jkeller x vs crockett36 l +45 oob

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            2 fighters moved from Buryatia to Novosibirsk
            3 bombers moved from Buryatia to Russia
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in Southern France
            Battle in 104 Sea Zone
                Americans attack with 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                Americans win, taking Southern France from Italians with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 bombers and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            7 mech_infantrys moved from Iraq to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 artillery moved from India to West India
            1 fighter moved from Egypt to Eastern Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from Tanganyika Territory to Kenya
            1 armour moved from Quebec to Eastern United States
            2 infantry moved from Quebec to Eastern United States
            1 artillery moved from Quebec to Eastern United States
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            2 bombers placed in Egypt
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 fighter moved from Southern Italy to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 infantry moved from Northern Italy to France
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from ANZAC with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Rostov
                1 fighter owned by the Italians retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    ANZAC regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    will get to turn tonight

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Western Australia to India
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Western Australia to South Australia
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Western Australia to India
            2 submarines moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 artillery, 1 fighter and 3 infantry moved from Western Australia to South Australia
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Western Australia to South Australia
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Finland
            1 tactical_bomber moved from Baltic States to Finland
            1 mech_infantry moved from Novgorod to Vyborg
            1 armour moved from Novgorod to Karelia
            1 bomber moved from Baltic States to Rostov
            1 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            3 infantry moved from Bryansk to Rostov
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Baltic States to Vyborg
            1 bomber moved from Western Germany to Finland
    
        Combat - Germans
            Strategic bombing raid in Southern France
                    Americans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in Karelia
                Germans attack with 1 armour
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Finland
                Germans attack with 2 bombers and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Finland to Novgorod
            2 bombers moved from Finland to Western Germany
            1 bomber moved from Vyborg to Western Germany
            1 bomber moved from 114 Sea Zone to Southern Italy
            1 bomber moved from Rostov to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 mech_infantry moved from Ukraine to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 armour moved from Bryansk to Ukraine
            1 artillery moved from Baltic States to Belarus
            1 artillery moved from France to Western Germany
            1 infantry moved from Western Germany to France
            3 aaGuns moved from France to Western Germany
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in France
            4 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : 0.67
    Germans regular : -1.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 mech_infantry moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Caucasus to Tsinghai
                  Chinese take Tsinghai from Japanese
            5 infantry moved from Manchuria to Jehol
            13 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Caucasus to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 5 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 5 infantry in Jehol, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 5 infantry in Jehol, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 3 infantry in Jehol, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 7 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Jehol, round 8 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 2 infantry in Jehol, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 9 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 infantry in Jehol, round 10 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Jehol, round 10 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,2,1,2,6,3,4,3,4,4,6,5,2,5,5,5,5,6,1,1,1,5,2,2,3,4,3,4,1,1,4,3,1,5,3,1
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Korea: 2 aaGuns
            EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : -0.50
    Russians regular : -3.67
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Jehol to Anhwe
            1 bomber moved from Szechwan to India
            4 tactical_bombers moved from Yunnan to India
            2 fighters moved from Yunnan to India
            2 fighters moved from Kwangsi to India
            2 tactical_bombers moved from Kwangsi to India
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            3 infantry moved from Burma to India
            3 artilleries moved from Burma to India
    
        Combat - Japanese
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers
                British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -4.50
    ANZAC regular : -0.67
    

    Savegame

  • '22

    ool for india?


  • @jkeller according to the defense: 1 and then 2s. 2s cheap stuff first.

  • '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Jehol to Anhwe
            1 bomber moved from Szechwan to India
            4 tactical_bombers moved from Yunnan to India
            2 fighters moved from Yunnan to India
            2 fighters moved from Kwangsi to India
            2 tactical_bombers moved from Kwangsi to India
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 carrier, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            3 infantry moved from Burma to India
            3 artilleries moved from Burma to India
    
        Combat - Japanese
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 25 Sea Zone
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers
                British defend with 1 artillery, 9 infantry and 1 mech_infantry; ANZAC defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 6 tactical_bombers in India, round 2 : 6/17 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 bomber, 9 infantry and 1 mech_infantry in India, round 2 : 1/12 hits, 3.83 expected hits
                    1 infantry owned by the Japanese, 1 bomber owned by the ANZAC and 5 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 6 tactical_bombers in India, round 3 : 7/16 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 bomber
                Casualties for British: 1 artillery, 9 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from India to Burma
            4 fighters moved from India to Burma
            6 tactical_bombers moved from India to Burma
            1 armour moved from Malaya to Burma
            4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 artillery and 6 infantry placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -5.50
    UK_Pacific regular : -3.83
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Novosibirsk to Evenkiyskiy
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to India
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 artilleries moved from Southern France to 93 Sea Zone
            3 mech_infantrys moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            5 infantry moved from Southern France to 93 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    scrambles?

  • '22

    yes intercept witht he italian fighter please

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Novosibirsk to Evenkiyskiy
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to India
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 artilleries moved from Southern France to 93 Sea Zone
            3 mech_infantrys moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            5 infantry moved from Southern France to 93 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 1 units heading to Ukraine
                Germans launches 1 interceptors out of Ukraine
                    Attackers Fire,  : 1/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Greece
            Battle in Evenkiyskiy
                Americans attack with 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy
                Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Evenkiyskiy to Timguska
            1 fighter moved from Timguska to Novosibirsk
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 mech_infantry moved from Brazil to French Guiana
            1 bomber moved from India to West India
            2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            8 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese AA : -0.17
    Defenders Fire,  : -0.17
    Germans AA : -0.33
    Attackers Fire,  : 0.83
    Germans regular : 0.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 infantry, 9 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Novosibirsk to Evenkiyskiy
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to India
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 artilleries moved from Southern France to 93 Sea Zone
            3 mech_infantrys moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            5 infantry moved from Southern France to 93 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 96 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 1 units heading to Ukraine
                Germans launches 1 interceptors out of Ukraine
                    Attackers Fire,  : 1/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    1 fighter owned by the Italians lost in Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in India causes 4 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Greece
            Battle in Evenkiyskiy
                Americans attack with 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 2 fighters in Evenkiyskiy, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Evenkiyskiy
                Americans win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Evenkiyskiy to Timguska
            1 fighter moved from Timguska to Novosibirsk
            1 bomber moved from Ukraine to Russia
            1 bomber moved from Novgorod to Russia
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 mech_infantry moved from Brazil to French Guiana
            1 bomber moved from India to West India
            2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            8 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 submarine moved from 105 Sea Zone to 125 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 artillery moved from West India to India
            1 fighter moved from Eastern Persia to India
            1 mech_infantry moved from Eastern Persia to India
            1 mech_infantry moved from Eastern Persia to India
            1 artillery moved from Eastern Persia to West India
            2 infantry moved from Eastern Persia to West India
            4 mech_infantrys moved from Eastern Persia to West India
            1 mech_infantry moved from Eastern Persia to West India
            1 mech_infantry moved from West India to India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Kenya to Ethiopia
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            2 bombers moved from Egypt to Eastern Persia
    
        Combat - British
            Battle in India
                British attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
                Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in India, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British lost in India
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in India, round 3 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 4 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in India
                British win, taking India from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 3 mech_infantrys
                Casualties for Japanese: 3 artilleries and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to Eastern Persia
            2 infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.33
    Japanese AA : -0.17
    Defenders Fire,  : -0.17
    Germans AA : -0.33
    Attackers Fire,  : 0.83
    Germans regular : 0.50
    British regular : -1.50
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from British Somaliland to Italian Somaliland
                  Italians take Italian Somaliland from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            2 artilleries moved from New South Wales to South Australia
            1 fighter moved from New South Wales to South Australia
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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