L21 AAgamerz13 vs Sovietishcat (L+18) BM3

  • '19

    @aagamerz13 said in L21 AAgamerz13 vs Sovietishcat (L+18) BM3:

    @aagamerz13 I edited it based on results in email. it’s accurate i think. you should doublecheck it.

    All good :blush:


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Yenisey to Timguska
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from Malaya to Shan State
            1 artillery moved from Siam to French Indo China
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Shan State
            2 bombers moved from Kwangtung to Shan State
            1 artillery moved from Chahar to Anhwe
            1 armour moved from Hopei to Kweichow
            2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone
            1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 fighter moved from Kwangtung to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Kweichow
                Japanese attack with 1 armour
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 fighters and 1 tactical_bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 fighter
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shan State, round 3 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from Shan State to Kwangtung
            2 fighters moved from Burma to Malaya
            1 fighter moved from Shan State to Kwangtung
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 artillery moved from Kansu to Tsinghai
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 armour moved from Jehol to Hopei
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 fighter and 1 infantry placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 19 Sea Zone
            2 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
            6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 2.33
    Japanese regular : -4.67
    ANZAC regular : 0.67
    UK_Pacific regular : 0.00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            6 artilleries and 12 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kwangtung
                Chinese attack with 6 artilleries and 12 infantry
                Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    

    Savegame

  • '19

    @aagamerz13 4 hits in Kwangtung, your OOL?


  • @sovietishcat use the recommended max d. hopefully a few planes will make it

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Celebes
            Battle in Java
            Battle in Southern France
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to Trans-Jordan
            1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            5 bombers moved from Eastern United States to Algeria
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 aaGuns moved from Western United States to British Columbia
            1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            3 bombers placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            6 artilleries and 12 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kwangtung
                Chinese attack with 6 artilleries and 12 infantry
                Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hits
                    Japanese roll dice for 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/12 hits, 5,67 expected hits
                    2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 6 artilleries and 4 infantry in Kwangtung, round 3 : 4/10 hits, 3,33 expected hits
                    Japanese roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/8 hits, 4,67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 5 artilleries in Kwangtung, round 4 : 1/5 hits, 1,67 expected hits
                    Japanese roll dice for 4 fighters in Kwangtung, round 4 : 3/4 hits, 2,67 expected hits
                    1 fighter owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 2 artilleries in Kwangtung, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 3 fighters in Kwangtung, round 5 : 1/3 hits, 2,00 expected hits
                    2 fighters owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Chinese lost in Kwangtung
                Japanese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 40
                Casualties for Chinese: 6 artilleries and 12 infantry
                Casualties for Japanese: 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kwangtung
            1 infantry moved from Hunan to Kwangsi
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 fighter in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in Kiangsu
                British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 5 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 4 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 5 infantry
            Battle in Kwangsi
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys moved from India to Burma
            1 mech_infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 armour moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 aaGun moved from Trans-Jordan to Iraq
            1 armour moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 armour moved from Iraq to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 infantry placed in Union of South Africa
            3 armour placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : -0,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 armour moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 1 bomber
                Casualties for French: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour moved from Belgian Congo to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 airfield placed in Bryansk
            1 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
            Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Kiangsi to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 36 Sea Zone to Kiangsi
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Union of South Africa to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 artillery moved from Tambov to Volgograd
            2 bombers moved from Bryansk to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 armour moved from Novosibirsk to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            3 armour and 1 mech_infantry moved from Ukraine to Russia
            12 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Egypt
            1 bomber moved from Western Germany to 93 Sea Zone
            1 artillery moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 battleship moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                Russians defend with 1 armour, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern France
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 15 infantry
                    Germans roll dice for 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys in Russia, round 2 : 11/32 hits, 11.00 expected hits
                    Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries and 15 infantry in Russia, round 2 : 6/21 hits, 7.50 expected hits
                    9 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 16 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Russia, round 3 : 13/26 hits, 10.00 expected hits
                    Russians roll dice for 3 armour, 3 artilleries and 6 infantry in Russia, round 3 : 5/12 hits, 4.50 expected hits
                    6 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                Germans destroys 18PUs while taking Russians capital
                Germans win, taking Russia from Russians with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 50
                Casualties for Germans: 1 artillery, 9 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries and 15 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            7 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            1 aaGun moved from France to Normandy Bordeaux
            1 armour moved from Poland to Western Germany
            2 armour and 6 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            2 bombers moved from Volgograd to Egypt
            1 bomber moved from 93 Sea Zone to Egypt
            2 infantry moved from Germany to Poland
            2 submarines moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 fighters placed in Western Germany
            5 mech_infantrys placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in France
            1 infantry placed in France
            3 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
            Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -1.17
    Germans regular : 4.33
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novgorod to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from India to Burma
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @sovietishcat hi. havent rolled yet. need to exchange ic for a fighter in purchases.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from French Indo China to Kwangsi
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            2 fighters moved from Malaya to Java
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Tsinghai to Sikang
            1 artillery and 1 infantry moved from Timguska to Kansu
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 cruiser, 1 submarine and 2 transports
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 infantry and 2 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Changing PUs for Japanese from 2 to 4
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in Manchuria
            1 submarine placed in 19 Sea Zone
            1 carrier placed in 37 Sea Zone
            Japanese undo move 2.
            2 mech_infantrys placed in Manchuria
            1 infantry and 1 mech_infantry placed in Malaya
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.33
    Japanese regular : 2.00
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from French Indo China to Kwangsi
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Szechwan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            2 fighters moved from Malaya to Java
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour moved from Hopei to Chahar
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Tsinghai to Sikang
            1 artillery and 1 infantry moved from Timguska to Kansu
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 cruiser, 1 submarine and 2 transports
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 infantry and 2 mech_infantrys
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Changing PUs for Japanese from 2 to 4
            EDIT: Turning off Edit Mode
            1 infantry and 1 mech_infantry placed in Manchuria
            1 submarine placed in 19 Sea Zone
            1 carrier placed in 37 Sea Zone
            Japanese undo move 2.
            2 mech_infantrys placed in Manchuria
            1 infantry and 1 mech_infantry placed in Malaya
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.33
    Japanese regular : 2.00
    UK_Pacific regular : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
            6 bombers moved from Algeria to Egypt
            2 marines moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            1 fighter moved from Trans-Jordan to 98 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aagamerz13 Do you scramble sz 98?


  • @sovietishcat no thanks

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo
            6 bombers moved from Algeria to Egypt
            2 marines moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            1 fighter moved from Trans-Jordan to 98 Sea Zone
    
        Combat - Americans
            Battle in Belgian Congo
            Battle in Philippines
            Battle in 20 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 cruiser and 2 transports
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 cruiser and 2 transports
            Battle in Egypt
                Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines
                Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : 0,50
    

    Savegame


  • @aagamerz13 also max d ool, lose bombers first

  • '19

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Kiangsi to Yunnan
            2 infantry moved from Burma to Yunnan
            2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
            6 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @aagamerz13 Scramble sz 81?

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Axis & Allies Boardgaming Custom Painted Miniatures

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