No scramble
SovietCat (Allies +3) vs LennardF, BM3
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@LennardF Nice to see you back, hope all is well! Scramble sz 97?
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@sovietishcat Thanks, sorry for the delay, glad to be back to it! No scramble.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 tactical_bomber moved from India to Burma 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Scotland to Gibraltar 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,50 Japanese regular : -0,33 British regular : -0,67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to 95 Sea Zone 1 armour moved from Albania to Yugoslavia 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 carrier, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 20 Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 carrier, 1 destroyer and 2 fighters Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 4/8 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Non Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 3.50 Neutral_Allies regular : -0.67 British regular : 1.00
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@lennardf Hey, can I land that Italian fighter in France instead of Southern Italy?
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@LennardF Yes I will edit it before I do Anzac.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Queensland to South Australia 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 15 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 armour moved from Bulgaria to Eastern Poland 4 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland 3 artilleries and 14 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 5 armour moved from France to Normandy Bordeaux 1 armour moved from France to Southern France Germans take Southern France from French 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Germans creates battle in territory 112 Sea Zone Battle in 110 Sea Zone Germans attack with 2 submarines British defend with 1 battleship Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 96 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 cruiser Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in 91 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 91 Sea Zone French win with 1 cruiser and 1 transport remaining. Battle score for attacker is -13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for French: 1 destroyer Battle in Normandy Bordeaux Germans attack with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/11 hits, 5.67 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 artilleries owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 5 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for French: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 5 artilleries and 24 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 24 infantry in Eastern Poland, round 2 : 11/32 hits, 8.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 aaGuns moved from Poland to Eastern Poland 2 bombers moved from 96 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0.83 Russians regular : -0.33 Germans regular : 3.17 British regular : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 submarine moved from 112 Sea Zone to 109 Sea Zone Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 1/17 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun and 8 infantry moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bessarabia 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 armour and 1 mech_infantry moved from Belarus to Archangel 5 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 infantry moved from Volgograd to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Szechwan 2 aaGuns moved from Amur to Manchuria Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,5,6,5,6,1,1,2,2,3,4 Russians collect 35 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -1,83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria 3 fighters and 2 tactical_bombers moved from Shantung to Manchuria 2 bombers moved from Kwangsi to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 6 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries, 1 fighter, 6 infantry, 1 marine and 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 artilleries and 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Chahar to Anhwe 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from Korea to Manchuria Combat - Japanese Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 12 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 2 : 13/30 hits, 11.67 expected hits Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the Japanese, 14 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 3 : 8/23 hits, 10.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 1 fighter and 7 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in Yunnan Japanese attack with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.00 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 aaGun moved from Jehol to Anhwe 2 bombers, 3 fighters and 3 tactical_bombers moved from Manchuria to Anhwe 1 fighter moved from Korea to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.67 Russians regular : -0.33 Russians AA : 0.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Malta to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Persia to 80 Sea Zone 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone 3 infantry moved from 76 Sea Zone to British Somaliland 1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone Combat - British Battle in British Somaliland British attack with 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Shan State to Yunnan 3 aaGuns, 1 artillery, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan 2 fighters and 4 mech_infantrys moved from India to Yunnan Place Units - British 1 cruiser and 2 submarines placed in 106 Sea Zone 1 factory_minor placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,33 Italians regular : -0,67 Japanese regular : -1,00 British regular : 0,83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 2 armour moved from Yugoslavia to Greece 2 infantry moved from Albania to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 2 artilleries and 3 infantry moved from Tobruk to Libya 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Greece Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 3/8 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 artillery and 4 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6 Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.33 Neutral_Allies regular : -1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Java to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Northern Territory to South Australia 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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@sovietishcat Scramble London?
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@LennardF no thank you.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 5 artilleries moved from Eastern Poland to Western Ukraine 1 armour moved from Baltic States to Eastern Poland 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Eastern Poland to Belarus 23 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Germany to 91 Sea Zone 5 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Southern France to Greater Southern Germany 6 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern Italy to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Bessarabia 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Battle in Bessarabia Germans attack with 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 23 infantry in Western Ukraine, round 2 : 10/28 hits, 6.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber and 3 tactical_bombers moved from Belarus to Eastern Poland 1 artillery moved from Normandy Bordeaux to Southern France 3 aaGuns moved from Eastern Poland to Western Ukraine 1 bomber moved from 91 Sea Zone to Southern France 1 transport moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 3.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 8 infantry and 2 mech_infantrys moved from Archangel to Belarus 3 artilleries and 26 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 armour, 3 artilleries, 34 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries, 34 infantry and 2 mech_infantrys in Belarus, round 2 : 8/41 hits, 8,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Bryansk to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Volgograd to Tambov Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 3 artilleries moved from Manchuria to 19 Sea Zone 4 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 1 marine and 4 transports moved from 19 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 3 artilleries moved from 20 Sea Zone to Kwangtung 5 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 artilleries moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Anhwe 6 fighters moved from Anhwe to Kiangsi 5 tactical_bombers moved from Anhwe to Kiangsi 2 bombers moved from Anhwe to Kwangtung 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Korea to Manchuria 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 marine and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsi, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kwangtung to Anhwe 1 artillery moved from Anhwe to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Kwangtung to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 5 fighters and 3 tactical_bombers moved from Kiangsi to Anhwe 2 bombers moved from Kwangtung to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : 0.67 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Western United States to Central United States 1 armour moved from Western United States to Central United States 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 3 transports placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma 8 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 carriers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Egypt to Belgian Congo 1 infantry moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 1 bomber and 3 infantry Italians defend with 1 artillery British roll dice for 1 bomber and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 infantry moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Morocco to 98 Sea Zone 1 infantry moved from Siam to Shan State 2 infantry moved from India to Burma 3 mech_infantrys moved from India to Burma 1 fighter moved from Kweichow to Kwangsi 3 aaGuns, 1 artillery, 8 infantry and 4 mech_infantrys moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Belgian Congo to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,50 Italians regular : -0,33 Japanese regular : 1,67 British regular : 0,83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Eastern Poland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Greece to Romania 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia 2 artilleries and 3 infantry moved from Libya to Tunisia 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 mech_infantry moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Italians Non Combat Move - Italians 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 2 aaGuns moved from France to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :