BM3 Majikforce vs Avner +24

  • '22 '16

    @Avner Disregard the first set of dice. I made an illegal fighter move. Second set worked out better for you anyway.

  • '22

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to West Indies
            1 infantry moved from 89 Sea Zone to West Indies
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery moved from 89 Sea Zone to West Indies
            1 infantry moved from 89 Sea Zone to West Indies
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 fighter moved from Eastern United States to 89 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Egypt to Ethiopia
            1 fighter moved from Egypt to Ethiopia
            1 fighter moved from Egypt to Ethiopia
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 armour moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in French Madagascar
            Battle in Ethiopia
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking 106 Sea Zone from Germans, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Ethiopia to Egypt
            1 fighter moved from Ethiopia to Egypt
            1 armour, 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 destroyer moved from 106 Sea Zone to 89 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            2 fighters placed in United Kingdom
            1 infantry placed in Union of South Africa
            British undo move 3.
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British regular : 0,33
    

    Savegame

  • '22

    no problem

    PS… forgot BB uk from 63 to 54

    i edit at turn anzac

  • '22 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Libya
            2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Greece to Romania
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 fighter moved from Albania to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 63 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            4 armour, 11 artilleries, 28 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 87 Sea Zone to 82 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            3 tactical_bombers moved from Western Germany to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Karelia to Novgorod
            1 artillery moved from Finland to Karelia
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Tambov
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Siberia
            Battle in Philippines
                Japanese attack with 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Siberia from Russians, taking Philippines from Americans with 2 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 46 Sea Zone
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 armour moved from Malaya to Yunnan
            2 artilleries and 2 infantry moved from Yunnan to Shan State
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 aaGun and 5 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 carrier placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -2.00
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 infantry moved from West Indies to 89 Sea Zone
            1 artillery moved from West Indies to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 destroyer moved from 51 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 54 Sea Zone to New Zealand
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -0,67
    Neutral_Axis regular : 0,67
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 0,00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
            1 infantry moved from West Indies to 89 Sea Zone
            1 artillery moved from West Indies to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
            1 destroyer moved from 51 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 54 Sea Zone to New Zealand
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to British
            EDIT: Turning off Edit Mode
            1 armour moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Ethiopia to Egypt
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 fighter moved from Egypt to Persia
            1 fighter moved from 99 Sea Zone to Egypt
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 1,17
    Japanese regular : -0,67
    Neutral_Axis regular : 0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Northern Italy to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from France to Southern France
                  Italians take Southern France from Neutral_Axis
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Vyborg to Finland
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Western Ukraine
    
        Place Units - Germans
            1 fighter placed in Western Germany
            7 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Bryansk
            9 infantry moved from Russia to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 fighter moved from Ukraine to Bryansk
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : -1,00
    Russians regular : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Jehol
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            5 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from French Indo China to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 fighter moved from 35 Sea Zone to Caroline Islands
            5 fighters and 2 tactical_bombers moved from 46 Sea Zone to Caroline Islands
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 1 fighter and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.00
    ANZAC regular : -0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Buryatia to Hopei
    
        Combat - Americans
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 46 Sea Zone to 31 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from New Zealand to Wake Island
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 aaGun and 1 artillery moved from Morocco to Algeria
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            1 harbour placed in Wake Island
            2 destroyers and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,50
    Japanese regular : 3,00
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter in Sikang, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Shensi
            3 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 1,00
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 harbour, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Buryatia to Hopei
    
        Combat - Americans
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 1 bomber
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 46 Sea Zone to 31 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery moved from 31 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from New Zealand to Wake Island
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            1 aaGun and 1 artillery moved from Morocco to Algeria
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
    
        Place Units - Americans
            1 harbour placed in Wake Island
            2 destroyers and 1 transport placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            1 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter in Sikang, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Shensi
            3 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Northwest Persia to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            3 infantry moved from Trans-Jordan to Syria
            1 armour moved from Egypt to Syria
            1 armour moved from Egypt to Syria
            1 mech_infantry moved from Egypt to Syria
            1 mech_infantry moved from Egypt to Syria
            2 artilleries moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 battleship moved from 54 Sea Zone to 31 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 airfield placed in Egypt
            1 marine placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -2,50
    Japanese regular : 4,00
    

    Savegame

Suggested Topics

  • 5
  • 18
  • 41
  • 90
  • 51
  • 65
  • 47
  • 144
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.0k

Users

39.3k

Topics

1.7m

Posts