@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Guam Gamers YGTE
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 battleship and 1 destroyer Germans defend with 1 battleship British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 112 Sea Zone British attack with 1 cruiser Germans defend with 1 cruiser and 1 transport British roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 0 Casualties for British: 1 cruiser Casualties for Germans: 1 cruiser Non Combat Move - British 1 artillery and 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 factory_minor placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,3 British collect 24 PUs (6 lost to blockades); end with 24 PUs Objective British Colonies: British met a national objective for an additional 5 PUs; end with 29 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.17 British regular : 2.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Italians attack with 1 destroyer British defend with 1 cruiser Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser and 2 fighters British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 29 Casualties for Italians: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in Morocco Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco French win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 4 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 1 artillery in Alexandria, round 5 : 1/2 hits, 0.83 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 5 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 1 armour and 1 artillery remaining. Battle score for attacker is -17 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Sicily Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 2.00 Italians regular : -2.50 British regular : -1.50
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 3 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Non Combat Move - Russians 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States 1 fighter and 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 1 Combat Move - French 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan Combat - French Battle in 92 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 96 Sea Zone French attack with 1 cruiser Italians defend with 1 destroyer French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone Italians win with no units remaining. Battle score for attacker is -4 Casualties for French: 1 cruiser Casualties for Italians: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.50
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Germans Germans buy 1 cruiser, 3 fighters, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Greece 6 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 4 mech_infantrys moved from France to Southern France 1 infantry moved from France to Southern France 1 artillery moved from France to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 102 Sea Zone 1 submarine moved from 102 Sea Zone to 106 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 3 armour moved from France to Southern France 2 armour moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Greece 3 tactical_bombers moved from Western Germany to Greece 2 tactical_bombers moved from Western Germany to Tunisia 1 fighter moved from Western Germany to Tunisia 1 artillery moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Holland Belgium to 110 Sea Zone 5 infantry moved from Yugoslavia to Bulgaria 2 artilleries moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Denmark 1 armour moved from Germany to Denmark Combat - Germans Battle in Iceland Battle in Greece Germans attack with 2 armour, 1 bomber, 6 infantry and 3 tactical_bombers British defend with 1 artillery and 5 infantry Germans roll dice for 2 armour, 1 bomber, 6 infantry and 3 tactical_bombers in Greece, round 2 : 5/12 hits, 4.50 expected hits British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 5 infantry owned by the British lost in Greece Germans roll dice for 2 armour, 1 bomber, 5 infantry and 3 tactical_bombers in Greece, round 3 : 4/11 hits, 4.33 expected hits British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece Germans win, taking Iceland from British, taking Greece from British with 2 armour, 1 bomber, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 5 infantry Battle in 110 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship and 1 destroyer Battle in Southern France Germans attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Southern France, round 2 : 1/9 hits, 2.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Germans roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Southern France, round 3 : 4/9 hits, 2.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Northern Italy 1 bomber moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Bulgaria Place Units - Germans 2 mech_infantrys placed in Germany 3 fighters placed in France Germans undo move 2. 3 fighters placed in Normandy Bordeaux Germans undo move 2. 1 cruiser and 2 transports placed in 105 Sea Zone 3 fighters placed in France 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -1.00 Germans regular : -0.83 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 artillery moved from India to Burma 3 infantry moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from West India to India 3 fighters moved from Queensland to Malaya Non Combat Move - UK_Pacific 1 infantry moved from 80 Sea Zone to Persia UK_Pacific take Persia from Neutral_Allies Place Units - UK_Pacific 1 fighter and 2 infantry placed in India 2 artilleries and 1 infantry placed in New South Wales Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 1 mech_infantry moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hunan 6 fighters moved from Kiangsi to Hunan 6 tactical_bombers moved from Kiangsi to Hunan 2 bombers moved from Kiangsi to Hunan 1 armour moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 5 fighters moved from Kiangsu to Hunan 2 tactical_bombers moved from Kiangsu to Hunan 6 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol Combat - Japanese Non Combat Move - Japanese 2 infantry moved from 20 Sea Zone to Kiangsi 1 mech_infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in Shantung 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Quebec to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 fighter British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber and 1 fighter Casualties for Italians: 1 cruiser and 1 fighter Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British Place Units - British 1 armour, 1 fighter and 1 infantry placed in Egypt 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2 British collect 23 PUs (3 lost to blockades); end with 25 PUs Objective British Mediterranean Theater: British met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Albania to Greece 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 bomber moved from Sicily to Algeria 1 artillery moved from Tunisia to Algeria 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Egypt Italians attack with 1 artillery and 2 infantry British defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 3.00 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt British win with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 artillery and 1 bomber French defend with 2 infantry Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Algeria French win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 artillery and 1 bomber Casualties for French: 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy Italians undo move 1. Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 13 PUs (1 lost to blockades); end with 16 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tunisia: 1 bomber
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.50 British regular : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open EDIT: Turning off Edit Mode Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Novgorod 6 infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Belarus to Novgorod 1 armour, 1 artillery and 7 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 1 mech_infantry moved from Bryansk to Novgorod Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone Non Combat Move - Americans Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 2 Combat Move - French 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 1 fighter moved from United Kingdom to 105 Sea Zone Combat - French Battle in 105 Sea Zone French attack with 1 destroyer and 1 fighter Germans defend with 1 cruiser and 2 transports French roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser and 2 transports in 105 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the French and 1 cruiser owned by the Germans lost in 105 Sea Zone 2 transports owned by the Germans lost in 105 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 18 Casualties for French: 1 destroyer Casualties for Germans: 1 cruiser and 2 transports Non Combat Move - French 1 fighter moved from 105 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 cruisers, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 3 tactical_bombers moved from Bulgaria to Turkey 1 bomber moved from Bulgaria to Turkey 2 armour moved from Greece to Turkey 4 infantry moved from Greece to Turkey 2 tactical_bombers moved from Tunisia to Tobruk 1 fighter moved from Northern Italy to Algeria 1 fighter moved from Tunisia to Algeria 1 fighter moved from France to Turkey 1 armour moved from Western Germany to Poland 5 infantry moved from Western Germany to Switzerland 1 armour moved from Southern France to Switzerland 2 armour moved from Southern France to Greater Southern Germany 1 armour moved from Holland Belgium to Germany 1 armour moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Germany to Poland 3 infantry moved from Germany to Poland 2 fighters moved from France to 99 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone 1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba 1 armour moved from Denmark to Germany 1 mech_infantry moved from Denmark to Germany 1 infantry moved from Norway to Finland Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in Alberta Saskatchewan Manitoba Battle in Tobruk Germans attack with 2 tactical_bombers British defend with 1 artillery Germans roll dice for 2 tactical_bombers in Tobruk, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tobruk Germans win, taking Alberta Saskatchewan Manitoba from British with 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Turkey Germans attack with 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers Neutral_True defend with 8 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers in Turkey, round 2 : 8/11 hits, 4.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 infantry Casualties for Neutral_True: 8 infantry Battle in 99 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Germans attack with 2 fighters French defend with 1 infantry Germans roll dice for 2 fighters in Algeria, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in Algeria, round 3 : 0/2 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in Algeria, round 4 : 2/2 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the French lost in Algeria Germans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter Casualties for French: 1 infantry Battle in Switzerland Germans attack with 1 armour and 5 infantry Neutral_True defend with 2 infantry Germans roll dice for 1 armour and 5 infantry in Switzerland, round 2 : 2/6 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Switzerland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Switzerland Germans win, taking Switzerland from Neutral_True with 1 armour and 5 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Germans 1 fighter moved from 99 Sea Zone to Greece 1 fighter moved from 99 Sea Zone to Greece 1 fighter moved from Turkey to Greece 1 bomber moved from Turkey to Greece 1 tactical_bomber moved from Turkey to Greece 1 tactical_bomber moved from Turkey to Greece 1 tactical_bomber moved from Turkey to Greece 1 tactical_bomber moved from Tobruk to Libya 1 tactical_bomber moved from Tobruk to Libya 1 fighter moved from Algeria to Tunisia Place Units - Germans 1 cruiser, 1 submarine and 1 transport placed in 93 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : 0.00 Germans regular : 4.17 Neutral_True regular : -2.33 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - UK_Pacific 2 fighters moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from India to Malaya 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 3 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - UK_Pacific Non Combat Move - UK_Pacific 3 infantry moved from Persia to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies Place Units - UK_Pacific 1 artillery and 2 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in India 1 infantry placed in New South Wales Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 cruiser, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And UK Pacific Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And UK Pacific: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese 6 artilleries, 2 bombers, 11 fighters, 13 infantry, 1 mech_infantry and 8 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Hopei to Yunnan Japanese take Kweichow from Chinese 1 mech_infantry moved from Kiangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries moved from 20 Sea Zone to Kwangtung 3 infantry moved from 20 Sea Zone to Kwangtung 2 battleships, 2 cruisers, 4 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone 3 carriers moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Jehol to Manchuria Combat - Japanese Battle in Kwangtung Japanese attack with 3 artilleries, 5 infantry and 3 mech_infantrys UK_Pacific defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Japanese roll dice for 3 artilleries, 5 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/11 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the UK_Pacific and 2 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Kwangtung, round 3 : 2/9 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the UK_Pacific lost in Kwangtung Japanese roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Kwangtung, round 4 : 1/9 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the UK_Pacific lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for UK_Pacific: 1 artillery and 4 infantry Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines UK_Pacific defend with 1 battleship, 1 cruiser and 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the UK_Pacific Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 4 destroyers in 37 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese, 1 battleship owned by the UK_Pacific and 1 cruiser owned by the UK_Pacific lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine remaining. Battle score for attacker is 34 Casualties for Japanese: 1 submarine Casualties for UK_Pacific: 1 battleship, 1 cruiser and 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 6 artilleries, 2 bombers, 11 fighters, 13 infantry, 2 mech_infantrys and 8 tactical_bombers Chinese defend with 3 artilleries, 1 fighter and 18 infantry; UK_Pacific defend with 2 armour, 1 artillery, 4 fighters and 5 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 11 fighters, 13 infantry, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 : 18/43 hits, 18.17 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters and 23 infantry in Yunnan, round 2 : 13/34 hits, 13.33 expected hits 5 infantry owned by the UK_Pacific, 13 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 11 fighters, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 3 : 14/30 hits, 15.33 expected hits Chinese roll dice for 2 armour, 4 artilleries, 5 fighters and 5 infantry in Yunnan, round 3 : 6/16 hits, 7.33 expected hits 2 fighters owned by the UK_Pacific, 6 artilleries owned by the Japanese, 2 armour owned by the UK_Pacific, 1 artillery owned by the UK_Pacific, 1 fighter owned by the Chinese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan 11 fighters owned by the Japanese, 8 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated 2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese retreated to Hunan Chinese win with 2 fighters remaining. Battle score for attacker is 64 Casualties for Japanese: 6 artilleries and 13 infantry Casualties for Chinese: 3 artilleries, 1 fighter and 18 infantry Casualties for UK_Pacific: 2 armour, 1 artillery, 2 fighters and 5 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Hunan 8 tactical_bombers moved from Yunnan to Hunan 11 fighters moved from Yunnan to Hunan Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 infantry placed in Shantung 1 cruiser, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -4.67 UK_Pacific regular : -0.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Egypt to Rhodesia Non Combat Move - British 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True Place Units - British 1 armour and 2 infantry placed in Egypt 2 infantry placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5 British collect 23 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Tunisia to Anglo Egyptian Sudan 2 infantry moved from Greece to Turkey Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber and 1 infantry UK_Pacific defend with 2 infantry Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the UK_Pacific, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber and 1 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 1.33