Game between Simon33 and Pejon_88.
#2 L21 PTV ArtofWar (AX+5) v max334 (AL)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to 63 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from New Guinea to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 2 artilleries and 2 infantry moved from 59 Sea Zone to Java Combat - ANZAC Japanese scrambles 2 units out of 43 Sea Zone to defend against the attack in Java Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 2 fighters ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 fighters in Java, round 2 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 2 fighters in Java, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 2 fighters Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 58 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,2,6,2,6,1,4 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.67 -
If not too late, can i put a 2nd UK ftr on carrier in z112
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Sure.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone 1 fighter moved from France to 107 Sea Zone 2 fighters moved from Western Germany to 107 Sea Zone Combat - GermansCombat Hit Differential Summary :
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I added the UK fighter to the CV in 112 and 2 Japanese infantry to Korea.
Scramble UK fighter from CV in 112 to defend US feet in 107?
OOL for sea battle in 107?
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@artofwar1947 damn, I didn’t see all those ftrs. Thats going to hurt. Scramble ftr and Max D unless something weird happens
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so i dont have to give up a second game, let me move the fleet to z111. If by chance I win the game we just dont post the win. If I lose I’ll post your win.
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game with changes if acceptable triplea_37514_3ita x1.tsvg
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The US fleet to 112 would be illegal, as it is 4 sea zones from 104.
Redoing US/UK-3 would mean throwing away the two hours of effort needed to plan IT-3 and G-4 and replanning and redoing both.
Although the deal is a really good one for Allies, it is a really bad one for the Axis, trading what might be a relatively quick win for what might be a relatively long and difficult one or worse (a lost). I’ve not had good luck giving such breaks in the past.
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US fleet in sz111 not 112. It doesnt look like much planning changes for Italy. Take another look pls, I dont think it makes that much of a difference in the balance of the game
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I think your playing for the fun of playing (planning and strategizing) not just for the win. I can give you a win, no worries, but lets enjoy the game
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 107 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Gibraltar to 107 Sea Zone 1 fighter moved from France to 107 Sea Zone 2 fighters moved from Western Germany to 107 Sea Zone Combat - Germans Americans scrambles 1 units out of 112 Sea Zone to defend against the attack in 107 Sea Zone Battle in 107 Sea Zone Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers British defend with 1 destroyer and 1 fighter; Americans defend with 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports 3 submarines owned by the Americans submerged Germans roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 107 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 107 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 marine owned by the Americans lost in 107 Sea Zone Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 107 Sea Zone, round 3 : 3/10 hits, 5.67 expected hits Americans roll dice for 1 fighter and 2 transports in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 107 Sea Zone Germans win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports Casualties for British: 1 destroyer and 1 fighter Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun, 5 armour, 4 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Leningrad 1 aaGun, 3 armour, 7 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Northern Belarus 1 armour moved from Poland to Northern Belarus 1 mech_infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from France to Southern France 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to 95 Sea Zone 1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry and 1 marine moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Finland to Western Germany 1 submarine moved from 100 Sea Zone to 96 Sea Zone 1 submarine moved from 108 Sea Zone to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to Gibraltar 2 fighters moved from 107 Sea Zone to 94 Sea Zone 1 fighter moved from 107 Sea Zone to France 1 bomber and 2 tactical_bombers moved from 107 Sea Zone to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France 1 destroyer placed in 95 Sea Zone 2 fighters placed in France 2 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.67 Germans regular : -2.83 -
Just saw the note about SZ 111. I’ll redo I-3 and G-4, but I need time to rethink G4 particularly. I probably have to wait until tomorrow AM to repost. (I have a busy day ahead.)
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I down loaded your revised file, but could not open it. Just tell me what your edits are and I’ll put them in. This is the last bail out.
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@artofwar1947 move the US fleet to sz111 including the 2 DDs from sz93 and the UK DD to sz112
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@max334
Leave the UK fleet (CV, 2 fighters, SS, & 2 trans) in 112? -
yes, but include the UK DD that was with the US fleet in sz107
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@max334 UK fleet in 112 (CV, 2 fighters, SS, & 2 trans) and the destroyer
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With the crushing demands of my job for the foreseeable future and two other PTV games, which have become protracted dogfights, I do not have the time and energy to rethink my G-4 turn and unnecessarily handicap the Axis cause in our game. Please use the G-4 turn previously posted to continue our game. This would be a worthwhile exercise if–for no other reason–than to test your Pacific strategy.





