Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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ABH and crockett36, (A+69) tutor game
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@crockett36 is game still alive?
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@arthur-bomber-harris yes yes yes
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Ukraine 1 artillery moved from Russia to Vologda 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Germans 3 armour moved from Kazakhstan to Sikang 1 armour moved from Kazakhstan to Sikang 2 mech_infantrys moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 2 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 3 mech_infantrys moved from Kazakhstan to Sikang 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Vologda 1 artillery moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Tunisia to Tobruk Combat - Russians Battle in Ukraine Russians attack with 32 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 32 infantry in Ukraine, round 2 : 5/32 hits, 5.33 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 32 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 32 infantry in Belarus, round 2 : 9/33 hits, 5.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Vologda to Sikang 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Belarus 1 fighter moved from Sikang to Kazakhstan Place Units - Russians 2 armour, 1 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,1,1,5,6,6,2,1,2,5,6,1,6,6,1,4 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter EDIT: Adding units owned by Russians to Bryansk: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.83 Russians regular : 1.83
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@crockett36 can you show me what you would have done?
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@crockett36 I did a quick Russian turn before looking at what you did. I tried to keep more of my stack together to push to Novogrod next turn. I don’t have enough forces to push all the way to Sweden, but I can make it annoying for the Germans for a few turns before turtling down in Moscow. Your split of forces gives too little power in either direction. You will have to retreat back to Bryansk soon.
I also started returning my forces from China to help with the rest of my army. The few troops going on an expedition will get slaughtered when Japan wants to.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 armour moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 armour moved from 5 Sea Zone to Siberia 3 transports moved from 37 Sea Zone to 20 Sea Zone 2 armour and 4 infantry moved from Kwangtung to 20 Sea Zone 2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Korea 1 armour and 3 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from 19 Sea Zone to Jehol 1 armour moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Anhwe to Chahar 2 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 bomber moved from Kweichow to Chahar 1 bomber moved from French Indo China to Japan Combat - Japanese Battle in Aleutian Islands Battle in Siberia Battle in Midway Battle in Chahar Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians, taking Midway from Americans, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 armour and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 4 infantry in Jehol, round 2 : 0/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 2 armour and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 5/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters moved from Korea to Japan 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 mech_infantrys moved from Burma to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 armour moved from Kweichow to Yunnan 1 bomber moved from Chahar to Japan 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 4 fighters moved from Kweichow to 6 Sea Zone 2 tactical_bombers moved from Hunan to Shantung 4 tactical_bombers moved from Kweichow to Shantung 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 tactical_bomber moved from Shantung to 6 Sea Zone 2 fighters moved from Hunan to Shantung 1 battleship, 3 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Yunnan to India Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 harbour placed in Manchuria 1 artillery and 2 infantry placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67 Russians regular : -0.33
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The weak Pacific fleet is very vulnerable to the IJN. Too many ships were sacrifices in the Sea of Japan previously. Hawaii is in serious danger of falling in a couple rounds after the fleet moves to Midway. Be careful of your moves this round as the Pacific situation is dire.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 7 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 2 artilleries moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kazakhstan to India 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Kazakhstan to Eastern Persia 1 tactical_bomber moved from Novosibirsk to Eastern Persia Combat - Americans Air Battle in India Americans attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 1 artillery and 7 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 bombers moved from India to Eastern Persia 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 Japanese AA : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 7 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 2 artilleries moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kazakhstan to India 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Kazakhstan to Eastern Persia 1 tactical_bomber moved from Novosibirsk to Eastern Persia Combat - Americans Air Battle in India Americans attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 1 artillery and 7 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 bombers moved from India to Eastern Persia 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone Non Combat Move - British Place Units - British 1 factory_minor placed in Persia 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 Japanese AA : -0.33 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 7 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 7 infantry moved from 79 Sea Zone to West India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 2 mech_infantrys moved from Algeria to Libya 2 artilleries moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 11 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Kazakhstan to India 1 bomber moved from Bryansk to Novgorod 3 fighters moved from Kazakhstan to Eastern Persia 1 tactical_bomber moved from Novosibirsk to Eastern Persia Combat - Americans Air Battle in India Americans attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Strategic bombing raid in India Japanese roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West India Americans attack with 1 artillery and 7 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery and 7 infantry in West India, round 2 : 3/8 hits, 1.67 expected hits Japanese roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Japanese: 2 mech_infantrys Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Russia 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 bombers moved from India to Eastern Persia 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from 98 Sea Zone to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 destroyers moved from 97 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 64 Sea Zone Non Combat Move - British Place Units - British 1 factory_minor placed in Persia 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.33 Japanese AA : -0.33 Germans AA : -0.17
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@crockett36 EDITED US PURCHASE N 1 NONCOM. WHAT WOULD YOU HAVE DONE?
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You are in a difficult situation as the Allies are forced to abandon any threat in the Atlantic to counter the Japanese growth. That allows Germany to reclaim lost ground in Russia in the coming turns. Not much you can do there.
I think the sacrifice of the American transports heading to W India is too great. You desperately need those in the theater and you did not achieve enough with that move. India will not fall and that 35 PUs are desperately needed elsewhere.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from Americans 1 infantry moved from Rostov to Caucasus 1 bomber moved from Bessarabia to Caucasus 3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Greece Italians take Greece from Americans 1 infantry moved from Rostov to Caucasus 1 bomber moved from Bessarabia to Caucasus 3 armour, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Removing units owned by Italians from Caucasus: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Yugoslavia to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Italians to Romania: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 4 fighters moved from 26 Sea Zone to Midway 2 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Midway ANZAC attack with 4 fighters Japanese defend with 1 airfield, 1 armour and 1 infantry ANZAC roll dice for 4 fighters in Midway, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.83 expected hits 2 fighters owned by the ANZAC lost in Midway 2 fighters owned by the ANZAC retreated Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -20 Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC 2 fighters moved from Midway to 26 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Iraq to Persia 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -2.00
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I would have moved my Anzac fighters to Hawaii to free up space on your ships for American planes later. Might not be critical as you have so many carriers and so few American planes. You got diced in that battle, but I don’t think it was a wise choice to begin with as you desperately needed the planes and I didn’t really need those ground troops.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 70 PUs; Germans buy 1 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 5 artilleries, 1 bomber and 23 infantry moved from Bessarabia to Ukraine 8 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Bryansk Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 fighter Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 fighter Battle in Ukraine Germans attack with 5 artilleries, 11 bombers, 1 fighter, 23 infantry and 1 tactical_bomber Russians defend with 3 aaGuns, 1 factory_minor and 32 infantry Russians roll AA dice in Ukraine : 1/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Germans lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 23 infantry in Ukraine, round 2 : 15/40 hits, 14.17 expected hits Russians roll dice for 3 aaGuns and 32 infantry in Ukraine, round 2 : 12/32 hits, 10.67 expected hits 12 infantry owned by the Russians, 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 11 infantry in Ukraine, round 3 : 7/28 hits, 12.17 expected hits Russians roll dice for 20 infantry in Ukraine, round 3 : 9/20 hits, 6.67 expected hits 7 infantry owned by the Russians and 9 infantry owned by the Germans lost in Ukraine Germans roll dice for 5 artilleries, 11 bombers, 1 fighter and 2 infantry in Ukraine, round 4 : 11/19 hits, 10.17 expected hits Russians roll dice for 13 infantry in Ukraine, round 4 : 6/13 hits, 4.33 expected hits 11 infantry owned by the Russians, 4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 11 bombers and 1 fighter in Ukraine, round 5 : 8/13 hits, 8.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 11 bombers and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 4 artilleries, 23 infantry and 1 tactical_bomber Casualties for Russians: 3 aaGuns and 32 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 8 bombers moved from Ukraine to Novgorod 1 aaGun moved from Bessarabia to Ukraine 2 aaGuns moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bessarabia 3 artilleries and 7 infantry moved from Yugoslavia to Romania 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 armour, 1 infantry and 3 mech_infantrys moved from Archangel to Novgorod 4 infantry moved from Finland to Karelia 1 infantry moved from Archangel to Novgorod 1 armour and 3 mech_infantrys moved from Poland to Novgorod 1 bomber moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Western Ukraine 1 bomber and 1 fighter moved from Ukraine to Western Ukraine 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 3 artilleries placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 destroyer and 2 submarines placed in 112 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 5.00 Germans regular : -3.00 Russians AA : -0.50
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With the split stack of infantry, it was a good time to destroy half of the Russian army.
I also didn’t pass up a chance to destroy the last Russian plane as I know it is almost impossible for you to replace. Without that flexibility to support the many theaters of operation, Russia has little ability to counterattack and achieve positive trades after the German counter-counterattack.
With no remaining Allied fleet in the Atlantic, I can abandon all defense of the western front.