NML 1914 - Team Game #1


  • Sorry AEV for not moving my CA to protect your tt. Somehow forgot Austria moved before you would move your tt or use your own fleet to protect it. The CP have some kind of magical spell with their Zeps.


  • @fmerwinrommel fun fact from my trip. Earlier last month we were at Friedrichshafen at the very south of Germany and saw a real Zeppelin flying over us.


  • This game is dragging. Its unlikely that Italy will make any moves, and if it did, they wouldn’t affect Turkey. I propose that when Turkey is ready to take its turn, that if Italy hasn’t taken his turn, Turkey just post no action for Italy and Arabia and then take his own turn. If Italy did want to do something on his turn, he could have T or UK edit his move.

  • TripleA

    TripleA Turn Summary: Italy round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Arabia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Turkey round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 6,6 and gets 2 hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover workingWomen
    
        Combat Move - Turkey
            1 zeppelin moved from Stockholm to Norway
    
        Purchase Units - Turkey
            Turkey buy 10 field_guns and 18 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Strategic bombing raid in Norway
                Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: Factory
                Bombing raid in Norway causes 2 damage total. 
    
        Non Combat Move - Turkey
            1 zeppelin moved from Norway to Stockholm
            11 field_guns and 2 infantry moved from Smolensk to Pskov
            3 infantry moved from Moscow to Smolensk
            1 infantry moved from Minsk to Don
            8 field_guns and 11 infantry moved from Fars to Sistan
            3 field_guns and 7 infantry moved from Mesopotamia to Fars
            1 field_gun and 2 infantry moved from Baghdad to Fars
            3 field_guns and 7 infantry moved from Lurs to Fars
            2 field_guns and 1 infantry moved from Georgia to Lurs
            3 field_guns and 5 infantry moved from Armenia to Lurs
            4 infantry moved from Arabia to Mesopotamia
            4 infantry moved from Mecca to Arabia
            1 field_gun and 2 infantry moved from Damascus to Mesopotamia
            10 cavalrys moved from Smyrna to Lurs
            3 infantry moved from Caucasus to Georgia
            3 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
            2 infantry moved from Smyrna to Kurdistan
            2 field_guns moved from Constantinople to Sea Zone 67 Black Sea
            1 field_gun moved from Dardanelles to Sea Zone 67 Black Sea
            3 infantry moved from Bulgaria to Sea Zone 67 Black Sea
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Armenia
            1 infantry moved from Dardanelles to Smyrna
            6 infantry moved from Constantinople to Smyrna
    
        Place Units - Turkey
            4 infantry placed in Mecca
            1 field_gun and 2 infantry placed in Damascus
            3 field_guns placed in Baghdad
            3 field_guns placed in Mesopotamia
            3 field_guns and 5 infantry placed in Constantinople
            3 infantry placed in Caucasus
            3 infantry placed in Moscow
            1 infantry placed in Minsk
    
        Activate Technology - Turkey
            Turkey activating workingWomen
            Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
            Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
            Trigger TurkeyT1: buyfield_gun removed from productionTurkey
            Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
            Trigger TurkeyT1: buygas_w added to productionTurkey
            Trigger TurkeyT1: buyfighter_w added to productionTurkey
            Trigger TurkeyT1: buygas removed from productionTurkey
            Trigger TurkeyT1: buyfighter removed from productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germany : 119 / 126
    France : 77 / 82
    Serbia : 7 / 7
    Austria : 112 / 112
    Italy : 10 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 110 / 120
    Russia : 20 / 41
    Communists : 57 / 61
    USA : 98 / 98
    

    Savegame


  • Whoops - spotted that I forgot Belgium builds before starting a combat. So swap 3 inf for 3 trenches and 1 art + 1 bank for 1 HG. Cheers!


  • TripleA Turn Summary: Britain round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,2,3 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
            3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam
            2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
            2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
            2 colonials moved from Sea Zone 19 North Atlantic to Iceland
            1 field_gun moved from England to Sea Zone 15 English Channel
            2 infantry moved from England to Sea Zone 15 English Channel
            1 field_gun moved from London to Sea Zone 15 English Channel
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            2 infantry moved from London to Sea Zone 16 North Sea
            3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam
            2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam
            2 infantry moved from London to Sea Zone 16 North Sea
            2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            2 infantry moved from Norway to Sea Zone 13 Skagerrak
            2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
    
        Purchase Units - Britain
            Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; 
            Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Amsterdam
                Britain attack with 2 field_guns and 4 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits
                Units damaged: 1 trench owned by the Neutral
                    Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
                    Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                    Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                    Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Amsterdam
                Britain loses 0 PUs for violating Amsterdams neutrality.
                Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6
                Casualties for Britain: 4 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
            Battle in Iceland
                Britain attack with 2 colonials
                Neutral defend with 1 infantry
                    Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in Iceland
                    Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Iceland
                Britain loses 0 PUs for violating Icelands neutrality.
                Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0
                Casualties for Britain: 1 colonial
                Casualties for Neutral: 1 infantry
            Battle in Dar es Salaam
                Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
                Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
                    Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits
                Units damaged: 1 trench owned by the Germany
                    Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits
                    4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits
                    2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits
                    6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits
                    Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits
                    3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits
                    2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
                Germany win with no units remaining. Battle score for attacker is -38
                Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
                Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
    
        Non Combat Move - Britain
            1 infantry moved from Norway to Sweden
            2 infantry moved from Bombay to Gujarat
            1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal
            2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
            2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
            1 cavalry moved from Calcutta to Nagpur
            2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
    
        Place Units - Britain
            4 heavy_guns and 3 trenchs placed in Baluchistan
            1 aaGun and 2 infantry placed in Norway
            1 battlecruiser placed in Sea Zone 13 Skagerrak
            2 infantry placed in Belgium
            2 infantry placed in Bombay
            2 infantry placed in Goa
            2 infantry placed in Calcutta
            2 infantry placed in Singapore
            5 infantry placed in London
            Britain undo move 9.
            1 field_gun and 1 infantry placed in Cairo-Suez
            5 infantry placed in London
            Britain undo move 10.
            2 infantry placed in London
            1 infantry placed in London
            1 field_gun and 2 infantry placed in England
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry
            EDIT: Removing units owned by Britain from England: 1 infantry
            EDIT: Removing units owned by Britain from London: 1 infantry
            EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs
            EDIT: Changing PUs for Britain from 1 to 0
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating propaganda
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 115 PUs; end with 115 PUs
            Britain collect 9 PUs from War Bonds; end with 124 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.50
    Neutral regular : 0.33
    Britain regular : -2.50
    

    Territory Summary for Britain :

    Bismarck Islands : 1 flag
    Caroline Islands : 1 flag
    German East Africa : 1 flag
    German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
    German Southwest Africa : 1 flag
    Kamerun : 1 flag
    Marshall Islands : 1 flag
    Samoa : 1 flag
    Solomon Islands : 1 flag
    Tsingtao : 1 flag
    Cyprus : 1 flag
    Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs
    Bombay : 1 Factory and 2 infantry
    Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs
    Calcutta : 1 Factory and 2 infantry
    Cape Town : 1 Factory
    England : 1 Factory
    Goa : 1 Factory and 2 infantry
    Gujarat : 2 infantry
    Jamaica : 1 infantry
    London : 1 Factory, 6 infantry and 1 trench
    Madras : 2 infantry
    Nagpur : 1 cavalry
    New Zealand : 1 colonial
    Nova Scotia : 1 Factory
    Ottawa-Montreal : 1 Factory
    Queensland : 1 cavalry
    Singapore : 1 Factory and 2 infantry
    Sydney-Canberra : 1 Factory
    Khabarovsk : 2 colonials and 1 field_gun
    Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines
    Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports
    Sea Zone 19 North Atlantic : 1 transport
    Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
    Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports
    Sea Zone 81 Bay of Bengal : 1 transport
    Sea Zone 84 Andaman Sea : 2 transports
    Amsterdam : 1 flag, 2 field_guns
    Bahrain : 1 flag
    Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs
    Holland : 1 flag, 2 field_guns and 4 infantry
    Iceland : 1 flag, 1 colonial
    Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry
    Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
    

    Savegame


  • Grrrr! Down with @Witt and his pesky Germans!


  • TripleA Turn Summary: Britain round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,2,3 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover propaganda
    
        Combat Move - Britain
            3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam
            2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
            1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
            2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic
            2 colonials moved from Sea Zone 19 North Atlantic to Iceland
            1 field_gun moved from England to Sea Zone 15 English Channel
            2 infantry moved from England to Sea Zone 15 English Channel
            1 field_gun moved from London to Sea Zone 15 English Channel
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            2 infantry moved from London to Sea Zone 16 North Sea
            3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam
            2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam
            2 infantry moved from London to Sea Zone 16 North Sea
            2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
            2 infantry moved from Norway to Sea Zone 13 Skagerrak
            2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            4 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
    
        Purchase Units - Britain
            Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; 
            Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Amsterdam
                Britain attack with 2 field_guns and 4 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits
                Units damaged: 1 trench owned by the Neutral
                    Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
                    Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                    Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                    Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Amsterdam
                Britain loses 0 PUs for violating Amsterdams neutrality.
                Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6
                Casualties for Britain: 4 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
            Battle in Iceland
                Britain attack with 2 colonials
                Neutral defend with 1 infantry
                    Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in Iceland
                    Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Iceland
                Britain loses 0 PUs for violating Icelands neutrality.
                Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0
                Casualties for Britain: 1 colonial
                Casualties for Neutral: 1 infantry
            Battle in Dar es Salaam
                Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
                Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
                    Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits
                Units damaged: 1 trench owned by the Germany
                    Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits
                    4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits
                    2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits
                    6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits
                    Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits
                    Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits
                    3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam
                    Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits
                    2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
                Germany win with no units remaining. Battle score for attacker is -38
                Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry
                Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs
    
        Non Combat Move - Britain
            1 infantry moved from Norway to Sweden
            2 infantry moved from Bombay to Gujarat
            1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal
            2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal
            2 infantry moved from Sea Zone 81 Bay of Bengal to Madras
            1 cavalry moved from Calcutta to Nagpur
            2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea
    
        Place Units - Britain
            4 heavy_guns and 3 trenchs placed in Baluchistan
            1 aaGun and 2 infantry placed in Norway
            1 battlecruiser placed in Sea Zone 13 Skagerrak
            2 infantry placed in Belgium
            2 infantry placed in Bombay
            2 infantry placed in Goa
            2 infantry placed in Calcutta
            2 infantry placed in Singapore
            5 infantry placed in London
            Britain undo move 9.
            1 field_gun and 1 infantry placed in Cairo-Suez
            5 infantry placed in London
            Britain undo move 10.
            2 infantry placed in London
            1 infantry placed in London
            1 field_gun and 2 infantry placed in England
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry
            EDIT: Removing units owned by Britain from England: 1 infantry
            EDIT: Removing units owned by Britain from London: 1 infantry
            EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs
            EDIT: Changing PUs for Britain from 1 to 0
            EDIT: Turning off Edit Mode
    
        Activate Technology - Britain
            Britain activating propaganda
            Trigger BritainP: Britain has 3 infantry placed in London
    
        Turn Complete - Britain
            Britain collect 115 PUs; end with 115 PUs
            Britain collect 9 PUs from War Bonds; end with 124 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Khabarovsk: 2 colonials and 1 field_gun
            EDIT: Adding units owned by Britain to Primorsky: 2 colonials and 1 field_gun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germany regular : -0.50
    Neutral regular : 0.33
    Britain regular : -2.50
    

    Territory Summary for Britain :

    Bismarck Islands : 1 flag
    Caroline Islands : 1 flag
    German East Africa : 1 flag
    German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
    German Southwest Africa : 1 flag
    Kamerun : 1 flag
    Marshall Islands : 1 flag
    Samoa : 1 flag
    Solomon Islands : 1 flag
    Tsingtao : 1 flag
    Cyprus : 1 flag
    Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs
    Bombay : 1 Factory and 2 infantry
    Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs
    Calcutta : 1 Factory and 2 infantry
    Cape Town : 1 Factory
    England : 1 Factory
    Goa : 1 Factory and 2 infantry
    Gujarat : 2 infantry
    Jamaica : 1 infantry
    London : 1 Factory, 6 infantry and 1 trench
    Madras : 2 infantry
    Nagpur : 1 cavalry
    New Zealand : 1 colonial
    Nova Scotia : 1 Factory
    Ottawa-Montreal : 1 Factory
    Queensland : 1 cavalry
    Singapore : 1 Factory and 2 infantry
    Sydney-Canberra : 1 Factory
    Primorsky : 2 colonials and 1 field_gun
    Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines
    Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports
    Sea Zone 19 North Atlantic : 1 transport
    Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
    Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports
    Sea Zone 81 Bay of Bengal : 1 transport
    Sea Zone 84 Andaman Sea : 2 transports
    Amsterdam : 1 flag, 2 field_guns
    Bahrain : 1 flag
    Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs
    Holland : 1 flag, 2 field_guns and 4 infantry
    Iceland : 1 flag, 1 colonial
    Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry
    Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
    

    Savegame


  • Whoops! Forgot to move the BEF (Asia). Please use the second post.


  • @private-panic Just a single UK survivor instead of the 10 predicted, would have given you DarES and its factory. Mutual destruction was only 1% chance. Now, no Allies can reach to take it, but G also has no unit to take GEA before UK can re-garrison. Let’s make it a demilitarized zone, no units from either side.


  • @Private-Panic After the lopsided bad dice on round 2, your odds dropped to 1/3 chance of taking DarES. That would have been the time to retreat. G happened to have the railway HG tech and his 5 HG hit an average of 4 of 5 every
    round, in line with expectations.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russia round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover workingWomen
    
        Combat Move - Russia
            1 conscript and 1 field_gun moved from Finland to Karelia
            3 field_guns and 3 infantry moved from St. Petersburg to Karelia
            1 conscript moved from Finland to Murmansk
    
        Purchase Units - Russia
            Russia buy 5 conscripts and 3 trenchs; Remaining resources: 22 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Karelia
                Russia attack with 1 conscript, 4 field_guns and 3 infantry
                Communists defend with 2 conscripts and 3 field_guns
                    Russia roll dice for 1 conscript, 4 field_guns and 3 infantry in Karelia, round 2 : 1/8 hits, 2.50 expected hits
                    Communists roll dice for 2 conscripts and 3 field_guns in Karelia, round 2 : 0/5 hits, 1.33 expected hits
                    1 conscript owned by the Communists lost in Karelia
                4 field_guns owned by the Russia, 3 infantry owned by the Russia and 1 conscript owned by the Russia retreated to Finland
                Communists win with 1 conscript and 3 field_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
            9 conscripts, 2 field_guns and 1 infantry moved from Khabarovsk to Primorsky
    
        Place Units - Russia
            5 conscripts and 3 trenchs placed in Vladivostok
    
        Activate Technology - Russia
            Russia activating workingWomen
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 20 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 1.00
    Communists regular : -1.33
    Russia regular : -1.50
    

    Savegame

  • TripleA

    TripleA Turn Summary: Communists round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 3,1 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Sakhe to Chukotka
                  Communists take Chukotka from Russia
            1 conscript moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            4 conscripts and 3 field_guns moved from Sakhe to Khabarovsk
            49 conscripts, 32 field_guns and 2 infantry moved from Aldan to Khabarovsk
            1 conscript moved from Amur to Khabarovsk
            1 conscript moved from Irkutsk to Bratsk
            10 conscripts and 10 field_guns moved from Yakutsk to Aldan
            1 zeppelin moved from Archangelsk to Aldan
            1 conscript and 2 field_guns moved from Karelia to Murmansk
            1 field_gun moved from Karelia to Archangelsk
            1 conscript moved from Archangelsk to Karelia
            6 conscripts moved from Vladimir to Archangelsk
            1 conscript moved from Ryazan to Tver
            4 conscripts moved from Volgograd to Ryazan
            2 conscripts moved from Kazan to Vladimir
            2 conscripts moved from Omsk to Kazan
    
        Purchase Units - Communists
            Communists buy 14 conscripts and 8 field_guns; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Murmansk
                Communists attack with 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 2 field_guns in Murmansk, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Murmansk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Murmansk
                Communists win, taking Murmansk from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Khabarovsk
                Communists attack with 54 conscripts, 35 field_guns and 2 infantry
                USA defend with 1 infantry; Russia defend with 9 trenchs
                    Communists roll dice for 54 conscripts, 35 field_guns and 2 infantry in Khabarovsk, round 2 : 26/72 hits, 17.83 expected hits
                    Russia roll dice for 1 infantry and 9 trenchs in Khabarovsk, round 2 : 2/10 hits, 1.83 expected hits
                    9 trenchs owned by the Russia, 2 conscripts owned by the Communists and 1 infantry owned by the USA lost in Khabarovsk
                Communists win, taking Khabarovsk from Russia with 52 conscripts, 35 field_guns and 2 infantry remaining. Battle score for attacker is 26
                Casualties for Communists: 2 conscripts
                Casualties for USA: 1 infantry
                Casualties for Russia: 9 trenchs
    
        Non Combat Move - Communists
    
        Place Units - Communists
            4 conscripts placed in Volgograd
            10 conscripts and 8 field_guns placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 62 PUs; end with 62 PUs
            Communists collect 7 PUs from War Bonds; end with 69 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 8.33
    Russia regular : 0.00
    

    Production/PUs Summary :

    Germany : 119 / 126
    France : 77 / 82
    Serbia : 7 / 7
    Austria : 112 / 112
    Italy : 10 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 115 / 124
    Russia : 15 / 42
    Communists : 62 / 69
    USA : 98 / 98
    

    Savegame


  • TripleA Turn Summary: USA round 14

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 5,5,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover aircraftCarrier
    
        Combat Move - USA
            2 tanks moved from Castile to Valencia
            2 late_fighters moved from Castile to Valencia
            1 field_gun and 2 infantry moved from Catalonia to Valencia
            1 cavalry moved from Languedoc to Valencia
            1 field_gun and 1 infantry moved from Koryak to Chukotka
            1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan
            1 infantry moved from Primorsky to Sea Zone 138 Sea of Japan
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
            4 field_guns moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            4 infantry moved from Hokkaido to Sea Zone 139 Sea of Okhotsk
            2 late_fighters moved from Primorsky to Tohoku
            5 field_guns and 5 infantry moved from Sea Zone 139 Sea of Okhotsk to Tohoku
            1 field_gun moved from Piedmont to Milan
            1 infantry moved from Piedmont to Milan
            2 fighters moved from Piedmont to Milan
            3 late_fighters moved from Piedmont to Milan
            1 cavalry moved from Rhone to Milan
    
        Purchase Units - USA
            USA buy 3 field_guns, 10 infantry, 3 late_fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Chukotka
                USA attack with 1 field_gun and 1 infantry
                Communists defend with 1 conscript
                    USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 2 : 2/2 hits, 0,67 expected hits
                    Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0,17 expected hits
                    1 conscript owned by the Communists lost in Chukotka
                USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Milan
                USA attack with 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters
                Austria defend with 3 cavalrys and 1 field_gun
                    USA roll dice for 1 cavalry, 1 field_gun, 2 fighters, 1 infantry and 3 late_fighters in Milan, round 2 : 4/8 hits, 3,17 expected hits
                    Austria roll dice for 3 cavalrys and 1 field_gun in Milan, round 2 : 3/4 hits, 0,83 expected hits
                    3 cavalrys owned by the Austria, 1 field_gun owned by the USA, 1 field_gun owned by the Austria, 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Milan
                USA win with 2 fighters and 3 late_fighters remaining. Battle score for attacker is 5
                Casualties for USA: 1 cavalry, 1 field_gun and 1 infantry
                Casualties for Austria: 3 cavalrys and 1 field_gun
            Battle in Tohoku
                USA attack with 5 field_guns, 5 infantry and 2 late_fighters
                Neutral defend with 6 infantry
                    USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 2 : 2/12 hits, 4,33 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 0/6 hits, 2,00 expected hits
                    2 infantry owned by the Neutral lost in Tohoku
                    USA roll dice for 5 field_guns, 5 infantry and 2 late_fighters in Tohoku, round 3 : 2/12 hits, 4,33 expected hits
                    Neutral roll dice for 4 infantry in Tohoku, round 3 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku
                    USA roll dice for 5 field_guns, 4 infantry and 2 late_fighters in Tohoku, round 4 : 5/11 hits, 4,00 expected hits
                    Neutral roll dice for 2 infantry in Tohoku, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral lost in Tohoku
                USA loses 0 PUs for violating Tohokus neutrality.
                USA win, taking Tohoku from Neutral with 5 field_guns, 4 infantry and 2 late_fighters remaining. Battle score for attacker is 15
                Casualties for Neutral: 6 infantry
                Casualties for USA: 1 infantry
            Battle in Valencia
                USA attack with 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks
                Neutral defend with 6 infantry
                    USA roll dice for 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 2 tanks in Valencia, round 2 : 1/8 hits, 3,67 expected hits
                    Neutral roll dice for 6 infantry in Valencia, round 2 : 3/6 hits, 2,00 expected hits
                    1 infantry owned by the Neutral, 2 infantry owned by the USA and 1 cavalry owned by the USA lost in Valencia
                    USA roll dice for 1 field_gun, 2 late_fighters and 2 tanks in Valencia, round 3 : 3/5 hits, 2,67 expected hits
                    Neutral roll dice for 5 infantry in Valencia, round 3 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 tank owned by the USA lost in Valencia
                    USA roll dice for 2 late_fighters and 1 tank in Valencia, round 4 : 2/3 hits, 1,67 expected hits
                    Neutral roll dice for 2 infantry in Valencia, round 4 : 2/2 hits, 0,67 expected hits
                    2 late_fighters owned by the USA and 2 infantry owned by the Neutral lost in Valencia
                USA loses 0 PUs for violating Valencias neutrality.
                USA win, taking Valencia from Neutral with 1 tank remaining. Battle score for attacker is -22
                Casualties for USA: 1 cavalry, 1 field_gun, 2 infantry, 2 late_fighters and 1 tank
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - USA
            1 battlecruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
            3 cavalrys moved from Languedoc to Piedmont
            2 fighters and 3 late_fighters moved from Milan to Piedmont
            3 cavalrys, 2 field_guns and 2 infantry moved from Rhone to Piedmont
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            3 tanks moved from Oslo to Sea Zone 13 Skagerrak
            3 infantry moved from Oslo to Sea Zone 13 Skagerrak
            3 infantry, 3 tanks and 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            3 infantry and 3 tanks moved from Sea Zone 14 Helgoland Bight to Holland
            1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            1 cavalry and 1 infantry moved from Sweden to Sea Zone 13 Skagerrak
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            1 cavalry and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
            1 late_fighter moved from Oslo to Holland
            2 late_fighters moved from Sweden to Holland
            1 heavy_gun and 2 infantry moved from Primorsky to Vladivostok
            2 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
            4 infantry moved from Mexico City to Guadalahara
            2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            7 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            2 late_fighters moved from Tohoku to Hokkaido
    
        Place Units - USA
            1 field_gun and 2 infantry placed in Oslo
            2 submarines placed in Sea Zone 13 Skagerrak
            1 transport placed in Sea Zone 56 Gulf of Lyon
            1 field_gun and 2 infantry placed in Catalonia
            1 field_gun, 1 infantry and 3 late_fighters placed in Castile
            5 infantry placed in Hokkaido
    
        Activate Technology - USA
            USA activating aircraftCarrier
            Trigger USAT4: buycarrier added to productionUSA
    
        Turn Complete - USA
            USA collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -0,17
    USA regular : -3,50
    Austria regular : 2,17
    Neutral regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Germany round 15

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,4 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover convoys
    
        Combat Move - Germany
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germany round 15

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,4 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover convoys
    
        Combat Move - Germany
            2 infantry and 10 stormtruppens moved from Mecklenburg to Hanover
            1 field_gun moved from Holstein to Hanover
            1 infantry moved from Hanover to Holstein
            7 stormtruppens moved from Berlin to Saxony
            1 heavy_gun and 4 infantry moved from Alsace to Champagne
            1 infantry moved from Wurttemburg to Alsace
            1 field_gun moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 infantry moved from Rhine to Amsterdam
            1 stormtruppen moved from Champagne to Burgundy
            1 infantry moved from Champagne to Burgundy
            4 field_guns, 5 infantry and 1 stormtruppen moved from Champagne to Belgium
            1 field_gun and 1 infantry moved from Champagne to Belgium
            2 infantry moved from Champagne to Belgium
            1 infantry moved from Champagne to Picardy
            1 field_gun moved from Champagne to Picardy
            1 field_gun moved from Champagne to Belgium
            1 infantry moved from Champagne to Belgium
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 4 field_guns, 13 infantry, 15 stormtruppens and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Picardy
                Germany attack with 1 field_gun and 1 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
            Battle in Amsterdam
                Germany attack with 1 field_gun and 3 infantry
                Britain defend with 2 field_guns
                    Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 2 : 1/4 hits, 1.00 expected hits
                    Britain roll dice for 2 field_guns in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Britain lost in Amsterdam
                    Germany roll dice for 1 field_gun and 3 infantry in Amsterdam, round 3 : 0/4 hits, 1.00 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun and 2 infantry in Amsterdam, round 4 : 0/3 hits, 0.83 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 5 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Amsterdam, round 6 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Amsterdam
                    Germany roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 7 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 field_gun in Amsterdam, round 8 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Amsterdam, round 8 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Amsterdam
                Britain win with 1 field_gun remaining. Battle score for attacker is -9
                Casualties for Britain: 1 field_gun
                Casualties for Germany: 1 field_gun and 3 infantry
            Battle in Belgium
                Germany attack with 6 field_guns, 9 infantry and 1 stormtruppen
                Britain defend with 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs; France defend with 1 field_gun, 1 heavy_gun and 1 infantry
                    Germany roll dice for 6 field_guns, 9 infantry and 1 stormtruppen in Belgium, round 2 : 6/16 hits, 4.83 expected hits
                    Britain roll dice for 1 field_gun, 2 heavy_guns, 3 infantry and 3 trenchs in Belgium, round 2 : 2/6 hits, 2.83 expected hits
                    2 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 6 field_guns, 7 infantry and 1 stormtruppen in Belgium, round 3 : 6/14 hits, 4.50 expected hits
                    Britain roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Belgium, round 3 : 3/6 hits, 2.83 expected hits
                    1 heavy_gun owned by the France, 3 infantry owned by the Germany, 1 field_gun owned by the France, 2 infantry owned by the Britain, 1 heavy_gun owned by the Britain and 1 infantry owned by the France lost in Belgium
                Germany win, taking Belgium from Britain with 6 field_guns, 4 infantry and 1 stormtruppen remaining. Battle score for attacker is 17
                Casualties for Germany: 5 infantry
                Casualties for Britain: 1 heavy_gun, 2 infantry and 3 trenchs
                Casualties for France: 1 field_gun, 1 heavy_gun and 1 infantry
            Battle in Burgundy
                Germany attack with 1 infantry and 1 stormtruppen
                France defend with 1 infantry
                    Germany roll dice for 1 infantry and 1 stormtruppen in Burgundy, round 2 : 1/2 hits, 0.50 expected hits
                    France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 infantry and 1 stormtruppen remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            4 infantry moved from Bavaria to Nassau
            1 infantry moved from Wurttemburg to Alsace
            7 infantry moved from Wurttemburg to Rhine
            1 infantry moved from Hanover to Westphalia
            3 field_guns moved from Westphalia to Rhine
            3 stormtruppens moved from Westphalia to Rhine
            1 heavy_gun moved from Rhine to Champagne
            5 gass moved from Saxony to Berlin
    
        Place Units - Germany
            1 cruiser placed in Sea Zone 12 Baltic Sea
            5 infantry placed in Mecklenburg
            3 field_guns and 3 infantry placed in Wurttemburg
            Germany undo move 3.
            4 field_guns and 2 infantry placed in Wurttemburg
            6 infantry placed in Bavaria
            15 stormtruppens placed in Berlin
            1 trench placed in Nassau
            1 trench placed in Saxony
    
        Activate Technology - Germany
            Germany activating convoys
    
        Turn Complete - Germany
            Germany collect 128 PUs; end with 128 PUs
            Germany collect 7 PUs from War Bonds; end with 135 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    France regular : -0.67
    Britain regular : 0.67
    

    Territory Summary for Germany :

    Alsace : 2 infantry
    Bavaria : 1 Factory and 6 infantry
    Berlin : 1 Factory, 5 gass and 15 stormtruppens
    Dar es Salaam : 1 Factory
    Hanover : 3 field_guns, 1 fighter, 1 heavy_gun, 2 infantry, 20 stormtruppens and 5 trenchs
    Holstein : 1 infantry
    Mecklenburg : 1 Factory and 5 infantry
    Nassau : 4 infantry and 1 trench
    Rhine : 3 field_guns, 7 infantry and 3 stormtruppens
    Saxony : 7 stormtruppens and 1 trench
    Westphalia : 1 infantry
    Wurttemburg : 1 Factory, 4 field_guns and 2 infantry
    Burgundy : 1 flag, 1 infantry and 1 stormtruppen
    Champagne : 1 flag, 2 cavalrys, 5 field_guns, 13 heavy_guns, 47 infantry and 5 trenchs
    Picardy : 1 flag, 1 field_gun and 1 infantry
    Belgium : 1 flag, 1 Factory, 6 field_guns, 4 infantry and 1 stormtruppen
    Belarus : 1 flag
    Eastern Poland : 1 flag, 1 trench
    Estonia : 1 flag
    Latvia : 1 flag
    Lithuania : 1 flag
    Pskov : 1 flag, 7 cavalrys, 6 field_guns, 2 heavy_guns, 10 infantry, 3 stormtruppens and 3 trenchs
    Warsaw : 1 flag, 1 Factory
    Western Poland : 1 flag
    Sea Zone 12 Baltic Sea : 3 battlecruisers, 20 battleships, 11 cruisers, 1 destroyer, 3 submarines and 3 transports
    Denmark : 1 flag
    Stockholm : 1 flag, 1 Factory, 2 field_guns, 5 heavy_guns, 18 infantry, 1 stormtruppen and 9 trenchs
    

    Production/PUs Summary :

    Germany : 128 / 135
    France : 71 / 82
    Serbia : 7 / 7
    Austria : 112 / 112
    Italy : 10 / 0
    Arabia : 0 / 0
    Turkey : 94 / 94
    Britain : 112 / 124
    Russia : 16 / 42
    Communists : 61 / 69
    USA : 103 / 103
    

    Savegame


  • Interesting actions. Conquest of Valencia was costly to USA, while G attack on weakly defended Amster was repulsed. AEV, you’re one world war too soon to be invading Japan. G developing convoy makes G fleet more secure. I’ve never seen anyone develop aircraft carrier before. I tested it to see how many fighters it can hold, its 2. G is putting up stout defense against the Allied invasion. But resurgent France is having fun anyway.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: France round 15

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 15
    
        Combat Move - France
            1 heavy_gun, 2 infantry and 1 late_fighter moved from Paris to Picardy
            1 fighter moved from Piedmont to Burgundy
            1 colonial moved from Rhone to Burgundy
            1 heavy_gun and 1 infantry moved from Paris to Burgundy
            1 cavalry moved from Piedmont to Milan
                  France take Milan from Austria
            1 cavalry moved from Milan to Tyrol
            1 field_gun and 1 infantry moved from Holland to Westphalia
    

    Savegame

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