighters moved from Anhwe to Shantung 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 bomber and 3 fighters moved from Trans-Jordan to Egypt Combat - British Air Battle in Egypt British attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Shantung British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shantung, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 3 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Morocco to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Hunan to Kiangsi 2 aaGuns, 1 armour, 5 infantry and 8 mech_infantrys moved from Anhwe to Kiangsi 1 infantry moved from Szechwan to Yunnan 1 aaGun and 1 artillery moved from Burma to India 1 infantry moved from Persia to Iraq 1 armour moved from Iraq to Trans-Jordan 1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq 4 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Shantung to Kiangsi 1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 battleship, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia Place Units - British 1 transport placed in 110 Sea Zone 3 mech_infantrys placed in Iraq 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 3,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,33 British regular : -0,33 Italians AA : 0,83
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@aequitas-et-veritas said in L21 BM SC (Allies+18) vs AetV (Axis) game 5:
No interceptors.
The AA should take care of it.@aequitas-et-veritas You called it and bomber got hit…
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Rostov to Bryansk 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Bryansk Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 1 armour moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy 2 armour and 1 mech_infantry moved from Rostov to Caucasus Place Units - Italians 2 artilleries and 1 fighter placed in Egypt 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2,33 Russians regular : 0,67 British regular : 0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Anhwe to Kiangsi 1 fighter moved from New South Wales to Queensland 2 artilleries and 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 cruiser moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 10 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Vologda 1 fighter moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 6 infantry moved from Belarus to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour, 3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Bryansk Germans attack with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys in Bryansk, round 2 : 9/22 hits, 6,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Novgorod 1 bomber and 1 fighter moved from Vologda to Novgorod 2 infantry moved from Belarus to Bryansk 2 infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 8 artilleries moved from Rostov to Bryansk 1 aaGun moved from Rostov to Caucasus 2 aaGuns moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour, 19 infantry and 7 mech_infantrys moved from Rostov to Bryansk 4 mech_infantrys moved from Germany to Eastern Poland 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Novgorod 1 artillery and 2 infantry placed in France 5 infantry and 2 mech_infantrys placed in Western Germany 2 infantry and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 2 infantry moved from Samara to Tambov 2 fighters moved from Russia to Vologda 2 fighters moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese Combat - Russians Battle in Hopei Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 2 aaGuns, 15 artilleries and 20 infantry moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Timguska to Yenisey 2 armour and 2 mech_infantrys moved from Anhwe to Kiangsi 1 tactical_bomber moved from Hopei to Kiangsi 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 Germans regular : 2,00 Russians regular : 0,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 4 fighters moved from Kiangsu to Shantung 2 tactical_bombers moved from Kiangsu to Shantung 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,83 ANZAC regular : -0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 4 fighters moved from Kiangsu to Shantung 2 tactical_bombers moved from Kiangsu to Shantung 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 4,00 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 4 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria 1 fighter moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,83 ANZAC regular : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Algeria Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Algeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 submarine moved from 83 Sea Zone to 87 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Eastern United States to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone Place Units - Americans 1 airfield, 2 fighters and 1 tactical_bomber placed in Normandy Bordeaux 1 bomber placed in Eastern United States 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kiangsi to Anhwe Place Units - Chinese 1 infantry placed in Jehol 2 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Kiangsi to Shantung 2 fighters moved from Kiangsi to Shantung Combat - British Battle in Shantung British attack with 2 fighters and 3 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 3 mech_infantrys in Shantung, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Shantung to Kiangsi 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to Rhodesia 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Iraq 4 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery moved from Persia to Iraq 1 battleship and 2 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Persia 2 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,2,3,6,6,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -1,33 Germans AA : -0,17 British regular : 0,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to 96 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malta Battle in Anglo Egyptian Sudan Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 96 Sea Zone to Egypt 3 fighters moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 marine placed in Southern Italy 2 armour and 1 fighter placed in Egypt Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 1,83 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from South Australia to Queensland 3 fighters moved from Kiangsi to India Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas The french infantry is on a USA tt in the Channel.