I’ll make my moves tonight
L21 BM SC (Allies+18) vs AetV (Axis) game 5
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@aequitas-et-veritas yes please, send the 2 planes
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Bessarabia to Russia Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 1 artillery and 10 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 1 artillery and 10 infantry in Novgorod, round 2 : 2/12 hits, 2,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 9 infantry in Novgorod, round 3 : 2/11 hits, 2,50 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 5 mech_infantrys moved from Romania to Ukraine 5 artilleries, 23 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Russia to Ukraine 1 infantry moved from Western Germany to Germany 1 artillery moved from Southern France to France 1 aaGun and 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany Place Units - Germans 1 destroyer placed in 93 Sea Zone 3 artilleries placed in Ukraine 1 infantry placed in Germany 1 fighter placed in Western Germany 2 infantry placed in France 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Defenders Fire, : -0,67 Attackers Fire, : -0,33 Russians regular : -0,50 Germans regular : -1,67 Russians AA : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 28 PUs; Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 4 artilleries and 4 infantry moved from Bryansk to Tambov 2 fighters moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Tsinghai to Volgograd Combat - Russians Battle in Tambov Russians attack with 4 artilleries and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 artilleries and 4 infantry in Tambov, round 2 : 1/8 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 3 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry EDIT: Changing ownership of Soviet Far East from Japanese to Russians EDIT: Removing units owned by Russians from Siberia: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from Volgograd to Russia 1 fighter moved from Persia to Russia 15 infantry moved from Bryansk to Tambov 11 artilleries moved from Bryansk to Tambov 2 aaGuns, 15 infantry and 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi 1 tactical_bomber moved from India to Kiangsi 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -1,50
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@aequitas-et-veritas I forgot the walk in for the Soviet far East, let me know if you are not okay with edit.
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all good.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 bomber moved from Manchuria to Soviet Far East 1 bomber moved from Manchuria to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Guam to 21 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 46 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Aleutian Islands from Americans with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in New Guinea Battle in Soviet Far East Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking New Guinea from ANZAC, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Manchuria to Kiangsu 2 artilleries and 2 mech_infantrys moved from Anhwe to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Manchuria to Jehol 1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 2 artilleries, 3 carriers, 3 infantry and 3 transports moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 aaGun moved from Amur to Manchuria 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Chahar 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Soviet Far East to Japan Place Units - Japanese 1 factory_minor placed in Shantung 1 airfield and 3 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : 1,50 ANZAC regular : -0,17 Russians regular : -0,33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Kiangsi to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Kiangsi to Jehol 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone 1 bomber moved from Union of South Africa to Egypt 1 fighter moved from Kiangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 1 fighter moved from Kiangsi to Hopei Combat - British Air Battle in Egypt
Combat Hit Differential Summary :
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@aequitas-et-veritas Intercept bombing raid in Egypt?
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nope, no interceprors
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 bomber owned by the Americans retreated Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 9 artilleries and 10 infantry moved from Kiangsi to Anhwe 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 9/19 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kiangsi to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Kiangsi to Jehol 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone 1 bomber moved from Union of South Africa to Egypt 1 fighter moved from Kiangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 1 fighter moved from Kiangsi to Hopei Combat - British Air Battle in Egypt British attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Jehol British attack with 1 mech_infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hunan to Anhwe 2 aaGuns, 7 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe 1 armour and 6 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 aaGun moved from India to Burma 1 armour and 3 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 mech_infantrys moved from Persia to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan 1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 battleship and 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from British Columbia to Western United States Place Units - British 1 transport placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2,17 Americans regular : 0,17 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : -0,50 British regular : 1,50 Italians AA : -0,17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 94 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 94 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone 1 bomber owned by the Americans retreated Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 9 artilleries and 10 infantry moved from Kiangsi to Anhwe 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 9/19 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kiangsi to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Kiangsi to Jehol 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 3 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone 1 bomber moved from Union of South Africa to Egypt 1 fighter moved from Kiangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 1 fighter moved from Kiangsi to Hopei Combat - British Air Battle in Egypt British attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Jehol British attack with 1 mech_infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Jehol British win, taking Jehol from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hunan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 1 fighter moved from Hopei to Anhwe 1 fighter moved from Hunan to Anhwe 2 aaGuns, 7 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe 1 armour and 6 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 aaGun moved from India to Burma 1 armour and 3 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 mech_infantrys moved from Persia to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan 1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 battleship and 2 transports moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from British Columbia to Western United States Place Units - British 1 transport placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 mech_infantry EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2,17 Americans regular : 0,17 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : -0,50 British regular : 1,50 Italians AA : -0,17
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@aequitas-et-veritas Please use second file posted.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 31 PUs; Italians buy 1 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tobruk to Egypt 1 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov 1 artillery moved from Greece to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Tunisia to Algeria Place Units - Italians 1 carrier placed in 95 Sea Zone 1 armour placed in Northern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from Kiangsi to Szechwan 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 4 infantry moved from South Australia to Queensland 1 artillery and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Szechwan: 3 fighters EDIT: Adding units owned by ANZAC to Anhwe: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@aequitas-et-veritas Please use last file posted!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Szechwan: 3 fighters EDIT: Adding units owned by ANZAC to Anhwe: 3 fighters EDIT: Turning off Edit Mode Germans buy 4 artilleries, 2 fighters, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Egypt to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 1 armour moved from Novgorod to Vologda Germans take Archangel from Russians Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Volgograd Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 aaGuns, 8 armour, 8 artilleries, 24 infantry and 12 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov 4 armour moved from Rostov to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 8 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 2 bombers moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 1 artillery, 4 infantry and 2 mech_infantrys placed in Western Germany 1 fighter placed in Western Germany 1 fighter and 2 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,33 Germans regular : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Central Mongolia to Chahar 1 tactical_bomber moved from Kiangsi to Chahar 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 2 fighters moved from Russia to Volgograd 2 fighters moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Chahar Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns, 15 artilleries and 17 infantry moved from Tambov to Samara 2 fighters moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 2 fighters moved from Volgograd to Russia 5 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Chahar to Anhwe 2 armour and 2 mech_infantrys moved from Kiangsi to Anhwe 1 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Kansu to Timguska 1 infantry moved from Tsagaan Olom to Kansu 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -0,33 Germans regular : 0,17 Russians regular : 0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry moved from Suiyuyan to Hopei 2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Shantung 1 bomber moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Shantung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1,67 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber French defend with 1 destroyer; Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the French lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 infantry and 3 transports moved from 46 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Kiangsu 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 bomber, 2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu 1 aaGun moved from Manchuria to Amur 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from 6 Sea Zone to Kiangsu 2 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Siberia to Amur 2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 aaGun and 2 armour placed in Kiangsu 1 artillery, 2 fighters and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,50 Japanese regular : -0,17 ANZAC regular : -0,33
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Combat Move - British 2 infantry moved from Anhwe to Shantung 2 fighters moved from Anhwe to Shantung 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 bomber and 3 fighters moved from Trans-Jordan to Egypt Combat - British Air Battle in Egypt
Combat Hit Differential Summary :