Eric Wool (Axis) vs TGC (Allies) no bid


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from East US to Mexico
            1 infantry moved from West US to Mexico
    
        Combat - Americans
            Battle in Mexico
                Americans attack with 2 armour and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 armour and 1 infantry in Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Mexico, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Mexico
                    Americans roll dice for 2 armour and 1 infantry in Mexico, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from West US to Mexico
            1 aaGun moved from East US to West US
            1 aaGun moved from East Canada to East US
            1 aaGun moved from Ukraine S.S.R. to East Europe
            1 transport moved from East Canada Sea Zone to Baltic Sea Zone
            1 transport moved from West Mediteranean Sea Zone to East Canada Sea Zone
            1 transport moved from East Canada Sea Zone to Gulf of Mexico Sea Zone
    
        Place Units - Americans
            1 infantry placed in West US
            1 infantry placed in East US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 5 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            4 armour moved from Novosibirsk to French Indo China
            2 armour moved from Novosibirsk to Karelia S.S.R.
            1 armour moved from Novosibirsk to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 armour moved from Novosibirsk to Manchuria
                  Russians take Manchuria from Japanese
            3 armour moved from Russia to Karelia S.S.R.
            2 armour moved from Novosibirsk to China
    
        Combat - Russians
            Battle in China
                Russians attack with 2 armour
                Japanese defend with 2 armour
                    Russians roll dice for 2 armour in China, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour in China, round 2 : 2/2 hits, 0.67 expected hits
                    2 armour owned by the Russians and 2 armour owned by the Japanese lost in China
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 2 armour
                Casualties for Japanese: 2 armour
            Battle in French Indo China
                Russians attack with 4 armour
                Japanese defend with 3 armour
                    Russians roll dice for 4 armour in French Indo China, round 2 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Russians lost in French Indo China
                    Russians roll dice for 3 armour in French Indo China, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 3 armour in French Indo China, round 3 : 2/3 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 armour owned by the Japanese lost in French Indo China
                    Russians roll dice for 1 armour in French Indo China, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in French Indo China, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in French Indo China
                Japanese win with 1 armour remaining. Battle score for attacker is -10
                Casualties for Russians: 4 armour
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Karelia S.S.R. to East Canada Sea Zone
            1 fighter moved from East Canada Sea Zone to East US
            2 infantry moved from Caucasus to Karelia S.S.R.
            2 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Baltic Sea Zone: 1 transport
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 2 infantry
            EDIT: Adding units owned by Russians to East Canada Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to East Canada: 2 infantry
            EDIT: Turning off Edit Mode
            5 transports placed in Baltic Sea Zone
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.67
    Russians regular : -1.50
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 17
    
        Purchase Units - British
            British buy 5 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 16 infantry moved from East Canada to West Canada
            3 fighters moved from East Canada Sea Zone to West Canada
            1 fighter moved from United Kingdom to West Canada
            4 transports moved from East Canada Sea Zone to North Sea Zone
            1 armour and 6 infantry moved from United Kingdom to North Sea Zone
            1 armour, 6 infantry and 4 transports moved from North Sea Zone to East Canada Sea Zone
            1 armour and 6 infantry moved from East Canada Sea Zone to West Canada
            1 infantry moved from Persia to Red Sea Zone
            1 infantry and 1 transport moved from Red Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies Sea Zone to East Indies
                  British take East Indies from Japanese
            1 infantry moved from India to French Indo China
            1 armour moved from Sinkiang to China
                  Americans take China from Japanese
            1 armour moved from China to French Indo China
            1 infantry moved from Sinkiang to French Indo China
            1 armour moved from Yakut S.S.R. to Kwangtung
                  British take Kwangtung from Japanese
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in West Canada
                British attack with 1 armour, 6 fighters and 22 infantry
                Japanese defend with 39 infantry
                    British roll dice for 1 armour, 6 fighters and 22 infantry in West Canada, round 2 : 7/29 hits, 7.17 expected hits
                    Japanese roll dice for 39 infantry in West Canada, round 2 : 12/39 hits, 13.00 expected hits
                    7 infantry owned by the Japanese and 12 infantry owned by the British lost in West Canada
                    British roll dice for 1 armour, 6 fighters and 10 infantry in West Canada, round 3 : 8/17 hits, 5.17 expected hits
                    Japanese roll dice for 32 infantry in West Canada, round 3 : 9/32 hits, 10.67 expected hits
                    8 infantry owned by the Japanese and 9 infantry owned by the British lost in West Canada
                    British roll dice for 1 armour, 6 fighters and 1 infantry in West Canada, round 4 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 24 infantry in West Canada, round 4 : 8/24 hits, 8.00 expected hits
                    4 infantry owned by the Japanese, 1 infantry owned by the British, 6 fighters owned by the British and 1 armour owned by the British lost in West Canada
                Japanese win with 20 infantry remaining. Battle score for attacker is -86
                Casualties for British: 1 armour, 6 fighters and 22 infantry
                Casualties for Japanese: 19 infantry
    
        Non Combat Move - British
            1 aaGun moved from Persia to Syria Jordan
            1 fighter moved from Cuba to East Canada Sea Zone
            1 armour moved from Novosibirsk to Persia
            10 infantry moved from Yakut S.S.R. to Soviet Far East
            10 infantry moved from Yakut S.S.R. to Manchuria
            10 infantry moved from Yakut S.S.R. to Novosibirsk
    
        Place Units - British
            5 armour placed in United Kingdom
            2 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.00
    British regular : 4.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 bombers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 bombers moved from Japan to West US
            1 bomber moved from Alaska to West US
            1 battleship moved from Solomon Islands Sea Zone to East Indies Sea Zone
            1 armour moved from Alaska to East Canada
            20 infantry moved from West Canada to East Canada
            1 bomber moved from Alaska to North Sea Zone
            2 fighters moved from Alaska to East Canada Sea Zone
            1 bomber moved from Alaska to West US
            6 bombers moved from Alaska to East Canada Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in West US
                    Americans roll AA dice in West US : 0/4 hits, 0.67 expected hits
                Bombing raid in West US rolls: 1,2,2,5,5,6,4,1,3,1,4,5 and costs: 39 PUs.
                Bombing raid costs 39 PUs
            Battle in East Indies Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 transport
                    Japanese roll dice for 1 battleship in East Indies Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in East Indies Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in North Sea Zone
                Japanese attack with 1 bomber
                British defend with 2 transports
                    Japanese roll dice for 1 bomber in North Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    British roll dice for 2 transports in North Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 2 transports owned by the British lost in North Sea Zone
                British win with no units remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 bomber
                Casualties for British: 2 transports
            Battle in East Canada
                Japanese attack with 1 armour and 20 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 20 infantry in East Canada, round 2 : 3/21 hits, 3.83 expected hits
                    British roll dice for 2 infantry in East Canada, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Canada
                Japanese win, taking East Canada from British with 1 armour and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in East Canada Sea Zone
                Japanese attack with 6 bombers and 2 fighters
                British defend with 1 carrier, 1 fighter and 4 transports; Americans defend with 1 battleship, 1 carrier and 3 transports; Russians defend with 1 fighter and 1 transport
                    Japanese roll dice for 6 bombers and 2 fighters in East Canada Sea Zone, round 2 : 13/20 hits, 13.00 expected hits
                    British roll dice for 1 battleship, 2 carriers, 2 fighters and 8 transports in East Canada Sea Zone, round 2 : 5/13 hits, 4.33 expected hits
                    1 transport owned by the Russians, 2 fighters owned by the Japanese, 1 fighter owned by the Russians, 3 bombers owned by the Japanese, 4 transports owned by the British, 1 carrier owned by the Americans, 3 transports owned by the Americans, 1 fighter owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans lost in East Canada Sea Zone
                Japanese win with 3 bombers remaining. Battle score for attacker is 79
                Casualties for Japanese: 3 bombers and 2 fighters
                Casualties for Americans: 1 battleship, 1 carrier and 3 transports
                Casualties for British: 1 carrier, 1 fighter and 4 transports
                Casualties for Russians: 1 fighter and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from East Canada Sea Zone to West Canada
            1 bomber moved from East Canada Sea Zone to West Canada
            1 bomber moved from East Canada Sea Zone to West Canada
            4 infantry moved from Alaska to West Canada
            1 transport moved from Mexico Sea Zone to Hawaii Sea Zone
            1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
            1 infantry and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
            1 infantry moved from West US Sea Zone to West Canada
            4 bombers moved from West US to West Canada
            1 fighter moved from Solomon Islands Sea Zone to West Canada
            3 transports moved from Alaska Sea Zone to Japan Sea Zone
            1 carrier moved from Solomon Islands Sea Zone to Japan Sea Zone
            7 transports moved from West US Sea Zone to Solomon Islands Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Japan
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from East Canada: 3 infantry
            EDIT: Adding units owned by Japanese to West Canada: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Americans AA : -0.67
    British regular : 0.50
    

    Savegame


  • I have an edit in this past turn that is questionable. I genuinely intended to bring 18 infantry and an armor on my East Canada attack. I hit the “all” button for 20 infantry and forgot to pull 2 of them back to West Canada. I edited 2 of them back to West Canada, and I removed an extra infantry from East Canada since the 2 extra infantry had a potential effect on the battle.

    My playing groups have gone both ways on this type of error. Some go with the attacker’s intention and some go with whatever final attack position a player finalized. I’m 100% on board if you edit it back to 20 inf & 1 armor in East Canada and 5 inf instead of 7 in West Canada.


  • @ericwool Also, please let me know if you commit to an attack on Western Canada this round. I’ll want to lose units out of the standard order of cost order if I’m defending there.


  • Hey man, my earlier request isn’t sitting well with me. I think I’m applying a tabletop mindset to our online game. Allowing edits to the combat phase, whatever the intention, could get really confusing/messy. If you could go ahead and edit back to 5 Japanese infantry in Western Canada and 20 in Eastern Canada, that would be great. Thanks.


  • @ericwool Sorry. Wasn’t able to answer until now. My preference is to have happen what you intended. I would ask for the same if the situation was reversed. I’m good with your initial offer which is really quite generous given the odds anyway. All good my dude. Ill get the turn out tomorrow AM. Been a long day.


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 17
    
        Combat Move - Americans
            1 armour and 15 infantry moved from East US to East Canada
            1 armour moved from Mexico to Gulf of Mexico Sea Zone
            1 armour and 1 transport moved from Gulf of Mexico Sea Zone to East Canada Sea Zone
            1 armour moved from East Canada Sea Zone to East Canada
    
        Combat - Americans
            Battle in East Canada
                Americans attack with 2 armour and 15 infantry
                Japanese defend with 1 armour and 17 infantry
                    Americans roll dice for 2 armour and 15 infantry in East Canada, round 2 : 5/17 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour and 17 infantry in East Canada, round 2 : 6/18 hits, 6.00 expected hits
                    5 infantry owned by the Japanese and 6 infantry owned by the Americans lost in East Canada
                    Americans roll dice for 2 armour and 9 infantry in East Canada, round 3 : 4/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 12 infantry in East Canada, round 3 : 8/13 hits, 4.33 expected hits
                    4 infantry owned by the Japanese and 8 infantry owned by the Americans lost in East Canada
                    Americans roll dice for 2 armour and 1 infantry in East Canada, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 8 infantry in East Canada, round 4 : 3/9 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in East Canada
                Japanese win with 1 armour and 7 infantry remaining. Battle score for attacker is -25
                Casualties for Americans: 2 armour and 15 infantry
                Casualties for Japanese: 10 infantry
    
        Non Combat Move - Americans
            1 armour moved from Mexico to East US
            1 infantry moved from West US to East US
            1 infantry moved from Mexico to West US
            1 aaGun moved from East Europe to Baltic Sea Zone
            1 aaGun and 1 transport moved from Baltic Sea Zone to North Sea Zone
            1 aaGun moved from North Sea Zone to United Kingdom
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Japanese regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 2 armour and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour moved from Karelia S.S.R. to Baltic Sea Zone
            5 armour and 5 transports moved from Baltic Sea Zone to East Canada Sea Zone
            5 armour moved from East Canada Sea Zone to East Canada
            1 fighter moved from East US to East Canada
    
        Combat - Russians
            Battle in East Canada
                Russians attack with 5 armour and 1 fighter
                Japanese defend with 1 armour and 7 infantry
                    Russians roll dice for 5 armour and 1 fighter in East Canada, round 2 : 5/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour and 7 infantry in East Canada, round 2 : 2/8 hits, 2.67 expected hits
                    5 infantry owned by the Japanese and 2 armour owned by the Russians lost in East Canada
                    Russians roll dice for 3 armour and 1 fighter in East Canada, round 3 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in East Canada, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in East Canada
                    Russians roll dice for 2 armour and 1 fighter in East Canada, round 4 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in East Canada, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in East Canada
                Russians win, taking East Canada from Japanese with 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 4 armour and 1 fighter
                Casualties for Japanese: 1 armour and 7 infantry
    
        Non Combat Move - Russians
            1 armour moved from Manchuria to Novosibirsk
            3 armour moved from Novosibirsk to Karelia S.S.R.
            1 armour moved from Soviet Far East to Novosibirsk
            1 aaGun moved from Karelia S.S.R. to East Europe
            1 aaGun moved from Russia to Karelia S.S.R.
            1 aaGun moved from Novosibirsk to Russia
            1 aaGun moved from Manchuria to China
            1 aaGun moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 infantry moved from Yakut S.S.R. to Manchuria
    
        Place Units - Russians
            5 transports placed in Baltic Sea Zone
            2 armour placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 18
    
        Purchase Units - British
            British buy 5 transports; Remaining resources: 2 PUs; 
    
        Non Combat Move - British
            1 infantry moved from Manchuria to Kwangtung
            9 infantry moved from Manchuria to China
            10 infantry moved from Soviet Far East to Yakut S.S.R.
            10 infantry moved from Novosibirsk to Kazakh S.S.R.
            13 infantry moved from Yakut S.S.R. to Novosibirsk
            1 armour moved from Kwangtung to Sinkiang
            1 armour moved from French Indo China to Novosibirsk
            1 armour moved from Persia to Anglo Sudan Egypt
            1 aaGun moved from Syria Jordan to Anglo Sudan Egypt
    
        Place Units - British
            5 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            5 infantry moved from West Canada to East Canada
            1 fighter moved from West Canada to East Canada
            1 bomber moved from West Canada to West US
            3 bombers moved from Japan to West US
            3 bombers moved from West Canada to Baltic Sea Zone
            3 bombers moved from West Canada to North Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in West US
                    Americans roll AA dice in West US : 0/4 hits, 0.67 expected hits
                Bombing raid in West US rolls: 6,4,3,6,6,5,1,6,1,2,1,5 and costs: 46 PUs.
                Bombing raid costs 46 PUs
            Battle in East Canada
                Japanese attack with 1 fighter and 5 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 fighter and 5 infantry in East Canada, round 2 : 2/6 hits, 1.33 expected hits
                    British roll dice for 1 armour in East Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in East Canada
                Japanese win, taking East Canada from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in North Sea Zone
                Japanese attack with 3 bombers
                British defend with 5 transports; Americans defend with 1 transport
                    Japanese roll dice for 3 bombers in North Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
                    British roll dice for 6 transports in North Sea Zone, round 2 : 1/6 hits, 1.00 expected hits
                    1 bomber owned by the Japanese, 4 transports owned by the British and 1 transport owned by the Americans lost in North Sea Zone
                    Japanese roll dice for 2 bombers in North Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
                    British roll dice for 1 transport in North Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in North Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 transport
                Casualties for British: 5 transports
            Battle in Baltic Sea Zone
                Japanese attack with 3 bombers
                Russians defend with 5 transports
                    Japanese roll dice for 3 bombers in Baltic Sea Zone, round 2 : 7/9 hits, 6.00 expected hits
                    Russians roll dice for 5 transports in Baltic Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                    5 transports owned by the Russians lost in Baltic Sea Zone
                Japanese win with 3 bombers remaining. Battle score for attacker is 40
                Casualties for Russians: 5 transports
    
        Non Combat Move - Japanese
            3 bombers moved from Baltic Sea Zone to West Canada
            2 bombers moved from North Sea Zone to West Canada
            4 bombers moved from West US to West Canada
            1 fighter moved from East Canada to West Canada
            1 infantry moved from Japan to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            1 battleship and 6 transports moved from West US Sea Zone to Hawaii Sea Zone
    
        Place Units - Japanese
            1 bomber and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Americans AA : -0.67
    Russians regular : -0.83
    British regular : -0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 18
    
        Non Combat Move - Americans
            1 transport moved from East Canada Sea Zone to East US Sea Zone
            1 armour moved from East US to Mexico
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 6 transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            5 transports moved from East Canada Sea Zone to North Sea Zone
            5 armour moved from Karelia S.S.R. to Finland Norway
            2 infantry moved from Karelia S.S.R. to Finland Norway
            1 aaGun moved from Karelia S.S.R. to Finland Norway
            1 aaGun moved from East Europe to South Europe
            1 aaGun moved from Russia to Karelia S.S.R.
            1 aaGun moved from China to Sinkiang
            2 armour moved from Novosibirsk to Karelia S.S.R.
            1 infantry moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Russia to Karelia S.S.R.
    
        Place Units - Russians
            6 transports placed in Baltic Sea Zone
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 19
    
        Purchase Units - British
            British buy 5 transports; Remaining resources: 4 PUs; 
    
        Non Combat Move - British
            10 infantry moved from Kazakh S.S.R. to Persia
            10 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from Sinkiang to Kazakh S.S.R.
            1 armour moved from Kazakh S.S.R. to Persia
            1 armour moved from Anglo Sudan Egypt to Congo
            1 armour moved from Novosibirsk to Sinkiang
    
        Place Units - British
            5 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
            1 battleship moved from Hawaii Sea Zone to Mexico Sea Zone
            1 infantry and 1 transport moved from Hawaii Sea Zone to Mexico Sea Zone
            1 infantry moved from Mexico Sea Zone to Mexico
            1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
            1 infantry and 1 transport moved from Hawaii Sea Zone to West US Sea Zone
            1 infantry moved from West US Sea Zone to West US
            1 infantry moved from West Canada to West US
            1 infantry moved from West Canada to West US
            1 bomber moved from Japan to West US
            5 infantry moved from East Canada to East US
            1 fighter moved from West Canada to North Sea Zone
            5 bombers moved from West Canada to North Sea Zone
            4 bombers moved from West Canada to Baltic Sea Zone
    
        Combat - Japanese
            Battle in Mexico
                Japanese attack with 1 infantry
                Americans defend with 1 aaGun and 1 armour
                    Japanese roll dice for 1 battleship in Mexico, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Mexico
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour
            Battle in West US
                Japanese attack with 1 bomber and 3 infantry
                Americans defend with 1 aaGun, 1 factory and 1 infantry
                    Americans roll AA dice in West US : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber and 3 infantry in West US, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in West US, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in West US
                Japanese win, taking West US from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Baltic Sea Zone
                Japanese attack with 4 bombers
                Russians defend with 6 transports
                    Japanese roll dice for 4 bombers in Baltic Sea Zone, round 2 : 10/12 hits, 8.00 expected hits
                    Russians roll dice for 6 transports in Baltic Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                    6 transports owned by the Russians and 2 bombers owned by the Japanese lost in Baltic Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 bombers
                Casualties for Russians: 6 transports
            Battle in North Sea Zone
                Japanese attack with 5 bombers and 1 fighter
                British defend with 5 transports; Russians defend with 5 transports
                    Japanese roll dice for 5 bombers and 1 fighter in North Sea Zone, round 2 : 14/16 hits, 10.50 expected hits
                    Russians roll dice for 10 transports in North Sea Zone, round 2 : 2/10 hits, 1.67 expected hits
                    5 transports owned by the Russians, 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 5 transports owned by the British lost in North Sea Zone
                Japanese win with 4 bombers remaining. Battle score for attacker is 53
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for Russians: 5 transports
                Casualties for British: 5 transports
            Battle in East US
                Japanese attack with 5 infantry
                Americans defend with 1 aaGun, 1 factory and 1 infantry
                    Japanese roll dice for 5 infantry in East US, round 2 : 0/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in East US, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 infantry in East US, round 3 : 3/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in East US, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in East US
                Japanese captures 36PUs while taking Americans capital
                Japanese win, taking East US from Americans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Baltic Sea Zone to West Canada
            4 bombers moved from North Sea Zone to West Canada
            5 transports moved from Hawaii Sea Zone to West US Sea Zone
            3 infantry moved from Japan to Japan Sea Zone
            1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
            3 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone
            3 infantry moved from Hawaii Sea Zone to Hawaiian Islands
            3 transports moved from Solomon Islands Sea Zone to Japan Sea Zone
            4 transports moved from Solomon Islands Sea Zone to Mexico Sea Zone
            1 bomber moved from West US to West Canada
            1 battleship moved from East Indies Sea Zone to North Australia Sea Zone
            1 battleship moved from North Australia Sea Zone to Solomon Islands Sea Zone
    
        Place Units - Japanese
            1 bomber and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 6.67
    Americans AA : -0.17
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 19
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from East US Sea Zone to North Sea Zone
            1 aaGun moved from Mexico to Panama
    
        Turn Complete - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 20
    
        Research Technology - Russians
            Russians spend 45 on tech rolls
                Russians roll 1,3,2,6,2,2,6,1,4 and gets 2 hits
            Russians discover Super subs and Long Range Aircraft
    
        Activate Technology - Russians
            Russians activating Super subs and Long Range Aircraft
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 3 PUs; 
    
        Non Combat Move - Russians
            5 armour moved from Finland Norway to Karelia S.S.R.
            2 infantry moved from Finland Norway to Karelia S.S.R.
            1 aaGun moved from Karelia S.S.R. to Russia
            1 aaGun moved from Finland Norway to Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 20
    
        Purchase Units - British
            British buy 5 transports; Remaining resources: 3 PUs; 
    
        Non Combat Move - British
            5 infantry moved from Persia to Syria Jordan
            4 infantry moved from Persia to Syria Jordan
    
        Place Units - British
            5 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

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