@Daaras Scramble decisions?
BM Majikforce vs Jkeller +21
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almost…if you want to cancel the game we can. I will make uk1 soon but it will be slow going until I get the hang of it just warning you. Allies are so much more complex than axis which is pretty straightforward in comparison
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@jkeller Sounds good. I’ll be here. Please ask if you have any questions. I am not great with the allies but I do know a thing or two.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 fighter moved from Western United States to Wake Island 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 artillery moved from Eastern United States to Central United States Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 submarines Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 battleship moved from 111 Sea Zone to 123 Sea Zone 1 mech_infantry moved from Egypt to Syria 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from India to Tanganyika Territory 1 tactical_bomber moved from India to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 bomber moved from 106 Sea Zone to Iceland 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 aaGun moved from India to Burma 1 fighter moved from Burma to India 2 aaGuns, 1 artillery and 6 infantry moved from India to Burma Place Units - British 1 infantry placed in Union of South Africa 1 airfield placed in Gibraltar 1 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : 0.67 Japanese regular : 1.67 Germans regular : 0.67 British regular : 1.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Yugoslavia 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Greece, round 2 : 3/9 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.50 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 1 bomber moved from Yugoslavia to Southern Italy 2 aaGuns moved from Northern Italy to Western Germany 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Neutral_Allies regular : 1.00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory 1 fighter moved from Queensland to Java 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@jkeller Do you want to move any French units?
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory 1 fighter moved from Queensland to Java 1 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Non Combat Move - French 1 infantry moved from Algeria to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom
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@jkeller Intercept?
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intercept with both fighters please
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 1/4 hits, 0.83 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 11, airfield = 5 Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 4 mech_infantrys moved from France to Yugoslavia 2 infantry moved from Poland to Slovakia Hungary 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0.50 Defenders Fire, : -0.67 Attackers Fire, : 0.17
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@jkeller Interesting choice to intercept. I chose the French as the casualty. Feel free to edit to UK if you so choose.
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@majikforce jesus that collect have gone any worse. Yeah slightly-ev but I feel it’s worth to trade French for German planes
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - Russians 7 infantry moved from Novgorod to Belarus 5 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 artilleries moved from Bryansk to Belarus 1 armour moved from Belarus to Novgorod 2 aaGuns, 1 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Anhwe to Kiangsi 3 artilleries and 5 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 aaGun and 4 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 armour and 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 2 carriers moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter and 1 marine placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.33
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@jkeller US/China/UK is up!
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ok working on it :)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 1 bomber moved from Western United States to Eastern United States 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 6x factory_major; Remaining resources: 31 PUs; British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 fighter moved from Tanganyika Territory to Ethiopia 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Ethiopia to Egypt 1 mech_infantry moved from Syria to Egypt 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Iceland to Gibraltar 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Algeria to 92 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 aaGuns moved from Burma to India 8 infantry moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Shan State to Burma 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 2 mech_infantrys placed in Union of South Africa 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4 British collect 31 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Crete Battle in 114 Sea Zone Italians attack with 1 bomber and 2 fighters Russians defend with 1 cruiser Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 fighter moved from 114 Sea Zone to Germany 1 bomber moved from 114 Sea Zone to Western Germany 2 artilleries moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Greece to Bulgaria 3 infantry moved from Southern Italy to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from British Somaliland to Italian Somaliland Place Units - Italians 1 transport placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.50
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@jkeller Made the edit for you.