OOL
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And also because of the block of z110, which would’ve made the effort futile anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Yugoslavia
1 submarine moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Yugoslavia causes 0 damage total.
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield and 3 infantry placed in Greece
1 artillery and 3 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Japanese regular : -0,33
Germans AA : 0,83
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : -1,00
Grr, when moving China, I know see that I forgot about the russian fig in Kweichow. It certainly couldn’t stay.
It was a long time ago, but I remember I had intended to attack Kansu with 2 inf, 1 fig and land in Shensi (since it might be too exposed by itself in Timguska).
Wouldn’t say that attack or placement is influenced by the japanese and chinese turns, but of course the choice to allow it is yours.
I’d like however to be able to move it even without the attack and seems by a quick glance to be safe enough in the Urals if there’s atleast 1 inf accompanying it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Yugoslavia
1 submarine moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Yugoslavia causes 0 damage total.
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield and 3 infantry placed in Greece
1 artillery and 3 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to Persia
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
EDIT: 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
EDIT: 2 fighters moved from Queensland to 55 Sea Zone
EDIT: 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 26 Sea Zone to 55 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Persia
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Persia, round 3 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Norway from Germans, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Persia to India
1 infantry moved from Albania to Greece
1 infantry moved from Sardinia to 95 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 2 marines, 6 submarines and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry and 2 marines moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Bryansk to 99 Sea Zone
2 fighters moved from Bryansk to Greece
3 fighters moved from Bryansk to Archangel
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 infantry moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 4 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,4,4,5,4,1,6,1,6,1,5,5,3,5,2,3,5,2,4,2,4,1,3,5,2,4,5,3,2,6,5
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 1,83
Japanese regular : -1,33
Germans AA : 0,83
Germans regular : -1,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs;
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Yugoslavia
1 submarine moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Yugoslavia causes 0 damage total.
Battle in Celebes
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from Gibraltar to United Kingdom
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 airfield and 3 infantry placed in Greece
1 artillery and 3 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to Persia
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
EDIT: 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
EDIT: 2 fighters moved from Queensland to 55 Sea Zone
EDIT: 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 26 Sea Zone to 55 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Persia
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Persia, round 3 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Norway from Germans, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Persia to India
1 infantry moved from Albania to Greece
1 infantry moved from Sardinia to 95 Sea Zone
2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 2 marines, 6 submarines and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry and 2 marines moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Bryansk to 99 Sea Zone
2 fighters moved from Bryansk to Greece
3 fighters moved from Bryansk to Archangel
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 infantry moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 4 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,4,4,5,4,1,6,1,6,1,5,5,3,5,2,3,5,2,4,2,4,1,3,5,2,4,5,3,2,6,5
British collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shensi: 4 mech_infantrys
EDIT: Adding units owned by British to Tsinghai: 2 mech_infantrys
EDIT: Adding units owned by British to Tsinghai: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : 1,83
Japanese regular : -1,33
Germans AA : 0,83
Germans regular : -1,00
British regular : 0,33
The mechs should’ve gone to Tsinghai.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Volgograd to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 marine
EDIT: Adding units owned by Italians to Albania: 1 marine
EDIT: Turning off Edit Mode
Battle in Bryansk
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Albania from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Bryansk to Caucasus
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,6,4,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 infantry placed in New South Wales
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 infantry placed in New South Wales
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Greece
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Romania
2 artilleries, 1 infantry and 4 mech_infantrys moved from Yugoslavia to Albania
3 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Greater Southern Germany to Albania
1 mech_infantry moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
Germans take Bryansk from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Rostov to Western Ukraine
1 tactical_bomber moved from Southern Italy to Norway
1 artillery moved from Novgorod to 115 Sea Zone
1 fighter moved from Southern Italy to Albania
1 tactical_bomber moved from 97 Sea Zone to Romania
1 fighter moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Rostov to Caucasus
2 tactical_bombers moved from Romania to Albania
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Norway to Finland
1 artillery moved from 115 Sea Zone to Finland
1 mech_infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
4 infantry and 6 mech_infantrys placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Yugoslavia
1 fighter and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.00
Germans regular : -4.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to Kansu
1 fighter moved from Kweichow to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kansu to Tsinghai
8 infantry moved from Russia to Smolensk
6 artilleries moved from Russia to Smolensk
1 infantry moved from Urals to Timguska
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Archangel to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 bomber moved from French Indo China to Celebes
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 mech_infantry moved from Shantung to Manchuria
1 fighter moved from French Indo China to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
8 mech_infantrys moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 bomber moved from French Indo China to Hopei
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 marine and 4 submarines moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Celebes to Borneo
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Hopei to French Indo China
1 fighter moved from Hopei to Kiangsi
1 aaGun moved from Anhwe to Kweichow
1 marine moved from 42 Sea Zone to Java
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 artillery and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -0.83
ANZAC regular : 0.17
Did you mean to leave the sub in z39?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to Malta
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 marine, 5 submarines and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 26 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 infantry placed in Greece
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,2,1,3,1,4,2,6,2,1,4,3,3,5,2,6,3,5,1,6,5,2
Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 artillery and 1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : -1,67
@trulpen said in L21 #3 WindowWasher (X) vs trulpen (A+21) BM3:
Did you mean to leave the sub in z39?
Of course, it makes some sense, being able to crush the des with a counter. I’ll proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to Malta
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 marine, 5 submarines and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 26 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 infantry placed in Greece
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,2,1,3,1,4,2,6,2,1,4,3,3,5,2,6,3,5,1,6,5,2
Americans collect 54 PUs (2 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 artillery and 1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery and 1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to 39 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
2 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Persia
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 marines moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 2 marines and 6 submarines moved from 99 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Libya
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 carrier and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Archangel to Norway
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Greece to Libya
2 fighters moved from Greece to Norway
1 fighter moved from Greece to Libya
1 aaGun and 1 infantry moved from Shensi to Suiyuyan
1 aaGun and 2 infantry moved from Shensi to Tsinghai
Place Units - British
3 infantry placed in Egypt
1 carrier, 1 destroyer and 2 transports placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : 0,00
Italians regular : 0,33
Japanese regular : -0,83
Germans regular : -0,67
British regular : -1,33
Hi there! Mussolini hiding? ;)
@trulpen Hey, I really hate to do this but I very suddenly have become busier than I have ever been. Can we put this game on pause? I really want to keep playing and finish it out but I just cant muster the time needed to do a move.