TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Hunan to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangtung to Tsinghai
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Tsinghai
1 artillery moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Hopei
1 artillery moved from Hunan to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 38 Sea Zone to Yunnan
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 artilleries in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Hopei, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 13 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 13 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/19 hits, 8.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 8.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 bombers moved from Tsinghai to Shantung
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 infantry moved from Jehol to Southern Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour and 1 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Hokkaido to Japan
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 132 Sea Zone to 20 Sea Zone
2 transports moved from 132 Sea Zone to 36 Sea Zone
1 carrier moved from 132 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 20 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries placed in Japan
1 submarine placed in 7 Sea Zone
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -8.50
ANZAC regular : -0.67
Savegame