L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Kursk
                  Italians take Kursk from Russians
            1 armour moved from Kursk to Rostov
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 marine moved from Crete to 100 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 artillery moved from Greece to 101 Sea Zone
            1 infantry moved from Cyprus to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Syria
            1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
            1 tactical_bomber moved from 100 Sea Zone to Anglo-Egyptian Sudan
            1 infantry moved from British Somaliland to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Syria
            Battle in Anglo-Egyptian Sudan
                Italians attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 2/9 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Italians win, taking Syria from British, taking Anglo-Egyptian Sudan from British with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 100 Sea Zone to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Anglo-Egyptian Sudan to 100 Sea Zone
            1 infantry moved from Greece to Albania
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Southern France to Normandy Bordeaux
            5 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            2 artilleries and 1 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 100 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.83
    Russians regular : -0.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Belgian Congo to Rhodesia
            1 infantry moved from New Guinea to 55 Sea Zone
            1 fighter moved from Queensland to 27 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Gibraltar : 2 infantry
    United Kingdom : 1 fighter
    Rhodesia : 2 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    38 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport
    64 Sea Zone : 2 destroyers
    Dutch New Guinea : 1 flag
    27 Sea Zone : 2 fighters
    55 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 78
    Russians : 30 / 39
    Japanese : 50 / 59
    Americans : 51 / 72
    Chinese : 8 / 10
    British : 31 / 33
    UK_Pacific : 13 / 18
    Italians : 22 / 30
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            2 bombers moved from Western Germany to Russia
            2 fighters moved from Leningrad to Russia
    

    Savegame


  • @artofwar1947

    Intercept SBR in Russia?


  • @artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    @artofwar1947

    Intercept SBR in Russia?

    No, my AA gunners will do the heavy lifting here. I am feeling lucky


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            2 bombers moved from Western Germany to Russia
            2 fighters moved from Leningrad to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 submarines moved from 95 Sea Zone to 100 Sea Zone
            2 submarines moved from 86 Sea Zone to 68 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from Russia to Smolensk
            1 bomber moved from Russia to Smolensk
            1 aaGun, 2 armour, 7 infantry and 2 mech_infantrys moved from Novgorod to Smolensk
            1 armour and 1 mech_infantry moved from Archangel to Leningrad
            1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from 118 Sea Zone to Finland
            1 tactical_bomber moved from 116 Sea Zone to Leningrad
            1 tactical_bomber moved from Normandy Bordeaux to France
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 116 Sea Zone
            3 infantry placed in Leningrad
            2 armour, 1 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 116 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : 0.67
    

    Savegame


  • @artofwar1947

    In my pre-G-6 calculations, I had a combined US-UK attack on the German fleet in SZ 115 (with the addition of a German CV) at only 45% - 55%. Post-G-6 calculations put the combined attack at above 90%. Clearly, I missed something in my initial calculations. I am not sure you would be willing to lose the US-UK fleet plus a plane or two for eliminating the German fleet, 6 fighters and a Tac, but decided against the move to SZ 115. I traded the CV for 4 infantry and an arty. If you won’t allow, I’ll re-edit my NCM and placement.


  • @artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    @artofwar1947

    In my pre-G-6 calculations, I had a combined US-UK attack on the German fleet in SZ 115 (with the addition of a German CV) at only 45% - 55%. Post-G-6 calculations put the combined attack at above 90%. Clearly, I missed something in my initial calculations. I am not sure you would be willing to lose the US-UK fleet plus a plane or two for eliminating the German fleet, 6 fighters and a Tac, but decided against the move to SZ 115. I traded the CV for 4 infantry and an arty. If you won’t allow, I’ll re-edit my NCM and placement.

    back in the “good ole days”, we would have to live with our purchase miscalculations and in most cases change placement etc. Let me review and I will get back to you, shortly I hope…


  • @666

    I can live with whatever you decide.


  • @artofwar1947 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    @666

    I can live with whatever you decide.

    I’m sure. sorry for the slow play.


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Italians
            1 infantry moved from Russia to Yaroslavl
            2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Italians
            1 infantry moved from Russia to Yaroslavl
            2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            14 infantry moved from Samara to Stalingrad
            1 infantry moved from Russia to Gorky
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
            4 artilleries moved from Russia to Samara
            4 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun, 1 artillery and 10 infantry moved from Amur to Siberia
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 armour placed in Urals
            3 infantry placed in Russia
            2 infantry placed in Urals
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Territory Summary for Russians :

    Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 18 infantry
    Russia : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
    Kursk : 1 infantry
    Yaroslavl : 1 infantry
    Samara : 1 aaGun, 4 artilleries and 7 infantry
    Buryatia : 1 infantry
    Urals : 1 armour, 1 factory_minor and 2 infantry
    Gorky : 1 infantry
    Stalingrad : 1 factory_minor and 19 infantry
    Amur : 1 infantry
    38 Sea Zone : 1 submarine
    96 Sea Zone : 1 submarine
    6 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 31 / 38
    Japanese : 50 / 59
    Americans : 51 / 72
    Chinese : 8 / 10
    British : 31 / 33
    UK_Pacific : 13 / 18
    Italians : 21 / 30
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Italians
            1 infantry moved from Russia to Yaroslavl
            2 fighters and 1 tactical_bomber moved from Russia to Yaroslavl
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            14 infantry moved from Samara to Stalingrad
            1 infantry moved from Russia to Gorky
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yaroslavl to Russia
            4 artilleries moved from Russia to Samara
            4 infantry moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun, 1 artillery and 10 infantry moved from Amur to Siberia
    
        Place Units - Russians
            3 infantry placed in Stalingrad
            1 armour placed in Urals
            3 infantry placed in Russia
            2 infantry placed in Urals
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 45 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from Siberia: 2 aaGuns, 1 artillery and 15 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns, 1 artillery and 15 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame


  • @666 said in L21 #3 ArtofWar1947 (AX+8) v 666 (AL) PTV:

    I’m sure. sorry for the slow play.

    No problem. I have a grant proposal due at the end of the month, and so I don’t mind stretching things out a bit.


  • @ArtofWar1947 decided to change some R NCM…see most recent file


  • @666

    Got it.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 24 Sea Zone to 34 Sea Zone
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Gilbert Islands
            1 armour and 1 mech_infantry moved from Yunnan to Hopei
            1 artillery moved from Szechwan to Hopei
            1 infantry moved from Szechwan to Hopei
            1 artillery moved from Hunan to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 armour and 2 mech_infantrys moved from Shansi to Hopei
            1 infantry moved from Shansi to Honan
            1 armour moved from Kiangsu to Hopei
            2 bombers moved from Kwangtung to Honan
            1 fighter moved from Kwangtung to Honan
    
        Combat - Japanese
            Battle in Gilbert Islands
            Battle in Hopei
                Japanese attack with 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Hopei, round 2 : 7/12 hits, 4.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Gilbert Islands from UK_Pacific, taking Hopei from Chinese with 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Honan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                Japanese win, taking Honan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 25 Sea Zone to 24 Sea Zone
            2 infantry moved from Wake Island to 24 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 carrier, 1 destroyer and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone
            2 artilleries, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 21 Sea Zone to 34 Sea Zone
            2 artilleries and 2 infantry moved from 34 Sea Zone to Caroline Islands
            1 marine moved from Malaya to 132 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            2 tactical_bombers moved from Malaya to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Caroline Islands
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
            1 tactical_bomber moved from Kwangtung to Japan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Shansi to Anhwe
            2 bombers moved from Honan to Kiangsu
            1 fighter moved from Honan to Anhwe
            1 fighter and 2 tactical_bombers moved from Malaya to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kwangtung to Hunan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            1 artillery, 1 fighter and 1 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3,4,6,2,6,5,3,2,4,4,3,6,4,5,3,2,2,1,5,2,3,5,4,4,1,1,5,6,5,2,6,6
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.67
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 93 Sea Zone to Algeria
            1 fighter moved from 93 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 132 Sea Zone
            1 artillery and 3 infantry moved from 132 Sea Zone to Malaya
            2 fighters moved from 38 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
            1 bomber moved from Eastern India to Yunnan
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 93 Sea Zone to Algeria
            1 fighter moved from 93 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 132 Sea Zone
            1 artillery and 3 infantry moved from 132 Sea Zone to Malaya
            2 fighters moved from 38 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
            1 bomber moved from Eastern India to Yunnan
    
        Combat - Americans
            Battle in Siam
            Battle in Malta
            Battle in Malaya
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Malaya
                Americans win, taking Siam from Japanese, taking Malta from Italians, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 5 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.33 expected hits
                    Italians roll dice for 5 infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Tunisia, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 5 infantry
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to Eastern India
            1 fighter moved from Yunnan to Burma
            3 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 132 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 50 Sea Zone
            1 artillery, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 94 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 fighter moved from Tunisia to 96 Sea Zone
            1 fighter moved from Algeria to 96 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            5 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -1.67
    Japanese regular : 2.67
    

    Territory Summary for Americans :

    Siam : 1 flag, 1 marine
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Central United States : 1 factory_major
    Hawaiian Islands : 1 airfield and 1 harbour
    Gibraltar : 1 aaGun
    Malta : 1 infantry
    Malaya : 1 artillery
    Eastern India : 1 bomber
    Burma : 1 fighter
    Queensland : 1 artillery, 1 infantry and 2 marines
    Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 mech_infantry
    Morocco : 1 flag
    94 Sea Zone : 1 destroyer and 1 submarine
    43 Sea Zone : 1 flag
    50 Sea Zone : 1 destroyer
    104 Sea Zone : 1 destroyer and 1 transport
    96 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 4 transports
    11 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
    55 Sea Zone : 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    132 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 31 / 38
    Japanese : 48 / 62
    Americans : 54 / 80
    Chinese : 6 / 10
    British : 31 / 33
    UK_Pacific : 16 / 18
    Italians : 19 / 30
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 93 Sea Zone to Algeria
            1 fighter moved from 93 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Siam
            1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 132 Sea Zone
            1 artillery and 3 infantry moved from 132 Sea Zone to Malaya
            2 fighters moved from 38 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
            1 bomber moved from Eastern India to Yunnan
    
        Combat - Americans
            Battle in Siam
            Battle in Malta
            Battle in Malaya
                Americans attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Malaya, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Malaya
                Americans win, taking Siam from Japanese, taking Malta from Italians, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 5 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.33 expected hits
                    Italians roll dice for 5 infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Tunisia, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 5 infantry
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to Eastern India
            1 fighter moved from Yunnan to Burma
            3 carriers, 1 destroyer and 1 fighter moved from 38 Sea Zone to 132 Sea Zone
            2 fighters moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 50 Sea Zone
            1 artillery, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 94 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 fighter moved from Tunisia to 96 Sea Zone
            1 fighter moved from Algeria to 96 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            5 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -1.67
    Japanese regular : 2.67
    

    Territory Summary for Americans :

    Siam : 1 flag, 1 marine
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Central United States : 1 factory_major
    Hawaiian Islands : 1 airfield and 1 harbour
    Gibraltar : 1 aaGun
    Malta : 1 infantry
    Malaya : 1 artillery
    Eastern India : 1 bomber
    Burma : 1 fighter
    Queensland : 1 artillery, 1 infantry and 2 marines
    Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Algeria : 1 flag, 1 mech_infantry
    Morocco : 1 flag
    94 Sea Zone : 1 destroyer and 1 submarine
    43 Sea Zone : 1 flag
    50 Sea Zone : 1 destroyer
    104 Sea Zone : 1 destroyer and 1 transport
    96 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 4 transports
    11 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
    55 Sea Zone : 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    132 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 31 / 38
    Japanese : 48 / 62
    Americans : 54 / 80
    Chinese : 6 / 10
    British : 31 / 33
    UK_Pacific : 16 / 18
    Italians : 19 / 30
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

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