ArtOfWar1947 (Allies) vs Simon33 (Axis) PtV


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 cruiser moved from 65 Sea Zone to 27 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 64 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry and 9 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 115 Sea Zone to United Kingdom
            2 bombers and 3 fighters moved from Western Germany to United Kingdom
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from Western Germany to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from 114 Sea Zone to Scotland
    

    Savegame

  • '19 '17 '16

    Intercept in London?


  • @simon33

    NO intercept.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 4 infantry and 9 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 fighter moved from 115 Sea Zone to United Kingdom
            2 bombers and 3 fighters moved from Western Germany to United Kingdom
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from Western Germany to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from 114 Sea Zone to Scotland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Scotland
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from United Kingdom to 114 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Holland Belgium
            2 aaGuns and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            7 infantry moved from Finland to Norway
            1 armour moved from Yugoslavia to Poland
            2 aaGuns and 2 infantry moved from Slovakia Hungary to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            5 mech_infantrys moved from France to Germany
            5 armour and 1 artillery moved from France to Western Germany
            4 armour moved from Western Germany to Germany
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
            2 submarines moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            3 artilleries moved from Slovakia Hungary to Germany
            1 armour moved from Western Germany to Germany
            1 infantry moved from Slovakia Hungary to Germany
            10 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            9 transports placed in 116 Sea Zone
            1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Sakha to Amur
            1 aaGun and 8 infantry moved from Siberia to Amur
            2 infantry moved from Archangel to Karelia
            3 infantry moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun and 6 infantry moved from Northern Belarus to Eastern Poland
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
            1 artillery and 3 infantry moved from Northern Belarus to Southern Belarus
            2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Kursk
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            Russians undo move 1.
            1 artillery and 2 infantry placed in Ukraine
            1 artillery placed in Leningrad
            3 infantry placed in Stalingrad
            1 armour, 4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 4 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to Malaya
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 infantry moved from Kwangtung to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from Borneo to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in Gilbert Islands
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Gilbert Islands from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 7/9 hits, 4.83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to French Indo China
            4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
            1 cruiser moved from 21 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Paulau to Caroline Islands
            2 fighters moved from Caroline Islands to 49 Sea Zone
            1 fighter moved from Fukien to Caroline Islands
            1 bomber moved from Marshall Islands to Caroline Islands
            1 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Kwangtung to Hunan
            1 artillery, 1 infantry and 1 mech_infantry moved from Shansi to Anhwe
            2 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
            2 infantry moved from Jehol to Anhwe
            1 aaGun and 5 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Kyushu to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung
            2 carriers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 49 Sea Zone
            2 infantry moved from Kyushu to Japan
            1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria
            1 aaGun moved from Japan to Kyushu
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 27 Sea Zone to 49 Sea Zone
            2 marines moved from 49 Sea Zone to Gilbert Islands
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
            1 tactical_bomber moved from Western United States to 49 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble fighters from CVs to defend Gilbert Islands?

    OOL for battle in SZ 49?

  • '19 '17 '16

    Oh bugger. Think I didn’t count the plane from San Francisco.

    No, I won’t scramble to the Gilbert Islands.


  • @simon33

    US score 4 hits; Japanese OOL?

  • '19 '17 '16

    Sink 1CV, lose 2tacs.


  • @simon33

    6 more hits on J. fleet. OOL?

  • '19 '17 '16

    Lose CV, tip last CV, 3ftr.


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 artillery, 4 fighters and 2 infantry moved from United Kingdom to Scotland
            1 bomber moved from Eastern United States to 94 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble German fighter from CV In SZ 114 to defend Scotland?

  • '19 '17 '16

    @artofwar1947 said in ArtOfWar1947 (Allies) vs Simon33 (Axis) PtV:

    @artofwar1947

    Scramble German fighter from CV In SZ 114 to defend Scotland?

    Tough call. I will scramble here.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 27 Sea Zone to 49 Sea Zone
            2 marines moved from 49 Sea Zone to Gilbert Islands
            1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
            1 tactical_bomber moved from Western United States to 49 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 49 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 3 : 6/7 hits, 4.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 49 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 49 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 49 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
                Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                Casualties for Japanese: 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
            Battle in Gilbert Islands
                Americans attack with 1 artillery, 1 infantry and 2 marines
                Japanese defend with 1 marine
                    Americans roll dice for 1 artillery, 1 infantry and 2 marines in Gilbert Islands, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Gilbert Islands
                Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 31 Sea Zone
            2 fighters moved from 49 Sea Zone to 31 Sea Zone
            2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 armour moved from Western United States to Central United States
            1 fighter moved from Eastern United States to British Guiana
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 cruiser, 1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 104 Sea Zone
            3 carriers placed in 104 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 34 PUs; 
            British buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Guiana: 1 fighter
            EDIT: Adding units owned by Americans to Iceland: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery, 4 fighters and 2 infantry moved from United Kingdom to Scotland
            1 bomber moved from Eastern United States to 94 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 tactical_bomber moved from Yunnan to Kwangtung
    
        Combat - British
            Germans scrambles 1 units out of 114 Sea Zone to defend against the attack in Scotland
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 2 and causes: 2 damage to unit: harbour
                Bombing raid in Kwangtung causes 2 damage total. 
            Battle in Scotland
                British attack with 1 artillery, 4 fighters and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 fighter and 3 infantry
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Scotland, round 2 : 0/7 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Scotland, round 2 : 3/5 hits, 2.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Scotland
                4 fighters owned by the British retreated
                Germans win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 artillery and 2 infantry
            Battle in 94 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 submarine; Italians defend with 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Moving scrambled unit from Scotland to 114 Sea Zone
    
        Non Combat Move - British
            4 fighters moved from Scotland to Iceland
            1 battleship moved from 121 Sea Zone to 109 Sea Zone
            1 bomber moved from 94 Sea Zone to Malta
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 cruiser and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone
            1 battleship moved from 40 Sea Zone to 82 Sea Zone
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Yunnan to Eastern India
            2 infantry and 1 mech_infantry moved from Eastern India to Burma
    
        Place Units - British
            4 infantry placed in United Kingdom
            2 artilleries and 1 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 3.50
    Japanese regular : -0.83
    Japanese AA : -0.17
    Germans regular : 1.00
    British regular : -2.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 marine moved from Southern Italy to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Malta
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield and 1 bomber
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Greece to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to Northern Australia
            1 fighter moved from 45 Sea Zone to Northern Australia
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser moved from 27 Sea Zone to 49 Sea Zone
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to 83 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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