Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

  • '22 '21 '16 '15

    @kilroynothere Hey Kilroy, I am back and ready for the next couple rounds. Hope you are doing well.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Smolensk to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Archangel to Russia
            1 infantry moved from Bryansk to Smolensk
            2 armour and 2 mech_infantrys moved from Bryansk to Tambov
            1 mech_infantry moved from Russia to Tambov
            1 mech_infantry moved from Smolensk to Tambov
            2 aaGuns moved from Smolensk to Russia
            2 armour and 4 mech_infantrys moved from Smolensk to Russia
            2 aaGuns, 5 artilleries and 12 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.83
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 110 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 mech_infantry moved from Eastern United States to Central United States
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            1 aaGun moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 transports moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            Turning on Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.33
    Japanese regular : -0.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 5
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @robson Hey Robson! Welcome back from your spontaneous vacation. Really do love that term. We are all doing well here although my daughter’s soccer team lost in the state finals, so not moving on this year to super regionals and nationals. Long season with covid so I think everyone is OK.

    Perfect timing as I was able to finish up round 6 last night. It’s getting tense! Really do like this variant. Have you played some other games with it? Curious your thoughts.


  • @kilroynothere Yes we love to travel to Munich when my parents take our 3 daughters for the weekend. It´s a triple win situation :-) Sounds like your daughter is a real talent in soccer. Maybe next season will be better.
    Have played couple games with this variant so far and the more I play it the more I love it. Brings up so many new strategies, will take a while to adapt to it.

  • '22 '21 '16 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 battleship, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Belarus to Bryansk
            2 armour moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Archangel
            1 armour moved from Belarus to Archangel
            3 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 5 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 0/6 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Archangel, round 4 : 3/6 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Smolensk to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            2 bombers moved from Ukraine to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            2 mech_infantrys placed in Germany
            1 battleship and 1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 0,00
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 29 PUs; 
            UK_Pacific buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from French Indo China to Kwangsi
            2 infantry moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            1 bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 fighters moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kweichow
    
        Combat - UK_Pacific
            Battle in Kweichow
                UK_Pacific attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    UK_Pacific roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Kweichow
                UK_Pacific win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Hunan
                UK_Pacific attack with 2 fighters and 2 infantry
                Japanese defend with 1 armour
                    UK_Pacific roll dice for 2 fighters and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the UK_Pacific and 1 armour owned by the Japanese lost in Hunan
                UK_Pacific win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Kwangsi
                UK_Pacific attack with 2 fighters and 2 infantry
                Japanese defend with 1 mech_infantry
                    UK_Pacific roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                UK_Pacific win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - UK_Pacific
            1 infantry moved from French Indo China to Yunnan
            1 bomber and 1 fighter moved from Kweichow to Yunnan
            2 fighters moved from Hunan to Yunnan
            2 fighters moved from Kwangsi to Yunnan
            5 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            4 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            1 armour, 5 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : -0.17
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    @Robson Sorry for the delay in making my turn. Another busy week for work. I’ll be taking a week off starting Wednesday. No internet for a week! Can’t wait.


  • @kilroynothere Absolutely fine for me. Take your time.


  • @robson Thanks. I did get UKP 6 in yesterday for you. I hope to get the big allied move in before I leave so that you can take some time with Germany if you want to.

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            6 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Anhwe to French Indo China
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in French Indo China
                    UK_Pacific roll AA dice in French Indo China : 0/2 hits, 0,33 expected hits
                Bombing raid in French Indo China rolls: 7,5 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Japanese attack with 2 infantry
                Americans defend with 1 airfield and 1 harbour; UK_Pacific defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the UK_Pacific lost in Philippines
                    Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the UK_Pacific lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 7
                Casualties for UK_Pacific: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 armour, 6 fighters and 3 tactical_bombers
                UK_Pacific defend with 2 infantry
                    Japanese roll dice for 2 armour, 6 fighters and 3 tactical_bombers in Kwangsi, round 2 : 5/11 hits, 6,00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the UK_Pacific lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for UK_Pacific: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the UK_Pacific lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kwangtung
            1 fighter moved from Kweichow to Kwangtung
            3 tactical_bombers moved from Kwangsi to Kwangtung
            6 fighters moved from Kwangsi to Kwangtung
            4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from French Indo China to Kwangtung
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in Kiangsu
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : 0,67
    UK_Pacific AA : -0,33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Strategic bombing raid in France
                    Italians roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 92 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 92 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Tunisia to Algeria
            2 fighters moved from Ethiopia to Northwest Persia
            3 fighters moved from Persia to Russia
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 artillery placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            British collect 43 PUs; end with 45 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.00
    Italians AA : -0.17
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Strategic bombing raid in France
                    Italians roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 92 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 92 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Trigger Allies Africa Objective: Setting switch to true for conditionAttachment_Allies_Africa_Objective_Switch attached to UK_Pacific
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Tunisia to Algeria
            2 fighters moved from Ethiopia to Northwest Persia
            3 fighters moved from Persia to Russia
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 artillery placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific:  The Allies have achieved a Victory Objective - The Allied powers control all non-neutral territories on the continent of Africa.
            British collect 43 PUs; end with 45 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 54 PUs
            COMMENT: Allies gain Victory Token in Africa UK6
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.00
    Italians AA : -0.17
    

    Savegame


  • @kilroynothere First time I’ve seen a victory token pop up! Kinda fun. 14d96007-5dc4-4962-9a3e-39d4b85cf94b-image.png


  • @Robson back town now. Great vacation! Ready to play again. I believe it’s Italy’s move?

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Northern Italy to Holland Belgium
            2 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Denmark
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Holland Belgium
            1 aaGun moved from France to Normandy Bordeaux
            2 aaGuns moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
            1 cruiser placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : 0,00
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.50
    

    Savegame

Suggested Topics

  • 1
  • 46
  • 110
  • 137
  • 43
  • 180
  • 149
  • 347
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.0k

Users

39.3k

Topics

1.7m

Posts