L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Ukraine to Kursk
            9 infantry moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            5 armour and 5 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            5 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Southern Belarus
            1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
            1 artillery and 2 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Archangel
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            5 infantry moved from Germany to Poland
            5 armour moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Kursk, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Belarus, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                    Germans roll dice for 1 artillery and 1 bomber in Southern Belarus, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern Belarus
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys in Rostov, round 2 : 19/37 hits, 13.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 16 armour, 2 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Southern Belarus to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
            1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 fighter and 1 tactical_bomber placed in 115 Sea Zone
            1 artillery and 1 infantry placed in Yugoslavia
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 4.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Southern Belarus to Northern Belarus
                  Russians take Northern Belarus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Tambov
            1 artillery and 12 infantry moved from Stalingrad to Samara
            3 infantry moved from Urals to Samara
            11 infantry moved from Russia to Samara
            3 artilleries moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
            1 aaGun moved from Smolensk to Russia
            2 mech_infantrys moved from Russia to Smolensk
            2 armour moved from Russia to Smolensk
            1 aaGun moved from Smolensk to Novgorod
            25 infantry moved from Smolensk to Novgorod
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Stalingrad
            3 infantry placed in Urals
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 marine moved from New Guinea to 55 Sea Zone
            1 battleship moved from 56 Sea Zone to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
            1 marine moved from Solomon Islands to 55 Sea Zone
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Shan State to Sumatra
            1 tactical_bomber moved from Sumatra to 55 Sea Zone
            1 fighter moved from Caroline Islands to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            2 marines moved from 55 Sea Zone to New Guinea
            1 artillery moved from Caroline Islands to 35 Sea Zone
            3 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from Caroline Islands to New Guinea
            2 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 17 Sea Zone
            1 carrier moved from 7 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 bomber moved from Davao to New Guinea
            1 bomber moved from Iwo Jima to New Guinea
            1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Honan to Kiangsi
            1 mech_infantry moved from Southern Manchuria to Anhwe
            1 armour moved from Chahar to Anhwe
            1 artillery moved from Hunan to Kiangsi
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Japan to 7 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Southern Manchuria
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 infantry placed in French Indo China
            1 airfield placed in New Guinea
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific
            EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 bomber moved from Hawaiian Islands to New South Wales
            1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
            1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 93 Sea Zone
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            3 infantry placed in Eastern United States
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Western United States
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific
            EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 bomber moved from Hawaiian Islands to New South Wales
            1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
            1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 93 Sea Zone
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            3 infantry placed in Eastern United States
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Western United States
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 infantry owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 infantry owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific
            EDIT: Changing ownership of Solomon Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 bomber moved from Hawaiian Islands to New South Wales
            1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
            1 artillery and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 artillery moved from 50 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry and 1 transport moved from 104 Sea Zone to 90 Sea Zone
            1 infantry moved from British Guiana to 90 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 93 Sea Zone
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 104 Sea Zone
            3 infantry placed in Eastern United States
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Western United States
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Inner Mongolia to Honan
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Tsinghai to Hopei
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 infantry owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Southern Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 fighters moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Iraq to Egypt
            12 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 infantry placed in Egypt
            1 destroyer placed in 113 Sea Zone
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,3
            British collect 30 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Japanese regular : 0.00
    Neutral_Axis regular : -1.33
    British regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 4 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from 100 Sea Zone to Alexandria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 27 Sea Zone to 47 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,2,2,6,3,5,1,4,6,5,3,3,6,3,3,1,1,6,6,1,2,2,6
            ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 27 Sea Zone to 47 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,2,2,6,3,5,1,4,6,5,3,3,6,3,3,1,1,6,6,1,2,2,6
            ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
    
        Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Rostov to Northern Caucasus
            1 artillery and 1 infantry moved from Kursk to Tambov
            16 armour, 1 artillery, 13 infantry and 5 mech_infantrys moved from Rostov to Stalingrad
            1 armour moved from Leningrad to Baltic States
            2 artilleries moved from Leningrad to Baltic States
            5 infantry moved from Poland to Baltic States
            1 artillery and 10 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 infantry moved from Leningrad to Northern Belarus
            2 bombers moved from Yugoslavia to Northern Belarus
            1 transport moved from 100 Sea Zone to 99 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Northern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 6 submarines in 113 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Stalingrad
                Germans attack with 16 armour, 1 artillery, 13 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 16 armour, 1 artillery, 13 infantry and 5 mech_infantrys in Stalingrad, round 2 : 12/35 hits, 12.33 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 16 armour, 1 artillery, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 aaGun moved from Eastern Poland to Baltic States
            3 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            2 bombers moved from Northern Belarus to Yugoslavia
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            EDIT: 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Yugoslavia
            1 transport placed in 99 Sea Zone
            1 carrier and 1 transport placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            24 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            26 infantry moved from Novgorod to Leningrad
            1 armour and 1 mech_infantry moved from Smolensk to Leningrad
            1 mech_infantry moved from Smolensk to Northern Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
            1 infantry moved from Urals to Kazakhstan
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 armour, 26 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 1 armour, 26 infantry and 1 mech_infantry in Leningrad, round 2 : 4/28 hits, 5.17 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Leningrad
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
            1 aaGun moved from Smolensk to Russia
            1 armour moved from Smolensk to Russia
            9 infantry moved from Russia to Samara
            2 infantry moved from Urals to Samara
            1 artillery moved from Russia to Samara
            2 aaGuns moved from Amur to Korea
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Siberia
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to Solomon Islands
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
            2 infantry moved from New Guinea to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands
            2 marines moved from 55 Sea Zone to Solomon Islands
            1 bomber moved from New Guinea to 50 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kiangsi to Hunan
            1 artillery and 1 mech_infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from Sumatra to Siam
            1 infantry moved from French Indo China to Siam
            1 armour moved from Anhwe to Southern Manchuria
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Shansi to Anhwe
            1 infantry moved from Chahar to Shansi
            1 mech_infantry moved from Anhwe to Chahar
            1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 50 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            1 carrier moved from 35 Sea Zone to 50 Sea Zone
            1 carrier moved from 50 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 50 Sea Zone
            1 submarine moved from 50 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 47 Sea Zone
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Southern Manchuria
    
        Combat - Japanese
            Battle in 50 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 mech_infantry
            Battle in Siam
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Siam, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                1 fighter owned by the Japanese retreated
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 7 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 47 Sea Zone
                Japanese attack with 4 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 7/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 47 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Solomon Islands
                Japanese attack with 2 artilleries, 2 fighters, 4 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 1 battleship and 3 cruisers in Solomon Islands, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 2 artilleries, 2 fighters, 4 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from 50 Sea Zone to New Guinea
            2 infantry moved from 55 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone
            1 fighter moved from 47 Sea Zone to New Guinea
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter and 2 transports placed in 6 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -3.33
    ANZAC regular : -0.67
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to 109 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to 109 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Gibraltar to Alexandria
            4 fighters moved from Egypt to Alexandria
    
        Combat - British
            Air Battle in Alexandria
                British attacks with 5 units heading to Alexandria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Alexandria
                    Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits
                Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Alexandria causes 6 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            5 infantry moved from Burma to Yunnan
            5 infantry moved from Eastern India to Burma
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 bomber and 4 fighters moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : -1.67
    British regular : -4.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to 109 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Gibraltar to Alexandria
            4 fighters moved from Egypt to Alexandria
    
        Combat - British
            Air Battle in Alexandria
                British attacks with 5 units heading to Alexandria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Alexandria
                    Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits
                Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Alexandria causes 6 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            5 infantry moved from Burma to Yunnan
            5 infantry moved from Eastern India to Burma
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 bomber and 4 fighters moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : -1.67
    British regular : -4.17
    Italians AA : -0.17
    

    Savegame


  • @aagamerz13 use last save please put destroyer in med


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield; Remaining resources: 16 PUs; 
            Italians buy 2 artilleries and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from Crete to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            2 transports moved from 100 Sea Zone to 99 Sea Zone
            4 infantry moved from Southern Italy to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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