Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
Test summary from TripleA, engine version: 2.5.22294, time: 08:31:29
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Algeria
2 bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Algeria
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 3 destroyers, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 3 destroyers, 1 submarine and 2 transports in 92 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 3 destroyers, 1 submarine and 2 transports in 92 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 3 destroyers and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Morocco
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Morocco from Italians, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Iceland to Normandy Bordeaux
4 transports moved from 117 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 8 fighters, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Yunnan to India
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 artilleries and 8 infantry placed in Eastern United States
1 battleship, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 artilleries and 19 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 19 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 19 infantry in Hunan, round 2 : 3/21 hits, 4,17 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Rhodesia to French Equatorial Africa
British take Belgian Congo from Italians
British take French Equatorial Africa from Italians
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
2 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Egypt
British attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 2 : 4/11 hits, 3,17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3,50 expected hits
1 bomber owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 4/8 hits, 2,67 expected hits
Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 4/5 hits, 2,33 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 4 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for British: 2 artilleries and 6 infantry
Casualties for Italians: 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Battle in Shan State
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Shan State to Burma
12 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2,83
Americans regular : -1,33
Japanese regular : -0,67
Italians regular : 1,50
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Northern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Syria from French, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to 95 Sea Zone
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
4 mech_infantrys moved from Baltic States to Archangel
1 mech_infantry moved from Romania to Baltic States
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer, 1 fighter and 3 submarines placed in 95 Sea Zone
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
@feltmarskal
Are you ok ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
3 armour and 2 mech_infantrys moved from Archangel to Nenetsia
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
2 bombers moved from Eastern Poland to Smolensk
3 infantry moved from Western Germany to Holland Belgium
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
French defend with 3 infantry
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.17 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Germany
1 carrier, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
5 infantry moved from Eastern Poland to Romania
1 aaGun, 10 artilleries and 32 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Novgorod to Archangel
4 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
2 infantry moved from Western Germany to Germany
2 bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Rostov to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
3 aaGuns moved from Western Ukraine to Eastern Poland
10 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
20 infantry moved from Western Ukraine to Eastern Poland
12 infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Western Ukraine to Eastern Poland
16 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 13 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to Shan State
2 bombers moved from Suiyuyan to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 bomber moved from Japan to Shan State
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangtung
4 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to Yunnan
13 infantry moved from French Indo China to Yunnan
5 artilleries moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
3 bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
UK_Pacific regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
2 bombers moved from Normandy Bordeaux to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat Hit Differential Summary :
@feltmarskal scramble ?
@malmessi74 FULL SCRAMBLE
SCRAMBLE 2 FIG + 1 TB
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - British
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to Kenya
1 artillery moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Burma to Yunnan
Combat Hit Differential Summary :
Scramble again ?
@malmessi74 No Scramble’
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
2 bombers moved from Normandy Bordeaux to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/18 hits, 8,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 6 fighters and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 7/12 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 4/11 hits, 5,83 expected hits
Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 0,50 expected hits
2 destroyers owned by the Italians, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 5/9 hits, 5,00 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 3 : 5/9 hits, 5,17 expected hits
2 cruisers owned by the Italians, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 2 bombers owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 battleship, 3 fighters and 2 transports in 95 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
1 fighter owned by the Americans retreated
Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers, 1 carrier, 3 destroyers, 5 fighters and 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines
Casualties for Germans: 1 tactical_bomber
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Southern France, round 2 : 3/14 hits, 3,33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 carrier and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 aaGuns moved from Normandy Bordeaux to Southern France
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 8 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 16 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 20 infantry moved from Hunan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 20 infantry
Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 15 infantry and 6 mech_infantrys
Japanese roll AA dice in Yunnan : 0/1 hits, 0,17 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 20 infantry in Yunnan, round 2 : 8/25 hits, 5,83 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 5 artilleries, 15 infantry and 6 mech_infantrys in Yunnan, round 2 : 9/27 hits, 9,17 expected hits
7 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 artilleries, 1 fighter and 11 infantry in Yunnan, round 3 : 4/16 hits, 4,33 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 6 mech_infantrys in Yunnan, round 3 : 10/20 hits, 6,83 expected hits
4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 2/6 hits, 2,17 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 6 mech_infantrys in Yunnan, round 4 : 4/16 hits, 5,50 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 1 armour, 5 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Chinese: 3 artilleries and 20 infantry
Casualties for Japanese: 1 aaGun and 13 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Belgian Congo to Kenya
1 artillery moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Burma to Yunnan
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 cruiser, 2 destroyers and 5 fighters
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser, 2 destroyers and 5 fighters in 95 Sea Zone, round 2 : 5/8 hits, 3,67 expected hits
Italians roll dice for 1 battleship and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 cruiser, 2 destroyers and 5 fighters remaining. Battle score for attacker is 34
Casualties for Italians: 1 battleship and 2 transports
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
British roll dice for 1 artillery, 3 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/30 hits, 7,33 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 2 infantry and 6 mech_infantrys in Yunnan, round 2 : 3/14 hits, 4,83 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 8/27 hits, 6,83 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 4 mech_infantrys in Yunnan, round 3 : 0/10 hits, 3,50 expected hits
4 artilleries owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 3/27 hits, 6,83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 3 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 2 infantry and 6 mech_infantrys
Non Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to United Kingdom
5 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from 99 Sea Zone to Southern France
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
Place Units - British
1 destroyer placed in 110 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 31 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,6,3,5,5,3,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,4
UK_Pacific collect 4 PUs (5 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : -2,50
Italians regular : -0,50
Japanese regular : -5,00
Japanese AA : -0,17
British regular : -4,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Archangel to Samara
1 mech_infantry moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Romania to Northern Italy
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Battle in Samara
Italians attack with 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Italians roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 7 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Samara
Italians roll dice for 2 mech_infantrys in Samara, round 8 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 9 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 10 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 11 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 11 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 12 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 12 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 13 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 13 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Samara
1 mech_infantry owned by the Italians retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 artillery moved from Archangel to Nenetsia
1 mech_infantry moved from Archangel to Novosibirsk
1 artillery moved from Belarus to Archangel
Place Units - Italians
2 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -4.00
Russians regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Archangel to Samara
1 mech_infantry moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Romania to Northern Italy
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Battle in Samara
Italians attack with 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Italians roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 mech_infantrys in Samara, round 7 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Samara
Italians roll dice for 2 mech_infantrys in Samara, round 8 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 9 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 10 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 11 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 11 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 12 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 12 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Samara, round 13 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Samara, round 13 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Samara
1 mech_infantry owned by the Italians retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 artillery moved from Archangel to Nenetsia
1 mech_infantry moved from Archangel to Novosibirsk
1 artillery moved from Belarus to Archangel
Place Units - Italians
2 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Archangel: 1 mech_infantry
EDIT: Adding units owned by Italians to Urals: 1 mech_infantry
EDIT: Changing ownership of Urals from Russians to Italians
EDIT: Changing PUs for Italians from 19 to 20
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -4.00
Russians regular : -2.00
@feltmarskal The last italian move is edit, if ok use that, if not ok use the move before,
Sorry about the long waiting time between my move.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Germans
Combat Hit Differential Summary :