so any ideas how we should continue this game?
W@W team game 13
-
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Jilolo Dutch take Jilolo from Hisaichi 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Broome to Western Australia 2 Fighters moved from 107 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to Western Australia 2 Artillerys, 1 Elite and 8 Infantrys moved from Lombok to Java 1 Fighter moved from 67 Sea Zone to Java 2 Infantrys moved from Flores to 67 Sea Zone 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers and 2 Infantrys moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 1 Infantry moved from Timor to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from Tanimbar to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Western Australia Anzac attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Western Australia Anzac win, taking Western Australia from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 110 Sea Zone Anzac attack with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports Hisaichi defend with 1 Destroyer and 4 T.Boats; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits Hisaichi roll dice for 2 Destroyers, 5 T.Boats and 2 Transports in 110 Sea Zone, round 2 : 2/9 hits, 1.83 expected hits Units damaged: 2 Battleships owned by the Anzac 2 Transports owned by the Thai, 2 T.Boats owned by the Hisaichi and 1 T.Boat owned by the Thai lost in 110 Sea Zone Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 8/9 hits, 3.83 expected hits Hisaichi roll dice for 2 Destroyers and 2 T.Boats in 110 Sea Zone, round 3 : 1/4 hits, 1.00 expected hits 1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Thai and 2 T.Boats owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 1 Transport remaining. Battle score for attacker is 52 Casualties for Hisaichi: 1 Destroyer and 4 T.Boats Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports Casualties for Anzac: 1 Transport Battle in Java Anzac attack with 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys Hisaichi defend with 2 Infantrys; Thai defend with 1 Elite and 4 Infantrys Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys in Java, round 2 : 3/18 hits, 4.33 expected hits Hisaichi roll dice for 1 Elite and 6 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Anzac and 3 Infantrys owned by the Thai lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 11 Infantrys in Java, round 3 : 3/16 hits, 4.00 expected hits Hisaichi roll dice for 1 Elite and 3 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 2 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys in Java, round 4 : 2/15 hits, 3.83 expected hits Hisaichi roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in Java Anzac win, taking Java from Hisaichi with 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 9 Casualties for Anzac: 3 Infantrys Casualties for Thai: 1 Elite and 4 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in West Borneo Battle in East And South Borneo Non Combat Move - Anzac 1 Adv.Fighter moved from Western Australia to 110 Sea Zone 2 Fighters moved from 110 Sea Zone to 107 Sea Zone 1 Fighter moved from Java to 110 Sea Zone 1 Destroyer moved from 113 Sea Zone to 112 Sea Zone 2 Infantrys moved from Canberra to New South Wales 2 Infantrys moved from New South Wales to Queensland Place Units - Anzac 1 Artillery, 1 Elite and 1 Infantry placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Adv.Fighter and 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.50 Hisaichi regular : -0.83
-
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Mech.Inf and 5 Tanks moved from Argentina to S.Chile 1 Artillery moved from West Papua to 113 Sea Zone 1 Infantry moved from Aroe to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 1 Mech.Inf and 5 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 1 Mech.Inf and 5 Tanks in S.Chile, round 2 : 3/6 hits, 2.83 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Tank Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Sumatra Dutch attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra Dutch win, taking Sumatra from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch 1 Destroyer moved from 113 Sea Zone to 67 Sea Zone 1 Elite and 1 Infantry moved from Amazon to Bolivia 1 Infantry moved from 33 Sea Zone to Cape Verde 1 Elite moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in West Borneo 1 Transport placed in 32 Sea Zone 1 Elite and 1 Mech.Inf placed in Suriname Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Neutral regular : -0.17 Dutch regular : -0.17
-
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turning on Edit Mode EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars EDIT: Adding units owned by Finns to Oulu: 1 ArmoredCar EDIT: Adding units owned by Finns to Kotka: 1 ArmoredCar EDIT: Adding units owned by Finns to Tampere: 2 ArmoredCars and 2 Infantrys EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars and 2 Infantrys EDIT: Turning off Edit Mode Turn Complete - Finns Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Fighter moved from Vinnytsia to Donetsk 3 Infantrys moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win with 1 Artillery remaining. Battle score for attacker is -14 Casualties for Romanians: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Infantry moved from Vinnytsia to Odessa Place Units - Romanians 1 Bunker and 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : 2.33
-
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Fighter moved from Vinnytsia to Donetsk 3 Infantrys moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win with 1 Artillery remaining. Battle score for attacker is -14 Casualties for Romanians: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Infantry moved from Vinnytsia to Odessa Place Units - Romanians 1 Bunker and 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Romanians from Odessa: 1 Infantry EDIT: Adding units owned by Romanians to Vinnytsia: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : 2.33
-
@Degrasse I think your up as Thai
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 4 ArmoredCars moved from S.Thailand to Burma 1 Tank moved from S.Thailand to Bangkok 1 Artillery and 1 Elite moved from S.Thailand to Burma Purchase Units - Thai Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 4 ArmoredCars, 1 Artillery and 1 Elite British defend with 3 Artillerys and 1 Infantry Thai roll dice for 4 ArmoredCars, 1 Artillery and 1 Elite in Burma, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 3 Artillerys and 1 Infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 1 Artillery and 1 Elite in Burma, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 3 Artillerys in Burma, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Thai and 2 Artillerys owned by the British lost in Burma Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Burma, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Thai and 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2 Casualties for Thai: 4 ArmoredCars Casualties for British: 3 Artillerys and 1 Infantry Non Combat Move - Thai 1 Artillery moved from S.Thailand to Bangkok 1 Artillery moved from S.Thailand to Bangkok 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker and 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : 0.17 British regular : 1.33
-
I’ve been on a tear recently painting miniature soldiers for Spanish Scutarri army that I am building and haven’t been checking the forum.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Bomber moved from W.Morocco to 46 Sea Zone 1 S.Bomber moved from W.Morocco to 43 Sea Zone 1 Infantry moved from Davao to Mindanao Americans take Mindanao from Hisaichi 2 Submarines moved from 107 Sea Zone to 93 Sea Zone 5 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 107 Sea Zone to 93 Sea Zone 1 S.Bomber moved from Hollandia to 93 Sea Zone 2 Bombers moved from West Papua to 93 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Peleliu Americans take Peleliu from Yamamoto Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Bunker, 4 Destroyers, 8 Infantrys, 1 Marine, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 43 Sea Zone Americans attack with 1 S.Bomber Italians defend with 1 Submarine Americans roll dice for 1 S.Bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 Submarine owned by the Italians lost in 43 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in 46 Sea Zone Americans attack with 1 Bomber Italians defend with 1 S.Submarine Americans roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 S.Submarine owned by the Italians lost in 46 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 S.Submarine Battle in 93 Sea Zone Americans attack with 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter, 1 S.Bomber and 2 Submarines Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 Submarine and 2 T.Boats Americans roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter and 1 S.Bomber in 93 Sea Zone, round 2 : 8/12 hits, 6.17 expected hits Yamamoto roll dice for 2 Destroyers and 2 T.Boats in 93 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits 2 Destroyers owned by the Hisaichi, 1 Submarine owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 93 Sea Zone Americans win with 5 Adv.Fighters, 2 Bombers, 3 Fighters, 1 L.Fighter, 1 S.Bomber and 2 Submarines remaining. Battle score for attacker is 35 Casualties for Hisaichi: 2 Destroyers Casualties for Yamamoto: 1 Submarine and 2 T.Boats Non Combat Move - Americans 1 B.Carrier, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 B.Carrier, 2 B.Transports, 5 Carriers, 3 Cruisers, 7 Destroyers, 2 Fighters, 2 S.Submarines, 3 Submarines and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 3 Adv.Fighters moved from Midway to 108 Sea Zone 1 B.Carrier and 1 Destroyer moved from 91 Sea Zone to 97 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to 97 Sea Zone 2 Adv.Fighters moved from San Francisco to 97 Sea Zone 3 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 83 Sea Zone to 91 Sea Zone 3 Artillerys and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone 1 Infantry moved from 97 Sea Zone to Johnston 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry and 1 S.Submarine moved from 35 Sea Zone to 31 Sea Zone 3 Artillerys, 1 Marine and 5 Tanks moved from E.Morocco to W.Morocco 1 Tank moved from Rio de Oro to W.Morocco 2 Marines moved from Mauritania to W.Morocco 1 B.Transport moved from 34 Sea Zone to 32 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport moved from 33 Sea Zone to 26 Sea Zone 1 B.Transport moved from 31 Sea Zone to 34 Sea Zone 1 Transport moved from 41 Sea Zone to 31 Sea Zone 1 Artillery and 1 Marine moved from Rio de Oro to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 31 Sea Zone to W.Morocco 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 41 Sea Zone to 31 Sea Zone 1 B.Transport moved from 41 Sea Zone to 34 Sea Zone 1 B.Transport moved from 41 Sea Zone to 34 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 33 Sea Zone 3 Infantrys moved from 33 Sea Zone to Cape Verde 1 Infantry moved from Salvador to Bahia 1 S.Bomber moved from 43 Sea Zone to W.Morocco 1 Bomber moved from 46 Sea Zone to Malta 1 Fighter moved from 31 Sea Zone to W.Morocco 5 Adv.Fighters, 3 Fighters, 1 L.Fighter and 1 S.Bomber moved from 93 Sea Zone to Davao 2 Bombers moved from 93 Sea Zone to Davao 1 Fighter moved from West Papua to Davao 3 Infantrys moved from Cape Verde to 34 Sea Zone 1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone 3 Infantrys moved from 31 Sea Zone to W.Morocco Place Units - Americans 1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Davao 1 B.Carrier placed in 31 Sea Zone 2 Destroyers and 1 Submarine placed in 91 Sea Zone Americans undo move 3. 2 Destroyers and 1 Submarine placed in 91 Sea Zone 1 Marine placed in Rio de Oro 1 Destroyer placed in 31 Sea Zone 1 S.Submarine placed in 35 Sea Zone 1 Infantry placed in Salvador 1 Destroyer placed in 26 Sea Zone Americans undo move 8. 3 Infantrys placed in South Atlantic USA 1 Destroyer placed in 13 Sea Zone 1 Adv.Fighter placed in Washington 1 Infantry placed in South Central USA Americans undo move 10. Americans undo move 1. 2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in Davao 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 1.67
-
@gargantua Germany is up!
-
@captainwalker said in W@W team game 13:
@gargantua Germany is up!
I saw :) thank you though.
On vacation - will post monday!
-
which Monday? Lol
-
@colt45554 how long do you guys want to wait on him?
-
Uh looks like he has posted on A&A.org in the last week. @Gargantua Reminder that its your go here.
If he doesn’t respond within 24 hours then I’d say best to have someone cover his turn.
-
@redrum said in W@W team game 13:
Uh looks like he has posted on A&A.org in the last week. @Gargantua Reminder that its your go here.
If he doesn’t respond within 24 hours then I’d say best to have someone cover his turn.
Apologies guys… I’ve been overrun at work and home. :(
Going to bow out formally… I hope my team mates and honorable opponents can forgive the delays and disappointments
-
@gargantua said in W@W team game 13:
@redrum said in W@W team game 13:
Uh looks like he has posted on A&A.org in the last week. @Gargantua Reminder that its your go here.
If he doesn’t respond within 24 hours then I’d say best to have someone cover his turn.
Apologies guys… I’ve been overrun at work and home. :(
Going to bow out formally… I hope my team mates and honorable opponents can forgive the delays and disappointments
Capt Walker, you want Germany? I can take over, if not.
-
@karl7 fine with me if you want to do Germany.
-
Ok, will try to move once I confer with Cpt Walker
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 2 Infantrys moved from Vinnytsia to Donetsk 1 Stuka moved from Vinnytsia to Donetsk 1 Infantry moved from Brest to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Stuka moved from Vinnytsia to Minsk 1 Infantry moved from East Prussia to Lithuania 1 ArmoredCar moved from Vinnytsia to Lithuania 2 Battleships moved from 22 Sea Zone to 24 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Infantry and 1 Tank moved from Hamburg to 22 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Vyborg 1 Tank moved from Netherlands to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from Vinnytsia to Minsk 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Bomber moved from Danzig to Latvia 1 Tank moved from Vinnytsia to Lithuania 1 Cruiser moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Cruiser moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Cruiser moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 4 Adv.Fighters moved from 22 Sea Zone to Vyborg Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Bunkers, 1 Elite, 1 Factory, 15 Infantrys, 3 Mot.Infs, 1 Stuka, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 24 Sea Zone Germans attack with 2 Battleships, 5 Cruisers, 1 S.Submarine and 3 Transports Russians defend with 1 T.Boat Germans roll dice for 1 S.Submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 T.Boat owned by the Russians lost in 24 Sea Zone Germans win with 2 Battleships, 5 Cruisers, 1 S.Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 T.Boat Battle in Latvia Germans attack with 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Elite and 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Elite in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 1 Elite and 1 Infantry Battle in Minsk Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Donetsk Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 2 Infantrys and 1 Stuka in Donetsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Stuka in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Infantry and 1 Tank Russians defend with 1 Artillery Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Lithuania, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Lithuania, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Estonia Battle in Vyborg Germans attack with 4 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank Russians defend with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs Germans roll dice for 4 Adv.Fighters, 1 Artillery, 6 Infantrys and 1 Tank in Vyborg, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs in Vyborg, round 2 : 3/7 hits, 2.33 expected hits 2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Adv.Fighters, 1 Artillery, 3 Infantrys and 1 Tank in Vyborg, round 3 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 2 Mot.Infs in Vyborg, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 2 Mot.Infs owned by the Russians lost in Vyborg Germans win, taking Estonia from Russians, taking Vyborg from Russians with 4 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Germans: 4 Infantrys Casualties for Russians: 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs Non Combat Move - Germans 4 Adv.Fighters moved from 22 Sea Zone to Hamburg 5 Carriers, 2 Destroyers and 9 Submarines moved from 22 Sea Zone to 24 Sea Zone 4 Adv.Fighters moved from Vyborg to 24 Sea Zone 1 Bomber moved from Latvia to Warsaw 1 Infantry moved from Warsaw to Brest 1 Stuka moved from Minsk to Vinnytsia 1 Stuka moved from Donetsk to Vinnytsia 5 Tanks moved from Bohemia to Vinnytsia 3 Mech.Infs and 3 Mot.Infs moved from Bavaria to Vinnytsia 1 Artillery and 1 Infantry moved from Danzig to East Prussia 1 Artillery and 1 Infantry moved from Warsaw to Danzig 3 Infantrys moved from Warsaw to Danzig 1 Infantry moved from Warsaw to Danzig 1 Infantry moved from Warsaw to Krakow 1 Tank moved from Berlin to Hamburg 3 Infantrys moved from Berlin to Saxony 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Rhine to Hamburg 2 Infantrys moved from Picardy to Paris 1 AAGun moved from Belgium to Rhine 1 AAGun moved from Picardy to Paris 2 Tanks moved from Provence to Lorraine Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Destroyer and 2 Transports EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Destroyer and 2 Transports EDIT: Turning off Edit Mode 1 Bunker placed in Hamburg 1 Bunker placed in Netherlands 1 Factory placed in Hungary 6 Infantrys placed in Hamburg 3 Infantrys placed in Netherlands 3 Infantrys placed in Danzig 1 ArmoredCar and 3 Infantrys placed in Warsaw Germans undo move 6. 1 Elite and 2 Infantrys placed in Danzig Germans undo move 5. 1 T.Boat placed in 22 Sea Zone 2 Infantrys placed in Netherlands 5 Tanks placed in Bohemia 3 Mot.Infs placed in Bavaria 1 ArmoredCar and 2 Infantrys placed in Rhine 1 Stuka placed in Paris Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : 0.50
-
@karl7 thanks for doing Germany. It is our daughter’s birthday today, so I will try to do Russia tomorrow.