2021 PTV Simon v 666 (axis +15)


  • TripleA Move Summary: Germans round 28

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 81 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 3 infantry, 1 marine, 3 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
                Germans destroys 18PUs while taking ANZAC capital
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            24 armour and 28 mech_infantrys moved from Uzbekistan to Kazakhstan
            1 armour moved from Western Australia to New South Wales
                  Germans take South Australia from ANZAC
                  Germans take New South Wales from ANZAC
    

    Savegame


  • TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 81 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 3 infantry, 1 marine, 3 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
                Germans destroys 18PUs while taking ANZAC capital
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            24 armour and 28 mech_infantrys moved from Uzbekistan to Kazakhstan
            1 armour moved from Western Australia to New South Wales
                  Germans take South Australia from ANZAC
                  Germans take New South Wales from ANZAC
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 25 armour and 29 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 25 armour and 29 mech_infantrys in Kazakhstan, round 2 : 18/54 hits, 21.50 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 25 armour and 28 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Romania to Southern Italy
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 3 infantry moved from Romania to Yugoslavia
            8 transports moved from 112 Sea Zone to 113 Sea Zone
            6 artilleries moved from Normandy Bordeaux to 113 Sea Zone
            6 artilleries and 8 transports moved from 113 Sea Zone to 115 Sea Zone
            10 infantry moved from Western Germany to 115 Sea Zone
            6 artilleries, 10 infantry and 8 transports moved from 115 Sea Zone to 114 Sea Zone
            6 artilleries and 10 infantry moved from 114 Sea Zone to Scotland
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 marine moved from Holland Belgium to 113 Sea Zone
            1 battleship and 1 marine moved from 113 Sea Zone to 114 Sea Zone
            1 marine moved from 114 Sea Zone to Scotland
            3 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone
            2 mech_infantrys moved from Germany to Holland Belgium
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Western Australia to 58 Sea Zone
            1 destroyer and 2 submarines moved from 64 Sea Zone to 55 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 58 Sea Zone to 64 Sea Zone
            2 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 64 Sea Zone to New South Wales
            1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
            1 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 destroyer and 2 transports placed in 99 Sea Zone
            1 artillery and 1 marine placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 tactical_bombers placed in France
            3 infantry placed in Eastern India
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,4,6,3,3,3,5,1,1,3,2,6,4,1,1,6,5,4,4,4,3,2,2,4,2
            Germans collect 67 PUs (1 lost to blockades); end with 68 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.50
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 marine
    Holland Belgium : 1 aaGun, 1 infantry and 2 mech_infantrys
    Romania : 1 aaGun, 18 artilleries, 1 factory_minor and 58 infantry
    Germany : 1 factory_major and 17 infantry
    Kazakhstan : 1 flag, 25 armour and 27 mech_infantrys
    Uzbekistan : 1 flag
    Turkmenistan : 1 flag
    Kenya : 1 flag
    Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
    Belgian Congo : 1 flag
    Alexandria : 1 flag
    Scotland : 2 armour, 10 artilleries, 4 fighters, 36 infantry, 1 marine and 2 tactical_bombers
    Tanganyika Territory : 1 flag
    Trans-Jordan : 1 flag, 1 airfield and 4 infantry
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    South West Africa : 1 flag
    Rhodesia : 1 flag
    Egypt : 1 flag, 1 harbour
    Malta : 1 flag, 1 airfield
    Shan State : 1 flag, 1 infantry
    Western India : 1 flag
    Eastern India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
    Central India : 1 flag
    Southern Italy : 1 fighter
    Western Australia : 1 flag
    South Australia : 1 flag
    New South Wales : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
    Tunisia : 1 flag
    Algeria : 1 flag
    French Madagascar : 1 flag
    Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
    France : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 6 tactical_bombers
    99 Sea Zone : 1 flag, 1 destroyer and 2 transports
    Sumatra : 1 flag
    64 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 5 transports
    Java : 1 flag
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 1 aaGun and 3 infantry
    Greece : 1 flag, 1 airfield and 1 factory_minor
    114 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 8 transports
    40 Sea Zone : 1 flag
    Baluchistan : 1 flag, 1 armour and 1 mech_infantry
    55 Sea Zone : 1 destroyer and 2 submarines
    

    Production/PUs Summary :

    Germans : 68 / 74
    Russians : 55 / 65
    Japanese : 11 / 11
    Americans : 65 / 90
    Chinese : 28 / 28
    British : 13 / 9
    UK_Pacific : 0 / 0
    Italians : 26 / 46
    ANZAC : 12 / 0
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 28

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 81 PUs; 
            Germans buy 4 artilleries, 1 destroyer, 3 infantry, 1 marine, 3 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
                Germans destroys 18PUs while taking ANZAC capital
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            24 armour and 28 mech_infantrys moved from Uzbekistan to Kazakhstan
            1 armour moved from Western Australia to New South Wales
                  Germans take South Australia from ANZAC
                  Germans take New South Wales from ANZAC
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 25 armour and 29 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 25 armour and 29 mech_infantrys in Kazakhstan, round 2 : 18/54 hits, 21.50 expected hits
                    Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 25 armour and 28 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Romania to Southern Italy
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 3 infantry moved from Romania to Yugoslavia
            8 transports moved from 112 Sea Zone to 113 Sea Zone
            6 artilleries moved from Normandy Bordeaux to 113 Sea Zone
            6 artilleries and 8 transports moved from 113 Sea Zone to 115 Sea Zone
            10 infantry moved from Western Germany to 115 Sea Zone
            6 artilleries, 10 infantry and 8 transports moved from 115 Sea Zone to 114 Sea Zone
            6 artilleries and 10 infantry moved from 114 Sea Zone to Scotland
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 marine moved from Holland Belgium to 113 Sea Zone
            1 battleship and 1 marine moved from 113 Sea Zone to 114 Sea Zone
            1 marine moved from 114 Sea Zone to Scotland
            3 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 114 Sea Zone
            2 mech_infantrys moved from Germany to Holland Belgium
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Western Australia to 58 Sea Zone
            1 destroyer and 2 submarines moved from 64 Sea Zone to 55 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 58 Sea Zone to 64 Sea Zone
            2 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 64 Sea Zone to New South Wales
            1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
            1 infantry moved from Poland to Germany
    
        Place Units - Germans
            1 destroyer and 2 transports placed in 99 Sea Zone
            1 artillery and 1 marine placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 tactical_bombers placed in France
            3 infantry placed in Eastern India
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,4,6,3,3,3,5,1,1,3,2,6,4,1,1,6,5,4,4,4,3,2,2,4,2
            Germans collect 67 PUs (1 lost to blockades); end with 68 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.50
    

    Savegame


  • @simon33 , errr, i don’t get that anzac $$$. this game is off the rails. smh

  • '19 '17 '16

    TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Finland to Poland
            2 infantry moved from Baltic States to Poland
            1 infantry moved from Northeast Persia to Southern Persia
            1 artillery and 1 infantry moved from Iraq to Southern Persia
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern Persia
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Southern Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Southern Persia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Persia
                Russians win, taking Southern Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 17 artilleries and 48 infantry moved from Southern Caucasus to Northern Caucasus
            3 artilleries and 7 infantry moved from Samara to Russia
            2 infantry moved from Stalingrad to Samara
            2 fighters moved from Poland to Baltic States
            3 infantry moved from Leningrad to Baltic States
            2 armour and 1 mech_infantry moved from Norway to Vyborg
            3 infantry moved from Norway to Finland
            2 fighters moved from Finland to Leningrad
            1 artillery and 2 infantry moved from Vologda to Gorky
            1 infantry moved from Komi to Gorky
            1 fighter and 1 tactical_bomber moved from Yenisey to Russia
            3 infantry moved from Kursk to Bryansk
            3 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            1 aaGun, 5 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
            10 infantry moved from Amur to Buryatia
            1 submarine moved from 21 Sea Zone to 38 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Iraq
            2 artilleries and 8 infantry placed in Russia
            3 fighters placed in Leningrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3
            Russians collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 , errr, i don’t get that anzac $$$. this game is off the rails. smh

    Because Japan had already conquered it.

  • '19 '17 '16

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 I screwed up, I didn’t think dice were tossed but they were, so I didn’t post, so that I could change my buy. I will post the turn with the changed buy and ensure you get your two russian hits.

    my buy change was eliminating the bomber for a DD and art…let me know if that isn’t cool.

    Ok, I trust you.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Finland to Poland
            2 infantry moved from Baltic States to Poland
            1 infantry moved from Northeast Persia to Southern Persia
            1 artillery and 1 infantry moved from Iraq to Southern Persia
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern Persia
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Southern Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Southern Persia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Persia
                Russians win, taking Southern Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 17 artilleries and 48 infantry moved from Southern Caucasus to Northern Caucasus
            3 artilleries and 7 infantry moved from Samara to Russia
            2 infantry moved from Stalingrad to Samara
            2 fighters moved from Poland to Baltic States
            3 infantry moved from Leningrad to Baltic States
            2 armour and 1 mech_infantry moved from Norway to Vyborg
            3 infantry moved from Norway to Finland
            2 fighters moved from Finland to Leningrad
            1 artillery and 2 infantry moved from Vologda to Gorky
            1 infantry moved from Komi to Gorky
            1 fighter and 1 tactical_bomber moved from Yenisey to Russia
            3 infantry moved from Kursk to Bryansk
            3 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            1 aaGun, 5 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
            10 infantry moved from Amur to Buryatia
            1 submarine moved from 21 Sea Zone to 38 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Iraq
            2 artilleries and 8 infantry placed in Russia
            3 fighters placed in Leningrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Leningrad: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3
            Russians collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Iraq: 1 infantry
            EDIT: Adding units owned by Russians to Southern Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : 0.67
    Russians regular : -1.00
    

    Savegame


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    @666 said in 2021 PTV Simon v 666 (axis +15):

    @simon33 , errr, i don’t get that anzac $$$. this game is off the rails. smh

    Because Japan had already conquered it.

    yeah, realized that after the fact.


  • TripleA Move Summary: Japanese round 28

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
            2 infantry moved from Johnston Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Johnston Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    

    Savegame


  • TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
            2 infantry moved from Johnston Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Johnston Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Johnston Island to 31 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 fighter and 3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
            2 carriers moved from 58 Sea Zone to 64 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 battleship, 3 carriers, 5 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,6,1,4,6,2,5,3,4,4,1,6,4,5,5,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,4,4,5,6,2,6,2,2,1,6,2,4,2,5,3,6,5,5,5,6,6,1,4
            Japanese collect 3 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Japanese :

    Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
    Johnston Island : 1 flag, 1 harbour
    Wake Island : 1 flag, 1 airfield
    Shan State : 1 infantry and 1 mech_infantry
    Solomon Islands : 1 flag, 2 infantry
    New Guinea : 1 flag, 1 artillery and 1 infantry
    New Britain : 1 flag, 1 infantry
    56 Sea Zone : 1 submarine
    64 Sea Zone : 2 carriers
    7 Sea Zone : 1 destroyer
    47 Sea Zone : 1 transport
    114 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 2 submarines
    55 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 66 / 74
    Russians : 59 / 69
    Japanese : 11 / 6
    Americans : 65 / 90
    Chinese : 28 / 28
    British : 13 / 9
    UK_Pacific : 0 / 0
    Italians : 24 / 46
    ANZAC : 12 / 0
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 28

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer; Remaining resources: 3 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
            2 infantry moved from Johnston Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Johnston Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Johnston Island to 31 Sea Zone
            2 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 31 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 fighter and 3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
            2 carriers moved from 58 Sea Zone to 64 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 battleship, 3 carriers, 5 fighters and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,6,1,4,6,2,5,3,4,4,1,6,4,5,5,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,4,4,5,6,2,6,2,2,1,6,2,4,2,5,3,6,5,5,5,6,6,1,4
            Japanese collect 3 PUs (8 lost to blockades); end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from New Britain: 1 infantry
            EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from New Guinea: 1 artillery
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Changing ownership of New Britain from Japanese to ANZAC
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 decided not to walk into New Britain…

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Italians
            1 infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Italians
            2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber, 5 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
            2 bombers moved from Yunnan to Eastern India
            2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
            1 artillery moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
                  Americans take Siam from Japanese
            1 mech_infantry moved from French Indo China to Shan State
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
            Battle in Johnston Island
            Battle in 112 Sea Zone
                Americans attack with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 10/12 hits, 6.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 112 Sea Zone
                Americans win, taking Johnston Island from Japanese, taking 112 Sea Zone from Neutral with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 1 armour, 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry; Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Shan State
                    Americans roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Germans with 1 armour remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Eastern India
                Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Eastern India, round 2 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern India, round 2 : 1/5 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern India
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eastern India, round 3 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Eastern India, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern India
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
            Battle in 7 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 9 submarines in 7 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 destroyer and 8 submarines moved from 132 Sea Zone to 21 Sea Zone
            2 carriers and 1 fighter moved from 132 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            5 carriers, 2 destroyers and 9 submarines moved from 109 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 90 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to British Guiana
            1 bomber moved from 112 Sea Zone to British Guiana
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 bomber moved from Finland to Russia
            2 bombers moved from Eastern India to Southern Persia
            2 bombers moved from Southern Persia to Northwest Persia
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 armour and 1 mech_infantry placed in Kwangtung
            1 artillery and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            9 infantry placed in Kiangsi
            Chinese undo move 1.
            9 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 1 mech_infantry moved from Kursk to Russia
    
        Non Combat Move - British
            1 tactical_bomber moved from Finland to Russia
    
        Place Units - British
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 14 PUs; end with 14 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 10.17
    Japanese regular : 0.67
    Italians regular : -0.33
    Germans regular : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Italians
            1 infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Italians
            2 fighters and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 bomber, 5 fighters and 4 tactical_bombers moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
            2 bombers moved from Yunnan to Eastern India
            2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
            1 artillery moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
                  Americans take Siam from Japanese
            1 mech_infantry moved from French Indo China to Shan State
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
            Battle in Johnston Island
            Battle in 112 Sea Zone
                Americans attack with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 10/12 hits, 6.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 112 Sea Zone
                Americans win, taking Johnston Island from Japanese, taking 112 Sea Zone from Neutral with 1 bomber, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 1 armour, 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry; Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Shan State
                    Americans roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
                Americans win, taking Shan State from Germans with 1 armour remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Eastern India
                Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Eastern India, round 2 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern India, round 2 : 1/5 hits, 2.00 expected hits
                    3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Eastern India
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Eastern India, round 3 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Eastern India, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern India
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
            Battle in 7 Sea Zone
                Americans attack with 9 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 9 submarines in 7 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 destroyer and 8 submarines moved from 132 Sea Zone to 21 Sea Zone
            2 carriers and 1 fighter moved from 132 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            5 carriers, 2 destroyers and 9 submarines moved from 109 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 90 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to British Guiana
            1 bomber moved from 112 Sea Zone to British Guiana
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
            2 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 bomber moved from Finland to Russia
            2 bombers moved from Eastern India to Southern Persia
            2 bombers moved from Southern Persia to Northwest Persia
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 armour and 1 mech_infantry placed in Kwangtung
            1 artillery and 1 infantry placed in Western United States
            1 infantry placed in Central United States
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
    
        Place Units - Chinese
            9 infantry placed in Kiangsi
            Chinese undo move 1.
            9 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 28 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 1 mech_infantry moved from Kursk to Russia
    
        Non Combat Move - British
            1 tactical_bomber moved from Finland to Russia
    
        Place Units - British
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 14 PUs; end with 14 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Northwest Persia: 2 bombers
            EDIT: Adding units owned by Americans to Southern Persia: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 10.17
    Japanese regular : 0.67
    Italians regular : -0.33
    Germans regular : -0.83
    

    Savegame

  • '19 '17 '16

    I will trade you India for Sydney.

    Looks like I have enough to hold Moscow. Was worried there for a minute.

    My dice in SE Asia were pretty good there, and it counted I think, although not in a decisive way.


  • @simon33 said in 2021 PTV Simon v 666 (axis +15):

    I will trade you India for Sydney.

    Looks like I have enough to hold Moscow. Was worried there for a minute.

    My dice in SE Asia were pretty good there, and it counted I think, although not in a decisive way.

    many, many turns ago, I decided I wanted IND more than Sydney…that decision might have been JPN’s undoing.


  • TripleA Turn Summary: Italians round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 2 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 armour and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            2 transports moved from 82 Sea Zone to 83 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            6 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Bulgaria to Romania
            2 fighters moved from Southern Italy to Trans-Jordan
            1 bomber moved from Trans-Jordan to France
            1 destroyer moved from 85 Sea Zone to 72 Sea Zone
            1 armour moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Scotland
            4 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Romania : 3 infantry
    Slovakia Hungary : 1 armour
    Eastern Poland : 1 flag
    Gibraltar : 2 aaGuns and 3 infantry
    Cyprus : 1 flag
    Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 marine
    Trans-Jordan : 2 armour, 1 artillery, 3 fighters and 5 infantry
    Anglo-Egyptian Sudan : 1 flag
    Nigeria : 1 flag
    Ceylon : 1 flag
    Northern Italy : 1 factory_upgrade, 4 infantry and 2 mech_infantrys
    Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
    Syria : 1 flag
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Morocco : 1 flag
    French Equatorial Africa : 1 flag
    France : 1 bomber
    99 Sea Zone : 1 destroyer and 2 transports
    100 Sea Zone : 1 destroyer and 2 transports
    Bulgaria : 1 flag
    72 Sea Zone : 1 destroyer
    Yugoslavia : 1 armour and 6 infantry
    83 Sea Zone : 2 transports
    114 Sea Zone : 3 fighters
    Crete : 1 flag
    Eire : 1 flag
    

    Production/PUs Summary :

    Germans : 65 / 74
    Russians : 59 / 69
    Japanese : 10 / 6
    Americans : 68 / 99
    Chinese : 28 / 29
    British : 14 / 14
    UK_Pacific : 0 / 0
    Italians : 22 / 38
    ANZAC : 12 / 0
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 28

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 2 infantry moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            1 armour and 3 infantry moved from 100 Sea Zone to Trans-Jordan
            1 destroyer moved from 94 Sea Zone to 100 Sea Zone
            2 transports moved from 82 Sea Zone to 83 Sea Zone
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            6 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Bulgaria to Romania
            2 fighters moved from Southern Italy to Trans-Jordan
            1 bomber moved from Trans-Jordan to France
            1 destroyer moved from 85 Sea Zone to 72 Sea Zone
            1 armour moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Scotland
            4 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 114 Sea Zone: 3 fighters
            EDIT: Adding units owned by Italians to Scotland: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 28

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 28
    
        Combat Move - ANZAC
            1 armour moved from Queensland to Northern Australia
                  ANZAC take South Australia from Germans
            2 infantry moved from Malaya to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
    
        Combat - ANZAC
            Battle in Eastern India
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
            2 artilleries and 3 infantry moved from Queensland to Northern Australia
            1 carrier, 1 destroyer and 1 fighter moved from 68 Sea Zone to 70 Sea Zone
            EDIT: 1 destroyer and 1 submarine moved from 68 Sea Zone to 88 Sea Zone
            1 destroyer moved from 15 Sea Zone to 11 Sea Zone
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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