No scramble
L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine to Kursk 9 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 5 armour and 5 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 5 armour moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 bomber moved from Western Germany to Southern Belarus 1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 2 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 5 infantry moved from Germany to Poland 5 armour moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Kursk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Kursk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Germans roll dice for 1 artillery and 1 bomber in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern Belarus 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Rostov Germans attack with 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys in Rostov, round 2 : 19/37 hits, 13.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Southern Belarus to Yugoslavia 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 carrier placed in 115 Sea Zone 1 fighter and 1 tactical_bomber placed in 115 Sea Zone 1 artillery and 1 infantry placed in Yugoslavia 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Tambov 1 artillery and 12 infantry moved from Stalingrad to Samara 3 infantry moved from Urals to Samara 11 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 aaGun moved from Smolensk to Russia 2 mech_infantrys moved from Russia to Smolensk 2 armour moved from Russia to Smolensk 1 aaGun moved from Smolensk to Novgorod 25 infantry moved from Smolensk to Novgorod 1 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Stalingrad 3 infantry placed in Urals 2 infantry placed in Siberia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 marine moved from New Guinea to 55 Sea Zone 1 battleship moved from 56 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 marine moved from Solomon Islands to 55 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Shan State to Sumatra 1 tactical_bomber moved from Sumatra to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 2 marines moved from 55 Sea Zone to New Guinea 1 artillery moved from Caroline Islands to 35 Sea Zone 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea 2 submarines moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from Davao to New Guinea 1 bomber moved from Iwo Jima to New Guinea 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Honan to Kiangsi 1 mech_infantry moved from Southern Manchuria to Anhwe 1 armour moved from Chahar to Anhwe 1 artillery moved from Hunan to Kiangsi 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Southern Manchuria Place Units - Japanese 1 fighter placed in Japan 3 infantry placed in French Indo China 1 airfield placed in New Guinea 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 1.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 104 Sea Zone 3 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 104 Sea Zone 3 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC EDIT: Turning off Edit Mode 1 bomber moved from Hawaiian Islands to New South Wales 1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to 93 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 104 Sea Zone 3 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 3 fighters placed in Western United States 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Chinese retreated to Inner Mongolia Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Hunan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Iraq to Egypt 12 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 infantry placed in Egypt 1 destroyer placed in 113 Sea Zone 1 carrier placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,3 British collect 30 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 0.00 Neutral_Axis regular : -1.33 British regular : 1.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 4 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone Combat - Italians Battle in Crete Non Combat Move - Italians 2 artilleries and 4 infantry moved from 100 Sea Zone to Alexandria Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 47 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,2,2,6,3,5,1,4,6,5,3,3,6,3,3,1,1,6,6,1,2,2,6 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 47 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,2,2,6,3,5,1,4,6,5,3,3,6,3,3,1,1,6,6,1,2,2,6 ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 artillery and 1 infantry moved from Kursk to Tambov 16 armour, 1 artillery, 13 infantry and 5 mech_infantrys moved from Rostov to Stalingrad 1 armour moved from Leningrad to Baltic States 2 artilleries moved from Leningrad to Baltic States 5 infantry moved from Poland to Baltic States 1 artillery and 10 infantry moved from Eastern Poland to Baltic States 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 infantry moved from Leningrad to Northern Belarus 2 bombers moved from Yugoslavia to Northern Belarus 1 transport moved from 100 Sea Zone to 99 Sea Zone Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Northern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 6 submarines in 113 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Stalingrad Germans attack with 16 armour, 1 artillery, 13 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 16 armour, 1 artillery, 13 infantry and 5 mech_infantrys in Stalingrad, round 2 : 12/35 hits, 12.33 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 16 armour, 1 artillery, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Eastern Poland to Baltic States 3 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 2 bombers moved from Northern Belarus to Yugoslavia 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone EDIT: 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 1 infantry placed in Yugoslavia 1 transport placed in 99 Sea Zone 1 carrier and 1 transport placed in 115 Sea Zone 1 fighter placed in 115 Sea Zone 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 24 infantry moved from Amur to Korea Russians take Korea from Japanese 26 infantry moved from Novgorod to Leningrad 1 armour and 1 mech_infantry moved from Smolensk to Leningrad 1 mech_infantry moved from Smolensk to Northern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus 1 infantry moved from Urals to Kazakhstan Combat - Russians Battle in Northern Belarus Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 1 armour, 26 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 armour, 26 infantry and 1 mech_infantry in Leningrad, round 2 : 4/28 hits, 5.17 expected hits Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Leningrad 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 1 aaGun moved from Smolensk to Russia 1 armour moved from Smolensk to Russia 9 infantry moved from Russia to Samara 2 infantry moved from Urals to Samara 1 artillery moved from Russia to Samara 2 aaGuns moved from Amur to Korea 2 infantry moved from Siberia to Amur Place Units - Russians 1 armour and 1 mech_infantry placed in Siberia 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6 Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to Solomon Islands 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands 2 marines moved from 55 Sea Zone to Solomon Islands 1 bomber moved from New Guinea to 50 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery and 1 mech_infantry moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from Sumatra to Siam 1 infantry moved from French Indo China to Siam 1 armour moved from Anhwe to Southern Manchuria 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Anhwe 1 infantry moved from Chahar to Shansi 1 mech_infantry moved from Anhwe to Chahar 1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 carrier moved from 35 Sea Zone to 50 Sea Zone 1 carrier moved from 50 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 50 Sea Zone 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Southern Manchuria Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in Siam Japanese attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam 1 fighter owned by the Japanese retreated UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 7 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 47 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 7/7 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Solomon Islands Japanese attack with 2 artilleries, 2 fighters, 4 infantry, 2 marines and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 battleship and 3 cruisers in Solomon Islands, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 2 artilleries, 2 fighters, 4 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 bomber moved from 50 Sea Zone to New Guinea 2 infantry moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to New Guinea 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 fighter and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -3.33 ANZAC regular : -0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Western United States to 27 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to 109 Sea Zone 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hopei to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai 1 fighter moved from Kwangsi to Tsinghai Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Western United States to 27 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to 109 Sea Zone 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hopei to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai 1 fighter moved from Kwangsi to Tsinghai Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Hunan to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Gibraltar to Alexandria 4 fighters moved from Egypt to Alexandria Combat - British Air Battle in Alexandria British attacks with 5 units heading to Alexandria Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Alexandria Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Alexandria causes 6 damage total. Battle in Kwangtung British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 mech_infantry moved from Siam to Yunnan 5 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Burma to Yunnan 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 bomber and 4 fighters moved from Alexandria to Egypt Place Units - British 1 destroyer placed in 113 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5 British collect 34 PUs; end with 36 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Japanese regular : -1.67 British regular : -4.17 Italians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 27 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Western United States to 27 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar 1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to 109 Sea Zone 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 fighter moved from Egypt to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone Place Units - Americans 2 carriers placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hopei to Honan 1 infantry moved from Inner Mongolia to Honan 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai 1 fighter moved from Kwangsi to Tsinghai Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Hunan to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Gibraltar to Alexandria 4 fighters moved from Egypt to Alexandria Combat - British Air Battle in Alexandria British attacks with 5 units heading to Alexandria Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Alexandria Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Alexandria causes 6 damage total. Battle in Kwangtung British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 mech_infantry moved from Siam to Yunnan 5 infantry moved from Burma to Yunnan 5 infantry moved from Eastern India to Burma 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Burma to Yunnan 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 bomber and 4 fighters moved from Alexandria to Egypt Place Units - British 1 destroyer placed in 113 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5 British collect 34 PUs; end with 36 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Japanese regular : -1.67 British regular : -4.17 Italians AA : -0.17
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@aagamerz13 use last save please put destroyer in med
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 4x airfield; Remaining resources: 16 PUs; Italians buy 2 artilleries and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from Crete to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 2 transports moved from 100 Sea Zone to 99 Sea Zone 4 infantry moved from Southern Italy to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :