L21 #1 trulpen (X) vs brxxx (A+16) BM


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from Italians to British
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 infantry moved from Anglo Egyptian Sudan to Kenya
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Baltic States to Belarus
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            7 infantry moved from Baltic States to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Greece to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 bomber moved from Bessarabia to Western Ukraine
            1 bomber moved from Finland to Belarus
            1 armour and 1 mech_infantry moved from Baltic States to Novgorod
            2 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
            1 artillery moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Baltic States to Eastern Poland
            1 armour moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 1 artillery, 7 infantry and 9 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 1 artillery, 7 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 7/20 hits, 4,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Ukraine to Greece
            1 bomber moved from Belarus to Bessarabia
            1 aaGun moved from Karelia to Novgorod
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Ukraine to Greece
            1 fighter moved from Ukraine to Bessarabia
            1 aaGun moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Eastern Poland
            4 armour moved from Northern Italy to Romania
            1 artillery and 3 infantry moved from Normandy Bordeaux to France
            EDIT: 1 fighter moved from Bessarabia to Greece
            3 fighters moved from 110 Sea Zone to Southern Italy
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from Finland to Norway
            1 infantry moved from Crete to 99 Sea Zone
    
        Place Units - Germans
            1 fighter placed in France
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : 4,33
    

    Savegame


  • I miscalculated movement, thinking that the fig from Rome could land in Greece, which actually at this point is even more important than grabbing Ukraine. 2 inf, 1 fig against 1 inf is still a pretty safe bet, so I hope it’s ok to take that fig away from the attack. If not, it can be adjusted back.


  • Would then have to land in Bessarabia.


  • @trulpen its ok :)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 artillery and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            3 artilleries and 2 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 fighter placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
            Russians undo move 1.
            Russians undo move 1.
            2 artilleries, 1 fighter and 7 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,00
    

    Savegame


  • @brxxx said in L21 #1 trulpen (X) vs brxxx (A+16) BM:

    @trulpen its ok :)

    Thanks! :)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Kweichow to Sikang
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Malaya to Shan State
            4 artilleries and 4 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour moved from Kweichow to Shan State
            1 bomber moved from Kweichow to Kansu
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Kansu
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 4/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 4 artilleries and 6 infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 4 artilleries and 6 infantry in Shan State, round 2 : 5/11 hits, 3,50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 bomber moved from Sikang to Kweichow
            1 bomber and 1 tactical_bomber moved from Kansu to Kweichow
            1 fighter moved from Burma to Kweichow
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            2 fighters moved from 21 Sea Zone to Japan
            3 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Hunan
            4 infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,17
    Japanese regular : -0,83
    UK_Pacific regular : -1,33
    ANZAC regular : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            4 fighters moved from 33 Sea Zone to 32 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 32 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from 32 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            3 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 3,00 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            2 fighters and 2 tactical_bombers moved from Iraq to Egypt
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Gibraltar to Persia
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Persia
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Italians regular : -1,33
    Japanese regular : -0,83
    Germans regular : -0,33
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Syria
            1 infantry moved from Syria to Iraq
            2 fighters moved from Syria to Iraq
            1 bomber moved from Greece to Alexandria
            1 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 3/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Alexandria to Greece
            2 fighters moved from Iraq to 99 Sea Zone
            2 fighters moved from 99 Sea Zone to Greece
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Romania to Greece
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Bessarabia to Belarus
            1 bomber moved from Greece to Western Ukraine
            3 fighters moved from Greece to Ukraine
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 fighters and 3 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Ukraine to Greece
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from France to Southern Italy
            1 fighter moved from Ukraine to 97 Sea Zone
            1 fighter moved from Ukraine to 99 Sea Zone
            1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Bessarabia
            4 armour moved from Romania to Eastern Poland
            3 mech_infantrys moved from Novgorod to Nenetsia
            2 infantry moved from Finland to Karelia
            1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from 99 Sea Zone to Syria
            1 bomber moved from Belarus to Greece
            1 bomber moved from Western Ukraine to Greece
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            2 mech_infantrys placed in Germany
            1 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            2 fighters and 1 tactical_bomber placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            14 infantry moved from Amur to Korea
            3 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 14 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 14 infantry in Korea, round 2 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Amur to Buryatia
            2 aaGuns moved from Amur to Korea
            1 fighter moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Russia to Vologda
            2 armour and 2 mech_infantrys moved from Bryansk to Vologda
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,1,3,6,4,4,1,6,2,6,2,5,4,1
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : -1,00
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            14 infantry moved from Amur to Korea
            3 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 14 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 14 infantry in Korea, round 2 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Amur to Buryatia
            2 aaGuns moved from Amur to Korea
            1 fighter moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            3 infantry moved from Russia to Vologda
            2 armour and 2 mech_infantrys moved from Bryansk to Vologda
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,1,3,6,4,4,1,6,2,6,2,5,4,1
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans regular : -1,00
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 8 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Kweichow to Kansu
            1 bomber moved from Kweichow to Sikang
    
        Combat - Japanese
            Battle in Alaska
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Alaska from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour, 4 artilleries and 6 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
            1 tactical_bomber moved from 44 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
            3 carriers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Shantung to Anhwe
            1 bomber moved from Sikang to French Indo China
            1 bomber moved from Kansu to French Indo China
    
        Place Units - Japanese
            1 fighter and 2 tactical_bombers placed in Japan
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,17
    Japanese regular : 1,50
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 bomber moved from Gibraltar to France
            1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 110 Sea Zone
            1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Central United States to British Columbia
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Persia to Burma
            1 infantry moved from India to Burma
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            2 destroyers moved from 80 Sea Zone to 75 Sea Zone
            1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Persia to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 bomber moved from Burma to India
            1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 cruiser and 1 transport moved from 80 Sea Zone to 75 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,17
    Italians regular : -0,33
    Japanese regular : -2,33
    Germans AA : -0,17
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 bomber moved from Gibraltar to France
            1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 110 Sea Zone
            1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from France to United Kingdom
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Central United States to British Columbia
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 fighter and 2 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 5 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Persia to Burma
            1 infantry moved from India to Burma
            1 armour moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            2 destroyers moved from 80 Sea Zone to 75 Sea Zone
            1 infantry moved from Persia to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Persia to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 bomber moved from Burma to India
            1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 cruiser and 1 transport moved from 80 Sea Zone to 75 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,17
    Italians regular : -0,33
    Japanese regular : -2,33
    Germans AA : -0,17
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Iraq
            1 armour and 3 infantry moved from Greece to 99 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Greece to Iraq
            1 fighter moved from Greece to Trans-Jordan
            1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            1 carrier and 1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 fighter moved from Greece to Iraq
            1 artillery moved from Syria to Trans-Jordan
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Assume no scramble.

Suggested Topics

  • 8
  • 30
  • 47
  • 62
  • 87
  • 118
  • 3.5k
  • 1.7k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts