L21 #1 max334 (X+5) vs trulpen (A) P2V

  • 2024 '22 '21 '19 '18

    yes, kill the air pls


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 destroyer and 2 submarines moved from 113 Sea Zone to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Solomon Islands
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 2 submarines and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 4/10 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to Morocco
            1 cruiser, 2 destroyers and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 31 Sea Zone
            1 carrier and 2 fighters moved from 32 Sea Zone to 55 Sea Zone
            3 carriers moved from 32 Sea Zone to 55 Sea Zone
            4 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
            1 battleship, 2 destroyers and 3 submarines moved from 32 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Honan
    
        Non Combat Move - Chinese
            3 artilleries and 6 infantry moved from Anhwe to Shansi
            1 infantry moved from Fukien to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Hopei to Anhwe
            3 infantry moved from Hopei to Anhwe
            1 artillery moved from Hopei to Kiangsi
            1 artillery moved from Hopei to Hunan
            2 infantry moved from Hopei to Kiangsi
            3 infantry moved from Hopei to Hunan
            1 infantry moved from Szechwan to Tsinghai
            1 artillery moved from Hopei to Tsinghai
            1 artillery moved from Hopei to Tsinghai
            1 fighter moved from Hopei to Anhwe
    
        Place Units - Chinese
            1 artillery placed in Shansi
            2 infantry placed in Tsinghai
            1 infantry placed in Shansi
            1 infantry placed in Honan
            Chinese undo move 4.
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 113 Sea Zone to 94 Sea Zone
            EDIT: 1 transport moved from 93 Sea Zone to 105 Sea Zone
            3 fighters moved from United Kingdom to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from Northwest Persia to 99 Sea Zone
            1 artillery and 3 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Greece
            2 destroyers moved from 99 Sea Zone to 96 Sea Zone
            1 battleship moved from 99 Sea Zone to 96 Sea Zone
            1 bomber moved from Syria to 94 Sea Zone
            1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Sumatra
            1 artillery and 3 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in Greece
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
                British win, taking Sumatra from Japanese, taking Greece from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 94 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship and 2 cruisers
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 2 destroyers, 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
                    British roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/8 hits, 4,00 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
                1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -9
                Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 aaGun moved from Egypt to Trans-Jordan
            2 transports moved from 99 Sea Zone to 100 Sea Zone
            2 submarines moved from 83 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 infantry moved from Western India to Baluchistan
            1 aaGun moved from Eastern India to Burma
            1 aaGun and 5 infantry moved from Yunnan to Shan State
            1 armour and 1 mech_infantry moved from Szechwan to Shan State
            1 infantry moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Szechwan to Eastern India
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            3 fighters placed in United Kingdom
            1 artillery and 2 infantry placed in Egypt
            1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 41 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            2 destroyers and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in 40 Sea Zone change ownership: 2 destroyers and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : 0,67
    Japanese regular : 0,67
    Germans regular : -0,17
    British regular : -3,67
    

    Savegame


  • Another nasty turn.


  • Battle score of -9 instead of +35.

  • 2024 '22 '21 '19 '18

    how many low luck games have you played and what’s your opinion on them?


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    how many low luck games have you played and what’s your opinion on them?

    A few and I don’t really like it. Even though it screws up from time to time I’m content with the probability analysis and risk. LL makes the game a bit more chess-like, but also less intriguing. LL also heavily favours the attacker, which makes the game a bit biased in that respect.

  • 2024 '22 '21 '19 '18

    I’ve been thinking about a Medium Luck game. It would be played just like a normal dice game, but any dice rolls that are in the 10% range high or low would be discarded and automatically re-rolled.


  • That could be something, although then there would be no chance for any amazing desperate recovery as well.

  • 2024 '22 '21 '19 '18

    @trulpen ok, maybe we give each player 1 or 2 “Hail Marys” In other words once or twice the attacker can use regular dice with no 10% outlier rule


  • Could work, although then it will only be bad rolls that will be cancelled. Sounds like something that can be handled by mutual agreement among players, preferably when starting a game.

  • 2024 '22 '21 '19 '18

    the trick would be the ability to easily seperate which die rolls are too extreme and which ones are only close to it

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 marine moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,5,3,3,3,4,4,5,6,4,4
            Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 32 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Hawaiian Islands
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            4 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 32 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Hawaiian Islands
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            4 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 infantry, 1 tactical_bomber and 8 transports; Remaining resources: 1 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 artillery and 1 infantry moved from Gorky to Samara
            1 armour moved from Russia to Penza
                  Germans take Penza from Russians
            1 armour moved from Penza to Saratov
                  Germans take Saratov from Russians
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Northern Caucasus
            1 artillery moved from Ukraine to Rostov
            2 artilleries and 2 infantry moved from Smolensk to Northern Belarus
            1 artillery moved from Western Germany to 115 Sea Zone
            1 infantry moved from Denmark to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 115 Sea Zone to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Scotland
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win, taking Scotland from British with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
            1 fighter moved from United Kingdom to 114 Sea Zone
            1 fighter moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Germany
            2 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour moved from Southern France to 95 Sea Zone
            1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Southern Italy
            2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Romania to Germany
            1 artillery and 1 infantry moved from Austria to Western Germany
            1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Germany
            1 fighter and 1 tactical_bomber moved from Bryansk to Germany
            1 infantry moved from Nenetsia to Archangel
            4 artilleries moved from Russia to Samara
            1 artillery and 1 infantry moved from Yaroslavl to Russia
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Russia to Samara
            1 armour moved from Northern Italy to Western Germany
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun moved from Poland to Germany
            1 aaGun moved from Western Germany to France
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            8 transports placed in 116 Sea Zone
            2 artilleries, 3 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,6,4,5,6,6,2,1,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1
            Germans collect 68 PUs (3 lost to blockades); end with 69 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            4 infantry moved from Central Mongolia to Inner Mongolia
    
        Combat - Russians
            Battle in Inner Mongolia
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Inner Mongolia
                Russians win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Buryatia to Buyant-Uhaa
            1 aaGun and 12 infantry moved from Northern Manchuria to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            4 infantry moved from Central Mongolia to Inner Mongolia
    
        Combat - Russians
            Battle in Inner Mongolia
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Inner Mongolia, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Inner Mongolia
                Russians win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Buryatia to Buyant-Uhaa
            1 aaGun and 12 infantry moved from Northern Manchuria to Buyant-Uhaa
            1 infantry moved from Shantung to Anhwe
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Russians regular : 0,33
    

    Savegame


  • Had an idea of attacking z113, but when looking at it now I notice a fig can be scrambled. Have to do something else and put the sub in z93 instead.


  • I notice something rather strange here. When you did SBR on London you went in with 1 fig and 1 sb, but UK had 3 fig that could intercept. I would certainly do that intercept.

    You may choose to keep the attack and roll the air-battle. In the case of 2 hits on the defense, no damage would be allocated. If the sb lives the present damage will be kept.

    Since you might have overlooked something you can also call off the attack, if you prefer that.

  • 2024 '22 '21 '19 '18

    @trulpen hmmm…yes, I did assume no intercept because I had an escort. In older versions of the game that was like SOP. The best that interceptors could do was kill the escort. …and wow, I have to claim ignorance, because I dont even know why that was so. I’ll be able to look at it more later and then let you know

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