It depends on what “work” means – in other words, on whether players would consider a Kursk scenario appealing. Conceptually, Kursk would be similar to A&A D-Day (minus the water) in the sense that the battle was fundamentally a frontal assault on a heavily-defended static position, and similar to A&A Battle of the Bulge in the sense that it would involve ground forces driving into enemy lines, but different from both games in the sense that from the German point of view Kursk was a pincer movement aimed at pinching off a salient, and that from the Russian point of view it was a two-stage offensive-defensive battle. Personally I think it has good potential to make an interesting game, if it’s designed properly.
Field Marshal Games Pieces Project
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More land unit detail
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Naval Units
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Germany Land unit collection
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First USA Sculpts
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Today the first ACTUAL SET arrived in my office from the factory. I have given final approval and production has begun. We are now looking at weeks, rather than months for the release of COMBAT UNITS ITALY
Enjoy these few pictures I took this evening.
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Pic 2
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Pic 3
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Pic 4
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Pic 5
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Pic 6
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Thank you all for your support and your patience. More information will be posted here and on our site in the next week or so.
I would like to thank HistoricalBoardGaming.com for the map used in these pictures.
It is available for purchase here:
http://www.historicalboardgaming.com/custom-map-invasion-of-italy
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Last Germany Sculpts
Bomber
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Tac Bomber - Stuka
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More USA Sculpts:
Tac Bomber
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Hellcat Fighter
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Air Transport
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Liberator Bomber
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US Infantry Sculpt #1
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New ITALY COMBAT UNITS banner
Soon to be released!!