TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 destroyer, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tunisia
Americans take Tunisia from Germans
1 armour moved from French Central Africa to Belgian Congo
Americans take Belgian Congo from Germans
1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 91 Sea Zone to Central America
2 fighters moved from Eastern United States to Central America
1 fighter moved from Western United States to Central America
Combat - Americans
Battle in Central America
Americans attack with 1 artillery, 7 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Central America, round 2 : 8/9 hits, 4.17 expected hits
Japanese roll dice for 1 artillery in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Central America
Americans win, taking Central America from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 99 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 destroyers, 3 submarines and 2 transports
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Germans roll dice for 3 submarines in 99 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Germans, 3 submarines owned by the Germans and 1 transport owned by the Germans lost in 99 Sea Zone
1 transport owned by the Germans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 2 destroyers, 3 submarines and 2 transports
Non Combat Move - Americans
4 fighters moved from Central America to Eastern United States
3 fighters moved from Central America to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 carriers, 2 fighters and 2 transports moved from 112 Sea Zone to 120 Sea Zone
1 destroyer moved from 104 Sea Zone to 120 Sea Zone
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 transport moved from 104 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from South West Africa to Union of South Africa
1 armour moved from Egypt to Belgian Congo
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Libya to Tunisia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 armour, 2 infantry and 1 mech_infantry placed in Central United States
1 destroyer placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
3 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,6,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
3 artilleries moved from Burma to Yunnan
10 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Chinese
1 artillery placed in Yunnan
9 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Eastern India to Western India
UK_Pacific take Western India from Japanese
1 armour moved from Western India to Eastern India
1 artillery and 1 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
3 fighters moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Ontario to Quebec
1 submarine moved from 97 Sea Zone to 100 Sea Zone
Combat - British
Battle in 100 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
Germans defend with 1 transport; Italians defend with 2 destroyers, 1 submarine and 2 transports
British roll dice for 2 submarines in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 100 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 destroyers and 3 transports in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Italians, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 100 Sea Zone
2 transports owned by the Italians and 1 transport owned by the Germans lost in 100 Sea Zone
British win, taking 100 Sea Zone from Italians with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 34
Casualties for British: 1 submarine
Casualties for Italians: 2 destroyers, 1 submarine and 2 transports
Casualties for Germans: 1 transport
Non Combat Move - British
1 carrier and 1 fighter moved from 97 Sea Zone to 100 Sea Zone
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from Libya to Tunisia
1 aaGun moved from Burma to Eastern India
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 5.67
Italians regular : 0.17
Japanese regular : 0.67
Germans regular : -1.17
British regular : -1.17
Savegame