NML 1914 - Team Game #1


  • Elrood: Didn’t see your post until now. Perhaps if Witt remembers what units he attacked Belg with, he could redo that battle and post the results. I’m okay with his apparent good fortune again in the territories that I am counterattacking. After his great fortune the prior turn in Sweden.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: France round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - France
            France spend 15 on tech rolls
                France roll 6,2,1 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover railwayGuns
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Brittany to Burgundy
            1 heavy_gun moved from Paris to Burgundy
            2 field_guns and 2 infantry moved from Paris to Picardy
            2 colonials and 1 fighter moved from Rhone to Franche-Comte
            2 colonials and 1 field_gun moved from Milan to Tyrol
            2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 battlecruiser, 1 battleship, 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            2 colonials and 2 field_guns moved from Sea Zone 62 Adriatic Sea to Trieste
            1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
    
        Purchase Units - France
            France buy 1 battlecruiser, 2 colonials, 1 destroyer, 1 field_gun and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Trieste
                France attack with 2 colonials and 2 field_guns
                Austria defend with 1 Factory and 6 cavalrys
                    France roll dice for 1 battlecruiser and 1 battleship in Trieste, round 2 : 2/2 hits, 1.33 expected hits
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 2 : 1/4 hits, 1.67 expected hits
                    Austria roll dice for 6 cavalrys in Trieste, round 2 : 0/6 hits, 1.00 expected hits
                    3 cavalrys owned by the Austria lost in Trieste
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 3 : 1/4 hits, 1.67 expected hits
                    Austria roll dice for 3 cavalrys in Trieste, round 3 : 0/3 hits, 0.50 expected hits
                    1 cavalry owned by the Austria lost in Trieste
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 4 : 3/4 hits, 1.67 expected hits
                    Austria roll dice for 2 cavalrys in Trieste, round 4 : 0/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Austria lost in Trieste
                France win, taking Trieste from Austria with 2 colonials and 2 field_guns remaining. Battle score for attacker is 24
                Casualties for Austria: 6 cavalrys
            Battle in Tyrol
                France attack with 2 colonials and 1 field_gun
                Austria defend with 1 cavalry and 1 field_gun
                    France roll dice for 2 colonials and 1 field_gun in Tyrol, round 2 : 2/3 hits, 1.17 expected hits
                    Austria roll dice for 1 cavalry and 1 field_gun in Tyrol, round 2 : 0/2 hits, 0.50 expected hits
                    1 cavalry owned by the Austria and 1 field_gun owned by the Austria lost in Tyrol
                France win, taking Tyrol from Austria with 2 colonials and 1 field_gun remaining. Battle score for attacker is 8
                Casualties for Austria: 1 cavalry and 1 field_gun
            Battle in Picardy
                France attack with 2 field_guns and 2 infantry
                Germany defend with 2 field_guns and 1 stormtruppen
                    France roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 1 stormtruppen in Picardy, round 2 : 1/3 hits, 1.00 expected hits
                    1 stormtruppen owned by the Germany and 1 infantry owned by the France lost in Picardy
                    France roll dice for 2 field_guns and 1 infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Picardy
                    France roll dice for 2 field_guns in Picardy, round 4 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 4 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the France lost in Picardy
                    France roll dice for 1 field_gun in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 5 : 0/2 hits, 0.67 expected hits
                1 field_gun owned by the France retreated to Paris
                Germany win with 2 field_guns remaining. Battle score for attacker is -7
                Casualties for France: 1 field_gun and 2 infantry
                Casualties for Germany: 1 stormtruppen
            Battle in Burgundy
                France attack with 1 field_gun, 1 heavy_gun and 2 infantry
                Germany defend with 2 field_guns
                    France roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Burgundy, round 2 : 0/4 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Burgundy
                    France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                    France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 4 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                France win, taking Burgundy from Germany with 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5
                Casualties for France: 1 infantry
                Casualties for Germany: 2 field_guns
            Battle in Franche-Comte
                France attack with 2 colonials and 1 fighter
                Germany defend with 1 infantry
                    France roll dice for 2 colonials and 1 fighter in Franche-Comte, round 2 : 2/3 hits, 1.17 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Franche-Comte
                France win, taking Franche-Comte from Germany with 2 colonials and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Franche-Comte to Piedmont
            2 colonials moved from Algiers to Algeria
            1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            2 cavalrys moved from Rhone to Milan
            2 cavalrys moved from Marseilles to Milan
            1 heavy_gun moved from Marseilles to Rhone
            2 gass moved from Marseilles to Piedmont
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 cavalry and 2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 colonial moved from Greece to Sea Zone 60 Central Mediterranean
            1 colonial and 1 infantry moved from Cairo-Suez to Lower Egypt
            4 heavy_guns moved from Paris to Normandy
            4 infantry moved from Paris to Normandy
    
        Place Units - France
            8 infantry placed in Paris
            3 infantry placed in Brittany
            1 field_gun and 2 infantry placed in Marseilles
            2 colonials placed in Algiers
            1 battlecruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean
            Turning on Edit Mode
            EDIT: Removing units owned by France from Yanaon: 1 gas
            EDIT: Adding units owned by France to Burma: 1 gas
            EDIT: Turning off Edit Mode
    
        Activate Technology - France
            France activating railwayGuns
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -1.00
    France regular : -1.33
    Austria regular : -2.33
    

    Savegame


  • @fmerwinrommel it is possible that I did t roll for Belgium, but I am sure I remember thinking : good, Britain can’t build there , as I have taken it.


  • I am sure I left the naval battle unyil last .


  • Yodel Ay Hee Ho, Yodel Ay Hee Ho. And Trieste too. There’s a lot of blue in Austria. Where’s the Danube? All I need now is Transylvania and I can charge double for landing on one of the 3 Austrian properties that start with T and are 6 P.U.s. And when I build houses and hotels you will really pay. Negotiating with Vlad the Impaler, offering him support if he declares independence. Pic was a disappointment, but Tri was more important. A can build there right away when he recaptures it.


  • @fmerwinrommel Oh. I really missed that backdoor! Shall not happen again!


  • I thought I sent two Gas and 5 Ground at Belgium and thought at least one of the Gas hit .

    I used a total of 4 Gas in 3 of the battles and went with 2 extra units in every battle (one was the Ft), so as to be sure of winning all of them.

    The exception was FC , which was only one Stormtrooper and one Gas (which hit ).

    Happy to reroll Belgium, if no one can see any Marti rolls for it .

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Purchase Units - Serbia
            Serbia buy 3 infantry and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            3 infantry and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Witt: If 7 attackers in Belg and inf and gas in FranC, then that leaves only 5 to attack Burg and Pic, defended by combined 7 units and you ended with all 5 surviving the battles, taking no hits in Burg and Pic. Me thinks you need to subtract more from Champ or change attack on Belg to total of 5.


  • I lost two in Burgundy .


  • Correction, A “can’t” build in Tri after retaking it this turn.

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Austria round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 6,6,5 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover science
    
        Combat Move - Austria
            12 field_guns moved from Latium to Tuscany
            6 cavalrys moved from Rome to Tuscany
            4 gass moved from Galicia to Trieste
            5 cavalrys moved from Hungary to Trieste
            2 cavalrys moved from Venice to Tyrol
            2 field_guns and 1 infantry moved from Venice to Tyrol
            2 infantry moved from Venice to Trieste
    
        Purchase Units - Austria
            Austria buy 17 cavalrys, 4 field_guns, 2 heavy_guns, 2 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Trieste
                Austria attack with 5 cavalrys, 4 gass and 2 infantry
                France defend with 1 Factory, 2 colonials and 2 field_guns
                    Austria roll dice for 4 gass in Trieste, round 2 : 4/4 hits, 3,33 expected hits
                    2 field_guns owned by the France and 2 colonials owned by the France lost in Trieste
                    4 gass owned by the Austria lost in Trieste
                Austria win, taking Trieste from France with 5 cavalrys and 2 infantry remaining. Battle score for attacker is -2
                Casualties for France: 2 colonials and 2 field_guns
                Casualties for Austria: 4 gass
            Battle in Tyrol
                Austria attack with 2 cavalrys, 2 field_guns and 1 infantry
                France defend with 2 colonials and 1 field_gun
                    Austria roll dice for 2 cavalrys, 2 field_guns and 1 infantry in Tyrol, round 2 : 3/5 hits, 1,83 expected hits
                    France roll dice for 2 colonials and 1 field_gun in Tyrol, round 2 : 0/3 hits, 1,00 expected hits
                    1 field_gun owned by the France and 2 colonials owned by the France lost in Tyrol
                Austria win, taking Tyrol from France with 2 cavalrys, 2 field_guns and 1 infantry remaining. Battle score for attacker is 10
                Casualties for France: 2 colonials and 1 field_gun
            Battle in Tuscany
                Austria attack with 6 cavalrys and 12 field_guns
                Italy defend with 2 field_guns and 1 infantry
                    Austria roll dice for 6 cavalrys and 12 field_guns in Tuscany, round 2 : 10/18 hits, 8,00 expected hits
                    Italy roll dice for 2 field_guns and 1 infantry in Tuscany, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italy and 2 field_guns owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 6 cavalrys and 12 field_guns remaining. Battle score for attacker is 11
                Casualties for Italy: 2 field_guns and 1 infantry
    
        Non Combat Move - Austria
            2 cavalrys moved from Belarus to Pskov
            1 fighter moved from Belarus to Pskov
            3 field_guns and 3 heavy_guns moved from Belarus to Smolensk
            6 cavalrys moved from Galicia to Pskov
            4 gass moved from Galicia to Austria
            2 infantry moved from Serbia to Albania
            2 field_guns moved from Serbia to Macedonia
            2 field_guns and 2 infantry moved from Belgrade to Serbia
            1 cavalry moved from Venice to Trieste
            5 infantry moved from Venice to Tuscany
            6 field_guns moved from Kiev to Odessa
            1 field_gun moved from Albania to Macedonia
    
        Place Units - Austria
            1 trench placed in Venice
            1 trench placed in Rome
            2 trenchs placed in Albania
            2 field_guns and 2 heavy_guns placed in Venice
            2 field_guns and 2 infantry placed in Belgrade
            6 cavalrys placed in Rome
            6 cavalrys placed in Galicia
            5 cavalrys placed in Hungary
    
        Activate Technology - Austria
            Austria activating science
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -1,00
    France regular : -1,00
    Austria regular : 3,83
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Combat Move - Italy
    
        Combat - Italy
    
        Non Combat Move - Italy
            1 field_gun, 9 heavy_guns and 5 infantry moved from Milan to Piedmont
    
        Turn Complete - Italy
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Turkey round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 5,5 and gets 0 hits
    
        Combat Move - Turkey
            11 field_guns and 13 infantry moved from Don to Minsk
            1 fighter moved from Don to Minsk
            1 field_gun and 1 infantry moved from Smolensk to Pskov
            3 cavalrys moved from Moscow to Minsk
            4 cavalrys moved from Smolensk to Minsk
            3 cavalrys moved from Caucasus to Minsk
    
        Purchase Units - Turkey
            Turkey buy 8 field_guns and 19 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Minsk
                Turkey attack with 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry
                Russia defend with 1 Factory, 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry in Minsk, round 2 : 7/35 hits, 9.83 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs in Minsk, round 2 : 6/13 hits, 5.00 expected hits
                    2 trenchs owned by the Russia, 1 conscript owned by the Russia and 6 infantry owned by the Turkey lost in Minsk
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 7 infantry in Minsk, round 3 : 8/29 hits, 8.83 expected hits
                    Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 2 trenchs in Minsk, round 3 : 5/10 hits, 4.50 expected hits
                    2 field_guns owned by the Russia, 3 infantry owned by the Russia, 2 trenchs owned by the Russia, 1 heavy_gun owned by the Russia and 5 infantry owned by the Turkey lost in Minsk
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 2 infantry in Minsk, round 4 : 7/24 hits, 8.00 expected hits
                    Russia roll dice for 2 heavy_guns in Minsk, round 4 : 2/2 hits, 1.67 expected hits
                    2 heavy_guns owned by the Russia and 2 infantry owned by the Turkey lost in Minsk
                Turkey win, taking Minsk from Russia with 10 cavalrys, 11 field_guns and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Turkey: 13 infantry
                Casualties for Russia: 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs
    
        Non Combat Move - Turkey
            1 zeppelin moved from Don to Westphalia
            1 fighter moved from Minsk to Caucasus
            2 field_guns and 8 infantry moved from Fars to Sistan
            9 infantry moved from Mesopotamia to Fars
            3 infantry moved from Baghdad to Fars
            1 field_gun and 6 infantry moved from Damascus to Mesopotamia
            4 infantry moved from Arabia to Mesopotamia
            4 infantry moved from Mecca to Arabia
            3 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            1 heavy_gun and 5 infantry moved from Dardanelles to Bulgaria
            5 infantry moved from Constantinople to Dardanelles
            1 field_gun and 5 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
            1 field_gun and 5 infantry moved from Sea Zone 66 Black Sea to Armenia
    
        Place Units - Turkey
            4 infantry placed in Mecca
            3 infantry placed in Moscow
            3 infantry placed in Caucasus
            3 field_guns placed in Baghdad
            3 field_guns placed in Mesopotamia
            Turkey undo move 5.
            Turkey undo move 4.
            3 field_guns placed in Mesopotamia
            3 field_guns and 5 infantry placed in Constantinople
            2 field_guns and 1 infantry placed in Baghdad
            Turkey undo move 6.
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russia regular : 1.83
    Turkey regular : -4.67
    

    Production/PUs Summary :

    Germany : 125 / 139
    France : 74 / 86
    Serbia : 7 / 7
    Austria : 109 / 109
    Italy : 13 / 0
    Arabia : 0 / 0
    Turkey : 92 / 92
    Britain : 104 / 107
    Russia : 22 / 37
    Communists : 55 / 65
    USA : 95 / 95
    

    Savegame


  • Leo has asked me make some edits to adjust for his G travails. It seems he won everywhere with no losses … :grin:


  • TripleA Turn Summary: Turkey round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 5,5 and gets 0 hits
    
        Combat Move - Turkey
            11 field_guns and 13 infantry moved from Don to Minsk
            1 fighter moved from Don to Minsk
            1 field_gun and 1 infantry moved from Smolensk to Pskov
            3 cavalrys moved from Moscow to Minsk
            4 cavalrys moved from Smolensk to Minsk
            3 cavalrys moved from Caucasus to Minsk
    
        Purchase Units - Turkey
            Turkey buy 8 field_guns and 19 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Minsk
                Turkey attack with 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry
                Russia defend with 1 Factory, 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry in Minsk, round 2 : 7/35 hits, 9.83 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs in Minsk, round 2 : 6/13 hits, 5.00 expected hits
                    2 trenchs owned by the Russia, 1 conscript owned by the Russia and 6 infantry owned by the Turkey lost in Minsk
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 7 infantry in Minsk, round 3 : 8/29 hits, 8.83 expected hits
                    Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 2 trenchs in Minsk, round 3 : 5/10 hits, 4.50 expected hits
                    2 field_guns owned by the Russia, 3 infantry owned by the Russia, 2 trenchs owned by the Russia, 1 heavy_gun owned by the Russia and 5 infantry owned by the Turkey lost in Minsk
                    Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 2 infantry in Minsk, round 4 : 7/24 hits, 8.00 expected hits
                    Russia roll dice for 2 heavy_guns in Minsk, round 4 : 2/2 hits, 1.67 expected hits
                    2 heavy_guns owned by the Russia and 2 infantry owned by the Turkey lost in Minsk
                Turkey win, taking Minsk from Russia with 10 cavalrys, 11 field_guns and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Turkey: 13 infantry
                Casualties for Russia: 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs
    
        Non Combat Move - Turkey
            1 zeppelin moved from Don to Westphalia
            1 fighter moved from Minsk to Caucasus
            2 field_guns and 8 infantry moved from Fars to Sistan
            9 infantry moved from Mesopotamia to Fars
            3 infantry moved from Baghdad to Fars
            1 field_gun and 6 infantry moved from Damascus to Mesopotamia
            4 infantry moved from Arabia to Mesopotamia
            4 infantry moved from Mecca to Arabia
            3 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            1 heavy_gun and 5 infantry moved from Dardanelles to Bulgaria
            5 infantry moved from Constantinople to Dardanelles
            1 field_gun and 5 infantry moved from Constantinople to Sea Zone 67 Black Sea
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
            1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
            1 field_gun and 5 infantry moved from Sea Zone 66 Black Sea to Armenia
    
        Place Units - Turkey
            4 infantry placed in Mecca
            3 infantry placed in Moscow
            3 infantry placed in Caucasus
            3 field_guns placed in Baghdad
            3 field_guns placed in Mesopotamia
            Turkey undo move 5.
            Turkey undo move 4.
            3 field_guns placed in Mesopotamia
            3 field_guns and 5 infantry placed in Constantinople
            2 field_guns and 1 infantry placed in Baghdad
            Turkey undo move 6.
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 92 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germany to Picardy: 2 field_guns and 1 stormtruppen
            EDIT: Removing units owned by Germany from Picardy: 2 field_guns and 1 stormtruppen
            EDIT: Adding units owned by Germany to Belgium: 2 field_guns and 1 stormtruppen
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russia regular : 1.83
    Turkey regular : -4.67
    

    Territory Summary for Turkey :

    Westphalia : 1 zeppelin
    Bulgaria : 1 heavy_gun and 6 infantry
    Arabia : 1 flag, 3 field_guns and 4 infantry
    Hejaz : 1 flag
    Mecca : 1 flag, 1 Factory and 4 infantry
    Yemen : 1 flag
    Armenia : 1 field_gun and 5 infantry
    Baghdad : 1 Factory, 1 field_gun and 2 infantry
    Constantinople : 1 Factory, 3 field_guns, 5 infantry and 2 trenchs
    Damascus : 1 Factory, 1 field_gun and 2 infantry
    Dardanelles : 5 infantry
    Mesopotamia : 1 Factory, 4 field_guns and 10 infantry
    Qatar : 1 infantry and 2 trenchs
    Sinai : 1 heavy_gun, 18 infantry and 9 trenchs
    Smyrna : 1 infantry
    Basra : 1 flag
    Kuwait : 1 flag
    Azerbaijan : 1 flag
    Caucasus : 1 flag, 1 Factory, 1 fighter and 3 infantry
    Crimea : 1 flag
    Dnieper : 1 flag
    Don : 1 flag
    Georgia : 1 flag
    Minsk : 1 flag, 1 Factory, 10 cavalrys and 11 field_guns
    Moldavia : 1 flag
    Pskov : 1 field_gun and 1 infantry
    Smolensk : 1 flag
    Turkmenistan : 1 flag
    Moscow : 1 flag, 1 Factory and 3 infantry
    Sea Zone 66 Black Sea : 1 battlecruiser, 1 battleship, 2 cruisers and 3 transports
    Fars : 1 flag, 12 infantry
    Khurasan : 1 flag
    Lurs : 1 flag
    Sistan : 1 flag, 17 field_guns and 30 infantry
    Tehran : 1 flag
    

    Savegame


  • So 1 s/trooper and 2 art added to Belgium.

    Leo also asked for an additional science but I cannot see why he would have that. The savegame file says he did not buy any more. Will go back to him on that one.


  • TripleA Turn Summary: Britain round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 3,5,6 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover War Bonds
    
        Combat Move - Britain
            2 infantry moved from Normandy to Sea Zone 15 English Channel
            2 colonials moved from Normandy to Sea Zone 15 English Channel
            1 battlecruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            2 colonials moved from Sea Zone 15 English Channel to Belgium
            1 infantry moved from Norway to Murmansk
            1 fighter moved from Norway to Murmansk
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 2 colonials, 1 cruiser, 5 field_guns, 2 heavy_guns, 13 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Belgium
                Britain attack with 2 colonials and 2 infantry
                Germany defend with 1 Factory, 2 field_guns and 1 stormtruppen
                    Britain roll dice for 2 battlecruisers in Belgium, round 2 : 1/2 hits, 1.33 expected hits
                    Britain roll dice for 2 colonials and 2 infantry in Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns and 1 stormtruppen in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    1 stormtruppen owned by the Germany lost in Belgium
                    Britain roll dice for 2 colonials and 2 infantry in Belgium, round 3 : 1/4 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns in Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany lost in Belgium
                    Britain roll dice for 2 colonials and 2 infantry in Belgium, round 4 : 1/4 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Belgium
                Britain win, taking Belgium from Germany with 2 colonials and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germany: 2 field_guns and 1 stormtruppen
            Battle in Murmansk
                Britain attack with 1 fighter and 1 infantry
                Communists defend with 1 field_gun
                    Britain roll dice for 1 fighter and 1 infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Murmansk
                1 fighter owned by the Britain retreated
                Communists win with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Britain: 1 infantry
    
        Non Combat Move - Britain
            1 colonial and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 colonial moved from Tsingtao to Sea Zone 137 Yellow Sea
            2 colonials, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            2 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
            1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
            1 infantry moved from Northern Rhodesia to German East Africa
            1 battlecruiser, 5 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 cruiser and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 13 Skagerrak
            1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
            1 field_gun and 4 infantry moved from London to Sea Zone 16 North Sea
            1 field_gun, 4 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            3 cavalrys moved from Norway to Sweden
            1 field_gun moved from Sea Zone 13 Skagerrak to Sweden
            4 infantry moved from Sea Zone 13 Skagerrak to Sweden
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry, 3 colonials and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            1 fighter moved from Murmansk to Sweden
    
        Place Units - Britain
            2 heavy_guns, 2 infantry and 2 trenchs placed in Baluchistan
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 infantry placed in Cairo-Suez
            1 battlecruiser and 1 cruiser placed in Sea Zone 15 English Channel
            1 field_gun and 4 infantry placed in London
            1 infantry placed in England
            2 field_guns and 2 infantry placed in Norway
            2 colonials placed in Nova Scotia
    
        Activate Technology - Britain
            Britain activating War Bonds
    
        Turn Complete - Britain
            Britain collect 107 PUs; end with 107 PUs
            Britain collect 6 PUs from War Bonds; end with 113 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germany from 139 to 144
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germany regular : -2.00
    Communists regular : 0.67
    Britain regular : -2.00
    

    Territory Summary for Britain :

    Bismarck Islands : 1 flag
    Caroline Islands : 1 flag
    German East Africa : 1 flag, 3 cavalrys, 6 field_guns and 15 infantry
    German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry
    German Southwest Africa : 1 flag
    Kamerun : 1 flag
    Marshall Islands : 1 flag
    Samoa : 1 flag
    Solomon Islands : 1 flag
    Tsingtao : 1 flag
    Normandy : 1 infantry
    Cyprus : 1 flag
    Belgium : 1 Factory, 2 colonials and 2 infantry
    Bombay : 1 Factory, 1 field_gun and 1 infantry
    Cairo-Suez : 1 Factory, 1 aaGun, 1 colonial, 2 field_guns, 5 heavy_guns, 13 infantry and 6 trenchs
    Calcutta : 1 Factory
    Cape Town : 1 Factory
    England : 1 Factory and 1 infantry
    Goa : 1 Factory, 1 field_gun and 1 infantry
    Jamaica : 1 infantry
    London : 1 Factory, 1 field_gun, 4 infantry and 1 trench
    New Zealand : 1 colonial
    Nova Scotia : 1 Factory and 2 colonials
    Ottawa-Montreal : 1 Factory
    Queensland : 1 cavalry
    Singapore : 1 Factory and 1 cavalry
    Sydney-Canberra : 1 Factory
    Primorsky : 2 colonials and 1 field_gun
    Sea Zone 13 Skagerrak : 7 battleships, 10 cruisers, 2 destroyers, 10 submarines and 3 transports
    Sea Zone 15 English Channel : 3 battlecruisers, 1 cruiser and 2 transports
    Sea Zone 22 Mid Atlantic : 1 transport
    Sea Zone 54 Alboran Sea : 1 battlecruiser, 5 cruisers and 1 destroyer
    Sea Zone 62 Adriatic Sea : 2 transports
    Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines
    Sea Zone 73 Arabian Sea : 1 cruiser, 1 destroyer and 2 transports
    Sea Zone 129 South China Sea : 1 transport
    Sea Zone 138 Sea of Japan : 2 transports
    Bahrain : 1 flag
    Baluchistan : 1 flag, 1 Factory, 1 colonial, 13 field_guns, 4 heavy_guns, 28 infantry and 3 trenchs
    Norway : 1 flag, 1 Factory, 2 field_guns and 2 infantry
    Sweden : 1 flag, 3 cavalrys, 4 colonials, 7 field_guns, 1 fighter and 14 infantry
    

    Savegame


  • I have no idea how Leo got into such a mess but have increased his bank by 5 as I cannot see how to edit in a tech token


  • I protest the edits to add G units to Belg and not remove any units. He removed by edit, 13 ground troops for his attacks, and with a fighter, killed 12 Allied troops in 4 territories with all ground troops surviving, losing only the 4 gas. Also, Witt removed 3 cav from Rhine, but his add backs to captured land were all inf, ST, FG and no cav. While it may be moot because UK retook Belg with no losses, but he might not have used (and thus exposed) as many attackers.

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