Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Romania to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 1 fighter and 7 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/10 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                1 fighter owned by the Germans retreated
                2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Greater Southern Germany
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 1/1 hits, 0.17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in France, round 2 : 9/16 hits, 5.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 : 5/12 hits, 4.33 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 infantry and 1 tactical_bomber
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            2 bombers moved from 111 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 aaGuns moved from Western Germany to Holland Belgium
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 armour moved from Poland to Slovakia Hungary
            3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Place Units - Germans
            5 infantry placed in Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Romania: 2 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Greater Southern Germany: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : 1.33
    Germans regular : 8.50
    British regular : 0.17
    French AA : 0.83
    

    Savegame


  • @robson Usually don’t send the tac against France… did, and of course it got shot down! Lot’s of downed German air. That might come back to haunt me. Also, had to edit the bounce out to Romania because the system took that inf and not the others first.

  • '22 '21 '16 '15

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Burma to Java
    
        Combat - UK_Pacific
    
        Non Combat Move - UK_Pacific
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  UK_Pacific take Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from India to Trans-Jordan
            1 tactical_bomber moved from India to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from Burma to Shan State
            1 infantry moved from West India to Eastern Persia
                  UK_Pacific take Eastern Persia from Neutral_Allies
            1 infantry moved from India to West India
            1 aaGun moved from India to West India
            2 aaGuns and 4 infantry moved from India to Burma
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - UK_Pacific
            3 armour placed in India
            3 infantry placed in New South Wales
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @kilroynothere Yes I see what you mean. I truly believe there must be some kind of a curse on the German tac who is part of the attack on France. Happened way too often in our ftf games.


  • @robson Ha! No doubt. Seriously, I simply don’t bring in the Tac ever because it seems to happen EVERY time. Maybe it’s to give the French a bit of hope… you know, they need that from time to time!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Shantung to Anhwe
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to Jehol
            1 fighter moved from Okinawa to Jehol
            1 fighter moved from Korea to Jehol
            1 tactical_bomber moved from Japan to Jehol
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            4 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.50
    

    Savegame

  • '22 '21 '16 '15

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to Egypt
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    @kilroynothere need your scramble orders Signore :-)


  • @kilroynothere
    sent you a private message


  • @robson might be the worst decision of all times, but… scramble all three. Makes you have some tricky choices. And that’s fun!


  • @kilroynothere bold move but I love it :-)

  • '22 '21 '16 '15

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to Egypt
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            1 fighter could not land in 97 Sea Zone and was removed
            1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British Colonies: British met a national objective for an additional 5 PUs; end with 34 PUs
            Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British regular : 0,67
    

    Savegame

  • '22 '21 '16 '15

    @kilroynothere slight advantage for me in the battle of Taranto. But the free fighter and destroyer are a real treat :-)


  • @robson ahahah! yeah, that is a nice little perk for sure!

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 4 : 2/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 3 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 3/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 destroyers and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Italians regular : 1.33
    Neutral_Allies regular : -0.33
    

    Savegame


  • @Robson I noticed that one of the brit fighters got splashed because the carrier was gone. I think one of your fighters had the range to land on Malta. So, the game might have just taken the fighter with the range prior to the one without. Go check that and if so, please add a fighter on Malta.


  • @kilroynothere Yes you are absolutely right. WIll edit the fighter to Malta.

  • '22 '21 '16 '15

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by British to Malta: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
            6 infantry moved from Buryatia to Yakut S.S.R.
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Kazakhstan
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Samara
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

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