Also - while I agree that the Japanese could not have conquered China entirely in a short space of time this was not because of chinese (KMT or Communist) resistance. It was more because of the logistical constraints of the Japanese army which was understocked with tanks, aircraft and other materiel along the Chinese front.
Despite this the Japanese used their forces extremely adeptly - and were still winning battles in China right up until 1945. Equally the Chinese managed to inflict some heavy casualties on the IJA, though the IJA were still making good amounts of territorial gains.
I wonder whether the situation would be better dealt with by changing the China rules to 1 inf per unoccupied territory. + 1 artillery. Still keeping the ‘no troops added to territories already containg 3 units’ rule. Or would that make China too powerful?
But at the moment she is a bit of a cake walk for the Japanese. I want to see bitter fighting in China. I want the Japansese having to devote (in some cases) annoying amount of IPCs to finally break the country.
Of course. In the other A&A games (Nova’s excepted) she is only represented by two territories and 5 units which suffer pretty quickly too.