L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V


  • It has begun.

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 armour and 1 mech_infantry moved from Stalingrad to Gorky
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Baltic States to Northern Belarus
            3 infantry moved from Vyborg to Leningrad
            2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
            2 infantry moved from Karelia to Vyborg
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 submarine moved from 118 Sea Zone to 117 Sea Zone
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            3 infantry moved from Amur to Sakha
            3 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            3 mech_infantrys placed in Leningrad
            3 infantry placed in Ukraine
            2 infantry placed in Stalingrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Oh, sorry, missed this post somehow.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 2 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Korea to Shansi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 4/9 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            3 fighters and 2 tactical_bombers moved from Shansi to Jehol
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Kwangsi
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Paulau to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Hokkaido to Japan
            1 infantry moved from Kyushu to Japan
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 7 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            3 infantry moved from Korea to Southern Manchuria
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Japanese
            2 transports placed in 7 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,83
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            1 carrier and 1 destroyer placed in 104 Sea Zone
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            1 marine placed in Central United States
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Chahar
            2 infantry moved from Hopei to Hunan
            3 infantry moved from Szechwan to Kweichow
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 cruiser and 1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen Scramble to SZ99?


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Oh, sorry, missed this post somehow.

    No problem, I just assumed my Russian moves were so amazing that they blew your mind and you were re-evaluating all your life choices… or you were busy.


  • @flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    @trulpen Scramble to SZ99?

    Yeah, lets try with a full scramble.


  • @trulpen Death or Glory it is…

    5 hits, loses?
    1c736d1b-a1a6-4c99-b3d0-82f859e8ed68-image.png


  • Since no subs present, save the bs. And I pray for 5 hits as well. Good dice atleast.

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 49 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            3 transports placed in 104 Sea Zone
            1 carrier and 1 destroyer placed in 104 Sea Zone
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            1 marine placed in Central United States
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Chahar
            2 infantry moved from Hopei to Hunan
            3 infantry moved from Szechwan to Kweichow
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 cruiser and 1 fighter moved from 94 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
            Battle in 98 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 99 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the British and 2 fighters owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for British: 1 bomber and 1 cruiser
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
            1 fighter moved from 98 Sea Zone to Malta
            1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from Malaya to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 132 Sea Zone to 40 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
            1 fighter moved from Burma to Eastern India
            1 infantry moved from Western India to Eastern India
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 infantry moved from Quebec to 109 Sea Zone
            1 armour moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            British undo move 1.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 115 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 3 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Italians regular : -2.83
    Japanese regular : 0.67
    British regular : -2.00
    

    Savegame


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Since no subs present, save the bs. And I pray for 5 hits as well. Good dice atleast.

    Nope, neither. I had all the luck in that battle. Did an edit at the end of the UK turn, changed my mind about a non-combat move, hope that is okay?


  • Shit happens.

    Usually is ok with NCM-edits.


  • Especially when it’s the same nation that’s doing the turn.


  • TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 carrier, 1 destroyer and 2 fighters
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    

    Savegame


  • Battle in z97 again. Even though the casualties are pretty evident, I might as well ask since you’re here.


  • @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Battle in z97 again. Even though the casualties are pretty evident, I might as well ask since you’re here.

    Sorry, missed the post. I’ll say the 2 casualties are the destroyer and 1 fighter (not sure if these are the optimal casualties but I’m wary of you retreating and leaving the fighters to sink into the sea).


  • @flyingbadger said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    @trulpen said in L21 #1 trulpen (X+6) vs FlyingBadger (A) P2V:

    Battle in z97 again. Even though the casualties are pretty evident, I might as well ask since you’re here.

    Sorry, missed the post. I’ll say the 2 casualties are the destroyer and 1 fighter (not sure if these are the optimal casualties but I’m wary of you retreating and leaving the fighters to sink into the sea).

    That’s one way to do it. Only drawback is the sub, but I’ll proceed.

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